let imports = {}; imports['__wbindgen_placeholder__'] = module.exports; let wasm; const { TextEncoder, TextDecoder } = require(`util`); function debugString(val) { // primitive types const type = typeof val; if (type == 'number' || type == 'boolean' || val == null) { return `${val}`; } if (type == 'string') { return `"${val}"`; } if (type == 'symbol') { const description = val.description; if (description == null) { return 'Symbol'; } else { return `Symbol(${description})`; } } if (type == 'function') { const name = val.name; if (typeof name == 'string' && name.length > 0) { return `Function(${name})`; } else { return 'Function'; } } // objects if (Array.isArray(val)) { const length = val.length; let debug = '['; if (length > 0) { debug += debugString(val[0]); } for(let i = 1; i < length; i++) { debug += ', ' + debugString(val[i]); } debug += ']'; return debug; } // Test for built-in const builtInMatches = /\[object ([^\]]+)\]/.exec(toString.call(val)); let className; if (builtInMatches.length > 1) { className = builtInMatches[1]; } else { // Failed to match the standard '[object ClassName]' return toString.call(val); } if (className == 'Object') { // we're a user defined class or Object // JSON.stringify avoids problems with cycles, and is generally much // easier than looping through ownProperties of `val`. try { return 'Object(' + JSON.stringify(val) + ')'; } catch (_) { return 'Object'; } } // errors if (val instanceof Error) { return `${val.name}: ${val.message}\n${val.stack}`; } // TODO we could test for more things here, like `Set`s and `Map`s. return className; } let WASM_VECTOR_LEN = 0; let cachedUint8ArrayMemory0 = null; function getUint8ArrayMemory0() { if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) { cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer); } return cachedUint8ArrayMemory0; } let cachedTextEncoder = new TextEncoder('utf-8'); const encodeString = (typeof cachedTextEncoder.encodeInto === 'function' ? function (arg, view) { return cachedTextEncoder.encodeInto(arg, view); } : function (arg, view) { const buf = cachedTextEncoder.encode(arg); view.set(buf); return { read: arg.length, written: buf.length }; }); function passStringToWasm0(arg, malloc, realloc) { if (realloc === undefined) { const buf = cachedTextEncoder.encode(arg); const ptr = malloc(buf.length, 1) >>> 0; getUint8ArrayMemory0().subarray(ptr, ptr + buf.length).set(buf); WASM_VECTOR_LEN = buf.length; return ptr; } let len = arg.length; let ptr = malloc(len, 1) >>> 0; const mem = getUint8ArrayMemory0(); let offset = 0; for (; offset < len; offset++) { const code = arg.charCodeAt(offset); if (code > 0x7F) break; mem[ptr + offset] = code; } if (offset !== len) { if (offset !== 0) { arg = arg.slice(offset); } ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0; const view = getUint8ArrayMemory0().subarray(ptr + offset, ptr + len); const ret = encodeString(arg, view); offset += ret.written; ptr = realloc(ptr, len, offset, 1) >>> 0; } WASM_VECTOR_LEN = offset; return ptr; } let cachedDataViewMemory0 = null; function getDataViewMemory0() { if (cachedDataViewMemory0 === null || cachedDataViewMemory0.buffer.detached === true || (cachedDataViewMemory0.buffer.detached === undefined && cachedDataViewMemory0.buffer !== wasm.memory.buffer)) { cachedDataViewMemory0 = new DataView(wasm.memory.buffer); } return cachedDataViewMemory0; } let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true }); cachedTextDecoder.decode(); function getStringFromWasm0(ptr, len) { ptr = ptr >>> 0; return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len)); } function _assertClass(instance, klass) { if (!(instance instanceof klass)) { throw new Error(`expected instance of ${klass.name}`); } return instance.ptr; } /** * Alter a select channel by incrementing or decrementing its value by a constant. * * # Arguments * * `img` - A PhotonImage. * * `channel` - The channel you wish to alter, it should be either 0, 1 or 2, * representing R, G, or B respectively. (O=Red, 1=Green, 2=Blue) * * `amount` - The amount to increment/decrement the channel's value by for that pixel. * A positive value will increment/decrement the channel's value, a negative value will decrement the channel's value. * * ## Example * * ```no_run * // For example, to increase the Red channel for all pixels by 10: * use photon_rs::channels::alter_channel; * use photon_rs::native::{open_image}; * * let mut img = open_image("img.jpg").expect("File should open"); * alter_channel(&mut img, 0_usize, 10_i16); * ``` * * Adds a constant to a select R, G, or B channel's value. * * ### Decrease a channel's value * // For example, to decrease the Green channel for all pixels by 20: * ```no_run * use photon_rs::channels::alter_channel; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * alter_channel(&mut img, 1_usize, -20_i16); * ``` * **Note**: Note the use of a minus symbol when decreasing the channel. * @param {PhotonImage} img * @param {number} channel * @param {number} amt */ module.exports.alter_channel = function(img, channel, amt) { _assertClass(img, PhotonImage); wasm.alter_channel(img.__wbg_ptr, channel, amt); }; /** * Increment or decrement every pixel's Red channel by a constant. * * # Arguments * * `img` - A PhotonImage. See the PhotonImage struct for details. * * `amt` - The amount to increment or decrement the channel's value by for that pixel. * * # Example * * ```no_run * // For example, to increase the Red channel for all pixels by 10: * use photon_rs::channels::alter_red_channel; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * alter_red_channel(&mut img, 10_i16); * ``` * @param {PhotonImage} photon_image * @param {number} amt */ module.exports.alter_red_channel = function(photon_image, amt) { _assertClass(photon_image, PhotonImage); wasm.alter_red_channel(photon_image.__wbg_ptr, amt); }; /** * Increment or decrement every pixel's Green channel by a constant. * * # Arguments * * `img` - A PhotonImage. * * `amt` - The amount to increment/decrement the channel's value by for that pixel. * * # Example * * ```no_run * // For example, to increase the Green channel for all pixels by 20: * use photon_rs::channels::alter_green_channel; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * alter_green_channel(&mut img, 20_i16); * ``` * @param {PhotonImage} img * @param {number} amt */ module.exports.alter_green_channel = function(img, amt) { _assertClass(img, PhotonImage); wasm.alter_green_channel(img.__wbg_ptr, amt); }; /** * Increment or decrement every pixel's Blue channel by a constant. * * # Arguments * * `img` - A PhotonImage. * * `amt` - The amount to increment or decrement the channel's value by for that pixel. * * # Example * * ```no_run * // For example, to increase the Blue channel for all pixels by 10: * use photon_rs::channels::alter_blue_channel; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * alter_blue_channel(&mut img, 10_i16); * ``` * @param {PhotonImage} img * @param {number} amt */ module.exports.alter_blue_channel = function(img, amt) { _assertClass(img, PhotonImage); wasm.alter_blue_channel(img.__wbg_ptr, amt); }; /** * Increment/decrement two channels' values simultaneously by adding an amt to each channel per pixel. * * # Arguments * * `img` - A PhotonImage. * * `channel1` - A usize from 0 to 2 that represents either the R, G or B channels. * * `amt1` - The amount to increment/decrement the channel's value by for that pixel. * * `channel2` -A usize from 0 to 2 that represents either the R, G or B channels. * * `amt2` - The amount to increment/decrement the channel's value by for that pixel. * * # Example * * ```no_run * // For example, to increase the values of the Red and Blue channels per pixel: * use photon_rs::channels::alter_two_channels; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * alter_two_channels(&mut img, 0_usize, 10_i16, 2_usize, 20_i16); * ``` * @param {PhotonImage} img * @param {number} channel1 * @param {number} amt1 * @param {number} channel2 * @param {number} amt2 */ module.exports.alter_two_channels = function(img, channel1, amt1, channel2, amt2) { _assertClass(img, PhotonImage); wasm.alter_two_channels(img.__wbg_ptr, channel1, amt1, channel2, amt2); }; /** * Increment all 3 channels' values by adding an amt to each channel per pixel. * * # Arguments * * `img` - A PhotonImage. * * `r_amt` - The amount to increment/decrement the Red channel by. * * `g_amt` - The amount to increment/decrement the Green channel by. * * `b_amt` - The amount to increment/decrement the Blue channel by. * * # Example * * ```no_run * // For example, to increase the values of the Red channel by 10, the Green channel by 20, * // and the Blue channel by 50: * use photon_rs::channels::alter_channels; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * alter_channels(&mut img, 10_i16, 20_i16, 50_i16); * ``` * @param {PhotonImage} img * @param {number} r_amt * @param {number} g_amt * @param {number} b_amt */ module.exports.alter_channels = function(img, r_amt, g_amt, b_amt) { _assertClass(img, PhotonImage); wasm.alter_channels(img.__wbg_ptr, r_amt, g_amt, b_amt); }; /** * Set a certain channel to zero, thus removing the channel's influence in the pixels' final rendered colour. * * # Arguments * * `img` - A PhotonImage. * * `channel` - The channel to be removed; must be a usize from 0 to 2, with 0 representing Red, 1 representing Green, and 2 representing Blue. * * `min_filter` - Minimum filter. Value between 0 and 255. Only remove the channel if the current pixel's channel value is less than this minimum filter. To completely * remove the channel, set this value to 255, to leave the channel as is, set to 0, and to set a channel to zero for a pixel whose red value is greater than 50, * then channel would be 0 and min_filter would be 50. * * # Example * * ```no_run * // For example, to remove the Red channel with a min_filter of 100: * use photon_rs::channels::remove_channel; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * remove_channel(&mut img, 0_usize, 100_u8); * ``` * @param {PhotonImage} img * @param {number} channel * @param {number} min_filter */ module.exports.remove_channel = function(img, channel, min_filter) { _assertClass(img, PhotonImage); wasm.remove_channel(img.__wbg_ptr, channel, min_filter); }; /** * Remove the Red channel's influence in an image. * * # Arguments * * `img` - A PhotonImage. * * `min_filter` - Only remove the channel if the current pixel's channel value is less than this minimum filter. * * # Example * * ```no_run * // For example, to remove the red channel for red channel pixel values less than 50: * use photon_rs::channels::remove_red_channel; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * remove_red_channel(&mut img, 50_u8); * ``` * @param {PhotonImage} img * @param {number} min_filter */ module.exports.remove_red_channel = function(img, min_filter) { _assertClass(img, PhotonImage); wasm.remove_red_channel(img.__wbg_ptr, min_filter); }; /** * Remove the Green channel's influence in an image. * * # Arguments * * `img` - A PhotonImage. * * `min_filter` - Only remove the channel if the current pixel's channel value is less than this minimum filter. * * # Example * * ```no_run * // For example, to remove the green channel for green channel pixel values less than 50: * use photon_rs::channels::remove_green_channel; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * remove_green_channel(&mut img, 50_u8); * ``` * @param {PhotonImage} img * @param {number} min_filter */ module.exports.remove_green_channel = function(img, min_filter) { _assertClass(img, PhotonImage); wasm.remove_green_channel(img.__wbg_ptr, min_filter); }; /** * Remove the Blue channel's influence in an image. * * # Arguments * * `img` - A PhotonImage. * * `min_filter` - Only remove the channel if the current pixel's channel value is less than this minimum filter. * * # Example * * ```no_run * // For example, to remove the blue channel for blue channel pixel values less than 50: * use photon_rs::channels::remove_blue_channel; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * remove_blue_channel(&mut img, 50_u8); * ``` * @param {PhotonImage} img * @param {number} min_filter */ module.exports.remove_blue_channel = function(img, min_filter) { _assertClass(img, PhotonImage); wasm.remove_blue_channel(img.