/* * Tencent is pleased to support the open source community by making Puerts available. * Copyright (C) 2020 THL A29 Limited, a Tencent company. All rights reserved. * Puerts is licensed under the BSD 3-Clause License, except for the third-party components listed in the file 'LICENSE' which may be subject to their corresponding license terms. * This file is subject to the terms and conditions defined in file 'LICENSE', which is part of this source code package. */ using System; using System.IO; using UnrealBuildTool; public class PuertsEditor : ModuleRules { public PuertsEditor(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "UMG", "UnrealEd", "LevelEditor", "Engine", "Slate", "SlateCore", "EditorStyle", "InputCore", "Projects", "JsEnv", "Puerts", "DirectoryWatcher", "AssetRegistry", "KismetCompiler", "BlueprintGraph", "AssetTools" } ); if (JsEnv.WithSourceControl) { PrivateDependencyModuleNames.Add("SourceControl"); PublicDefinitions.Add("PUERTS_WITH_SOURCE_CONTROL"); } } }