{ "subfolder": "Glass", "source_path": "/Game/BlockingStarterPack/Materials/Glass", "count": 11, "completed": true, "materials": { "M_DevGlass": { "ue_path": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass", "ue_class_type": "Material", "parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass", "parameters": { "vector": [], "scalar": [] }, "analysis_notes": [ "基础 Material,参数需从实例推断" ], "base_color_hex": "", "style_tags": [ "glass", "transparent" ] }, "MI_DevGlassBlue": { "ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassBlue.MI_DevGlassBlue", "ue_class_type": "MaterialInstanceConstant", "parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass", "parameters": { "vector": [ { "name": "Color", "value": { "r": 0.0, "g": 0.6714, "b": 1.0, "a": 1.0 } }, { "name": "GlassColor", "value": { "r": 0.0, "g": 0.6714, "b": 1.0, "a": 0.0 } } ], "scalar": [ { "name": "Specular", "value": 1.0 }, { "name": "Wire Specular", "value": 1.0 }, { "name": "Opacity", "value": 0.4 }, { "name": "Wire Opacity", "value": 0.5 }, { "name": "RefractionDepthBias", "value": 0.0 } ] }, "analysis_notes": [], "base_color_hex": "#00ABFF", "style_tags": [ "glass", "transparent" ] }, "MI_DevGlassGreen": { "ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassGreen.MI_DevGlassGreen", "ue_class_type": "MaterialInstanceConstant", "parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass", "parameters": { "vector": [ { "name": "Color", "value": { "r": 0.0, "g": 1.0, "b": 0.0, "a": 1.0 } }, { "name": "GlassColor", "value": { "r": 0.0, "g": 1.0, "b": 0.0, "a": 0.0 } } ], "scalar": [ { "name": "Specular", "value": 1.0 }, { "name": "Wire Specular", "value": 1.0 }, { "name": "Opacity", "value": 0.4 }, { "name": "Wire Opacity", "value": 0.5 }, { "name": "RefractionDepthBias", "value": 0.0 } ] }, "analysis_notes": [], "base_color_hex": "#00FF00", "style_tags": [ "glass", "transparent" ] }, "MI_DevGlassMetalBlue": { "ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalBlue.MI_DevGlassMetalBlue", "ue_class_type": "MaterialInstanceConstant", "parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass", "parameters": { "vector": [ { "name": "Color", "value": { "r": 0.0, "g": 0.6714, "b": 1.0, "a": 1.0 } }, { "name": "Wire Color", "value": { "r": 1.0, "g": 1.0, "b": 1.0, "a": 1.0 } }, { "name": "GlassColor", "value": { "r": 0.0, "g": 0.6714, "b": 1.0, "a": 0.0 } } ], "scalar": [ { "name": "Metallic", "value": 1.0 }, { "name": "Specular", "value": 1.0 }, { "name": "Wire Specular", "value": 1.0 }, { "name": "Opacity", "value": 0.4 }, { "name": "Wire Opacity", "value": 0.5 }, { "name": "RefractionDepthBias", "value": 0.0 } ] }, "analysis_notes": [], "base_color_hex": "#00ABFF", "style_tags": [ "glass", "transparent" ] }, "MI_DevGlassMetalGreen": { "ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalGreen.MI_DevGlassMetalGreen", "ue_class_type": "MaterialInstanceConstant", "parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass", "parameters": { "vector": [ { "name": "Color", "value": { "r": 0.0, "g": 1.0, "b": 0.0, "a": 1.0 } }, { "name": "Wire Color", "value": { "r": 1.0, "g": 1.0, "b": 1.0, "a": 1.0 } }, { "name": "GlassColor", "value": { "r": 0.0, "g": 1.0, "b": 0.0, "a": 0.0 } } ], "scalar": [ { "name": "Metallic", "value": 1.0 }, { "name": "Wire Metallic", "value": 1.0 }, { "name": "Specular", "value": 1.0 }, { "name": "Wire Specular", "value": 1.0 }, { "name": "Opacity", "value": 0.4 }, { "name": "Wire Opacity", "value": 0.5 }, { "name": "RefractionDepthBias", "value": 0.0 } ] }, "analysis_notes": [], "base_color_hex": "#00FF00", "style_tags": [ "glass", "transparent" ] }, "MI_DevGlassMetalRed": { "ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalRed.MI_DevGlassMetalRed", "ue_class_type": "MaterialInstanceConstant", "parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass", "parameters": { "vector": [ { "name": "Color", "value": { "r": 1.0, "g": 0.0, "b": 0.0, "a": 1.0 } }, { "name": "Wire Color", "value": { "r": 1.0, "g": 1.0, "b": 1.0, "a": 1.0 } }, { "name": "GlassColor", "value": { "r": 1.0, "g": 0.0, "b": 0.0, "a": 0.0 } } ], "scalar": [ { "name": "Metallic", "value": 1.0 }, { "name": "Wire Metallic", "value": 1.0 }, { "name": "Specular", "value": 1.0 }, { "name": "Wire Specular", "value": 1.0 }, { "name": "Opacity", "value": 0.4 }, { "name": "Wire Opacity", "value": 0.5 }, { "name": "RefractionDepthBias", "value": 0.0 } ] }, "analysis_notes": [], "base_color_hex": "#FF0000", "style_tags": [ "glass", "transparent" ] }, "MI_DevGlassMetalWhite": { "ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalWhite.MI_DevGlassMetalWhite", "ue_class_type": "MaterialInstanceConstant", "parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass", "parameters": { "vector": [ { "name": "Color", "value": { "r": 1.0, "g": 1.0, "b": 1.0, "a": 0.0 } }, { "name": "Wire Color", "value": { "r": 0.0, "g": 0.0, "b": 0.0, "a": 1.0 } }, { "name": "GlassColor", "value": { "r": 1.0, "g": 1.0, "b": 1.0, "a": 0.0 } } ], "scalar": [ { "name": "Metallic", "value": 1.0 }, { "name": "Wire Metallic", "value": 1.0 }, { "name": "WiresPower", "value": 0.5 }, { "name": "Specular", "value": 1.0 }, { "name": "Wire Specular", "value": 1.0 }, { "name": "Opacity", "value": 0.4 }, { "name": "Wire Opacity", "value": 0.5 }, { "name": "RefractionDepthBias", "value": 0.0 } ] }, "analysis_notes": [], "base_color_hex": "#FFFFFF", "style_tags": [ "glass", "transparent" ] }, "MI_DevGlassMetalWhiteSoft": { "ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalWhiteSoft.MI_DevGlassMetalWhiteSoft", "ue_class_type": "MaterialInstanceConstant", "parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass", "parameters": { "vector": [ { "name": "Color", "value": { "r": 1.0, "g": 1.0, "b": 1.0, "a": 1.0 } }, { "name": "Wire Color", "value": { "r": 0.0, "g": 0.0, "b": 0.0, "a": 1.0 } } ], "scalar": [ { "name": "Metallic", "value": 1.0 }, { "name": "Wire Metallic", "value": 1.0 }, { "name": "Specular", "value": 1.0 }, { "name": "Wire Specular", "value": 1.0 }, { "name": "Opacity", "value": 0.08 }, { "name": "Wire Opacity", "value": 0.12 }, { "name": "OpacityMax", "value": 0.12 }, { "name": "OpacityMin", "value": 0.08 }, { "name": "RefractionDepthBias", "value": 0.0 } ] }, "analysis_notes": [], "base_color_hex": "#FFFFFF", "style_tags": [ "glass", "transparent" ] }, "MI_DevGlassRed": { "ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassRed.MI_DevGlassRed", "ue_class_type": "MaterialInstanceConstant", "parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass", "parameters": { "vector": [ { "name": "Color", "value": { "r": 1.0, "g": 0.0, "b": 0.0, "a": 1.0 } }, { "name": "Wire Color", "value": { "r": 0.0, "g": 0.0, "b": 0.0, "a": 1.0 } }, { "name": "GlassColor", "value": { "r": 1.0, "g": 0.0, "b": 0.0, "a": 0.0 } } ], "scalar": [ { "name": "Specular", "value": 1.0 }, { "name": "Wire Specular", "value": 1.0 }, { "name": "Opacity", "value": 0.4 }, { "name": "Wire Opacity", "value": 0.5 }, { "name": "RefractionDepthBias", "value": 0.0 } ] }, "analysis_notes": [], "base_color_hex": "#FF0000", "style_tags": [ "glass", "transparent" ] }, "MI_DevGlassWhite": { "ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassWhite.MI_DevGlassWhite", "ue_class_type": "MaterialInstanceConstant", "parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass", "parameters": { "vector": [ { "name": "Wire Color", "value": { "r": 0.0, "g": 0.0, "b": 0.0, "a": 1.0 } }, { "name": "GlassColor", "value": { "r": 1.0, "g": 1.0, "b": 1.0, "a": 0.0 } } ], "scalar": [ { "name": "WiresPower", "value": 0.5 }, { "name": "Specular", "value": 1.0 }, { "name": "Wire Specular", "value": 1.0 }, { "name": "Opacity", "value": 0.4 }, { "name": "Wire Opacity", "value": 0.5 }, { "name": "RefractionDepthBias", "value": 0.0 } ] }, "analysis_notes": [], "base_color_hex": "#000000", "style_tags": [ "glass", "transparent" ] }, "MI_DevGlassWhiteSoft": { "ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassWhiteSoft.MI_DevGlassWhiteSoft", "ue_class_type": "MaterialInstanceConstant", "parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass", "parameters": { "vector": [], "scalar": [ { "name": "Metallic", "value": 0.0 }, { "name": "Specular", "value": 1.0 }, { "name": "Wire Specular", "value": 1.0 }, { "name": "Opacity", "value": 0.08 }, { "name": "Wire Opacity", "value": 0.12 }, { "name": "OpacityMax", "value": 0.12 }, { "name": "OpacityMin", "value": 0.08 }, { "name": "RefractionDepthBias", "value": 0.0 } ] }, "analysis_notes": [], "base_color_hex": "", "style_tags": [ "glass", "transparent" ] } } }