P-017 v0.1 交互系统 — ⑥交互物放置与Effect数据配置 #42
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#43 P-018 v0.1 交互系统 — PersistenceSubsystem 命名/语义修正(交互物消耗状态)
starmen1265/ChildHood
Reference: starmen1265/ChildHood#42
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任务信息
背景
交互系统的交互物基类(AInteractableActor / ADoorActor)和 Effect 数据驱动架构已实现,但 v0.1 关卡里尚未放置配置好的交互物实例,无法端到端体验。
预期产出
基于执行案「v0.1 交互物清单」(10 个交互物)+ 技术方案 Effect 配置模板 A-E,在 v0.1 关卡(城郊小街)配置完整交互物:
技术依据:
docs/technical/交互系统-技术方案.md§6 Effect 配置模板 A-E、§5 FInteractableData执行案依据:
docs/design/交互系统-执行案.mdv0.1 交互物清单、文本示例关卡依据:
docs/design/关卡-v01-城郊小街-执行案.md/docs/technical/关卡-v01-搭建报告.md备注
Ghost referenced this issue2026-06-15 00:38:45 +08:00
Ghost referenced this issue2026-06-17 18:35:09 +08:00