__wbg_ptr, min_filter); }; /** * Swap two channels. * * # Arguments * * `img` - A PhotonImage. * * `channel1` - An index from 0 to 2, representing the Red, Green or Blue channels respectively. Red would be represented by 0, Green by 1, and Blue by 2. * * `channel2` - An index from 0 to 2, representing the Red, Green or Blue channels respectively. Same as above. * * # Example * * ```no_run * // For example, to swap the values of the Red channel with the values of the Blue channel: * use photon_rs::channels::swap_channels; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * swap_channels(&mut img, 0_usize, 2_usize); * ``` * @param {PhotonImage} img * @param {number} channel1 * @param {number} channel2 */ module.exports.swap_channels = function(img, channel1, channel2) { _assertClass(img, PhotonImage); wasm.swap_channels(img.__wbg_ptr, channel1, channel2); }; /** * Invert RGB value of an image. * * # Arguments * * `photon_image` - A DynamicImage that contains a view into the image. * # Example * * ```no_run * use photon_rs::channels::invert; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * invert(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.invert = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.invert(photon_image.__wbg_ptr); }; /** * Selective hue rotation. * * Only rotate the hue of a pixel if its RGB values are within a specified range. * This function only rotates a pixel's hue to another if it is visually similar to the colour specified. * For example, if a user wishes all pixels that are blue to be changed to red, they can selectively specify only the blue pixels to be changed. * # Arguments * * `img` - A PhotonImage. * * `ref_color` - The `RGB` value of the reference color (to be compared to) * * `degrees` - The amount of degrees to hue rotate by. * * # Example * * ```no_run * // For example, to only rotate the pixels that are of RGB value RGB{20, 40, 60}: * use photon_rs::Rgb; * use photon_rs::channels::selective_hue_rotate; * use photon_rs::native::open_image; * * let ref_color = Rgb::new(20_u8, 40_u8, 60_u8); * let mut img = open_image("img.jpg").expect("File should open"); * selective_hue_rotate(&mut img, ref_color, 180_f32); * ``` * @param {PhotonImage} photon_image * @param {Rgb} ref_color * @param {number} degrees */ module.exports.selective_hue_rotate = function(photon_image, ref_color, degrees) { _assertClass(photon_image, PhotonImage); _assertClass(ref_color, Rgb); var ptr0 = ref_color.__destroy_into_raw(); wasm.selective_hue_rotate(photon_image.__wbg_ptr, ptr0, degrees); }; /** * Selectively change pixel colours which are similar to the reference colour provided. * * Similarity between two colours is calculated via the CIE76 formula. * Only changes the color of a pixel if its similarity to the reference colour is within the range in the algorithm. * For example, with this function, a user can change the color of all blue pixels by mixing them with red by 10%. * # Arguments * * `photon_image` - A PhotonImage. * * `ref_color` - The `RGB` value of the reference color (to be compared to) * * `new_color` - The `RGB` value of the new color (to be mixed with the matched pixels) * * `fraction` - The amount of mixing the new colour with the matched pixels * * # Example * * ```no_run * // For example, to only change the color of pixels that are similar to the RGB value RGB{200, 120, 30} by mixing RGB{30, 120, 200} with 25%: * use photon_rs::Rgb; * use photon_rs::channels::selective_color_convert; * use photon_rs::native::open_image; * * let ref_color = Rgb::new(200, 120, 30); * let new_color = Rgb::new(30, 120, 200); * let mut img = open_image("img.jpg").expect("File should open"); * selective_color_convert(&mut img, ref_color, new_color, 0.25); * ``` * @param {PhotonImage} photon_image * @param {Rgb} ref_color * @param {Rgb} new_color * @param {number} fraction */ module.exports.selective_color_convert = function(photon_image, ref_color, new_color, fraction) { _assertClass(photon_image, PhotonImage); _assertClass(ref_color, Rgb); var ptr0 = ref_color.__destroy_into_raw(); _assertClass(new_color, Rgb); var ptr1 = new_color.__destroy_into_raw(); wasm.selective_color_convert(photon_image.__wbg_ptr, ptr0, ptr1, fraction); }; /** * Selectively lighten an image. * * Only lighten the hue of a pixel if its colour matches or is similar to the RGB colour specified. * For example, if a user wishes all pixels that are blue to be lightened, they can selectively specify only the blue pixels to be changed. * # Arguments * * `img` - A PhotonImage. * * `ref_color` - The `RGB` value of the reference color (to be compared to) * * `amt` - The level from 0 to 1 to lighten the hue by. Increasing by 10% would have an `amt` of 0.1 * * # Example * * ```no_run * // For example, to only lighten the pixels that are of or similar to RGB value RGB{20, 40, 60}: * use photon_rs::Rgb; * use photon_rs::channels::selective_lighten; * use photon_rs::native::open_image; * * let ref_color = Rgb::new(20_u8, 40_u8, 60_u8); * let mut img = open_image("img.jpg").expect("File should open"); * selective_lighten(&mut img, ref_color, 0.2_f32); * ``` * @param {PhotonImage} img * @param {Rgb} ref_color * @param {number} amt */ module.exports.selective_lighten = function(img, ref_color, amt) { _assertClass(img, PhotonImage); _assertClass(ref_color, Rgb); var ptr0 = ref_color.__destroy_into_raw(); wasm.selective_lighten(img.__wbg_ptr, ptr0, amt); }; /** * Selectively desaturate pixel colours which are similar to the reference colour provided. * * Similarity between two colours is calculated via the CIE76 formula. * Only desaturates the hue of a pixel if its similarity to the reference colour is within the range in the algorithm. * For example, if a user wishes all pixels that are blue to be desaturated by 0.1, they can selectively specify only the blue pixels to be changed. * # Arguments * * `img` - A PhotonImage. * * `ref_color` - The `RGB` value of the reference color (to be compared to) * * `amt` - The amount of desaturate the colour by. * * # Example * * ```no_run * // For example, to only desaturate the pixels that are similar to the RGB value RGB{20, 40, 60}: * use photon_rs::Rgb; * use photon_rs::channels::selective_desaturate; * use photon_rs::native::open_image; * * let ref_color = Rgb::new(20_u8, 40_u8, 60_u8); * let mut img = open_image("img.jpg").expect("File should open"); * selective_desaturate(&mut img, ref_color, 0.1_f32); * ``` * @param {PhotonImage} img * @param {Rgb} ref_color * @param {number} amt */ module.exports.selective_desaturate = function(img, ref_color, amt) { _assertClass(img, PhotonImage); _assertClass(ref_color, Rgb); var ptr0 = ref_color.__destroy_into_raw(); wasm.selective_desaturate(img.__wbg_ptr, ptr0, amt); }; /** * Selectively saturate pixel colours which are similar to the reference colour provided. * * Similarity between two colours is calculated via the CIE76 formula. * Only saturates the hue of a pixel if its similarity to the reference colour is within the range in the algorithm. * For example, if a user wishes all pixels that are blue to have an increase in saturation by 10%, they can selectively specify only the blue pixels to be changed. * # Arguments * * `img` - A PhotonImage. * * `ref_color` - The `RGB` value of the reference color (to be compared to) * * `amt` - The amount of saturate the colour by. * * # Example * * ```no_run * // For example, to only increase the saturation of pixels that are similar to the RGB value RGB{20, 40, 60}: * use photon_rs::Rgb; * use photon_rs::channels::selective_saturate; * use photon_rs::native::open_image; * * let ref_color = Rgb::new(20_u8, 40_u8, 60_u8); * let mut img = open_image("img.jpg").expect("File should open"); * selective_saturate(&mut img, ref_color, 0.1_f32); * ``` * @param {PhotonImage} img * @param {Rgb} ref_color * @param {number} amt */ module.exports.selective_saturate = function(img, ref_color, amt) { _assertClass(img, PhotonImage); _assertClass(ref_color, Rgb); var ptr0 = ref_color.__destroy_into_raw(); wasm.selective_saturate(img.__wbg_ptr, ptr0, amt); }; /** * Selectively changes a pixel to greyscale if it is *not* visually similar or close to the colour specified. * Only changes the colour of a pixel if its RGB values are within a specified range. * * (Similarity between two colours is calculated via the CIE76 formula.) * For example, if a user wishes all pixels that are *NOT* blue to be displayed in greyscale, they can selectively specify only the blue pixels to be * kept in the photo. * # Arguments * * `img` - A PhotonImage. * * `ref_color` - The `RGB` value of the reference color (to be compared to) * * # Example * * ```no_run * // For example, to greyscale all pixels that are *not* visually similar to the RGB colour RGB{20, 40, 60}: * use photon_rs::Rgb; * use photon_rs::channels::selective_greyscale; * use photon_rs::native::open_image; * * let ref_color = Rgb::new(20_u8, 40_u8, 60_u8); * let mut img = open_image("img.jpg").expect("File should open"); * selective_greyscale(img, ref_color); * ``` * @param {PhotonImage} photon_image * @param {Rgb} ref_color */ module.exports.selective_greyscale = function(photon_image, ref_color) { _assertClass(photon_image, PhotonImage); var ptr0 = photon_image.__destroy_into_raw(); _assertClass(ref_color, Rgb); var ptr1 = ref_color.__destroy_into_raw(); wasm.selective_greyscale(ptr0, ptr1); }; /** * Apply a monochrome effect of a certain colour. * * It does so by averaging the R, G, and B values of a pixel, and then adding a * separate value to that averaged value for each channel to produce a tint. * # Arguments * * `photon_image` - A PhotonImage. * * `r_offset` - The value to add to the Red channel per pixel. * * `g_offset` - The value to add to the Green channel per pixel. * * `b_offset` - The value to add to the Blue channel per pixel. * * # Example * * ```no_run * // For example, to apply a monochrome effect to an image: * use photon_rs::monochrome::monochrome; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * monochrome(&mut img, 40_u32, 50_u32, 100_u32); * ``` * @param {PhotonImage} img * @param {number} r_offset * @param {number} g_offset * @param {number} b_offset */ module.exports.monochrome = function(img, r_offset, g_offset, b_offset) { _assertClass(img, PhotonImage); wasm.monochrome(img.__wbg_ptr, r_offset, g_offset, b_offset); }; /** * Convert an image to sepia. * * # Arguments * * `photon_image` - A PhotonImage. * # Example * * ```no_run * // For example, to sepia an image of type `PhotonImage`: * use photon_rs::monochrome::sepia; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * sepia(&mut img); * ``` * @param {PhotonImage} img */ module.exports.sepia = function(img) { _assertClass(img, PhotonImage); wasm.sepia(img.__wbg_ptr); }; /** * Convert an image to grayscale using the conventional averaging algorithm. * * # Arguments * * `photon_image` - A PhotonImage. * # Example * * ```no_run * // For example, to convert an image of type `PhotonImage` to grayscale: * use photon_rs::monochrome::grayscale; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * grayscale(&mut img); * ``` * @param {PhotonImage} img */ module.exports.grayscale = function(img) { _assertClass(img, PhotonImage); wasm.grayscale(img.__wbg_ptr); }; /** * Convert an image to grayscale with a human corrected factor, to account for human vision. * * # Arguments * * `photon_image` - A PhotonImage. * # Example * * ```no_run * // For example, to convert an image of type `PhotonImage` to grayscale with a human corrected factor: * use photon_rs::monochrome::grayscale_human_corrected; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * grayscale_human_corrected(&mut img); * ``` * @param {PhotonImage} img */ module.exports.grayscale_human_corrected = function(img) { _assertClass(img, PhotonImage); wasm.grayscale_human_corrected(img.