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"name": "SM_PipeCurvature_100cm", "ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_PipeCurvature_100cm.SM_PipeCurvature_100cm", "ue_class_type": "StaticMesh" }, { "name": "SM_PipeDraining", "ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_PipeDraining.SM_PipeDraining", "ue_class_type": "StaticMesh" }, { "name": "SM_PipeSmallTurn_15d", "ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_PipeSmallTurn_15d.SM_PipeSmallTurn_15d", "ue_class_type": "StaticMesh" }, { "name": "SM_PipeSmallTurn_45d", "ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_PipeSmallTurn_45d.SM_PipeSmallTurn_45d", "ue_class_type": "StaticMesh" }, { "name": "SM_PipeSmallTurn_90d", "ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_PipeSmallTurn_90d.SM_PipeSmallTurn_90d", "ue_class_type": "StaticMesh" } ], "Primitives/Others": [ { "name": "SM_CylinderBend_150", "ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_CylinderBend_150.SM_CylinderBend_150", "ue_class_type": "StaticMesh" }, { "name": "SM_CylinderBend_250", "ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_CylinderBend_250.SM_CylinderBend_250", "ue_class_type": "StaticMesh" }, { "name": "SM_CylinderBend_350", "ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_CylinderBend_350.SM_CylinderBend_350", "ue_class_type": "StaticMesh" }, { "name": "SM_CylinderBend_450", "ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_CylinderBend_450.SM_CylinderBend_450", "ue_class_type": "StaticMesh" }, { "name": "SM_CylinderBend_50", "ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_CylinderBend_50.SM_CylinderBend_50", "ue_class_type": "StaticMesh" }, { "name": "SM_RectangleAngle_150", "ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleAngle_150.SM_RectangleAngle_150", "ue_class_type": "StaticMesh" }, { "name": "SM_RectangleAngle_250", "ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleAngle_250.SM_RectangleAngle_250", 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}, { "name": "SM_Ramp", "ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_Ramp.SM_Ramp", "ue_class_type": "StaticMesh" }, { "name": "SM_Sphere", "ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_Sphere.SM_Sphere", "ue_class_type": "StaticMesh" }, { "name": "SM_SphereOctant", "ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_SphereOctant.SM_SphereOctant", "ue_class_type": "StaticMesh" }, { "name": "SM_SphereOctantInvert", "ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_SphereOctantInvert.SM_SphereOctantInvert", "ue_class_type": "StaticMesh" } ], "Roads": [ { "name": "SM_Barricade_200", "ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_Barricade_200.SM_Barricade_200", "ue_class_type": "StaticMesh" }, { "name": "SM_Barricade_300", "ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_Barricade_300.SM_Barricade_300", "ue_class_type": "StaticMesh" }, { "name": "SM_Barricade_400", "ue_path": 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}, { "name": "SM_SpeedBumpEnd", "ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_SpeedBumpEnd.SM_SpeedBumpEnd", "ue_class_type": "StaticMesh" }, { "name": "SM_SpeedBumpWithEnds_200", "ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_SpeedBumpWithEnds_200.SM_SpeedBumpWithEnds_200", "ue_class_type": "StaticMesh" }, { "name": "SM_SpeedBumpWithEnds_400", "ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_SpeedBumpWithEnds_400.SM_SpeedBumpWithEnds_400", "ue_class_type": "StaticMesh" }, { "name": "SM_SpeedBumpWithEnds_600", "ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_SpeedBumpWithEnds_600.SM_SpeedBumpWithEnds_600", "ue_class_type": "StaticMesh" } ], "SmallBuildings": [ { "name": "SM_House_01", "ue_path": "/Game/BlockingStarterPack/Meshes/SmallBuildings/SM_House_01.SM_House_01", "ue_class_type": "StaticMesh" }, { "name": "SM_House_02", "ue_path": "/Game/BlockingStarterPack/Meshes/SmallBuildings/SM_House_02.SM_House_02", "ue_class_type": "StaticMesh" }, { "name": 