/* * Tencent is pleased to support the open source community by making Puerts available. * Copyright (C) 2020 THL A29 Limited, a Tencent company. All rights reserved. * Puerts is licensed under the BSD 3-Clause License, except for the third-party components listed in the file 'LICENSE' which may * be subject to their corresponding license terms. This file is subject to the terms and conditions defined in file 'LICENSE', * which is part of this source code package. */ // gen by puerts gen tools #include "CoreMinimal.h" #include "UsingTypeDecl.hpp" struct AutoRegisterForFVector { AutoRegisterForFVector() { puerts::DefineClass() .Constructor(CombineConstructors(MakeConstructor(FVector), MakeConstructor(FVector, float), MakeConstructor(FVector, float, float, float), MakeConstructor(FVector, const FVector2D, float), MakeConstructor(FVector, const FVector4&), MakeConstructor(FVector, const FLinearColor&), MakeConstructor(FVector, FIntVector), MakeConstructor(FVector, FIntPoint), MakeConstructor(FVector, EForceInit))) .Property("X", MakeProperty(&FVector::X)) .Property("Y", MakeProperty(&FVector::Y)) .Property("Z", MakeProperty(&FVector::Z)) .Method("DiagnosticCheckNaN", CombineOverloads(MakeOverload(void (FVector::*)() const, &FVector::DiagnosticCheckNaN), MakeOverload(void (FVector::*)(const TCHAR*) const, &FVector::DiagnosticCheckNaN))) .Method("op_ExclusiveOr", MakeFunction(&FVector::operator^)) .Function("CrossProduct", MakeFunction(&FVector::CrossProduct)) .Method("op_BitwiseOr", MakeFunction(&FVector::operator|)) .Function("DotProduct", MakeFunction(&FVector::DotProduct)) .Method("op_Addition", CombineOverloads(MakeOverload(FVector(FVector::*)(const FVector&) const, &FVector::operator+), MakeOverload(FVector(FVector::*)(float) const, &FVector::operator+))) .Method("op_Subtraction", CombineOverloads(MakeOverload(FVector(FVector::*)(const FVector&) const, &FVector::operator-), MakeOverload(FVector(FVector::*)(float) const, &FVector::operator-))) .Method("op_Multiply", CombineOverloads(MakeOverload(FVector(FVector::*)(float) const, &FVector::operator*), MakeOverload(FVector(FVector::*)(const FVector&) const, &FVector::operator*))) .Method("op_Division", CombineOverloads(MakeOverload(FVector(FVector::*)(float) const, &FVector::operator/), MakeOverload(FVector(FVector::*)(const FVector&) const, &FVector::operator/))) .Method("op_Equality", MakeFunction(&FVector::operator==)) .Method("op_Inequality", MakeFunction(&FVector::operator!=)) .Method("Equals", MakeFunction(&FVector::Equals, KINDA_SMALL_NUMBER)) .Method("AllComponentsEqual", MakeFunction(&FVector::AllComponentsEqual)) .Method("op_UnaryNegation", SelectFunction(FVector(FVector::*)() const, &FVector::operator-)) #if ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION > 2 .Method("set_Item", SelectFunction(double& (FVector::*) (int32), &FVector::operator[])) .Method("get_Item", SelectFunction(double (FVector::*)(int32) const, &FVector::operator[])) .Method("Component", CombineOverloads(MakeOverload(double& (FVector::*) (int32), &FVector::Component), MakeOverload(double (FVector::*)(int32) const, &FVector::Component))) #else .Method("set_Item", SelectFunction(float& (FVector::*) (int32), &FVector::operator[])) .Method("get_Item", SelectFunction(float (FVector::*)(int32) const, &FVector::operator[])) .Method("Component", CombineOverloads(MakeOverload(float& (FVector::*) (int32), &FVector::Component), MakeOverload(float (FVector::*)(int32) const, &FVector::Component))) #endif .Method("GetComponentForAxis", MakeFunction(&FVector::GetComponentForAxis)) .Method("SetComponentForAxis", MakeFunction(&FVector::SetComponentForAxis)) .Method("Set", MakeFunction(&FVector::Set)) .Method("GetMax", MakeFunction(&FVector::GetMax)) .Method("GetAbsMax", MakeFunction(&FVector::GetAbsMax)) .Method("GetMin", MakeFunction(&FVector::GetMin)) .Method("GetAbsMin", MakeFunction(&FVector::GetAbsMin)) .Method("ComponentMin", MakeFunction(&FVector::ComponentMin)) .Method("ComponentMax", MakeFunction(&FVector::ComponentMax)) .Method("GetAbs", MakeFunction(&FVector::GetAbs)) .Method("Size", MakeFunction(&FVector::Size)) .Method("SizeSquared", MakeFunction(&FVector::SizeSquared)) .Method("Size2D", MakeFunction(&FVector::Size2D)) .Method("SizeSquared2D", MakeFunction(&FVector::SizeSquared2D)) .Method("IsNearlyZero", MakeFunction(&FVector::IsNearlyZero, KINDA_SMALL_NUMBER)) .Method("IsZero", MakeFunction(&FVector::IsZero)) .Method("IsUnit", MakeFunction(&FVector::IsUnit, KINDA_SMALL_NUMBER)) .Method("IsNormalized", MakeFunction(&FVector::IsNormalized)) .Method("Normalize", MakeFunction(&FVector::Normalize, SMALL_NUMBER)) .Method("GetUnsafeNormal", MakeFunction(&FVector::GetUnsafeNormal)) #if ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION >= 3 .Method("GetSafeNormal", MakeFunction(&FVector::GetSafeNormal, SMALL_NUMBER, FVector::ZeroVector)) .Method("GetSafeNormal2D", MakeFunction(&FVector::GetSafeNormal2D, SMALL_NUMBER, FVector::ZeroVector)) #else .Method("GetSafeNormal", MakeFunction(&FVector::GetSafeNormal, SMALL_NUMBER)) .Method("GetSafeNormal2D", MakeFunction(&FVector::GetSafeNormal2D, SMALL_NUMBER)) #endif .Method( "ToDirectionAndLength", SelectFunction(void (FVector::*)(FVector&, float&) const, &FVector::ToDirectionAndLength)) .Method("GetSignVector", MakeFunction(&FVector::GetSignVector)) .Method("Projection", MakeFunction(&FVector::Projection)) .Method("GetUnsafeNormal2D", MakeFunction(&FVector::GetUnsafeNormal2D)) .Method("GridSnap", MakeFunction(&FVector::GridSnap)) .Method("BoundToCube", MakeFunction(&FVector::BoundToCube)) .Method("BoundToBox", MakeFunction(&FVector::BoundToBox)) .Method("GetClampedToSize", MakeFunction(&FVector::GetClampedToSize)) .Method("GetClampedToSize2D", MakeFunction(&FVector::GetClampedToSize2D)) .Method("GetClampedToMaxSize", MakeFunction(&FVector::GetClampedToMaxSize)) .Method("GetClampedToMaxSize2D", MakeFunction(&FVector::GetClampedToMaxSize2D)) .Method("AddBounded", MakeFunction(&FVector::AddBounded)) .Method("Reciprocal", MakeFunction(&FVector::Reciprocal)) .Method("IsUniform", MakeFunction(&FVector::IsUniform, KINDA_SMALL_NUMBER)) .Method("MirrorByVector", MakeFunction(&FVector::MirrorByVector)) .Method("MirrorByPlane", MakeFunction(&FVector::MirrorByPlane)) .Method("RotateAngleAxis", MakeFunction(&FVector::RotateAngleAxis)) .Method("CosineAngle2D", MakeFunction(&FVector::CosineAngle2D)) .Method("ProjectOnTo", MakeFunction(&FVector::ProjectOnTo)) .Method("ProjectOnToNormal", MakeFunction(&FVector::ProjectOnToNormal)) .Method("ToOrientationRotator", MakeFunction(&FVector::ToOrientationRotator)) .Method("ToOrientationQuat", MakeFunction(&FVector::ToOrientationQuat)) .Method("Rotation", MakeFunction(&FVector::Rotation)) .Method("FindBestAxisVectors", MakeFunction(&FVector::FindBestAxisVectors)) .Method("UnwindEuler", MakeFunction(&FVector::UnwindEuler)) .Method("ContainsNaN", MakeFunction(&FVector::ContainsNaN)) .Method("ToString", MakeFunction(&FVector::ToString)) .Method("ToText", MakeFunction(&FVector::ToText)) .Method("ToCompactString", MakeFunction(&FVector::ToCompactString)) .Method("ToCompactText", MakeFunction(&FVector::ToCompactText)) .Method("InitFromString", MakeFunction(&FVector::InitFromString)) .Method("UnitCartesianToSpherical", MakeFunction(&FVector::UnitCartesianToSpherical)) .Method("HeadingAngle", MakeFunction(&FVector::HeadingAngle)) .Function("CreateOrthonormalBasis", MakeFunction(&FVector::CreateOrthonormalBasis)) .Function("PointsAreSame", MakeFunction(&FVector::PointsAreSame)) .Function("PointsAreNear", MakeFunction(&FVector::PointsAreNear)) .Function("PointPlaneDist", MakeFunction(&FVector::PointPlaneDist)) .Function("PointPlaneProject", CombineOverloads(MakeOverload(FVector(*)(const FVector&, const FPlane&), &FVector::PointPlaneProject), MakeOverload( FVector(*)(const FVector&, const FVector&, const FVector&, const FVector&), &FVector::PointPlaneProject), MakeOverload(FVector(*)(const FVector&, const FVector&, const FVector&), &FVector::PointPlaneProject))) .Function("VectorPlaneProject", MakeFunction(&FVector::VectorPlaneProject)) .Function("Dist", MakeFunction(&FVector::Dist)) .Function("Distance", MakeFunction(&FVector::Distance)) .Function("DistXY", MakeFunction(&FVector::DistXY)) .Function("Dist2D", MakeFunction(&FVector::Dist2D)) .Function("DistSquared", MakeFunction(&FVector::DistSquared)) .Function("DistSquaredXY", MakeFunction(&FVector::DistSquaredXY)) .Function("DistSquared2D", MakeFunction(&FVector::DistSquared2D)) .Function("BoxPushOut", MakeFunction(&FVector::BoxPushOut)) .Function("Parallel", MakeFunction(&FVector::Parallel, THRESH_NORMALS_ARE_PARALLEL)) .Function("Coincident", MakeFunction(&FVector::Coincident, THRESH_NORMALS_ARE_PARALLEL)) .Function("Orthogonal", MakeFunction(&FVector::Orthogonal, THRESH_NORMALS_ARE_ORTHOGONAL)) .Function("Coplanar", MakeFunction(&FVector::Coplanar, THRESH_NORMALS_ARE_PARALLEL)) .Function("Triple", MakeFunction(&FVector::Triple)) .Function("RadiansToDegrees", MakeFunction(&FVector::RadiansToDegrees)) .Function("DegreesToRadians", MakeFunction(&FVector::DegreesToRadians)) .Variable("ZeroVector", MakeReadonlyVariable(&FVector::ZeroVector)) .Variable("OneVector", MakeReadonlyVariable(&FVector::OneVector)) .Variable("UpVector", MakeReadonlyVariable(&FVector::UpVector)) .Variable("DownVector", MakeReadonlyVariable(&FVector::DownVector)) .Variable("ForwardVector", MakeReadonlyVariable(&FVector::ForwardVector)) .Variable("BackwardVector", MakeReadonlyVariable(&FVector::BackwardVector)) .Variable("RightVector", MakeReadonlyVariable(&FVector::RightVector)) .Variable("LeftVector", MakeReadonlyVariable(&FVector::LeftVector)) .Register(); } }; AutoRegisterForFVector _AutoRegisterForFVector_;