__wbg_ptr); }; /** * Desaturate an image by getting the min/max of each pixel's RGB values. * * # Arguments * * `photon_image` - A PhotonImage. * # Example * * ```no_run * // For example, to desaturate an image: * use photon_rs::monochrome::desaturate; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * desaturate(&mut img); * ``` * @param {PhotonImage} img */ module.exports.desaturate = function(img) { _assertClass(img, PhotonImage); wasm.desaturate(img.__wbg_ptr); }; /** * Uses a min. decomposition algorithm to convert an image to greyscale. * * # Arguments * * `photon_image` - A PhotonImage. * * # Example * * ```no_run * // For example, to decompose an image with min decomposition: * use photon_rs::monochrome::decompose_min; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * decompose_min(&mut img); * ``` * @param {PhotonImage} img */ module.exports.decompose_min = function(img) { _assertClass(img, PhotonImage); wasm.decompose_min(img.__wbg_ptr); }; /** * Uses a max. decomposition algorithm to convert an image to greyscale. * * # Arguments * * `photon_image` - A PhotonImage. * * # Example * * ```no_run * // For example, to decompose an image with max decomposition: * use photon_rs::monochrome::decompose_max; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * decompose_max(&mut img); * ``` * @param {PhotonImage} img */ module.exports.decompose_max = function(img) { _assertClass(img, PhotonImage); wasm.decompose_max(img.__wbg_ptr); }; /** * Employ only a limited number of gray shades in an image. * * # Arguments * * `photon_image` - A PhotonImage. * * `num_shades` - The number of grayscale shades to be displayed in the image. * * # Example * * ```no_run * // For example, to limit an image to four shades of gray only: * use photon_rs::monochrome::grayscale_shades; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * grayscale_shades(&mut img, 4_u8); * ``` * @param {PhotonImage} photon_image * @param {number} num_shades */ module.exports.grayscale_shades = function(photon_image, num_shades) { _assertClass(photon_image, PhotonImage); wasm.grayscale_shades(photon_image.__wbg_ptr, num_shades); }; /** * Convert an image to grayscale by setting a pixel's 3 RGB values to the Red channel's value. * * # Arguments * * `photon_image` - A PhotonImage. * * # Example * * ```no_run * use photon_rs::monochrome::r_grayscale; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * r_grayscale(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.r_grayscale = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.r_grayscale(photon_image.__wbg_ptr); }; /** * Convert an image to grayscale by setting a pixel's 3 RGB values to the Green channel's value. * * # Arguments * * `photon_image` - A PhotonImage. * * # Example * * ```no_run * use photon_rs::monochrome::g_grayscale; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * g_grayscale(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.g_grayscale = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.g_grayscale(photon_image.__wbg_ptr); }; /** * Convert an image to grayscale by setting a pixel's 3 RGB values to the Blue channel's value. * * # Arguments * * `photon_image` - A PhotonImage. * * # Example * * ```no_run * use photon_rs::monochrome::b_grayscale; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * b_grayscale(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.b_grayscale = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.b_grayscale(photon_image.__wbg_ptr); }; /** * Convert an image to grayscale by setting a pixel's 3 RGB values to a chosen channel's value. * * # Arguments * * `photon_image` - A PhotonImage. * * `channel` - A usize representing the channel from 0 to 2. O represents the Red channel, 1 the Green channel, and 2 the Blue channel. * * # Example * To grayscale using only values from the Red channel: * ```no_run * use photon_rs::monochrome::single_channel_grayscale; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * single_channel_grayscale(&mut img, 0_usize); * ``` * @param {PhotonImage} photon_image * @param {number} channel */ module.exports.single_channel_grayscale = function(photon_image, channel) { _assertClass(photon_image, PhotonImage); wasm.single_channel_grayscale(photon_image.__wbg_ptr, channel); }; /** * Threshold an image using a standard thresholding algorithm. * * # Arguments * * `photon_image` - A PhotonImage. * * `threshold` - The amount the image should be thresholded by from 0 to 255. * # Example * * ```no_run * // For example, to threshold an image of type `PhotonImage`: * use photon_rs::monochrome::threshold; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * threshold(&mut img, 30_u32); * ``` * @param {PhotonImage} img * @param {number} threshold */ module.exports.threshold = function(img, threshold) { _assertClass(img, PhotonImage); wasm.threshold(img.__wbg_ptr, threshold); }; /** * Applies gamma correction to an image. * # Arguments * * `photon_image` - A PhotonImage that contains a view into the image. * * `red` - Gamma value for red channel. * * `green` - Gamma value for green channel. * * `blue` - Gamma value for blue channel. * # Example * * ```no_run * // For example, to turn an image of type `PhotonImage` into a gamma corrected image: * use photon_rs::colour_spaces::gamma_correction; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * gamma_correction(&mut img, 2.2, 2.2, 2.2); * ``` * @param {PhotonImage} photon_image * @param {number} red * @param {number} green * @param {number} blue */ module.exports.gamma_correction = function(photon_image, red, green, blue) { _assertClass(photon_image, PhotonImage); wasm.gamma_correction(photon_image.__wbg_ptr, red, green, blue); }; /** * Image manipulation effects in the HSLuv colour space * * Effects include: * * **saturate** - Saturation increase. * * **desaturate** - Desaturate the image. * * **shift_hue** - Hue rotation by a specified number of degrees. * * **darken** - Decrease the brightness. * * **lighten** - Increase the brightness. * * # Arguments * * `photon_image` - A PhotonImage. * * `mode` - The effect desired to be applied. Choose from: `saturate`, `desaturate`, `shift_hue`, `darken`, `lighten` * * `amt` - A float value from 0 to 1 which represents the amount the effect should be increased by. * # Example * ```no_run * // For example to increase the saturation by 10%: * use photon_rs::colour_spaces::hsluv; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * hsluv(&mut img, "saturate", 0.1_f32); * ``` * @param {PhotonImage} photon_image * @param {string} mode * @param {number} amt */ module.exports.hsluv = function(photon_image, mode, amt) { _assertClass(photon_image, PhotonImage); const ptr0 = passStringToWasm0(mode, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; wasm.hsluv(photon_image.__wbg_ptr, ptr0, len0, amt); }; /** * Image manipulation effects in the LCh colour space * * Effects include: * * **saturate** - Saturation increase. * * **desaturate** - Desaturate the image. * * **shift_hue** - Hue rotation by a specified number of degrees. * * **darken** - Decrease the brightness. * * **lighten** - Increase the brightness. * * # Arguments * * `photon_image` - A PhotonImage. * * `mode` - The effect desired to be applied. Choose from: `saturate`, `desaturate`, `shift_hue`, `darken`, `lighten` * * `amt` - A float value from 0 to 1 which represents the amount the effect should be increased by. * # Example * ```no_run * // For example to increase the saturation by 10%: * use photon_rs::colour_spaces::lch; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * lch(&mut img, "saturate", 0.1_f32); * ``` * @param {PhotonImage} photon_image * @param {string} mode * @param {number} amt */ module.exports.lch = function(photon_image, mode, amt) { _assertClass(photon_image, PhotonImage); const ptr0 = passStringToWasm0(mode, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; wasm.lch(photon_image.__wbg_ptr, ptr0, len0, amt); }; /** * Image manipulation effects in the HSL colour space. * * Effects include: * * **saturate** - Saturation increase. * * **desaturate** - Desaturate the image. * * **shift_hue** - Hue rotation by a specified number of degrees. * * **darken** - Decrease the brightness. * * **lighten** - Increase the brightness. * * # Arguments * * `photon_image` - A PhotonImage. * * `mode` - The effect desired to be applied. Choose from: `saturate`, `desaturate`, `shift_hue`, `darken`, `lighten` * * `amt` - A float value from 0 to 1 which represents the amount the effect should be increased by. * # Example * ```no_run * // For example to increase the saturation by 10%: * use photon_rs::colour_spaces::hsl; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * hsl(&mut img, "saturate", 0.1_f32); * ``` * @param {PhotonImage} photon_image * @param {string} mode * @param {number} amt */ module.exports.hsl = function(photon_image, mode, amt) { _assertClass(photon_image, PhotonImage); const ptr0 = passStringToWasm0(mode, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; wasm.hsl(photon_image.__wbg_ptr, ptr0, len0, amt); }; /** * Image manipulation in the HSV colour space. * * Effects include: * * **saturate** - Saturation increase. * * **desaturate** - Desaturate the image. * * **shift_hue** - Hue rotation by a specified number of degrees. * * **darken** - Decrease the brightness. * * **lighten** - Increase the brightness. * * # Arguments * * `photon_image` - A PhotonImage. * * `mode` - The effect desired to be applied. Choose from: `saturate`, `desaturate`, `shift_hue`, `darken`, `lighten` * * `amt` - A float value from 0 to 1 which represents the amount the effect should be increased by. * * # Example * ```no_run * // For example to increase the saturation by 10%: * use photon_rs::colour_spaces::hsv; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * hsv(&mut img, "saturate", 0.1_f32); * ``` * @param {PhotonImage} photon_image * @param {string} mode * @param {number} amt */ module.exports.hsv = function(photon_image, mode, amt) { _assertClass(photon_image, PhotonImage); const ptr0 = passStringToWasm0(mode, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; wasm.hsv(photon_image.__wbg_ptr, ptr0, len0, amt); }; /** * Shift hue by a specified number of degrees in the HSL colour space. * # Arguments * * `img` - A PhotonImage. * * `mode` - A float value from 0 to 1 which is the amount to shift the hue by, or hue rotate by. * * # Example * ```no_run * // For example to hue rotate/shift the hue by 120 degrees in the HSL colour space: * use photon_rs::colour_spaces::hue_rotate_hsl; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * hue_rotate_hsl(&mut img, 120_f32); * ``` * @param {PhotonImage} img * @param {number} degrees */ module.exports.hue_rotate_hsl = function(img, degrees) { _assertClass(img, PhotonImage); wasm.hue_rotate_hsl(img.__wbg_ptr, degrees); }; /** * Shift hue by a specified number of degrees in the HSV colour space. * # Arguments * * `img` - A PhotonImage. * * `mode` - A float value from 0 to 1 which is the amount to shift the hue by, or hue rotate by. * * # Example * ```no_run * // For example to hue rotate/shift the hue by 120 degrees in the HSV colour space: * use photon_rs::colour_spaces::hue_rotate_hsv; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * hue_rotate_hsv(&mut img, 120_f32); * ``` * @param {PhotonImage} img * @param {number} degrees */ module.exports.hue_rotate_hsv = function(img, degrees) { _assertClass(img, PhotonImage); wasm.hue_rotate_hsv(img.