ff8d77d8c0
- 升级 Target.cs 构建设置到 V7 / EngineIncludeOrderVersion.Unreal5_8 - DynamicIronBlock 温度计算从手动 RHI dispatch 迁移到 RDG (FRDGBuilder + FComputeShaderUtils::Dispatch + FRDGPooledBuffer 包装外部缓冲) - 移除两个 shader 头中废弃的 SHADER_USE_PARAMETER_STRUCT 宏 (UE5.8 已不需要) - BladeSmith.uproject: 关联 UE5.8 + 启用 ModelContextProtocol/AllToolsets/MCPClientToolset 插件 - DefaultEngine.ini: r.Substrate=False - 移除废弃的 DeformAsyncTask.cpp - 新增项目级 opencode.json (MCP unreal-mcp 配置) 与 .vscode 手写配置 (c_cpp_properties/mcp) - 整理 .gitignore: 永久排除 AI 工具配置/缓存 (.claude/.codex/.cursor/.gemini/.codegraph/.planning 等)、graphify 缓存、IDE 生成物 - 移出跟踪: .claude/ (含 session-namer 技能)、.vsconfig
57 lines
867 B
Plaintext
57 lines
867 B
Plaintext
{
|
|
"FileVersion": 3,
|
|
"EngineAssociation": "{91698CCB-4566-3FC8-DE61-969023373C2D}",
|
|
"Category": "",
|
|
"Description": "",
|
|
"Modules": [
|
|
{
|
|
"Name": "BladeSmith",
|
|
"Type": "Runtime",
|
|
"LoadingPhase": "Default",
|
|
"AdditionalDependencies": [
|
|
"Engine"
|
|
]
|
|
}
|
|
],
|
|
"Plugins": [
|
|
{
|
|
"Name": "ModelingToolsEditorMode",
|
|
"Enabled": true,
|
|
"TargetAllowList": [
|
|
"Editor"
|
|
]
|
|
},
|
|
{
|
|
"Name": "GeometryScripting",
|
|
"Enabled": true
|
|
},
|
|
{
|
|
"Name": "HDRIBackdrop",
|
|
"Enabled": true
|
|
},
|
|
{
|
|
"Name": "GeometryProcessing",
|
|
"Enabled": true
|
|
},
|
|
{
|
|
"Name": "MeshModelingToolset",
|
|
"Enabled": true
|
|
},
|
|
{
|
|
"Name": "RiderLink",
|
|
"Enabled": false
|
|
},
|
|
{
|
|
"Name": "MCPClientToolset",
|
|
"Enabled": true
|
|
},
|
|
{
|
|
"Name": "ModelContextProtocol",
|
|
"Enabled": true
|
|
},
|
|
{
|
|
"Name": "AllToolsets",
|
|
"Enabled": true
|
|
}
|
|
]
|
|
} |