// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CodeGenerator.h" #include "TypeScriptDeclarationGenerator.h" #include "CoreMinimal.h" #include "UObject/NoExportTypes.h" #include "TemplateBindingGenerator.generated.h" /** * */ UCLASS() class DECLARATIONGENERATOR_API UTemplateBindingGenerator : public UObject, public ICodeGenerator { GENERATED_BODY() public: UFUNCTION(BlueprintNativeEvent) void Gen() const; virtual void Gen_Implementation() const override; };