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MingSimulator/Plugins/Puerts/Source/JsEnv/Public/V8Object.hpp
T

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11 KiB
C++

/*
* Tencent is pleased to support the open source community by making Puerts available.
* Copyright (C) 2020 THL A29 Limited, a Tencent company. All rights reserved.
* Puerts is licensed under the BSD 3-Clause License, except for the third-party components listed in the file 'LICENSE' which may
* be subject to their corresponding license terms. This file is subject to the terms and conditions defined in file 'LICENSE',
* which is part of this source code package.
*/
#pragma once
#include "Binding.hpp"
#include <memory>
#ifdef USING_IN_UNREAL_ENGINE
#include "JSLogger.h"
#include "V8Utils.h"
#else
#include <iostream>
#endif
namespace PUERTS_NAMESPACE
{
namespace v8_impl
{
static inline void REPORT_EXCEPTION(v8::Isolate* Isolate, v8::TryCatch* TC)
{
#ifdef USING_IN_UNREAL_ENGINE
UE_LOG(Puerts, Error, TEXT("call function throw: %s"), *FV8Utils::TryCatchToString(Isolate, TC));
#else
std::cout << "call function throw: " << *v8::String::Utf8Value(Isolate, TC->Exception()) << std::endl;
#endif
}
class Object
{
public:
Object()
{
}
Object(v8::Local<v8::Context> context, v8::Local<v8::Value> object)
{
Isolate = context->GetIsolate();
#ifdef THREAD_SAFE
v8::Locker Locker(Isolate);
#endif
GContext.Reset(Isolate, context);
GObject.Reset(Isolate, object.As<v8::Object>());
JsEnvLifeCycleTracker = DataTransfer::GetJsEnvLifeCycleTracker(Isolate);
}
Object(const Object& InOther)
{
if (InOther.JsEnvLifeCycleTracker.expired())
{
JsEnvLifeCycleTracker = InOther.JsEnvLifeCycleTracker;
return;
}
Isolate = InOther.Isolate;
#ifdef THREAD_SAFE
v8::Locker Locker(Isolate);
#endif
v8::Isolate::Scope IsolateScope(Isolate);
v8::HandleScope HandleScope(Isolate);
GContext.Reset(Isolate, InOther.GContext.Get(Isolate));
GObject.Reset(Isolate, InOther.GObject.Get(Isolate));
JsEnvLifeCycleTracker = DataTransfer::GetJsEnvLifeCycleTracker(Isolate);
}
Object& operator=(const Object& InOther)
{
if (InOther.JsEnvLifeCycleTracker.expired())
{
JsEnvLifeCycleTracker = InOther.JsEnvLifeCycleTracker;
return *this;
}
Isolate = InOther.Isolate;
#ifdef THREAD_SAFE
v8::Locker Locker(Isolate);
#endif
v8::Isolate::Scope IsolateScope(Isolate);
v8::HandleScope HandleScope(Isolate);
GContext.Reset(Isolate, InOther.GContext.Get(Isolate));
GObject.Reset(Isolate, InOther.GObject.Get(Isolate));
JsEnvLifeCycleTracker = DataTransfer::GetJsEnvLifeCycleTracker(Isolate);
return *this;
}
~Object()
{
#ifdef THREAD_SAFE
v8::Locker Locker(Isolate);
#endif
if (JsEnvLifeCycleTracker.expired())
{
#if V8_MAJOR_VERSION < 11
GObject.Empty();
GContext.Empty();
#endif
}
else
{
GObject.Reset();
GContext.Reset();
}
}
template <typename T>
T Get(const char* key) const
{
if (JsEnvLifeCycleTracker.expired())
{
return {};
}
#ifdef THREAD_SAFE
v8::Locker Locker(Isolate);
#endif
v8::Isolate::Scope IsolateScope(Isolate);
v8::HandleScope HandleScope(Isolate);
auto Context = GContext.Get(Isolate);
v8::Context::Scope ContextScope(Context);
auto Object = GObject.Get(Isolate);