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"ue_class_type": "StaticMesh" }, { "name": "SM_Trailer_02", "ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_Trailer_02.SM_Trailer_02", "ue_class_type": "StaticMesh" }, { "name": "SM_Trailer_03", "ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_Trailer_03.SM_Trailer_03", "ue_class_type": "StaticMesh" }, { "name": "SM_Truck01", "ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_Truck01.SM_Truck01", "ue_class_type": "StaticMesh" }, { "name": "SM_Truck02", "ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_Truck02.SM_Truck02", "ue_class_type": "StaticMesh" }, { "name": "SM_TruckRims", "ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_TruckRims.SM_TruckRims", "ue_class_type": "StaticMesh" }, { "name": "SM_TruckWheel", "ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_TruckWheel.SM_TruckWheel", "ue_class_type": "StaticMesh" }, { "name": "SM_TruckWithoutTrailer", "ue_path": 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"StaticMesh" }, { "name": "SM_Sword", "ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_Sword.SM_Sword", "ue_class_type": "StaticMesh" }, { "name": "SM_Target_01", "ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_Target_01.SM_Target_01", "ue_class_type": "StaticMesh" }, { "name": "SM_Target_02", "ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_Target_02.SM_Target_02", "ue_class_type": "StaticMesh" }, { "name": "SM_TargetFoot_01", "ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_TargetFoot_01.SM_TargetFoot_01", "ue_class_type": "StaticMesh" }, { "name": "SM_TargetFoot_02", "ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_TargetFoot_02.SM_TargetFoot_02", "ue_class_type": "StaticMesh" } ] }, "materials": { "Others/BlockingTooltip": [ { "name": "M_BlockingTooltipBase", "ue_path": "/Game/BlockingStarterPack/Blueprints/Others/BlockingTooltip/M_BlockingTooltipBase.M_BlockingTooltipBase", "ue_class_type": "Material" }, { "name": "M_BlockingTooltipText", 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"/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBlack.MI_DevBlack", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevBlue", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBlue.MI_DevBlue", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevBrown", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBrown.MI_DevBrown", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevFoliage", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevFoliage.MI_DevFoliage", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevGray", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevGray.MI_DevGray", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevGreen", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevGreen.MI_DevGreen", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevOrange", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevOrange.MI_DevOrange", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevPink", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevPink.MI_DevPink", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevPurple", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevPurple.MI_DevPurple", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevRed", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevRed.MI_DevRed", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevSkyBlue", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevSkyBlue.MI_DevSkyBlue", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevWhite", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevWhite.MI_DevWhite", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevYellow", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevYellow.MI_DevYellow", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_LightGreen", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_LightGreen.MI_LightGreen", "ue_class_type": "MaterialInstanceConstant" } ], "Blocking": [ { "name": "M_BlockingMaterial", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial", "ue_class_type": "Material" }, { "name": "MI_DisplayPanelFace", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/MI_DisplayPanelFace.MI_DisplayPanelFace", "ue_class_type": "MaterialInstanceConstant" } ], "Blocking/TriPlanarLocalAligned": [ { "name": "MI_DevBlack_TPLA", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevBlack_TPLA.MI_DevBlack_TPLA", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevBlue_TPLA", "ue_path": 