config: 初始化UE5项目文件与C++源码
- ChildHood.uproject + Config/ 引擎配置 - Source/ 含第三人称模板、战斗/平台/横版变体 - .vsconfig Visual Studio依赖配置
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[UnrealEd.SimpleMap]
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SimpleMapName=/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap
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[EditoronlyBP]
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bAllowClassAndBlueprintPinMatching=true
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bReplaceBlueprintWithClass= true
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bDontLoadBlueprintOutsideEditor= true
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bBlueprintIsNotBlueprintType= true
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