auto MaybeValue = Object->Get(Context, v8_impl::Converter<const char*>::toScript(Context, key));
v8::Local<v8::Value> Val;
if (MaybeValue.ToLocal(&Val))
{
return v8_impl::Converter<T>::toCpp(Context, Val);
}
return {};
}
template <typename T>
void Set(const char* key, T val) const
{
if (JsEnvLifeCycleTracker.expired())
{
return;
}
#ifdef THREAD_SAFE
v8::Locker Locker(Isolate);
#endif
v8::Isolate::Scope IsolateScope(Isolate);
v8::HandleScope HandleScope(Isolate);
auto Context = GContext.Get(Isolate);
v8::Context::Scope ContextScope(Context);
auto Object = GObject.Get(Isolate);
auto _UnUsed = Object->Set(
Context, v8_impl::Converter<const char*>::toScript(Context, key), v8_impl::Converter<T>::toScript(Context, val));
}
bool IsValid() const
{
if (JsEnvLifeCycleTracker.expired() || !Isolate || GContext.IsEmpty() || GObject.IsEmpty())
return false;
#ifdef THREAD_SAFE
v8::Locker Locker(Isolate);
#endif
v8::Isolate::Scope IsolateScope(Isolate);
v8::HandleScope HandleScope(Isolate);
auto Context = GContext.Get(Isolate);
v8::Context::Scope ContextScope(Context);
auto Object = GObject.Get(Isolate);
return !Object.IsEmpty() && Object->IsObject();
}
// for performance considerations, a native can only hold one JavaScript object at a time (the last setting takes effect if set
// multiple times). If there is a need to hold more than one JavaScript object, it is recommended to first hold a JavaScript
// array and then add objects to the array.
template <typename T>
void SetWeakAndOwnBy(const T* Owner)
{
if (!Owner)
return;
if (JsEnvLifeCycleTracker.expired() || !Isolate || GContext.IsEmpty() || GObject.IsEmpty())
return;
#ifdef THREAD_SAFE
v8::Locker Locker(Isolate);
#endif
v8::Isolate::Scope IsolateScope(Isolate);
v8::HandleScope HandleScope(Isolate);
auto Context = GContext.Get(Isolate);
v8::Context::Scope ContextScope(Context);
auto Val = DataTransfer::FindOrAddCData(Isolate, Context, StaticTypeId<T>::get(), Owner, true);
if (Val->IsObject())
{
auto JsObject = Val.template As<v8::Object>();
#if V8_MAJOR_VERSION < 8
JsObject->Set(Context, v8::String::NewFromUtf8(Isolate, "_p_i_only_one_child").ToLocalChecked(), GObject.Get(Isolate))
.Check();
#else
JsObject->Set(Context, v8::String::NewFromUtf8Literal(Isolate, "_p_i_only_one_child"), GObject.Get(Isolate)).Check();
#endif
GObject.SetWeak();
}
}
v8::Isolate* Isolate;
#if V8_MAJOR_VERSION >= 11
v8::Persistent<v8::Context> GContext;
v8::Persistent<v8::Object> GObject;
#else
v8::Global<v8::Context> GContext;
v8::Global<v8::Object> GObject;
#endif
std::weak_ptr<int> JsEnvLifeCycleTracker;
friend struct PUERTS_NAMESPACE::v8_impl::Converter<Object>;
};
class Function : public Object
{
public:
Function()
{
}
Function(v8::Local<v8::Context> context, v8::Local<v8::Value> object) : Object(context, object)
{
}
template <typename... Args>
void Action(Args... cppArgs) const
{
if (JsEnvLifeCycleTracker.expired())
{
return;
}
#ifdef THREAD_SAFE
v8::Locker Locker(Isolate);
#endif
v8::Isolate::Scope IsolateScope(Isolate);
v8::HandleScope HandleScope(Isolate);
auto Context = GContext.Get(Isolate);
v8::Context::Scope ContextScope(Context);
