config: 初始化UE5项目文件与C++源码
- ChildHood.uproject + Config/ 引擎配置 - Source/ 含第三人称模板、战斗/平台/横版变体 - .vsconfig Visual Studio依赖配置
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// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.Collections.Generic;
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public class ChildHoodEditorTarget : TargetRules
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{
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public ChildHoodEditorTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Editor;
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DefaultBuildSettings = BuildSettingsVersion.V6;
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IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7;
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ExtraModuleNames.Add("ChildHood");
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}
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}
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