__wbg_ptr, degrees); }; /** * Shift hue by a specified number of degrees in the LCh colour space. * # Arguments * * `img` - A PhotonImage. * * `mode` - A float value from 0 to 1 which is the amount to shift the hue by, or hue rotate by. * * # Example * ```no_run * // For example to hue rotate/shift the hue by 120 degrees in the HSL colour space: * use photon_rs::colour_spaces::hue_rotate_lch; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * hue_rotate_lch(&mut img, 120_f32); * ``` * @param {PhotonImage} img * @param {number} degrees */ module.exports.hue_rotate_lch = function(img, degrees) { _assertClass(img, PhotonImage); wasm.hue_rotate_lch(img.__wbg_ptr, degrees); }; /** * Shift hue by a specified number of degrees in the HSLuv colour space. * # Arguments * * `img` - A PhotonImage. * * `mode` - A float value from 0 to 1 which is the amount to shift the hue by, or hue rotate by. * * # Example * ```no_run * // For example to hue rotate/shift the hue by 120 degrees in the HSL colour space: * use photon_rs::colour_spaces::hue_rotate_hsluv; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * hue_rotate_hsluv(&mut img, 120_f32); * ``` * @param {PhotonImage} img * @param {number} degrees */ module.exports.hue_rotate_hsluv = function(img, degrees) { _assertClass(img, PhotonImage); wasm.hue_rotate_hsluv(img.__wbg_ptr, degrees); }; /** * Increase the image's saturation by converting each pixel's colour to the HSL colour space * and increasing the colour's saturation. * # Arguments * * `img` - A PhotonImage. * * `level` - Float value from 0 to 1 representing the level to which to increase the saturation by. * The `level` must be from 0 to 1 in floating-point, `f32` format. * Increasing saturation by 80% would be represented by a `level` of 0.8 * * # Example * ```no_run * // For example to increase saturation by 10% in the HSL colour space: * use photon_rs::colour_spaces::saturate_hsl; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * saturate_hsl(&mut img, 0.1_f32); * ``` * @param {PhotonImage} img * @param {number} level */ module.exports.saturate_hsl = function(img, level) { _assertClass(img, PhotonImage); wasm.saturate_hsl(img.__wbg_ptr, level); }; /** * Increase the image's saturation in the LCh colour space. * # Arguments * * `img` - A PhotonImage. * * `level` - Float value from 0 to 1 representing the level to which to increase the saturation by. * The `level` must be from 0 to 1 in floating-point, `f32` format. * Increasing saturation by 80% would be represented by a `level` of 0.8 * * # Example * ```no_run * // For example to increase saturation by 40% in the Lch colour space: * use photon_rs::colour_spaces::saturate_lch; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * saturate_lch(&mut img, 0.4_f32); * ``` * @param {PhotonImage} img * @param {number} level */ module.exports.saturate_lch = function(img, level) { _assertClass(img, PhotonImage); wasm.saturate_lch(img.__wbg_ptr, level); }; /** * Increase the image's saturation in the HSLuv colour space. * # Arguments * * `img` - A PhotonImage. * * `level` - Float value from 0 to 1 representing the level to which to increase the saturation by. * The `level` must be from 0 to 1 in floating-point, `f32` format. * Increasing saturation by 80% would be represented by a `level` of 0.8 * * # Example * ```no_run * // For example to increase saturation by 40% in the HSLuv colour space: * use photon_rs::colour_spaces::saturate_hsluv; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * saturate_hsluv(&mut img, 0.4_f32); * ``` * @param {PhotonImage} img * @param {number} level */ module.exports.saturate_hsluv = function(img, level) { _assertClass(img, PhotonImage); wasm.saturate_hsluv(img.__wbg_ptr, level); }; /** * Increase the image's saturation in the HSV colour space. * # Arguments * * `img` - A PhotonImage. * * `level` - Float value from 0 to 1 representing the level by which to increase the saturation by. * The `level` must be from 0 to 1 in floating-point, `f32` format. * Increasing saturation by 80% would be represented by a `level` of 0.8 * * # Example * ```no_run * // For example to increase saturation by 30% in the HSV colour space: * use photon_rs::colour_spaces::saturate_hsv; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * saturate_hsv(&mut img, 0.3_f32); * ``` * @param {PhotonImage} img * @param {number} level */ module.exports.saturate_hsv = function(img, level) { _assertClass(img, PhotonImage); wasm.saturate_hsv(img.__wbg_ptr, level); }; /** * Lighten an image by a specified amount in the LCh colour space. * * # Arguments * * `img` - A PhotonImage. * * `level` - Float value from 0 to 1 representing the level to which to lighten the image by. * The `level` must be from 0 to 1 in floating-point, `f32` format. * Lightening by 80% would be represented by a `level` of 0.8 * * # Example * ```no_run * // For example to lighten an image by 10% in the LCh colour space: * use photon_rs::colour_spaces::lighten_lch; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * lighten_lch(&mut img, 0.1_f32); * ``` * @param {PhotonImage} img * @param {number} level */ module.exports.lighten_lch = function(img, level) { _assertClass(img, PhotonImage); wasm.lighten_lch(img.__wbg_ptr, level); }; /** * Lighten an image by a specified amount in the HSLuv colour space. * * # Arguments * * `img` - A PhotonImage. * * `level` - Float value from 0 to 1 representing the level to which to lighten the image by. * The `level` must be from 0 to 1 in floating-point, `f32` format. * Lightening by 80% would be represented by a `level` of 0.8 * * # Example * ```no_run * // For example to lighten an image by 10% in the HSLuv colour space: * use photon_rs::colour_spaces::lighten_hsluv; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * lighten_hsluv(&mut img, 0.1_f32); * ``` * @param {PhotonImage} img * @param {number} level */ module.exports.lighten_hsluv = function(img, level) { _assertClass(img, PhotonImage); wasm.lighten_hsluv(img.__wbg_ptr, level); }; /** * Lighten an image by a specified amount in the HSL colour space. * # Arguments * * `img` - A PhotonImage. * * `level` - Float value from 0 to 1 representing the level to which to lighten the image by. * The `level` must be from 0 to 1 in floating-point, `f32` format. * Lightening by 80% would be represented by a `level` of 0.8 * * # Example * ```no_run * // For example to lighten an image by 10% in the HSL colour space: * use photon_rs::colour_spaces::lighten_hsl; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * lighten_hsl(&mut img, 0.1_f32); * ``` * @param {PhotonImage} img * @param {number} level */ module.exports.lighten_hsl = function(img, level) { _assertClass(img, PhotonImage); wasm.lighten_hsl(img.__wbg_ptr, level); }; /** * Lighten an image by a specified amount in the HSV colour space. * * # Arguments * * `img` - A PhotonImage. * * `level` - Float value from 0 to 1 representing the level to which to lighten the image by. * The `level` must be from 0 to 1 in floating-point, `f32` format. * Lightening by 80% would be represented by a `level` of 0.8 * * # Example * ```no_run * // For example to lighten an image by 10% in the HSV colour space: * use photon_rs::colour_spaces::lighten_hsv; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * lighten_hsv(&mut img, 0.1_f32); * ``` * @param {PhotonImage} img * @param {number} level */ module.exports.lighten_hsv = function(img, level) { _assertClass(img, PhotonImage); wasm.lighten_hsv(img.__wbg_ptr, level); }; /** * Darken the image by a specified amount in the LCh colour space. * * # Arguments * * `img` - A PhotonImage. * * `level` - Float value from 0 to 1 representing the level to which to darken the image by. * The `level` must be from 0 to 1 in floating-point, `f32` format. * Darkening by 80% would be represented by a `level` of 0.8 * * # Example * ```no_run * // For example to darken an image by 10% in the LCh colour space: * use photon_rs::colour_spaces::darken_lch; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * darken_lch(&mut img, 0.1_f32); * ``` * @param {PhotonImage} img * @param {number} level */ module.exports.darken_lch = function(img, level) { _assertClass(img, PhotonImage); wasm.darken_lch(img.__wbg_ptr, level); }; /** * Darken the image by a specified amount in the HSLuv colour space. * * # Arguments * * `img` - A PhotonImage. * * `level` - Float value from 0 to 1 representing the level to which to darken the image by. * The `level` must be from 0 to 1 in floating-point, `f32` format. * Darkening by 80% would be represented by a `level` of 0.8 * * # Example * ```no_run * // For example to darken an image by 10% in the HSLuv colour space: * use photon_rs::colour_spaces::darken_hsluv; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * darken_hsluv(&mut img, 0.1_f32); * ``` * @param {PhotonImage} img * @param {number} level */ module.exports.darken_hsluv = function(img, level) { _assertClass(img, PhotonImage); wasm.darken_hsluv(img.__wbg_ptr, level); }; /** * Darken the image by a specified amount in the HSL colour space. * * # Arguments * * `img` - A PhotonImage. * * `level` - Float value from 0 to 1 representing the level to which to darken the image by. * The `level` must be from 0 to 1 in floating-point, `f32` format. * Darkening by 80% would be represented by a `level` of 0.8 * * # Example * ```no_run * // For example to darken an image by 10% in the HSL colour space: * use photon_rs::colour_spaces::darken_hsl; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * darken_hsl(&mut img, 0.1_f32); * ``` * @param {PhotonImage} img * @param {number} level */ module.exports.darken_hsl = function(img, level) { _assertClass(img, PhotonImage); wasm.darken_hsl(img.__wbg_ptr, level); }; /** * Darken the image's colours by a specified amount in the HSV colour space. * * # Arguments * * `img` - A PhotonImage. * * `level` - Float value from 0 to 1 representing the level to which to darken the image by. * The `level` must be from 0 to 1 in floating-point, `f32` format. * Darkening by 80% would be represented by a `level` of 0.8 * * # Example * ```no_run * // For example to darken an image by 10% in the HSV colour space: * use photon_rs::colour_spaces::darken_hsv; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * darken_hsv(&mut img, 0.1_f32); * ``` * @param {PhotonImage} img * @param {number} level */ module.exports.darken_hsv = function(img, level) { _assertClass(img, PhotonImage); wasm.darken_hsv(img.__wbg_ptr, level); }; /** * Desaturate the image by a specified amount in the HSV colour space. * * # Arguments * * `img` - A PhotonImage. * * `level` - Float value from 0 to 1 representing the level to which to desaturate the image by. * The `level` must be from 0 to 1 in floating-point, `f32` format. * Desaturating by 80% would be represented by a `level` of 0.8 * * # Example * ```no_run * // For example to desaturate an image by 10% in the HSV colour space: * use photon_rs::colour_spaces::desaturate_hsv; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * desaturate_hsv(&mut img, 0.1_f32); * ``` * @param {PhotonImage} img * @param {number} level */ module.exports.desaturate_hsv = function(img, level) { _assertClass(img, PhotonImage); wasm.desaturate_hsv(img.__wbg_ptr, level); }; /** * Desaturate the image by a specified amount in the HSL colour space. * * # Arguments * * `img` - A PhotonImage. * * `level` - Float value from 0 to 1 representing the level to which to desaturate the image by. * The `level` must be from 0 to 1 in floating-point, `f32` format. * Desaturating by 80% would be represented by a `level` of 0.8 * * # Example * ```no_run * // For example to desaturate an image by 10% in the LCh colour space: * use photon_rs::colour_spaces::desaturate_hsl; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * desaturate_hsl(&mut img, 0.1_f32); * ``` * @param {PhotonImage} img * @param {number} level */ module.exports.desaturate_hsl = function(img, level) { _assertClass(img, PhotonImage); wasm.desaturate_hsl(img.