c14c63f30d
- Character: 替换UInteractionManager为UInteractionPromptComponent - GameInstance: 空壳化,持久数据迁移至PersistenceSubsystem - InteractionManager: 重写为普通C++ FInteractionManager - InteractableComponent: 碰撞回调接入ASystemDriver注册 Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
6 lines
239 B
C++
6 lines
239 B
C++
// ChildHood Project - GameInstance(v1.1 清理版)
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// 持久数据已迁移至 UPersistenceSubsystem(UGameInstanceSubsystem)
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#include "ChildHoodGameInstance.h"
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// v0.1: 空壳实现,持久数据由 UPersistenceSubsystem 管理
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