尝试三投影法解决接缝问题
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@@ -9,4 +9,5 @@
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=436DC2F9_002D640A_002D357F_002D8A01_002D8B10A58FB273_002Fdl_003ASource_003AD_0021_003FProgram_0020Files_003FEpic_0020Games_003FUE_005F5_002E6_003FEngine_003FSource_002Fd_003ARuntime_002Fd_003ARenderCore_002Fd_003APublic_002Ff_003AShaderParameterStruct_002Eh/@EntryIndexedValue">ForceIncluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ACaxobyt_002Easm_002Fl_003AC_0021_003FUsers_003Fstarm_003FAppData_003FLocal_003FTemp_003FSandboxFiles_003FGasofan_003FCaxobyt_002Easm/@EntryIndexedValue">ForceIncluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ASizibap_002Easm_002Fl_003AC_0021_003FUsers_003Fstarm_003FAppData_003FLocal_003FTemp_003FSandboxFiles_003FRomujif_003FSizibap_002Easm/@EntryIndexedValue">ForceIncluded</s:String></wpf:ResourceDictionary>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ASizibap_002Easm_002Fl_003AC_0021_003FUsers_003Fstarm_003FAppData_003FLocal_003FTemp_003FSandboxFiles_003FRomujif_003FSizibap_002Easm/@EntryIndexedValue">ForceIncluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AZukimes_002Easm_002Fl_003AC_0021_003FUsers_003Fstarm_003FAppData_003FLocal_003FTemp_003FSandboxFiles_003FGoryhes_003FZukimes_002Easm/@EntryIndexedValue">ForceIncluded</s:String></wpf:ResourceDictionary>
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@@ -20,6 +20,10 @@
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"TargetAllowList": [
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"Editor"
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]
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},
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{
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"Name": "GeometryScripting",
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"Enabled": true
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}
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]
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}
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@@ -18,7 +18,7 @@ class BLADESMITH_API AIronBlock : public AActor
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{
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GENERATED_BODY()
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public:
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UPROPERTY()
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UPROPERTY(EditAnywhere)
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UStaticMeshComponent* StaticMeshComp;
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/* 变形表现基础材质 */
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UPROPERTY(EditAnywhere)
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