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"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevBrown_TPWA.MI_DevBrown_TPWA", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevFoliage_TPWA", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevFoliage_TPWA.MI_DevFoliage_TPWA", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevGray_TPWA", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevGray_TPWA.MI_DevGray_TPWA", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevGreen_TPWA", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevGreen_TPWA.MI_DevGreen_TPWA", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevOange_TPWA", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevOange_TPWA.MI_DevOange_TPWA", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevPink_TPWA", "ue_path": 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"/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevYellow_TPWA.MI_DevYellow_TPWA", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_LightGreen_TPWA", "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_LightGreen_TPWA.MI_LightGreen_TPWA", "ue_class_type": "MaterialInstanceConstant" } ], "Decals": [ { "name": "M_StainDecalColor", "ue_path": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor", "ue_class_type": "Material" }, { "name": "MI_StainDecalColorBlack", "ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorBlack.MI_StainDecalColorBlack", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_StainDecalColorBlue", "ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorBlue.MI_StainDecalColorBlue", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_StainDecalColorGreen", "ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorGreen.MI_StainDecalColorGreen", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_StainDecalColorRed", "ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorRed.MI_StainDecalColorRed", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_StainDecalColorSkyBlue", "ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorSkyBlue.MI_StainDecalColorSkyBlue", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_StainDecalColorYellow", "ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorYellow.MI_StainDecalColorYellow", "ue_class_type": "MaterialInstanceConstant" } ], "Editor": [ { "name": "M_DevTriggerView", "ue_path": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView", "ue_class_type": "Material" }, { "name": "MI_DevArrowMoving", "ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevArrowMoving.MI_DevArrowMoving", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevArrowMoving2", "ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevArrowMoving2.MI_DevArrowMoving2", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevArrowMoving3", "ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevArrowMoving3.MI_DevArrowMoving3", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevTriggerViewBlue", "ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevTriggerViewBlue.MI_DevTriggerViewBlue", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevTriggerViewGreen", "ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevTriggerViewGreen.MI_DevTriggerViewGreen", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevTriggerViewOrange", "ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevTriggerViewOrange.MI_DevTriggerViewOrange", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevTriggerViewRed", "ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevTriggerViewRed.MI_DevTriggerViewRed", "ue_class_type": "MaterialInstanceConstant" } ], "Glass": [ { "name": "M_DevGlass", "ue_path": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass", "ue_class_type": "Material" }, { "name": "MI_DevGlassBlue", "ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassBlue.MI_DevGlassBlue", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevGlassGreen", "ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassGreen.MI_DevGlassGreen", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevGlassMetalBlue", "ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalBlue.MI_DevGlassMetalBlue", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevGlassMetalGreen", "ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalGreen.MI_DevGlassMetalGreen", "ue_class_type": "MaterialInstanceConstant" }, { "name": 