{ "subfolder": "Blocking", "source_path": "/Game/BlockingStarterPack/Materials/Blocking", "count": 2, "completed": true, "materials": { "M_BlockingMaterial": { "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial", "ue_class_type": "Material", "parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial", "parameters": { "vector": [], "scalar": [] }, "analysis_notes": [ "基础 Material,参数需从实例推断" ], "base_color_hex": "", "style_tags": [ "unclassified" ] }, "MI_DisplayPanelFace": { "ue_path": "/Game/BlockingStarterPack/Materials/Blocking/MI_DisplayPanelFace.MI_DisplayPanelFace", "ue_class_type": "MaterialInstanceConstant", "parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial", "parameters": { "vector": [ { "name": "Color", "value": { "r": 0.0, "g": 0.0, "b": 0.0, "a": 1.0 } }, { "name": "Wire Color", "value": { "r": 0.0, "g": 0.3398, "b": 1.0, "a": 1.0 } } ], "scalar": [ { "name": "WiresPower", "value": 5.0 }, { "name": "UV Offset X", "value": 0.0 }, { "name": "UV Offset Y", "value": 0.0 }, { "name": "UV Scale X", "value": 0.5 }, { "name": "UV Scale Y", "value": 0.5 }, { "name": "RefractionDepthBias", "value": 0.0 } ] }, "analysis_notes": [], "base_color_hex": "#000000", "style_tags": [ "display" ] } } }