{ "subfolder": "Architecture/Floors", "source_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors", "count": 31, "completed": true, "meshes": { "SM_Floor_1000x1000": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_1000x1000.SM_Floor_1000x1000", "bounding_box": { "min": [ -0.0, -0.001, -20.0 ], "max": [ 1000.0, 999.999, 2.0 ], "size": [ 1000.0, 1000.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 499.99950790411094, 499.9994606972905 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "UpperFace", "material_name": "MI_DevOrange" }, { "index": 1, "slot_name": "OtherFaces", "material_name": "MI_DevGray" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_Floor_100x100": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_100x100.SM_Floor_100x100", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 100.0, 100.0, 2.0 ], "size": [ 100.0, 100.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 49.99990463258291, 49.99990701678689 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_Floor_100x200": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_100x200.SM_Floor_100x200", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 100.0, 200.0, 2.0 ], "size": [ 100.0, 200.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 49.99990463258291, 99.99990320208963 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_Floor_100x300": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_100x300.SM_Floor_100x300", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 100.0, 300.0, 2.0 ], "size": [ 100.0, 300.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 49.99990463258291, 149.99991083148416 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_Floor_100x400": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_100x400.SM_Floor_100x400", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 100.0, 400.0, 2.0 ], "size": [ 100.0, 400.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 49.99990463258291, 199.9997735023826 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_Floor_200x150": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_200x150.SM_Floor_200x150", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 200.0, 150.0, 2.0 ], "size": [ 200.0, 150.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 99.99990081788565, 74.99986505511697 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_Floor_200x200": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_200x200.SM_Floor_200x200", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 200.0, 200.0, 2.0 ], "size": [ 200.0, 200.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 99.99990081788565, 99.99986505511697 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_Floor_200x300": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_200x300.SM_Floor_200x300", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 200.0, 300.0, 2.0 ], "size": [ 200.0, 300.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 99.99990081788565, 149.9997735023826 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_Floor_200x400": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_200x400.SM_Floor_200x400", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 200.0, 400.0, 2.0 ], "size": [ 200.0, 400.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 99.99990081788565, 199.9997735023826 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_Floor_300x300": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_300x300.SM_Floor_300x300", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 300.0, 300.0, 2.0 ], "size": [ 300.0, 300.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 149.9998703003148, 149.9997967680829 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_Floor_300x300_Trap100x100": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_300x300_Trap100x100.SM_Floor_300x300_Trap100x100", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 300.0, 300.0, 2.0 ], "size": [ 300.0, 300.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 149.9998168945458, 149.99981927874978 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_Floor_300x400": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_300x400.SM_Floor_300x400", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 300.0, 400.0, 2.0 ], "size": [ 300.0, 400.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 149.9998703003148, 199.99978150929383 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_Floor_400x400": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_400x400.SM_Floor_400x400", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 400.0, 400.0, 2.0 ], "size": [ 400.0, 400.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 199.99980163575674, 199.99980401996072 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_Floor_400x400_Trap200x200": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_400x400_Trap200x200.SM_Floor_400x400_Trap200x200", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 400.0, 400.0, 2.0 ], "size": [ 400.0, 400.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 199.99980163575674, 199.99980401996072 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_FloorCorner_200x200": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorCorner_200x200.SM_FloorCorner_200x200", "bounding_box": { "min": [ 0.0, -0.0, -20.0 ], "max": [ 200.0, 200.0, 2.0 ], "size": [ 200.0, 200.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 100.00001525877451, 99.99985742572244 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_FloorCorner_300x300": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorCorner_300x300.SM_FloorCorner_300x300", "bounding_box": { "min": [ 0.0, -0.0, -20.0 ], "max": [ 300.0, 300.0, 2.0 ], "size": [ 300.0, 300.