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"/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassWhiteSoft.MI_DevGlassWhiteSoft", "ue_class_type": "MaterialInstanceConstant" } ], "Light": [ { "name": "M_DevLight", "ue_path": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight", "ue_class_type": "Material" }, { "name": "MI_DevLight_Green", "ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_Green.MI_DevLight_Green", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevLight_NaturalBlue", "ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalBlue.MI_DevLight_NaturalBlue", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevLight_NaturalOrange", "ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalOrange.MI_DevLight_NaturalOrange", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevLight_NaturalWhite", "ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalWhite.MI_DevLight_NaturalWhite", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevLight_NaturalYellow", "ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalYellow.MI_DevLight_NaturalYellow", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevLight_Off", "ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_Off.MI_DevLight_Off", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevLight_Red", "ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_Red.MI_DevLight_Red", "ue_class_type": "MaterialInstanceConstant" }, { "name": "MI_DevLight_SkyBlue", "ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_SkyBlue.MI_DevLight_SkyBlue", "ue_class_type": "MaterialInstanceConstant" } ] }, "blueprints": { "AutomaticDoor": [ { "name": "B_AutoDoor", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/B_AutoDoor.B_AutoDoor", "ue_class_type": "Blueprint" }, { "name": "B_AutoDoorDouble", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/B_AutoDoorDouble.B_AutoDoorDouble", "ue_class_type": "Blueprint" }, { "name": "B_AutoLateralDoor", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/B_AutoLateralDoor.B_AutoLateralDoor", "ue_class_type": "Blueprint" }, { "name": "B_AutoLateralDoorDouble", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/B_AutoLateralDoorDouble.B_AutoLateralDoorDouble", "ue_class_type": "Blueprint" }, { "name": "B_BaseAutoDoor", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/B_BaseAutoDoor.B_BaseAutoDoor", "ue_class_type": "Blueprint" }, { "name": "DoorParts_Struct", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/DoorParts_Struct.DoorParts_Struct", "ue_class_type": "UserDefinedStruct" } ], "AutomaticDoor/Curves": [ { "name": "Curve_DoorBreakOpen", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Curves/Curve_DoorBreakOpen.Curve_DoorBreakOpen", "ue_class_type": "CurveFloat" }, { "name": "Curve_DoorClose", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Curves/Curve_DoorClose.Curve_DoorClose", "ue_class_type": "CurveFloat" }, { "name": "Curve_DoorOpen", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Curves/Curve_DoorOpen.Curve_DoorOpen", "ue_class_type": "CurveFloat" }, { "name": "Curve_DoorRapidClose", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Curves/Curve_DoorRapidClose.Curve_DoorRapidClose", "ue_class_type": "CurveFloat" } ], "AutomaticDoor/Sounds": [ { "name": "BigDoor_Closing01", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/BigDoor_Closing01.BigDoor_Closing01", "ue_class_type": "SoundWave" }, { "name": "BigDoor_Closing02", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/BigDoor_Closing02.BigDoor_Closing02", "ue_class_type": "SoundWave" }, { "name": "BigDoor_Closing_Cue", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/BigDoor_Closing_Cue.BigDoor_Closing_Cue", "ue_class_type": "SoundCue" }, { "name": "BigDoor_Moving01", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/BigDoor_Moving01.BigDoor_Moving01", "ue_class_type": "SoundWave" }, { "name": "BigDoor_Moving_Cue", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/BigDoor_Moving_Cue.BigDoor_Moving_Cue", "ue_class_type": "SoundCue" }, { "name": "BigDoor_StartOpening01", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/BigDoor_StartOpening01.BigDoor_StartOpening01", "ue_class_type": "SoundWave" }, { "name