加入洞穴,动物,植物资源
This commit is contained in:
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -19,7 +19,6 @@ puerts_1.blueprint.load(UE.Game.BP.Buildings.China.Cave.Cave_C);
|
||||
const CaveClass = UE.Game.BP.Buildings.China.Cave.Cave_C;
|
||||
let CaveActor = UE.GameplayStatics.BeginDeferredActorSpawnFromClass(gameInstance, CaveClass.StaticClass(), undefined);
|
||||
UE.GameplayStatics.FinishSpawningActor(CaveActor, undefined);
|
||||
UE.HitResult;
|
||||
CaveActor.K2_SetActorLocation(new UE.Vector(1000, 1900, 10), false, undefined, false);
|
||||
//TODO 7.加载BP并且生成精英Actor
|
||||
puerts_1.blueprint.load(UE.Game.BP.Humans.China.Collector.Collector_C);
|
||||
@@ -27,6 +26,18 @@ const CollectorClass = UE.Game.BP.Humans.China.Collector.Collector_C;
|
||||
let CollectorActor = UE.GameplayStatics.BeginDeferredActorSpawnFromClass(gameInstance, CollectorClass.StaticClass(), undefined);
|
||||
UE.GameplayStatics.FinishSpawningActor(CollectorActor, undefined);
|
||||
CollectorActor.K2_SetActorLocation(new UE.Vector(1000, 2100, 10), false, undefined, false);
|
||||
//TODO 7.加载BP并且生成植物
|
||||
puerts_1.blueprint.load(UE.Game.BP.Plants.AppleTree.AppleTree_C);
|
||||
const PlantsClass = UE.Game.BP.Plants.AppleTree.AppleTree_C;
|
||||
let PlantsActor = UE.GameplayStatics.BeginDeferredActorSpawnFromClass(gameInstance, PlantsClass.StaticClass(), undefined);
|
||||
UE.GameplayStatics.FinishSpawningActor(PlantsActor, undefined);
|
||||
PlantsActor.K2_SetActorLocation(new UE.Vector(1000, 2200, 10), false, undefined, false);
|
||||
//TODO 7.加载BP并且生成动物
|
||||
puerts_1.blueprint.load(UE.Game.BP.Animals.Cat.Cat_C);
|
||||
const AnimalClass = UE.Game.BP.Animals.Cat.Cat_C;
|
||||
let AnimalActor = UE.GameplayStatics.BeginDeferredActorSpawnFromClass(gameInstance, AnimalClass.StaticClass(), undefined);
|
||||
UE.GameplayStatics.FinishSpawningActor(AnimalActor, undefined);
|
||||
AnimalActor.K2_SetActorLocation(new UE.Vector(1000, 2300, 10), false, undefined, false);
|
||||
//TODO 8.加载BP并且打开一个界面
|
||||
puerts_1.blueprint.load(UE.Game.BP.UI.Main.CaveUI.CaveUI_C);
|
||||
const WidgetClass = UE.Game.BP.UI.Main.CaveUI.CaveUI_C;
|
||||
|
||||
@@ -1 +1 @@
|
||||
{"version":3,"file":"entry.js","sourceRoot":"","sources":["../../TypeScript/entry.ts"],"names":[],"mappings":";;AAAA,yBAAwB;AACxB,mCAAuC;AAIvC,mCAAmC;AACnC,wBAAwB;AACxB,gCAAgC;AAEhC,OAAO,CAAC,GAAG,CAAC,mDAAmD,CAAC,CAAA;AAChE,YAAY;AACZ,IAAI,YAAY,GAAI,aAAI,CAAC,SAAS,CAAC,cAAc,CAAqB,CAAA;AACtE,IAAI,KAAK,GAAG,YAAY,CAAC,QAAQ,EAAE,CAAC;AACpC,wBAAwB;AACxB,+BAA+B;AAC/B,kCAAkC;AAClC,8BAA8B;AAC9B,mBAAmB;AACnB,yBAAyB;AAEzB,kBAAS,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,CAAA;AACtD,MAAM,SAAS,GAAG,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC;AACzD,IAAI,SAAS,GAAG,EAAE,CAAC,eAAe,CAAC,gCAAgC,CAAC,YAAY,EAC1E,SAAS,CAAC,WAAW,EAAE,EAAE,SAAS,CAA2C,CAAC;AACpF,EAAE,CAAC,eAAe,CAAC,mBAAmB,CAAC,SAAS,EAAC,SAAS,CAAC,CAAA;AAC3D,EAAE,CAAC,SAAS,CAAA;AACZ,SAAS,CAAC,mBAAmB,CAAC,IAAI,EAAE,CAAC,MAAM,CAAC,IAAI,EAAC,IAAI,EAAC,EAAE,CAAC,EAAC,KAAK,EAAC,SAAS,EAAC,KAAK,CAAC,CAAA;AAChF,wBAAwB;AACxB,kBAAS,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,MAAM,CAAC,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,CAAA;AAC7D,MAAM,cAAc,GAAG,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,MAAM,CAAC,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC;AACrE,IAAI,cAAc,GAAG,EAAE,CAAC,eAAe,CAAC,gCAAgC,CAAC,YAAY,EAChF,cAAc,CAAC,WAAW,EAAE,EAAC,SAAS,CAAkD,CAAC;AAC9F,EAAE,CAAC,eAAe,CAAC,mBAAmB,CAAC,cAAc,EAAC,SAAS,CAAC,CAAC;AACjE,cAAc,CAAC,mBAAmB,CAAC,IAAI,EAAE,CAAC,MAAM,CAAC,IAAI,EAAC,IAAI,EAAC,EAAE,CAAC,EAAC,KAAK,EAAC,SAAS,EAAC,KAAK,CAAC,CAAC;AACtF,qBAAqB;AACrB,kBAAS,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAA;AAClD,MAAM,WAAW,GAAG,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC;AACvD,IAAI,MAAM,GAAG,EAAE,CAAC,UAAU,CAAC,YAAY,CAAC,KAAK,EAAC,WAAW,CAAC,WAAW,EAAE,CAAuC,CAAC;AAC/G,MAAM,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;AACxB,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;AAC5B,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;AAC1B,uBAAuB;AACvB,YAAY;AACZ,OAAO,CAAC,GAAG,CAAC,mDAAmD,CAAC,CAAA"}
|
||||
{"version":3,"file":"entry.js","sourceRoot":"","sources":["../../TypeScript/entry.ts"],"names":[],"mappings":";;AAAA,yBAAwB;AACxB,mCAAuC;AAIvC,mCAAmC;AACnC,wBAAwB;AACxB,gCAAgC;AAEhC,OAAO,CAAC,GAAG,CAAC,mDAAmD,CAAC,CAAA;AAChE,YAAY;AACZ,IAAI,YAAY,GAAI,aAAI,CAAC,SAAS,CAAC,cAAc,CAAqB,CAAA;AACtE,IAAI,KAAK,GAAG,YAAY,CAAC,QAAQ,EAAE,CAAC;AACpC,wBAAwB;AACxB,+BAA+B;AAC/B,kCAAkC;AAClC,8BAA8B;AAC9B,mBAAmB;AACnB,yBAAyB;AAEzB,kBAAS,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,CAAA;AACtD,MAAM,SAAS,GAAG,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC;AACzD,IAAI,SAAS,GAAG,EAAE,CAAC,eAAe,CAAC,gCAAgC,CAAC,YAAY,EAC1E,SAAS,CAAC,WAAW,EAAE,EAAE,SAAS,CAA2C,CAAC;AACpF,EAAE,CAAC,eAAe,CAAC,mBAAmB,CAAC,SAAS,EAAC,SAAS,CAAC,CAAA;AAC3D,SAAS,CAAC,mBAAmB,CAAC,IAAI,EAAE,CAAC,MAAM,CAAC,IAAI,EAAC,IAAI,EAAC,EAAE,CAAC,EAAC,KAAK,EAAC,SAAS,EAAC,KAAK,CAAC,CAAA;AAChF,wBAAwB;AACxB,kBAAS,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,MAAM,CAAC,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,CAAA;AAC7D,MAAM,cAAc,GAAG,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,MAAM,CAAC,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC;AACrE,IAAI,cAAc,GAAG,EAAE,CAAC,eAAe,CAAC,gCAAgC,CAAC,YAAY,EAChF,cAAc,CAAC,WAAW,EAAE,EAAC,SAAS,CAAkD,CAAC;AAC9F,EAAE,CAAC,eAAe,CAAC,mBAAmB,CAAC,cAAc,EAAC,SAAS,CAAC,CAAC;AACjE,cAAc,CAAC,mBAAmB,CAAC,IAAI,EAAE,CAAC,MAAM,CAAC,IAAI,EAAC,IAAI,EAAC,EAAE,CAAC,EAAC,KAAK,EAAC,SAAS,EAAC,KAAK,CAAC,CAAC;AACtF,mBAAmB;AACnB,kBAAS,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,MAAM,CAAC,SAAS,CAAC,WAAW,CAAC,CAAA;AACvD,MAAM,WAAW,GAAG,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,MAAM,CAAC,SAAS,CAAC,WAAW,CAAC;AAC5D,IAAI,WAAW,GAAG,EAAE,CAAC,eAAe,CAAC,gCAAgC,CAAC,YAAY,EAC7E,WAAW,CAAC,WAAW,EAAE,EAAC,SAAS,CAA4C,CAAC;AACrF,EAAE,CAAC,eAAe,CAAC,mBAAmB,CAAC,WAAW,EAAC,SAAS,CAAC,CAAC;AAC9D,WAAW,CAAC,mBAAmB,CAAC,IAAI,EAAE,CAAC,MAAM,CAAC,IAAI,EAAC,IAAI,EAAC,EAAE,CAAC,EAAC,KAAK,EAAC,SAAS,EAAC,KAAK,CAAC,CAAC;AACnF,mBAAmB;AACnB,kBAAS,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,OAAO,CAAC,GAAG,CAAC,KAAK,CAAC,CAAA;AAC5C,MAAM,WAAW,GAAG,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,OAAO,CAAC,GAAG,CAAC,KAAK,CAAC;AACjD,IAAI,WAAW,GAAG,EAAE,CAAC,eAAe,CAAC,gCAAgC,CAAC,YAAY,EAC7E,WAAW,CAAC,WAAW,EAAE,EAAC,SAAS,CAAiC,CAAC;AAC1E,EAAE,CAAC,eAAe,CAAC,mBAAmB,CAAC,WAAW,EAAC,SAAS,CAAC,CAAC;AAC9D,WAAW,CAAC,mBAAmB,CAAC,IAAI,EAAE,CAAC,MAAM,CAAC,IAAI,EAAC,IAAI,EAAC,EAAE,CAAC,EAAC,KAAK,EAAC,SAAS,EAAC,KAAK,CAAC,CAAC;AACnF,qBAAqB;AACrB,kBAAS,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAA;AAClD,MAAM,WAAW,GAAG,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC;AACvD,IAAI,MAAM,GAAG,EAAE,CAAC,UAAU,CAAC,YAAY,CAAC,KAAK,EAAC,WAAW,CAAC,WAAW,EAAE,CAAuC,CAAC;AAC/G,MAAM,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC;AACxB,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;AAC5B,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;AAC1B,uBAAuB;AACvB,YAAY;AACZ,OAAO,CAAC,GAAG,CAAC,mDAAmD,CAAC,CAAA"}
|
||||
+1
-1
@@ -82,7 +82,6 @@ exports.EditorUtilitySpinBox = 'EditorUtilitySpinBox';
|
||||
exports.EditorUtilityThrobber = 'EditorUtilityThrobber';
|
||||
exports.EditorUtilityTreeView = 'EditorUtilityTreeView';
|
||||
exports.ToolMenuWidget = 'ToolMenuWidget';
|
||||
exports.TakeRecorderOverlayWidget = 'TakeRecorderOverlayWidget';
|
||||
exports.AudioMaterialButton = 'AudioMaterialButton';
|
||||
exports.AudioMaterialEnvelope = 'AudioMaterialEnvelope';
|
||||
exports.AudioMaterialKnob = 'AudioMaterialKnob';
|
||||
@@ -100,6 +99,7 @@ exports.AudioFrequencySlider = 'AudioFrequencySlider';
|
||||
exports.AudioVectorscope = 'AudioVectorscope';
|
||||
exports.Synth2DSlider = 'Synth2DSlider';
|
||||
exports.SynthKnob = 'SynthKnob';
|
||||
exports.TakeRecorderOverlayWidget = 'TakeRecorderOverlayWidget';
|
||||
exports.ReactWidget = 'ReactWidget';
|
||||
exports.ObjectMixerEditorUWidget = 'ObjectMixerEditorUWidget';
|
||||
exports.CaveUI_C = 'CaveUI_C';
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user