auto Object = GObject.Get(Isolate);
v8::TryCatch TryCatch(Isolate);
auto _UnUsed = InvokeHelper(Context, Object, cppArgs...);
if (TryCatch.HasCaught())
{
REPORT_EXCEPTION(Isolate, &TryCatch);
}
}
template <typename Ret, typename... Args>
Ret Func(Args... cppArgs) const
{
if (JsEnvLifeCycleTracker.expired())
{
return {};
}
#ifdef THREAD_SAFE
v8::Locker Locker(Isolate);
#endif
v8::Isolate::Scope IsolateScope(Isolate);
v8::HandleScope HandleScope(Isolate);
auto Context = GContext.Get(Isolate);
v8::Context::Scope ContextScope(Context);
auto Object = GObject.Get(Isolate);
v8::TryCatch TryCatch(Isolate);
auto MaybeRet = InvokeHelper(Context, Object, cppArgs...);
if (TryCatch.HasCaught())
{
REPORT_EXCEPTION(Isolate, &TryCatch);
}
if (!MaybeRet.IsEmpty())
{
return v8_impl::Converter<Ret>::toCpp(Context, MaybeRet.ToLocalChecked());
}
return {};
}
bool IsValid() const
{
if (JsEnvLifeCycleTracker.expired() || !Isolate || GContext.IsEmpty() || GObject.IsEmpty())
return false;
#ifdef THREAD_SAFE
v8::Locker Locker(Isolate);
#endif
v8::Isolate::Scope IsolateScope(Isolate);
v8::HandleScope HandleScope(Isolate);
auto Context = GContext.Get(Isolate);
v8::Context::Scope ContextScope(Context);
auto Object = GObject.Get(Isolate);
return !Object.IsEmpty() && Object->IsFunction();
}
private:
template <typename... Args>
auto InvokeHelper(v8::Local<v8::Context>& Context, v8::Local<v8::Object>& Object, Args... CppArgs) const
{
v8::Local<v8::Value> Argv[sizeof...(Args)]{v8_impl::Converter<Args>::toScript(Context, CppArgs)...};
return Object.As<v8::Function>()->Call(Context, v8::Undefined(Isolate), sizeof...(Args), Argv);
}
auto InvokeHelper(v8::Local<v8::Context>& Context, v8::Local<v8::Object>& Object) const
{
return Object.As<v8::Function>()->Call(Context, v8::Undefined(Isolate), 0, nullptr);
}
friend struct PUERTS_NAMESPACE::v8_impl::Converter<Function>;
};
} // namespace v8_impl
template <>
struct ScriptTypeName<v8_impl::Object>
{
static constexpr auto value()
{
return internal::Literal("object");
}
};
template <>
struct ScriptTypeName<v8_impl::Function>
{
static constexpr auto value()
{
return internal::Literal("()=>void");
}
};
namespace v8_impl
{
template <>
struct Converter<Object>
{
static v8::Local<v8::Value> toScript(v8::Local<v8::Context> context, Object value)
{
return value.GObject.Get(context->GetIsolate());
}
static Object toCpp(v8::Local<v8::Context> context, const v8::Local<v8::Value>& value)
{
return Object(context, value.As<v8::Object>());
}
static bool accept(v8::Local<v8::Context> context, const v8::Local<v8::Value>& value)
{
return value->IsObject();
}
};
template <>
struct Converter<Function>
{
static v8::Local<v8::Value> toScript(v8::Local<v8::Context> context, Function value)
{
return value.GObject.Get(context->GetIsolate());
}
static Function toCpp(v8::Local<v8::Context> context, const v8::Local<v8::Value>& value)
{
return Function(context, value.As<v8::Object>());
}
static bool accept(v8::Local<v8::Context> context, const v8::Local<v8::Value>& value)
{
return value->IsFunction();
}
};
#include "StdFunctionConverter.hpp"
} // namespace v8_impl
} // namespace PUERTS_NAMESPACE