": "BigDoor_StartOpening01_Cue", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/BigDoor_StartOpening01_Cue.BigDoor_StartOpening01_Cue", "ue_class_type": "SoundCue" }, { "name": "DoorSoundAttenuation", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/DoorSoundAttenuation.DoorSoundAttenuation", "ue_class_type": "SoundAttenuation" }, { "name": "SimpleDoor_Closing01", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/SimpleDoor_Closing01.SimpleDoor_Closing01", "ue_class_type": "SoundWave" }, { "name": "SimpleDoor_Closing_Cue", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/SimpleDoor_Closing_Cue.SimpleDoor_Closing_Cue", "ue_class_type": "SoundCue" }, { "name": "SimpleDoor_StarClosing01", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/SimpleDoor_StarClosing01.SimpleDoor_StarClosing01", "ue_class_type": "SoundWave" }, { "name": "SimpleDoor_StarClosing01_Cue", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/SimpleDoor_StarClosing01_Cue.SimpleDoor_StarClosing01_Cue", "ue_class_type": "SoundCue" }, { "name": "SimpleDoor_StarClosing02", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/SimpleDoor_StarClosing02.SimpleDoor_StarClosing02", "ue_class_type": "SoundWave" }, { "name": "SimpleDoor_StartOpening01", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/SimpleDoor_StartOpening01.SimpleDoor_StartOpening01", "ue_class_type": "SoundWave" }, { "name": "SimpleDoor_StartOpening02", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/SimpleDoor_StartOpening02.SimpleDoor_StartOpening02", "ue_class_type": "SoundWave" }, { "name": "SimpleDoor_StartOpening_Cue", "ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/SimpleDoor_StartOpening_Cue.SimpleDoor_StartOpening_Cue", "ue_class_type": "SoundCue" } ], "Decals": [ { "name": "B_CircleZoneDecal", "ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_CircleZoneDecal.B_CircleZoneDecal", "ue_class_type": "Blueprint" }, { "name": "B_OctagonZoneDecal", "ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_OctagonZoneDecal.B_OctagonZoneDecal", "ue_class_type": "Blueprint" }, { "name": "B_ShapeArrow_Decal", "ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_ShapeArrow_Decal.B_ShapeArrow_Decal", "ue_class_type": "Blueprint" }, { "name": "B_ShapeCross_Decal", "ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_ShapeCross_Decal.B_ShapeCross_Decal", "ue_class_type": "Blueprint" }, { "name": "B_ShapeLess_Decal", "ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_ShapeLess_Decal.B_ShapeLess_Decal", "ue_class_type": "Blueprint" }, { "name": "B_ShapeSquare_Decal", "ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_ShapeSquare_Decal.B_ShapeSquare_Decal", "ue_class_type": "Blueprint" }, { "name": "B_SquareZone_Decal", "ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_SquareZone_Decal.B_SquareZone_Decal", "ue_class_type": "Blueprint" }, { "name": "B_SquareZoneBlue_Decal", "ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_SquareZoneBlue_Decal.B_SquareZoneBlue_Decal", "ue_class_type": "Blueprint" }, { "name": "B_SquareZoneGreen_Decal", "ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_SquareZoneGreen_Decal.B_SquareZoneGreen_Decal", "ue_class_type": "Blueprint" }, { "name": "B_SquareZoneRed_Decal", "ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_SquareZoneRed_Decal.B_SquareZoneRed_Decal", "ue_class_type": "Blueprint" }, { "name": "B_SquareZoneYellow_Decal", "ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_SquareZoneYellow_Decal.B_SquareZoneYellow_Decal", "ue_class_type": "Blueprint" }, { "name": "B_SripeZoneBlue_Decal", "ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_SripeZoneBlue_Decal.B_SripeZoneBlue_Decal", "ue_class_type": "Blueprint" }, { "name": "B_SripeZoneGreen_Decal", "ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_SripeZoneGreen_Decal.B_SripeZoneGreen_Decal", "ue_class_type": "Blueprint" }, { "name": 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{ "name": "BlockingDecalData", "ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/Class/BlockingDecalData.BlockingDecalData", "ue_class_type": "Blueprint" }, { "name": "BlockingDecalMaterialParameters_Struct", "ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/Class/BlockingDecalMaterialParameters_Struct.BlockingDecalMaterialParameters_Struct", "ue_class_type": "UserDefinedStruct" }, { "name": "DecalPivotPoint_Enum", "ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/Class/DecalPivotPoint_Enum.DecalPivotPoint_Enum", "ue_class_type": "UserDefinedEnum" } ], "Interactions": [ { "name": "B_FloorButton", "ue_path": "/Game/BlockingStarterPack/Blueprints/Interactions/B_FloorButton.B_FloorButton", "ue_class_type": "Blueprint" }, { "name": "B_PushButton", "ue_path": "/Game/BlockingStarterPack/Blueprints/Interactions/B_PushButton.B_PushButton", "ue_class_type": "Blueprint" }, { "name": "B_TriggerButton", "ue_path": "/Game/BlockingStarterPack/Blueprints/Interactions/B_TriggerButton.B_TriggerButton", "ue_class_type": "Blueprint" } ], "Interactions/Curves": [ { "name": "Curve_ButtonPress", "ue_path": "/Game/BlockingStarterPack/Blueprints/Interactions/Curves/Curve_ButtonPress.Curve_ButtonPress", "ue_class_type": "CurveFloat" } ], "Interactions/Types": [ { "name": "ReplicatedPressedButton_Struct", "ue_path": "/Game/BlockingStarterPack/Blueprints/Interactions/Types/ReplicatedPressedButton_Struct.ReplicatedPressedButton_Struct", "ue_class_type": "UserDefinedStruct" } ], "Lights": [ { "name": "B_BlockingLights", "ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_BlockingLights.B_BlockingLights", "ue_class_type": "Blueprint" }, { "name": "B_CeilingLight01", "ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_CeilingLight01.B_CeilingLight01", "ue_class_type": "Blueprint" }, { "name": "B_CeilingLight02a", "ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_CeilingLight02a.B_CeilingLight02a", "ue_class_type": "Blueprint" }, { "name": "B_CeilingLight03a", "ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_CeilingLight03a.B_CeilingLight03a", "ue_class_type": "Blueprint" }, { "name": "B_CeilingLight03b", "ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_CeilingLight03b.B_CeilingLight03b", "ue_class_type": "Blueprint" }, { "name": "B_CeilingLightBulb", "ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_CeilingLightBulb.B_CeilingLightBulb", "ue_class_type": "Blueprint" }, { "name": "B_CeilingLightFlat02a", "ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_CeilingLightFlat02a.B_CeilingLightFlat02a", "ue_class_type": "Blueprint" }, { "name": "B_FlamingTorchWithSupport", "ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_FlamingTorchWithSupport.B_FlamingTorchWithSupport", "ue_class_type": "Blueprint" }, { "name": "B_RoadLamp_01", "ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_RoadLamp_01.B_RoadLamp_01", "ue_class_type": "Blueprint" }, { "name": "B_RoadLight", "ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_RoadLight.B_RoadLight", "ue_class_type": "Blueprint" } ], "Others": [ { "name": "B_DisplayPanel", "ue_path": "/Game/BlockingStarterPack/Blueprints/Others/B_DisplayPanel.B_DisplayPanel", "ue_class_type": "Blueprint" }, { "name": "B_HumanScaleReference", "ue_path": "/Game/BlockingStarterPack/Blueprints/Others/B_HumanScaleReference.B_HumanScaleReference", "ue_class_type": "Blueprint" }, { "name": "B_SimpleCameraPreview", "ue_path": "/Game/BlockingStarterPack/Blueprints/Others/B_SimpleCameraPreview.B_SimpleCameraPreview", "ue_class_type": "Blueprint" }, { "name": "B_SplineArrow", "ue_path": "/Game/BlockingStarterPack/Blueprints/Others/B_SplineArrow.B_SplineArrow", "ue_class_type": "Blueprint" }, { "name": "B_TurnToCameraComponent", "ue_path": "/Game/BlockingStarterPack/Blueprints/Others/B_TurnToCameraComponent.B_TurnToCameraComponent", "ue_class_type": "Blueprint" } ], "Others/BlockingTooltip": [ { "name": "B_BlockingTooltipActor", "ue_path": "/Game/BlockingStarterPack/Blueprints/Others/BlockingTooltip/B_BlockingTooltipActor.B_BlockingTooltipActor", "ue_class_type": "Blueprint" }, { "name": "NS_BlockingTooltip", "ue_path": "/Game/BlockingStarterPack/Blueprints/Others/BlockingTooltip/NS_BlockingTooltip.NS_BlockingTooltip", "ue_class_type": "NiagaraSystem" } ], "Procedural": [ { "name": "B_BarrierWall", "ue_path": "/Game/BlockingStarterPack/Blueprints/Procedural/B_BarrierWall.B_BarrierWall", "ue_class_type": "Blueprint" }, { "name": "B_Ladder_01", "ue_path": "/Game/BlockingStarterPack/Blueprints/Procedural/B_Ladder_01.B_Ladder_01", "ue_class_type": "Blueprint" }, { "name": "B_Ladder_02", "ue_path": "/Game/BlockingStarterPack/Blueprints/Procedural/B_Ladder_02.B_Ladder_02", "ue_class_type": "Blueprint" }, { "name": "B_ProceduralBlockoutActor", "ue_path": "/Game/BlockingStarterPack/Blueprints/Procedural/B_ProceduralBlockoutActor.B_ProceduralBlockoutActor", "ue_class_type": "Blueprint" }, { "name": "B_RoadSpeedBump", "ue_path": "/Game/BlockingStarterPack/Blueprints/Procedural/B_RoadSpeedBump.B_RoadSpeedBump", "ue_class_type": "Blueprint" }, { "name": "B_StairPlane", "ue_path": "/Game/BlockingStarterPack/Blueprints/Procedural/B_StairPlane.B_StairPlane", "ue_class_type": "Blueprint" } ], "StaticDoor": [ { "name": "B_StaticDoor", "ue_path": "/Game/BlockingStarterPack/Blueprints/StaticDoor/B_StaticDoor.B_StaticDoor", "ue_class_type": "Blueprint" }, { "name": "B_StaticDoorDouble", "ue_path": "/Game/BlockingStarterPack/Blueprints/StaticDoor/B_StaticDoorDouble.B_StaticDoorDouble", "ue_class_type": "Blueprint" } ] }, "others": { "Interactions": [ { "name": "SK_Button_Skeleton", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SK_Button_Skeleton.SK_Button_Skeleton", "ue_class_type": "Skeleton" }, { "name": "SK_Lever_Skeleton", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SK_Lever_Skeleton.SK_Lever_Skeleton", "ue_class_type": "Skeleton" }, { "name": "SK_Valve01_Skeleton", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SK_Valve01_Skeleton.SK_Valve01_Skeleton", "ue_class_type": "Skeleton" }, { "name": "SKM_Button", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SKM_Button.SKM_Button", "ue_class_type": "SkeletalMesh" }, { "name": "SKM_Button_Physics", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SKM_Button_Physics.SKM_Button_Physics", "ue_class_type": "PhysicsAsset" }, { "name": "SKM_Lever", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SKM_Lever.SKM_Lever", "ue_class_type": "SkeletalMesh" }, { "name": "SKM_Lever_Physics", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SKM_Lever_Physics.SKM_Lever_Physics", "ue_class_type": "PhysicsAsset" }, { "name": "SKM_Valve_01", "ue_path": 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"/Game/BlockingStarterPack/Maps/Demonstration2.Demonstration2", "ue_class_type": "World" }, { "name": "Overview", "ue_path": "/Game/BlockingStarterPack/Maps/Overview.Overview", "ue_class_type": "World" }, { "name": "PlaneAnimation", "ue_path": "/Game/BlockingStarterPack/Maps/PlaneAnimation.PlaneAnimation", "ue_class_type": "LevelSequence" }, { "name": "Stripe", "ue_path": "/Game/BlockingStarterPack/Textures/Stripe.Stripe", "ue_class_type": "Texture2D" }, { "name": "T_ArrowMovingDown", "ue_path": "/Game/BlockingStarterPack/Textures/T_ArrowMovingDown.T_ArrowMovingDown", "ue_class_type": "Texture2D" }, { "name": "T_ArrowMovingLeft", "ue_path": "/Game/BlockingStarterPack/Textures/T_ArrowMovingLeft.T_ArrowMovingLeft", "ue_class_type": "Texture2D" }, { "name": "T_ArrowMovingRight", "ue_path": "/Game/BlockingStarterPack/Textures/T_ArrowMovingRight.T_ArrowMovingRight", "ue_class_type": "Texture2D" }, { "name": "T_ArrowMovingUp", "ue_path": "/Game/BlockingStarterPack/Textures/T_ArrowMovingUp.T_ArrowMovingUp", "ue_class_type": "Texture2D" }, { "name": "T_Cross", "ue_path": "/Game/BlockingStarterPack/Textures/T_Cross.T_Cross", "ue_class_type": "Texture2D" }, { "name": "T_Dev_BaseColor", "ue_path": "/Game/BlockingStarterPack/Textures/T_Dev_BaseColor.T_Dev_BaseColor", "ue_class_type": "Texture2D" }, { "name": "T_Dev_Mask", "ue_path": "/Game/BlockingStarterPack/Textures/T_Dev_Mask.T_Dev_Mask", "ue_class_type": "Texture2D" }, { "name": "T_Dev_Normal", "ue_path": "/Game/BlockingStarterPack/Textures/T_Dev_Normal.T_Dev_Normal", "ue_class_type": "Texture2D" }, { "name": "T_DevGlass_D", "ue_path": "/Game/BlockingStarterPack/Textures/T_DevGlass_D.T_DevGlass_D", "ue_class_type": "Texture2D" }, { "name": "T_DevGrid_BaseColor", "ue_path": "/Game/BlockingStarterPack/Textures/T_DevGrid_BaseColor.T_DevGrid_BaseColor", "ue_class_type": "Texture2D" }, { "name": "T_DevGrid_Mask", "ue_path": "/Game/BlockingStarterPack/Textures/T_DevGrid_Mask.T_DevGrid_Mask", "ue_class_type": "Texture2D" }, { "name": "T_DevGrid_Normal", "ue_path": "/Game/BlockingStarterPack/Textures/T_DevGrid_Normal.T_DevGrid_Normal", "ue_class_type": "Texture2D" }, { "name": "T_DevTileChecker