__wbg_ptr, level); }; /** * Desaturate the image by a specified amount in the LCh colour space. * * # Arguments * * `img` - A PhotonImage. * * `level` - Float value from 0 to 1 representing the level to which to desaturate the image by. * The `level` must be from 0 to 1 in floating-point, `f32` format. * Desaturating by 80% would be represented by a `level` of 0.8 * * # Example * ```no_run * // For example to desaturate an image by 10% in the LCh colour space: * use photon_rs::colour_spaces::desaturate_lch; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * desaturate_lch(&mut img, 0.1_f32); * ``` * @param {PhotonImage} img * @param {number} level */ module.exports.desaturate_lch = function(img, level) { _assertClass(img, PhotonImage); wasm.desaturate_lch(img.__wbg_ptr, level); }; /** * Desaturate the image by a specified amount in the HSLuv colour space. * * # Arguments * * `img` - A PhotonImage. * * `level` - Float value from 0 to 1 representing the level to which to desaturate the image by. * The `level` must be from 0 to 1 in floating-point, `f32` format. * Desaturating by 80% would be represented by a `level` of 0.8 * * # Example * ```no_run * // For example to desaturate an image by 10% in the HSLuv colour space: * use photon_rs::colour_spaces::desaturate_hsluv; * use photon_rs::native::open_image; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * desaturate_hsluv(&mut img, 0.1_f32); * ``` * @param {PhotonImage} img * @param {number} level */ module.exports.desaturate_hsluv = function(img, level) { _assertClass(img, PhotonImage); wasm.desaturate_hsluv(img.__wbg_ptr, level); }; /** * Mix image with a single color, supporting passing `opacity`. * The algorithm comes from Jimp. See `function mix` and `function colorFn` at following link: * https://github.com/oliver-moran/jimp/blob/29679faa597228ff2f20d34c5758e4d2257065a3/packages/plugin-color/src/index.js * Specifically, result_value = (mix_color_value - origin_value) * opacity + origin_value = * mix_color_value * opacity + (1 - opacity) * origin_value for each * of RGB channel. * * # Arguments * * `photon_image` - A PhotonImage that contains a view into the image. * * `mix_color` - the color to be mixed in, as an RGB value. * * `opacity` - the opacity of color when mixed to image. Float value from 0 to 1. * # Example * * ```no_run * // For example, to mix an image with rgb (50, 255, 254) and opacity 0.4: * use photon_rs::Rgb; * use photon_rs::colour_spaces::mix_with_colour; * use photon_rs::native::open_image; * * let mix_colour = Rgb::new(50_u8, 255_u8, 254_u8); * let mut img = open_image("img.jpg").expect("File should open"); * mix_with_colour(&mut img, mix_colour, 0.4_f32); * ``` * @param {PhotonImage} photon_image * @param {Rgb} mix_colour * @param {number} opacity */ module.exports.mix_with_colour = function(photon_image, mix_colour, opacity) { _assertClass(photon_image, PhotonImage); _assertClass(mix_colour, Rgb); var ptr0 = mix_colour.__destroy_into_raw(); wasm.mix_with_colour(photon_image.__wbg_ptr, ptr0, opacity); }; /** * Noise reduction. * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to noise reduct an image: * use photon_rs::conv::noise_reduction; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * noise_reduction(&mut img); * ``` * Adds a constant to a select R, G, or B channel's value. * @param {PhotonImage} photon_image */ module.exports.noise_reduction = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.noise_reduction(photon_image.__wbg_ptr); }; /** * Sharpen an image. * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to sharpen an image: * use photon_rs::conv::sharpen; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * sharpen(&mut img); * ``` * Adds a constant to a select R, G, or B channel's value. * @param {PhotonImage} photon_image */ module.exports.sharpen = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.sharpen(photon_image.__wbg_ptr); }; /** * Apply edge detection to an image, to create a dark version with its edges highlighted. * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to increase the Red channel for all pixels by 10: * use photon_rs::conv::edge_detection; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * edge_detection(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.edge_detection = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.edge_detection(photon_image.__wbg_ptr); }; /** * Apply an identity kernel convolution to an image. * * # Arguments * * `img` -A PhotonImage. * * # Example * * ```no_run * // For example, to apply an identity kernel convolution: * use photon_rs::conv::identity; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * identity(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.identity = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.identity(photon_image.__wbg_ptr); }; /** * Apply a box blur effect. * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to apply a box blur effect: * use photon_rs::conv::box_blur; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * box_blur(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.box_blur = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.box_blur(photon_image.__wbg_ptr); }; /** * Gaussian blur in linear time. * * Reference: http://blog.ivank.net/fastest-gaussian-blur.html * * # Arguments * * `photon_image` - A PhotonImage * * `radius` - blur radius * # Example * * ```no_run * use photon_rs::conv::gaussian_blur; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * gaussian_blur(&mut img, 3_i32); * ``` * @param {PhotonImage} photon_image * @param {number} radius */ module.exports.gaussian_blur = function(photon_image, radius) { _assertClass(photon_image, PhotonImage); wasm.gaussian_blur(photon_image.__wbg_ptr, radius); }; /** * Detect horizontal lines in an image, and highlight these only. * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to display the horizontal lines in an image: * use photon_rs::conv::detect_horizontal_lines; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * detect_horizontal_lines(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.detect_horizontal_lines = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.detect_horizontal_lines(photon_image.__wbg_ptr); }; /** * Detect vertical lines in an image, and highlight these only. * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to display the vertical lines in an image: * use photon_rs::conv::detect_vertical_lines; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * detect_vertical_lines(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.detect_vertical_lines = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.detect_vertical_lines(photon_image.__wbg_ptr); }; /** * Detect lines at a forty five degree angle in an image, and highlight these only. * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to display the lines at a forty five degree angle in an image: * use photon_rs::conv::detect_45_deg_lines; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * detect_45_deg_lines(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.detect_45_deg_lines = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.detect_45_deg_lines(photon_image.__wbg_ptr); }; /** * Detect lines at a 135 degree angle in an image, and highlight these only. * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to display the lines at a 135 degree angle in an image: * use photon_rs::conv::detect_135_deg_lines; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * detect_135_deg_lines(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.detect_135_deg_lines = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.detect_135_deg_lines(photon_image.__wbg_ptr); }; /** * Apply a standard laplace convolution. * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to apply a laplace effect: * use photon_rs::conv::laplace; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * laplace(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.laplace = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.laplace(photon_image.__wbg_ptr); }; /** * Preset edge effect. * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to apply this effect: * use photon_rs::conv::edge_one; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * edge_one(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.edge_one = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.edge_one(photon_image.__wbg_ptr); }; /** * Apply an emboss effect to an image. * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to apply an emboss effect: * use photon_rs::conv::emboss; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * emboss(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.emboss = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.emboss(photon_image.__wbg_ptr); }; /** * Apply a horizontal Sobel filter to an image. * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to apply a horizontal Sobel filter: * use photon_rs::conv::sobel_horizontal; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * sobel_horizontal(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.sobel_horizontal = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.sobel_horizontal(photon_image.__wbg_ptr); }; /** * Apply a horizontal Prewitt convolution to an image. * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to apply a horizontal Prewitt convolution effect: * use photon_rs::conv::prewitt_horizontal; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * prewitt_horizontal(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.prewitt_horizontal = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.prewitt_horizontal(photon_image.__wbg_ptr); }; /** * Apply a vertical Sobel filter to an image. * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to apply a vertical Sobel filter: * use photon_rs::conv::sobel_vertical; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * sobel_vertical(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.sobel_vertical = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.sobel_vertical(photon_image.__wbg_ptr); }; /** * Apply a global Sobel filter to an image * * Each pixel is calculated as the magnitude of the horizontal and vertical components of the Sobel filter, * ie if X is the horizontal sobel and Y is the vertical, for each pixel, we calculate sqrt(X^2 + Y^2) * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to apply a global Sobel filter: * use photon_rs::conv::sobel_global; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * sobel_global(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.sobel_global = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.sobel_global(photon_image.__wbg_ptr); }; /** * Add randomized noise to an image. * This function adds a Gaussian Noise Sample to each pixel through incrementing each channel by a randomized offset. * This randomized offset is generated by creating a randomized thread pool. * **[WASM SUPPORT IS AVAILABLE]**: Randomized thread pools cannot be created with WASM, but * a workaround using js_sys::Math::random works now. * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example: * use photon_rs::native::open_image; * use photon_rs::noise::add_noise_rand; * use photon_rs::PhotonImage; * * let mut img = open_image("img.jpg").expect("File should open"); * add_noise_rand(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.add_noise_rand = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.add_noise_rand(photon_image.__wbg_ptr); }; /** * Add pink-tinted noise to an image. * * **[WASM SUPPORT IS AVAILABLE]**: Randomized thread pools cannot be created with WASM, but * a workaround using js_sys::Math::random works now. * # Arguments * * `name` - A PhotonImage that contains a view into the image. * * # Example * * ```no_run * // For example, to add pink-tinted noise to an image: * use photon_rs::native::open_image; * use photon_rs::noise::pink_noise; * * let mut img = open_image("img.jpg").expect("File should open"); * pink_noise(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.pink_noise = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.pink_noise(photon_image.