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 150.00003814695083, 149.99978150929383 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_FloorCorner_400x400": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorCorner_400x400.SM_FloorCorner_400x400", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 400.0, 400.0, 2.0 ], "size": [ 400.0, 400.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 199.99980163575674, 199.99975824359353 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_FloorRounded_100": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRounded_100.SM_FloorRounded_100", "bounding_box": { "min": [ 0.0, 0.0, -20.0 ], "max": [ 100.0, 100.0, 2.0 ], "size": [ 100.0, 100.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 49.999958038330746, 49.99996490465037 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_FloorRounded_200": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRounded_200.SM_FloorRounded_200", "bounding_box": { "min": [ 0.0, 0.0, -20.0 ], "max": [ 200.0, 200.0, 2.0 ], "size": [ 200.0, 200.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 99.99991607666149, 99.99992238653567 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_FloorRounded_300": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRounded_300.SM_FloorRounded_300", "bounding_box": { "min": [ 0.0, 0.0, -20.0 ], "max": [ 300.0, 300.0, 2.0 ], "size": [ 300.0, 300.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 149.99989318847855, 149.99990275660184 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_FloorRounded_400": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRounded_400.SM_FloorRounded_400", "bounding_box": { "min": [ 0.0, 0.0, -20.0 ], "max": [ 400.0, 400.0, 2.0 ], "size": [ 400.0, 400.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 199.99983215332156, 199.999845098906 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_FloorRoundedIn_100_200": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRoundedIn_100_200.SM_FloorRoundedIn_100_200", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 200.0, 200.0, 2.0 ], "size": [ 200.0, 200.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 99.99986267092754, 99.99983191494903 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_FloorRoundedIn_200_200": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRoundedIn_200_200.SM_FloorRoundedIn_200_200", "bounding_box": { "min": [ -0.0, -0.001, -20.0 ], "max": [ 200.0, 200.0, 2.0 ], "size": [ 200.0, 200.001, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 99.99974823011144, 99.9991014758707 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_FloorRoundedIn_200_400": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRoundedIn_200_400.SM_FloorRoundedIn_200_400", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 400.0, 400.0, 2.0 ], "size": [ 400.0, 400.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 200.00000000001455, 199.99975562100371 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_FloorRoundedIn_300_300": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRoundedIn_300_300.SM_FloorRoundedIn_300_300", "bounding_box": { "min": [ -0.0, -0.001, -20.0 ], "max": [ 300.001, 299.999, 2.0 ], "size": [ 300.002, 300.001, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 150.00043869034562, 149.99909766117344 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_FloorRoundedIn_300_400": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRoundedIn_300_400.SM_FloorRoundedIn_300_400", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 400.0, 400.0, 2.0 ], "size": [ 400.0, 400.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 200.00012207032705, 199.9997251034256 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_FloorRoundedIn_400_400": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRoundedIn_400_400.SM_FloorRoundedIn_400_400", "bounding_box": { "min": [ -0.0, -0.0, -20.0 ], "max": [ 400.001, 399.999, 2.0 ], "size": [ 400.002, 400.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 200.00041198752297, 199.99935889265907 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_FloorTriangle_100": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorTriangle_100.SM_FloorTriangle_100", "bounding_box": { "min": [ 0.0, 0.0, -20.0 ], "max": [ 100.0, 100.0, 2.0 ], "size": [ 100.0, 100.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 49.99996566772524, 49.999977024388045 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_FloorTriangle_200": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorTriangle_200.SM_FloorTriangle_200", "bounding_box": { "min": [ 0.0, 0.0, -20.0 ], "max": [ 200.0, 200.0, 2.0 ], "size": [ 200.0, 200.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 99.99993133545048, 99.9999465068031 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_FloorTriangle_300": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorTriangle_300.SM_FloorTriangle_300", "bounding_box": { "min": [ 0.0, 0.0, -20.0 ], "max": [ 300.0, 300.0, 2.0 ], "size": [ 300.0, 300.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 149.99989318847753, 149.9999028758075 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] }, "SM_FloorTriangle_400": { "ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorTriangle_400.SM_FloorTriangle_400", "bounding_box": { "min": [ 0.0, 0.0, -20.0 ], "max": [ 400.0, 400.0, 2.0 ], "size": [ 400.0, 400.0, 22.0 ] }, "pivot": { "type": "OTHER", "offset_xy": [ 199.99983215332156, 199.999845098906 ] }, "mesh_complexity": { "num_verts": null, "num_triangles": null, "num_lods": 1, "num_sections": 2 }, "sockets": [], "material_slots": [ { "index": 0, "slot_name": "OtherFaces", "material_name": "MI_DevGray" }, { "index": 1, "slot_name": "UpperFace", "material_name": "MI_DevOrange" } ], "analysis_notes": [], "key_surfaces": [], "ground_sink_estimate": null, "style_tags": [ "architecture", "floor" ], "scene_tags": [ "architecture", "construction" ] } } }