添加ReactUMG插件

搭建TS环境
This commit is contained in:
2024-12-13 15:34:14 +08:00
parent 1d64e61b15
commit bed8becdf4
26 changed files with 1180 additions and 1 deletions
@@ -0,0 +1,31 @@
/*
* Tencent is pleased to support the open source community by making Puerts available.
* Copyright (C) 2020 THL A29 Limited, a Tencent company. All rights reserved.
* Puerts is licensed under the BSD 3-Clause License, except for the third-party components listed in the file 'LICENSE' which may
* be subject to their corresponding license terms. This file is subject to the terms and conditions defined in file 'LICENSE',
* which is part of this source code package.
*/
#pragma once
#include <cstdio>
#if ENGINE_MAJOR_VERSION < 5 || ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION < 2
#include "IScriptGeneratorPluginInterface.h"
#endif
#include "Modules/ModuleManager.h"
#include "CoreMinimal.h"
class IReactDeclarationGenerator : public IModuleInterface
{
public:
static inline IReactDeclarationGenerator& Get()
{
return FModuleManager::LoadModuleChecked<IReactDeclarationGenerator>("ReactDeclarationGenerator");
}
static inline bool IsAvailable()
{
return FModuleManager::Get().IsModuleLoaded("ReactDeclarationGenerator");
}
};
@@ -0,0 +1,24 @@
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CodeGenerator.h"
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "ReactDeclarationGenerator.generated.h"
/**
*
*/
UCLASS()
class REACTDECLARATIONGENERATOR_API UReactDeclarationGenerator : public UObject, public ICodeGenerator
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintNativeEvent)
void Gen() const;
virtual void Gen_Implementation() const override;
};