__wbg_ptr); }; /** * Add a watermark to an image. * * # Arguments * * `img` - A DynamicImage that contains a view into the image. * * `watermark` - The watermark to be placed onto the `img` image. * * `x` - The x coordinate where the watermark's top corner should be positioned. * * `y` - The y coordinate where the watermark's top corner should be positioned. * # Example * * ```no_run * // For example, to add a watermark to an image at x: 30, y: 40: * use photon_rs::multiple::watermark; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * let water_mark = open_image("watermark.jpg").expect("File should open"); * watermark(&mut img, &water_mark, 30_i64, 40_i64); * ``` * @param {PhotonImage} img * @param {PhotonImage} watermark * @param {bigint} x * @param {bigint} y */ module.exports.watermark = function(img, watermark, x, y) { _assertClass(img, PhotonImage); _assertClass(watermark, PhotonImage); wasm.watermark(img.__wbg_ptr, watermark.__wbg_ptr, x, y); }; /** * Blend two images together. * * The `blend_mode` (3rd param) determines which blending mode to use; change this for varying effects. * The blend modes available include: `overlay`, `over`, `atop`, `xor`, `plus`, `multiply`, `burn`, * `difference`, `soft_light`, `screen`, `hard_light`, `dodge`, `exclusion`, `lighten`, `darken` (more to come) * NOTE: The first image must be smaller than the second image passed as params. * If the first image were larger than the second, then there would be overflowing pixels which would have no corresponding pixels * in the second image. * # Arguments * * `img` - A DynamicImage that contains a view into the image. * * `img2` - The 2nd DynamicImage to be blended with the first. * * `blend_mode` - The blending mode to use. See above for complete list of blend modes available. * # Example * * ```no_run * // For example, to blend two images with the `multiply` blend mode: * use photon_rs::multiple::blend; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * let img2 = open_image("img2.jpg").expect("File should open"); * blend(&mut img, &img2, "multiply"); * ``` * @param {PhotonImage} photon_image * @param {PhotonImage} photon_image2 * @param {string} blend_mode */ module.exports.blend = function(photon_image, photon_image2, blend_mode) { _assertClass(photon_image, PhotonImage); _assertClass(photon_image2, PhotonImage); const ptr0 = passStringToWasm0(blend_mode, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; wasm.blend(photon_image.__wbg_ptr, photon_image2.__wbg_ptr, ptr0, len0); }; /** * @param {number} width * @param {number} height * @returns {PhotonImage} */ module.exports.create_gradient = function(width, height) { const ret = wasm.create_gradient(width, height); return PhotonImage.__wrap(ret); }; /** * Apply a gradient to an image. * @param {PhotonImage} image */ module.exports.apply_gradient = function(image) { _assertClass(image, PhotonImage); wasm.apply_gradient(image.__wbg_ptr); }; /** * Solarization on the Blue channel. * * # Arguments * * `img` - A PhotonImage. * # Example * * ```no_run * use photon_rs::filters::neue; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * neue(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.neue = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.neue(photon_image.__wbg_ptr); }; /** * Solarization on the Red and Green channels. * * # Arguments * * `img` - A PhotonImage. * # Example * * ```no_run * use photon_rs::filters::lix; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * lix(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.lix = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.lix(photon_image.__wbg_ptr); }; /** * Solarization on the Red and Blue channels. * * # Arguments * * `img` - A PhotonImage. * # Example * * ```no_run * use photon_rs::filters::ryo; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * ryo(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.ryo = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.ryo(photon_image.__wbg_ptr); }; /** * Apply a filter to an image. Over 20 filters are available. * The filters are as follows: * * **oceanic**: Add an aquamarine-tinted hue to an image. * * **islands**: Aquamarine tint. * * **marine**: Add a green/blue mixed hue to an image. * * **seagreen**: Dark green hue, with tones of blue. * * **flagblue**: Royal blue tint * * **liquid**: Blue-inspired tint. * * **diamante**: Custom filter with a blue/turquoise tint. * * **radio**: Fallout-style radio effect. * * **twenties**: Slight-blue tinted historical effect. * * **rosetint**: Rose-tinted filter. * * **mauve**: Purple-infused filter. * * **bluechrome**: Blue monochrome effect. * * **vintage**: Vintage filter with a red tint. * * **perfume**: Increase the blue channel, with moderate increases in the Red and Green channels. * * **serenity**: Custom filter with an increase in the Blue channel's values. * # Arguments * * `img` - A PhotonImage. * * `filter_name` - The filter's name. Choose from the selection above, eg: "oceanic" * # Example * * ```no_run * // For example, to add a filter called "vintage" to an image: * use photon_rs::filters::filter; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * filter(&mut img, "vintage"); * ``` * @param {PhotonImage} img * @param {string} filter_name */ module.exports.filter = function(img, filter_name) { _assertClass(img, PhotonImage); const ptr0 = passStringToWasm0(filter_name, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; wasm.filter(img.__wbg_ptr, ptr0, len0); }; /** * Apply a lofi effect to an image. * * # Arguments * * `img` - A PhotonImage. * # Example * * ```no_run * use photon_rs::filters::lofi; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * lofi(&mut img); * ``` * @param {PhotonImage} img */ module.exports.lofi = function(img) { _assertClass(img, PhotonImage); wasm.lofi(img.__wbg_ptr); }; /** * Apply a rose tint to an image. * * # Arguments * * `img` - A PhotonImage. * # Example * * ```no_run * use photon_rs::filters::pastel_pink; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * pastel_pink(&mut img); * ``` * @param {PhotonImage} img */ module.exports.pastel_pink = function(img) { _assertClass(img, PhotonImage); wasm.pastel_pink(img.__wbg_ptr); }; /** * Apply a vintage, golden hue to an image. * * # Arguments * * `img` - A PhotonImage. * # Example * * ```no_run * use photon_rs::filters::golden; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * golden(&mut img); * ``` * @param {PhotonImage} img */ module.exports.golden = function(img) { _assertClass(img, PhotonImage); wasm.golden(img.__wbg_ptr); }; /** * Increased contrast filter effect. * * # Arguments * * `img` - A PhotonImage. * # Example * * ```no_run * use photon_rs::filters::cali; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * cali(&mut img); * ``` * @param {PhotonImage} img */ module.exports.cali = function(img) { _assertClass(img, PhotonImage); wasm.cali(img.__wbg_ptr); }; /** * Greyscale effect with increased contrast. * * # Arguments * * `img` - A PhotonImage. * # Example * * ```no_run * use photon_rs::filters::dramatic; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * dramatic(&mut img); * ``` * @param {PhotonImage} img */ module.exports.dramatic = function(img) { _assertClass(img, PhotonImage); wasm.dramatic(img.__wbg_ptr); }; /** * Monochrome tint effect with increased contrast * * # Arguments * * `img` - A PhotonImage. * * `rgb_color` - RGB color * # Example * * ```no_run * use photon_rs::filters::monochrome_tint; * use photon_rs::native::open_image; * use photon_rs::Rgb; * * let mut img = open_image("img.jpg").expect("File should open"); * let rgb_color = Rgb::new(12, 12, 10); * monochrome_tint(&mut img, rgb_color); * ``` * @param {PhotonImage} img * @param {Rgb} rgb_color */ module.exports.monochrome_tint = function(img, rgb_color) { _assertClass(img, PhotonImage); _assertClass(rgb_color, Rgb); var ptr0 = rgb_color.__destroy_into_raw(); wasm.monochrome_tint(img.__wbg_ptr, ptr0); }; /** * Duotone effect with blue and purple tones. * * # Arguments * * `img` - A PhotonImage. * # Example * * ```no_run * use photon_rs::filters::duotone_violette; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * duotone_violette(&mut img); * ``` * @param {PhotonImage} img */ module.exports.duotone_violette = function(img) { _assertClass(img, PhotonImage); wasm.duotone_violette(img.__wbg_ptr); }; /** * Duotone effect with purple tones. * * # Arguments * * `img` - A PhotonImage. * # Example * * ```no_run * use photon_rs::filters::duotone_horizon; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * duotone_horizon(&mut img); * ``` * @param {PhotonImage} img */ module.exports.duotone_horizon = function(img) { _assertClass(img, PhotonImage); wasm.duotone_horizon(img.__wbg_ptr); }; /** * A duotone filter with a user-specified color and a gray color * * # Arguments * * `img` - A PhotonImage. * * `rgb_color` - RGB color * # Example * * ```no_run * use photon_rs::filters::duotone_tint; * use photon_rs::native::open_image; * use photon_rs::Rgb; * * let mut img = open_image("img.jpg").expect("File should open"); * let rgb_color = Rgb::new(12, 12, 10); * duotone_tint(&mut img, rgb_color); * ``` * @param {PhotonImage} img * @param {Rgb} rgb_color */ module.exports.duotone_tint = function(img, rgb_color) { _assertClass(img, PhotonImage); _assertClass(rgb_color, Rgb); var ptr0 = rgb_color.__destroy_into_raw(); wasm.duotone_tint(img.__wbg_ptr, ptr0); }; /** * Duotone effect with a lilac hue * * # Arguments * * `img` - A PhotonImage. * # Example * * ```no_run * use photon_rs::filters::duotone_lilac; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * duotone_lilac(&mut img); * ``` * @param {PhotonImage} img */ module.exports.duotone_lilac = function(img) { _assertClass(img, PhotonImage); wasm.duotone_lilac(img.__wbg_ptr); }; /** * A duotone ochre tint effect * * # Arguments * * `img` - A PhotonImage. * # Example * * ```no_run * use photon_rs::filters::duotone_ochre; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * duotone_ochre(&mut img); * ``` * @param {PhotonImage} img */ module.exports.duotone_ochre = function(img) { _assertClass(img, PhotonImage); wasm.duotone_ochre(img.__wbg_ptr); }; /** * Apply a red hue, with increased contrast and brightness. * * # Arguments * * `img` - A PhotonImage. * # Example * * ```no_run * use photon_rs::filters::firenze; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * firenze(&mut img); * ``` * @param {PhotonImage} img */ module.exports.firenze = function(img) { _assertClass(img, PhotonImage); wasm.firenze(img.__wbg_ptr); }; /** * Apply a greyscale effect with increased contrast. * * # Arguments * * `img` - A PhotonImage. * # Example * * ```no_run * use photon_rs::filters::obsidian; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * obsidian(&mut img); * ``` * @param {PhotonImage} img */ module.exports.obsidian = function(img) { _assertClass(img, PhotonImage); wasm.obsidian(img.__wbg_ptr); }; /** * Crop an image. * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to crop an image at (0, 0) to (500, 800) * use photon_rs::native::{open_image}; * use photon_rs::transform::crop; * use photon_rs::PhotonImage; * * let mut img = open_image("img.jpg").expect("File should open"); * let cropped_img: PhotonImage = crop(&img, 0_u32, 0_u32, 500_u32, 800_u32); * // Write the contents of this image in JPG format. * ``` * @param {PhotonImage} photon_image * @param {number} x1 * @param {number} y1 * @param {number} x2 * @param {number} y2 * @returns {PhotonImage} */ module.exports.crop = function(photon_image, x1, y1, x2, y2) { _assertClass(photon_image, PhotonImage); const ret = wasm.crop(photon_image.__wbg_ptr, x1, y1, x2, y2); return PhotonImage.