Files
MingSimulator/Plugins/Puerts/Source/PuertsEditor/Public/PEDirectoryWatcher.h
T

41 lines
896 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "IDirectoryWatcher.h"
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "PEDirectoryWatcher.generated.h"
DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(
FDirectoryWatcherCallback, const TArray<FString>&, Added, const TArray<FString>&, Modified, const TArray<FString>&, Removed);
/**
*
*/
UCLASS()
class PUERTSEDITOR_API UPEDirectoryWatcher : public UObject
{
GENERATED_BODY()
public:
FDelegateHandle DelegateHandle;
UPROPERTY(BlueprintAssignable)
FDirectoryWatcherCallback OnChanged;
UFUNCTION(BlueprintCallable, Category = "File")
bool Watch(const FString& InDirectory);
UFUNCTION(BlueprintCallable, Category = "File")
void UnWatch();
UPEDirectoryWatcher();
~UPEDirectoryWatcher();
private:
FString Directory;
};