// gen by puerts gen tools auto SName = Struct -> GetName(); if (SName == "IntVector" || SName == "Color" || SName == "Quat" || SName == "Vector2D" || SName == "Vector4" || SName == "Transform" || SName == "LinearColor" || SName == "Box2D" || SName == "Vector" || SName == "IntPoint" || SName == "Rotator" || SName == "Guid") { return; }