__wrap(ret); }; /** * @param {HTMLCanvasElement} source_canvas * @param {number} width * @param {number} height * @param {number} left * @param {number} top * @returns {HTMLCanvasElement} */ module.exports.crop_img_browser = function(source_canvas, width, height, left, top) { const ret = wasm.crop_img_browser(source_canvas, width, height, left, top); return ret; }; /** * Flip an image horizontally. * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to flip an image horizontally: * use photon_rs::native::open_image; * use photon_rs::transform::fliph; * * let mut img = open_image("img.jpg").expect("File should open"); * fliph(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.fliph = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.fliph(photon_image.__wbg_ptr); }; /** * Flip an image vertically. * * # Arguments * * `img` - A PhotonImage. * * # Example * * ```no_run * // For example, to flip an image vertically: * use photon_rs::native::open_image; * use photon_rs::transform::flipv; * * let mut img = open_image("img.jpg").expect("File should open"); * flipv(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.flipv = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.flipv(photon_image.__wbg_ptr); }; /** * Resize an image on the web. * * # Arguments * * `img` - A PhotonImage. * * `width` - New width. * * `height` - New height. * * `sampling_filter` - Nearest = 1, Triangle = 2, CatmullRom = 3, Gaussian = 4, Lanczos3 = 5 * @param {PhotonImage} photon_img * @param {number} width * @param {number} height * @param {SamplingFilter} sampling_filter * @returns {HTMLCanvasElement} */ module.exports.resize_img_browser = function(photon_img, width, height, sampling_filter) { _assertClass(photon_img, PhotonImage); const ret = wasm.resize_img_browser(photon_img.__wbg_ptr, width, height, sampling_filter); return ret; }; /** * Resize an image. * * # Arguments * * `img` - A PhotonImage. * * `width` - New width. * * `height` - New height. * * `sampling_filter` - Nearest = 1, Triangle = 2, CatmullRom = 3, Gaussian = 4, Lanczos3 = 5 * @param {PhotonImage} photon_img * @param {number} width * @param {number} height * @param {SamplingFilter} sampling_filter * @returns {PhotonImage} */ module.exports.resize = function(photon_img, width, height, sampling_filter) { _assertClass(photon_img, PhotonImage); const ret = wasm.resize(photon_img.__wbg_ptr, width, height, sampling_filter); return PhotonImage.__wrap(ret); }; /** * Resize image using seam carver. * Resize only if new dimensions are smaller, than original image. * # NOTE: This is still experimental feature, and pretty slow. * * # Arguments * * `img` - A PhotonImage. * * `width` - New width. * * `height` - New height. * * # Example * * ```no_run * // For example, resize image using seam carver: * use photon_rs::native::open_image; * use photon_rs::transform::seam_carve; * use photon_rs::PhotonImage; * * let img = open_image("img.jpg").expect("File should open"); * let result: PhotonImage = seam_carve(&img, 100_u32, 100_u32); * ``` * @param {PhotonImage} img * @param {number} width * @param {number} height * @returns {PhotonImage} */ module.exports.seam_carve = function(img, width, height) { _assertClass(img, PhotonImage); const ret = wasm.seam_carve(img.__wbg_ptr, width, height); return PhotonImage.__wrap(ret); }; /** * Shear the image along the X axis. * A sheared PhotonImage is returned. * * # Arguments * * `img` - A PhotonImage. See the PhotonImage struct for details. * * `shear` - Amount to shear. * * # Example * * ```no_run * // For example, to shear an image by 0.5: * use photon_rs::native::open_image; * use photon_rs::transform::shearx; * * let img = open_image("img.jpg").expect("File should open"); * let sheared_img = shearx(&img, 0.5); * ``` * @param {PhotonImage} photon_img * @param {number} shear * @returns {PhotonImage} */ module.exports.shearx = function(photon_img, shear) { _assertClass(photon_img, PhotonImage); const ret = wasm.shearx(photon_img.__wbg_ptr, shear); return PhotonImage.__wrap(ret); }; /** * Shear the image along the Y axis. * A sheared PhotonImage is returned. * * # Arguments * * `img` - A PhotonImage. See the PhotonImage struct for details. * * `shear` - Amount to shear. * * # Example * * ```no_run * // For example, to shear an image by 0.5: * use photon_rs::native::open_image; * use photon_rs::transform::sheary; * * let img = open_image("img.jpg").expect("File should open"); * let sheared_img = sheary(&img, 0.5); * ``` * @param {PhotonImage} photon_img * @param {number} shear * @returns {PhotonImage} */ module.exports.sheary = function(photon_img, shear) { _assertClass(photon_img, PhotonImage); const ret = wasm.sheary(photon_img.__wbg_ptr, shear); return PhotonImage.__wrap(ret); }; /** * Apply uniform padding around the PhotonImage * A padded PhotonImage is returned. * # Arguments * * `img` - A PhotonImage. See the PhotonImage struct for details. * * `padding` - The amount of padding to be applied to the PhotonImage. * * `padding_rgba` - Tuple containing the RGBA code for padding color. * * # Example * * ```no_run * // For example, to apply a padding of 10 pixels around a PhotonImage: * use photon_rs::transform::padding_uniform; * use photon_rs::native::open_image; * use photon_rs::Rgba; * * let mut img = open_image("img.jpg").expect("File should open"); * let rgba = Rgba::new(200_u8, 100_u8, 150_u8, 255_u8); * padding_uniform(&img, 10_u32, rgba); * ``` * @param {PhotonImage} img * @param {number} padding * @param {Rgba} padding_rgba * @returns {PhotonImage} */ module.exports.padding_uniform = function(img, padding, padding_rgba) { _assertClass(img, PhotonImage); _assertClass(padding_rgba, Rgba); var ptr0 = padding_rgba.__destroy_into_raw(); const ret = wasm.padding_uniform(img.__wbg_ptr, padding, ptr0); return PhotonImage.__wrap(ret); }; /** * Apply padding on the left side of the PhotonImage * A padded PhotonImage is returned. * # Arguments * * `img` - A PhotonImage. See the PhotonImage struct for details. * * `padding` - The amount of padding to be applied to the PhotonImage. * * `padding_rgba` - Tuple containing the RGBA code for padding color. * * # Example * * ```no_run * // For example, to apply a padding of 10 pixels on the left side of a PhotonImage: * use photon_rs::transform::padding_left; * use photon_rs::native::open_image; * use photon_rs::Rgba; * * let mut img = open_image("img.jpg").expect("File should open"); * let rgba = Rgba::new(200_u8, 100_u8, 150_u8, 255_u8); * padding_left(&img, 10_u32, rgba); * ``` * @param {PhotonImage} img * @param {number} padding * @param {Rgba} padding_rgba * @returns {PhotonImage} */ module.exports.padding_left = function(img, padding, padding_rgba) { _assertClass(img, PhotonImage); _assertClass(padding_rgba, Rgba); var ptr0 = padding_rgba.__destroy_into_raw(); const ret = wasm.padding_left(img.__wbg_ptr, padding, ptr0); return PhotonImage.__wrap(ret); }; /** * Apply padding on the left side of the PhotonImage * A padded PhotonImage is returned. * # Arguments * * `img` - A PhotonImage. See the PhotonImage struct for details. * * `padding` - The amount of padding to be applied to the PhotonImage. * * `padding_rgba` - Tuple containing the RGBA code for padding color. * * # Example * * ```no_run * // For example, to apply a padding of 10 pixels on the right side of a PhotonImage: * use photon_rs::transform::padding_right; * use photon_rs::native::open_image; * use photon_rs::Rgba; * * let mut img = open_image("img.jpg").expect("File should open"); * let rgba = Rgba::new(200_u8, 100_u8, 150_u8, 255_u8); * padding_right(&img, 10_u32, rgba); * ``` * @param {PhotonImage} img * @param {number} padding * @param {Rgba} padding_rgba * @returns {PhotonImage} */ module.exports.padding_right = function(img, padding, padding_rgba) { _assertClass(img, PhotonImage); _assertClass(padding_rgba, Rgba); var ptr0 = padding_rgba.__destroy_into_raw(); const ret = wasm.padding_right(img.__wbg_ptr, padding, ptr0); return PhotonImage.__wrap(ret); }; /** * Apply padding on the left side of the PhotonImage * A padded PhotonImage is returned. * # Arguments * * `img` - A PhotonImage. See the PhotonImage struct for details. * * `padding` - The amount of padding to be applied to the PhotonImage. * * `padding_rgba` - Tuple containing the RGBA code for padding color. * * # Example * * ```no_run * // For example, to apply a padding of 10 pixels on the top of a PhotonImage: * use photon_rs::transform::padding_top; * use photon_rs::native::open_image; * use photon_rs::Rgba; * * let mut img = open_image("img.jpg").expect("File should open"); * let rgba = Rgba::new(200_u8, 100_u8, 150_u8, 255_u8); * padding_top(&img, 10_u32, rgba); * ``` * @param {PhotonImage} img * @param {number} padding * @param {Rgba} padding_rgba * @returns {PhotonImage} */ module.exports.padding_top = function(img, padding, padding_rgba) { _assertClass(img, PhotonImage); _assertClass(padding_rgba, Rgba); var ptr0 = padding_rgba.__destroy_into_raw(); const ret = wasm.padding_top(img.__wbg_ptr, padding, ptr0); return PhotonImage.__wrap(ret); }; /** * Apply padding on the left side of the PhotonImage * A padded PhotonImage is returned. * # Arguments * * `img` - A PhotonImage. See the PhotonImage struct for details. * * `padding` - The amount of padding to be applied to the PhotonImage. * * `padding_rgba` - Tuple containing the RGBA code for padding color. * * # Example * * ```no_run * // For example, to apply a padding of 10 pixels on the bottom of a PhotonImage: * use photon_rs::transform::padding_bottom; * use photon_rs::native::open_image; * use photon_rs::Rgba; * * let mut img = open_image("img.jpg").expect("File should open"); * let rgba = Rgba::new(200_u8, 100_u8, 150_u8, 255_u8); * padding_bottom(&img, 10_u32, rgba); * ``` * @param {PhotonImage} img * @param {number} padding * @param {Rgba} padding_rgba * @returns {PhotonImage} */ module.exports.padding_bottom = function(img, padding, padding_rgba) { _assertClass(img, PhotonImage); _assertClass(padding_rgba, Rgba); var ptr0 = padding_rgba.__destroy_into_raw(); const ret = wasm.padding_bottom(img.__wbg_ptr, padding, ptr0); return PhotonImage.__wrap(ret); }; /** * Rotate the PhotonImage on an arbitrary angle * A rotated PhotonImage is returned. * * # Arguments * * `img` - A PhotonImage. See the PhotonImage struct for details. * * `angle` - Rotation angle in degrees. * * # Example * * ```no_run * // For example, to rotate a PhotonImage by 30 degrees: * use photon_rs::native::open_image; * use photon_rs::transform::rotate; * * let img = open_image("img.jpg").expect("File should open"); * let rotated_img = rotate(&img, 30.0); * ``` * @param {PhotonImage} photon_img * @param {number} angle * @returns {PhotonImage} */ module.exports.rotate = function(photon_img, angle) { _assertClass(photon_img, PhotonImage); const ret = wasm.rotate(photon_img.__wbg_ptr, angle); return PhotonImage.__wrap(ret); }; /** * Resample the PhotonImage. * * # Arguments * * `img` - A PhotonImage. See the PhotonImage struct for details. * * `dst_width` - Target width. * * `dst_height` - Target height. * * # Example * * ```no_run * // For example, to resample a PhotonImage to 1920x1080 size: * use photon_rs::native::open_image; * use photon_rs::transform::resample; * * let img = open_image("img.jpg").expect("File should open"); * let rotated_img = resample(&img, 1920, 1080); * ``` * @param {PhotonImage} img * @param {number} dst_width * @param {number} dst_height * @returns {PhotonImage} */ module.exports.resample = function(img, dst_width, dst_height) { _assertClass(img, PhotonImage); const ret = wasm.resample(img.__wbg_ptr, dst_width, dst_height); return PhotonImage.__wrap(ret); }; /** * Adds an offset to the image by a certain number of pixels. * * This creates an RGB shift effect. * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * * `channel_index`: The index of the channel to increment. 0 for red, 1 for green and 2 for blue. * * `offset` - The offset is added to the pixels in the image. * # Example * * ```no_run * // For example, to offset pixels by 30 pixels on the red channel: * use photon_rs::effects::offset; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * offset(&mut img, 0_usize, 30_u32); * ``` * @param {PhotonImage} photon_image * @param {number} channel_index * @param {number} offset */ module.exports.offset = function(photon_image, channel_index, offset) { _assertClass(photon_image, PhotonImage); wasm.offset(photon_image.