_N", "ue_path": "/Game/BlockingStarterPack/Textures/T_DevTileChecker_N.T_DevTileChecker_N", "ue_class_type": "Texture2D" }, { "name": "T_DevTileDirt_N", "ue_path": "/Game/BlockingStarterPack/Textures/T_DevTileDirt_N.T_DevTileDirt_N", "ue_class_type": "Texture2D" }, { "name": "T_DevTileMask_D", "ue_path": "/Game/BlockingStarterPack/Textures/T_DevTileMask_D.T_DevTileMask_D", "ue_class_type": "Texture2D" }, { "name": "T_Less", "ue_path": "/Game/BlockingStarterPack/Textures/T_Less.T_Less", "ue_class_type": "Texture2D" }, { "name": "T_Square", "ue_path": "/Game/BlockingStarterPack/Textures/T_Square.T_Square", "ue_class_type": "Texture2D" } ], "MaterialFunctions/CamerasDistance": [ { "name": "MF_BlockingDistanceFieldMask", "ue_path": "/Game/BlockingStarterPack/Materials/MaterialFunctions/CamerasDistance/MF_BlockingDistanceFieldMask.MF_BlockingDistanceFieldMask", "ue_class_type": "MaterialFunction" }, { "name": "MF_BlockingDistanceFieldNormalMask", "ue_path": "/Game/BlockingStarterPack/Materials/MaterialFunctions/CamerasDistance/MF_BlockingDistanceFieldNormalMask.MF_BlockingDistanceFieldNormalMask", "ue_class_type": "MaterialFunction" } ], "MaterialFunctions": [ { "name": "MF_BlockingMaterial", "ue_path": "/Game/BlockingStarterPack/Materials/MaterialFunctions/MF_BlockingMaterial.MF_BlockingMaterial", "ue_class_type": "MaterialFunction" }, { "name": "MF_BlockingTilePattern", "ue_path": "/Game/BlockingStarterPack/Materials/MaterialFunctions/MF_BlockingTilePattern.MF_BlockingTilePattern", "ue_class_type": "MaterialFunction" }, { "name": "MF_BlockingTiles", "ue_path": "/Game/BlockingStarterPack/Materials/MaterialFunctions/MF_BlockingTiles.MF_BlockingTiles", "ue_class_type": "MaterialFunction" }, { "name": "MF_BlockingTryPlanarMasks", "ue_path": "/Game/BlockingStarterPack/Materials/MaterialFunctions/MF_BlockingTryPlanarMasks.MF_BlockingTryPlanarMasks", "ue_class_type": "MaterialFunction" }, { "name": "MF_BlockingTryPlanarMasksSimple", "ue_path": "/Game/BlockingStarterPack/Materials/MaterialFunctions/MF_BlockingTryPlanarMasksSimple.MF_BlockingTryPlanarMasksSimple", "ue_class_type": "MaterialFunction" }, { "name": "MF_BlockingTryPlanarUV", "ue_path": "/Game/BlockingStarterPack/Materials/MaterialFunctions/MF_BlockingTryPlanarUV.MF_BlockingTryPlanarUV", "ue_class_type": "MaterialFunction" } ], "Interactions/Anim": [ { "name": "ButtonIdle", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ButtonIdle.ButtonIdle", "ue_class_type": "AnimSequence" }, { "name": "ButtonOnePress", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ButtonOnePress.ButtonOnePress", "ue_class_type": "AnimSequence" }, { "name": "ButtonPressedIdle", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ButtonPressedIdle.ButtonPressedIdle", "ue_class_type": "AnimSequence" }, { "name": "ButtonPressIn", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ButtonPressIn.ButtonPressIn", "ue_class_type": "AnimSequence" }, { "name": "ButtonPressOut", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ButtonPressOut.ButtonPressOut", "ue_class_type": "AnimSequence" }, { "name": "LeverActive", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/LeverActive.LeverActive", "ue_class_type": "AnimSequence" }, { "name": "LeverActiveIdle", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/LeverActiveIdle.LeverActiveIdle", "ue_class_type": "AnimSequence" }, { "name": "LeverDesactive", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/LeverDesactive.LeverDesactive", "ue_class_type": "AnimSequence" }, { "name": "LeverDesactiveIdle", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/LeverDesactiveIdle.LeverDesactiveIdle", "ue_class_type": "AnimSequence" }, { "name": "ValveActive", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ValveActive.ValveActive", "ue_class_type": "AnimSequence" }, { "name": "ValveActiveIdle", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ValveActiveIdle.ValveActiveIdle", "ue_class_type": "AnimSequence" }, { "name": "ValveDesactive", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ValveDesactive.ValveDesactive", "ue_class_type": "AnimSequence" }, { "name": "ValveDesactiveIdle", "ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ValveDesactiveIdle.ValveDesactiveIdle", "ue_class_type": "AnimSequence" } ] } }