97 lines
6.8 KiB
C++
97 lines
6.8 KiB
C++
/*
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* Tencent is pleased to support the open source community by making Puerts available.
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* Copyright (C) 2020 THL A29 Limited, a Tencent company. All rights reserved.
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* Puerts is licensed under the BSD 3-Clause License, except for the third-party components listed in the file 'LICENSE' which may
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* be subject to their corresponding license terms. This file is subject to the terms and conditions defined in file 'LICENSE',
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* which is part of this source code package.
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*/
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// gen by puerts gen tools
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#include "CoreMinimal.h"
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#include "UsingTypeDecl.hpp"
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struct AutoRegisterForFVector2D
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{
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AutoRegisterForFVector2D()
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{
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puerts::DefineClass<FVector2D>()
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.Constructor(CombineConstructors(MakeConstructor(FVector2D), MakeConstructor(FVector2D, float, float),
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MakeConstructor(FVector2D, float), MakeConstructor(FVector2D, FIntPoint), MakeConstructor(FVector2D, EForceInit),
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MakeConstructor(FVector2D, ENoInit), MakeConstructor(FVector2D, const FVector&),
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MakeConstructor(FVector2D, const FVector4&)))
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.Property("X", MakeProperty(&FVector2D::X))
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.Property("Y", MakeProperty(&FVector2D::Y))
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.Method("op_BitwiseOr", MakeFunction(&FVector2D::operator|))
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.Method("op_ExclusiveOr", MakeFunction(&FVector2D::operator^))
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.Method("op_Equality", MakeFunction(&FVector2D::operator==))
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.Method("op_Inequality", MakeFunction(&FVector2D::operator!=))
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.Method("op_UnaryNegation", SelectFunction(FVector2D(FVector2D::*)() const, &FVector2D::operator-))
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#if ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION > 2
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.Method("op_Addition",
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CombineOverloads(MakeOverload(FVector2D(FVector2D::*)(const FVector2D&) const, &FVector2D::operator+),
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MakeOverload(FVector2D(FVector2D::*)(double) const, &FVector2D::operator+)))
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.Method("op_Subtraction",
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CombineOverloads(MakeOverload(FVector2D(FVector2D::*)(const FVector2D&) const, &FVector2D::operator-),
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MakeOverload(FVector2D(FVector2D::*)(double) const, &FVector2D::operator-)))
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.Method("op_Multiply", CombineOverloads(MakeOverload(FVector2D(FVector2D::*)(double) const, &FVector2D::operator*),
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MakeOverload(FVector2D(FVector2D::*)(const FVector2D&) const, &FVector2D::operator*)))
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.Method("op_Division", CombineOverloads(MakeOverload(FVector2D(FVector2D::*)(double) const, &FVector2D::operator/),
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MakeOverload(FVector2D(FVector2D::*)(const FVector2D&) const, &FVector2D::operator/)))
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.Method("set_Item", SelectFunction(double& (FVector2D::*) (int32), &FVector2D::operator[]))
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.Method("get_Item", SelectFunction(double (FVector2D::*)(int32) const, &FVector2D::operator[]))
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.Method("Component", CombineOverloads(MakeOverload(double& (FVector2D::*) (int32), &FVector2D::Component),
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MakeOverload(double (FVector2D::*)(int32) const, &FVector2D::Component)))
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#else
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.Method("op_Addition",
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CombineOverloads(MakeOverload(FVector2D(FVector2D::*)(const FVector2D&) const, &FVector2D::operator+),
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MakeOverload(FVector2D(FVector2D::*)(float) const, &FVector2D::operator+)))
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.Method("op_Subtraction",
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CombineOverloads(MakeOverload(FVector2D(FVector2D::*)(const FVector2D&) const, &FVector2D::operator-),
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MakeOverload(FVector2D(FVector2D::*)(float) const, &FVector2D::operator-)))
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.Method("op_Multiply", CombineOverloads(MakeOverload(FVector2D(FVector2D::*)(float) const, &FVector2D::operator*),
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MakeOverload(FVector2D(FVector2D::*)(const FVector2D&) const, &FVector2D::operator*)))
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.Method("op_Division", CombineOverloads(MakeOverload(FVector2D(FVector2D::*)(float) const, &FVector2D::operator/),
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MakeOverload(FVector2D(FVector2D::*)(const FVector2D&) const, &FVector2D::operator/)))
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.Method("set_Item", SelectFunction(float& (FVector2D::*) (int32), &FVector2D::operator[]))
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.Method("get_Item", SelectFunction(float (FVector2D::*)(int32) const, &FVector2D::operator[]))
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.Method("Component", CombineOverloads(MakeOverload(float& (FVector2D::*) (int32), &FVector2D::Component),
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MakeOverload(float (FVector2D::*)(int32) const, &FVector2D::Component)))
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#endif
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.Function("DotProduct", MakeFunction(&FVector2D::DotProduct))
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.Function("DistSquared", MakeFunction(&FVector2D::DistSquared))
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.Function("Distance", MakeFunction(&FVector2D::Distance))
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.Function("CrossProduct", MakeFunction(&FVector2D::CrossProduct))
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.Method("Equals", MakeFunction(&FVector2D::Equals, KINDA_SMALL_NUMBER))
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.Method("Set", MakeFunction(&FVector2D::Set))
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.Method("GetMax", MakeFunction(&FVector2D::GetMax))
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.Method("GetAbsMax", MakeFunction(&FVector2D::GetAbsMax))
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.Method("GetMin", MakeFunction(&FVector2D::GetMin))
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.Method("Size", MakeFunction(&FVector2D::Size))
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.Method("SizeSquared", MakeFunction(&FVector2D::SizeSquared))
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.Method("GetRotated", MakeFunction(&FVector2D::GetRotated))
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.Method("GetSafeNormal", MakeFunction(&FVector2D::GetSafeNormal, SMALL_NUMBER))
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.Method("Normalize", MakeFunction(&FVector2D::Normalize, SMALL_NUMBER))
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.Method("IsNearlyZero", MakeFunction(&FVector2D::IsNearlyZero, KINDA_SMALL_NUMBER))
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.Method("ToDirectionAndLength",
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SelectFunction(void (FVector2D::*)(FVector2D&, float&) const, &FVector2D::ToDirectionAndLength))
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.Method("IsZero", MakeFunction(&FVector2D::IsZero))
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.Method("IntPoint", MakeFunction(&FVector2D::IntPoint))
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.Method("RoundToVector", MakeFunction(&FVector2D::RoundToVector))
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.Method("ClampAxes", MakeFunction(&FVector2D::ClampAxes))
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.Method("GetSignVector", MakeFunction(&FVector2D::GetSignVector))
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.Method("GetAbs", MakeFunction(&FVector2D::GetAbs))
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.Method("ToString", MakeFunction(&FVector2D::ToString))
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.Method("InitFromString", MakeFunction(&FVector2D::InitFromString))
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.Method("DiagnosticCheckNaN", MakeFunction(&FVector2D::DiagnosticCheckNaN))
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.Method("ContainsNaN", MakeFunction(&FVector2D::ContainsNaN))
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.Method("SphericalToUnitCartesian", MakeFunction(&FVector2D::SphericalToUnitCartesian))
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.Variable("ZeroVector", MakeReadonlyVariable(&FVector2D::ZeroVector))
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.Variable("UnitVector", MakeReadonlyVariable(&FVector2D::UnitVector))
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.Variable("Unit45Deg", MakeReadonlyVariable(&FVector2D::Unit45Deg))
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.Register();
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}
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};
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AutoRegisterForFVector2D _AutoRegisterForFVector2D_;
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