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starmen1265/BladeSmith
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Code Issues 5 Pull Requests Actions Packages Projects 1 Releases Wiki Activity
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5afc656fba2181f12e666ca02a05347436fa32ce
BladeSmith/Content
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starmen1265 5afc656fba 简化代码,修正固定模式之后切换不回来bug,调整计算偏移阈值为0.5
2025-11-15 22:43:43 +08:00
..
__ExternalActors__/FirstPerson/Maps/FirstPersonMap
简化代码,修正固定模式之后切换不回来bug,调整计算偏移阈值为0.5
2025-11-15 22:43:43 +08:00
__ExternalObjects__/FirstPerson/Maps/FirstPersonMap
初始化
2025-06-19 00:37:06 +08:00
FirstPerson
简化代码,修正固定模式之后切换不回来bug,调整计算偏移阈值为0.5
2025-11-15 22:43:43 +08:00
FirstPersonArms
初始化
2025-06-19 00:37:06 +08:00
FPWeapon
初始化
2025-06-19 00:37:06 +08:00
LevelPrototyping
初始化
2025-06-19 00:37:06 +08:00
Materials
简化代码,修正固定模式之后切换不回来bug,调整计算偏移阈值为0.5
2025-11-15 22:43:43 +08:00
Res
修改设置碰撞的时候能获取UV,模型用复杂碰撞。修改不用计算Shader而是直接用材质,直接在UV空间模拟计算形变并累积
2025-11-13 18:48:35 +08:00
StarterContent
调试shader
2025-11-11 00:19:51 +08:00
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