Files
ChildHood/Source/ChildHood/ChildHoodGameInstance.cpp
T
starmen1265 c14c63f30d refactor(interaction): 适配v1.1架构的角色/管理器/交互物改动
- Character: 替换UInteractionManager为UInteractionPromptComponent
- GameInstance: 空壳化,持久数据迁移至PersistenceSubsystem
- InteractionManager: 重写为普通C++ FInteractionManager
- InteractableComponent: 碰撞回调接入ASystemDriver注册

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 23:21:46 +08:00

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// ChildHood Project - GameInstance(v1.1 清理版)
// 持久数据已迁移至 UPersistenceSubsystem(UGameInstanceSubsystem)
#include "ChildHoodGameInstance.h"
// v0.1: 空壳实现,持久数据由 UPersistenceSubsystem 管理