__wbg_ptr, channel_index, offset); }; /** * Adds an offset to the red channel by a certain number of pixels. * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * * `offset` - The offset you want to move the red channel by. * # Example * * ```no_run * // For example, to add an offset to the red channel by 30 pixels. * use photon_rs::effects::offset_red; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * offset_red(&mut img, 30_u32); * ``` * @param {PhotonImage} img * @param {number} offset_amt */ module.exports.offset_red = function(img, offset_amt) { _assertClass(img, PhotonImage); wasm.offset_red(img.__wbg_ptr, offset_amt); }; /** * Adds an offset to the green channel by a certain number of pixels. * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * * `offset` - The offset you want to move the green channel by. * # Example * * ```no_run * // For example, to add an offset to the green channel by 30 pixels. * use photon_rs::effects::offset_green; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * offset_green(&mut img, 30_u32); * ``` * @param {PhotonImage} img * @param {number} offset_amt */ module.exports.offset_green = function(img, offset_amt) { _assertClass(img, PhotonImage); wasm.offset_green(img.__wbg_ptr, offset_amt); }; /** * Adds an offset to the blue channel by a certain number of pixels. * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * * `offset_amt` - The offset you want to move the blue channel by. * # Example * // For example, to add an offset to the green channel by 40 pixels. * * ```no_run * use photon_rs::effects::offset_blue; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * offset_blue(&mut img, 40_u32); * ``` * @param {PhotonImage} img * @param {number} offset_amt */ module.exports.offset_blue = function(img, offset_amt) { _assertClass(img, PhotonImage); wasm.offset_blue(img.__wbg_ptr, offset_amt); }; /** * Adds multiple offsets to the image by a certain number of pixels (on two channels). * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * * `offset` - The offset is added to the pixels in the image. * # Example * * ```no_run * // For example, to add a 30-pixel offset to both the red and blue channels: * use photon_rs::effects::multiple_offsets; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * multiple_offsets(&mut img, 30_u32, 0_usize, 2_usize); * ``` * @param {PhotonImage} photon_image * @param {number} offset * @param {number} channel_index * @param {number} channel_index2 */ module.exports.multiple_offsets = function(photon_image, offset, channel_index, channel_index2) { _assertClass(photon_image, PhotonImage); wasm.multiple_offsets(photon_image.__wbg_ptr, offset, channel_index, channel_index2); }; /** * Halftoning effect. * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * # Example * * ```no_run * // For example: * use photon_rs::effects::halftone; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * halftone(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.halftone = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.halftone(photon_image.__wbg_ptr); }; /** * Reduces an image to the primary colours. * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * # Example * * ```no_run * // For example, to add a primary colour effect to an image of type `DynamicImage`: * use photon_rs::effects::primary; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * primary(&mut img); * ``` * @param {PhotonImage} img */ module.exports.primary = function(img) { _assertClass(img, PhotonImage); wasm.primary(img.__wbg_ptr); }; /** * Colorizes the green channels of the image. * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * # Example * * ```no_run * // For example, to colorize an image of type `PhotonImage`: * use photon_rs::effects::colorize; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * colorize(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.colorize = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.colorize(photon_image.__wbg_ptr); }; /** * Applies a solarizing effect to an image. * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * # Example * * ```no_run * // For example, to colorize an image of type `PhotonImage`: * use photon_rs::effects::solarize; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * solarize(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.solarize = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.solarize(photon_image.__wbg_ptr); }; /** * Applies a solarizing effect to an image and returns the resulting PhotonImage. * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * # Example * * ```no_run * // For example, to solarize "retimg" an image of type `PhotonImage`: * use photon_rs::effects::solarize_retimg; * use photon_rs::native::open_image; * use photon_rs::PhotonImage; * * let img = open_image("img.jpg").expect("File should open"); * let result: PhotonImage = solarize_retimg(&img); * ``` * @param {PhotonImage} photon_image * @returns {PhotonImage} */ module.exports.solarize_retimg = function(photon_image) { _assertClass(photon_image, PhotonImage); const ret = wasm.solarize_retimg(photon_image.__wbg_ptr); return PhotonImage.__wrap(ret); }; /** * Adjust the brightness of an image by a factor. * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * * `brightness` - A u8 to add or subtract to the brightness. To increase * the brightness, pass a positive number (up to 255). To decrease the brightness, * pass a negative number instead. * # Example * * ```no_run * use photon_rs::effects::adjust_brightness; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * adjust_brightness(&mut img, 10_i16); * ``` * @param {PhotonImage} photon_image * @param {number} brightness */ module.exports.adjust_brightness = function(photon_image, brightness) { _assertClass(photon_image, PhotonImage); wasm.adjust_brightness(photon_image.__wbg_ptr, brightness); }; /** * Increase the brightness of an image by a constant. * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * * `brightness` - A u8 to add to the brightness. * # Example * * ```no_run * use photon_rs::effects::inc_brightness; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * inc_brightness(&mut img, 10_u8); * ``` * @param {PhotonImage} photon_image * @param {number} brightness */ module.exports.inc_brightness = function(photon_image, brightness) { _assertClass(photon_image, PhotonImage); wasm.inc_brightness(photon_image.__wbg_ptr, brightness); }; /** * Decrease the brightness of an image by a constant. * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * * `brightness` - A u8 to subtract from the brightness. It should be a positive number, * and this value will then be subtracted from the brightness. * # Example * * ```no_run * use photon_rs::effects::dec_brightness; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * dec_brightness(&mut img, 10_u8); * ``` * @param {PhotonImage} photon_image * @param {number} brightness */ module.exports.dec_brightness = function(photon_image, brightness) { _assertClass(photon_image, PhotonImage); wasm.dec_brightness(photon_image.__wbg_ptr, brightness); }; /** * Adjust the contrast of an image by a factor. * * # Arguments * * `photon_image` - A PhotonImage that contains a view into the image. * * `contrast` - An f32 factor used to adjust contrast. Between [-255.0, 255.0]. The algorithm will * clamp results if passed factor is out of range. * # Example * * ```no_run * use photon_rs::effects::adjust_contrast; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * adjust_contrast(&mut img, 30_f32); * ``` * @param {PhotonImage} photon_image * @param {number} contrast */ module.exports.adjust_contrast = function(photon_image, contrast) { _assertClass(photon_image, PhotonImage); wasm.adjust_contrast(photon_image.__wbg_ptr, contrast); }; /** * Tint an image by adding an offset to averaged RGB channel values. * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * * `r_offset` - The amount the R channel should be incremented by. * * `g_offset` - The amount the G channel should be incremented by. * * `b_offset` - The amount the B channel should be incremented by. * # Example * * ```no_run * // For example, to tint an image of type `PhotonImage`: * use photon_rs::effects::tint; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * tint(&mut img, 10_u32, 20_u32, 15_u32); * ``` * @param {PhotonImage} photon_image * @param {number} r_offset * @param {number} g_offset * @param {number} b_offset */ module.exports.tint = function(photon_image, r_offset, g_offset, b_offset) { _assertClass(photon_image, PhotonImage); wasm.tint(photon_image.__wbg_ptr, r_offset, g_offset, b_offset); }; /** * Horizontal strips. Divide an image into a series of equal-height strips, for an artistic effect. * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * * `num_strips` - The number of strips * # Example * * ```no_run * // For example, to draw horizontal strips on a `PhotonImage`: * use photon_rs::effects::horizontal_strips; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * horizontal_strips(&mut img, 8u8); * ``` * @param {PhotonImage} photon_image * @param {number} num_strips */ module.exports.horizontal_strips = function(photon_image, num_strips) { _assertClass(photon_image, PhotonImage); wasm.horizontal_strips(photon_image.__wbg_ptr, num_strips); }; /** * Horizontal strips. Divide an image into a series of equal-width strips, for an artistic effect. Sepcify a color as well. * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * * `num_strips` - The numbder of strips * * `color` - Color of strips. * # Example * * ```no_run * // For example, to draw blue horizontal strips on a `PhotonImage`: * use photon_rs::effects::color_horizontal_strips; * use photon_rs::native::open_image; * use photon_rs::Rgb; * * let color = Rgb::new(255u8, 0u8, 0u8); * let mut img = open_image("img.jpg").expect("File should open"); * color_horizontal_strips(&mut img, 8u8, color); * ``` * @param {PhotonImage} photon_image * @param {number} num_strips * @param {Rgb} color */ module.exports.color_horizontal_strips = function(photon_image, num_strips, color) { _assertClass(photon_image, PhotonImage); _assertClass(color, Rgb); var ptr0 = color.__destroy_into_raw(); wasm.color_horizontal_strips(photon_image.__wbg_ptr, num_strips, ptr0); }; /** * Vertical strips. Divide an image into a series of equal-width strips, for an artistic effect. * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * * `num_strips` - The numbder of strips * # Example * * ```no_run * // For example, to draw vertical strips on a `PhotonImage`: * use photon_rs::effects::vertical_strips; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * vertical_strips(&mut img, 8u8); * ``` * @param {PhotonImage} photon_image * @param {number} num_strips */ module.exports.vertical_strips = function(photon_image, num_strips) { _assertClass(photon_image, PhotonImage); wasm.vertical_strips(photon_image.__wbg_ptr, num_strips); }; /** * Vertical strips. Divide an image into a series of equal-width strips, for an artistic effect. Sepcify a color as well. * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * * `num_strips` - The numbder of strips * * `color` - Color of strips. * # Example * * ```no_run * // For example, to draw red vertical strips on a `PhotonImage`: * use photon_rs::effects::color_vertical_strips; * use photon_rs::native::open_image; * use photon_rs::Rgb; * * let color = Rgb::new(255u8, 0u8, 0u8); * let mut img = open_image("img.jpg").expect("File should open"); * color_vertical_strips(&mut img, 8u8, color); * ``` * @param {PhotonImage} photon_image * @param {number} num_strips * @param {Rgb} color */ module.exports.color_vertical_strips = function(photon_image, num_strips, color) { _assertClass(photon_image, PhotonImage); _assertClass(color, Rgb); var ptr0 = color.__destroy_into_raw(); wasm.color_vertical_strips(photon_image.__wbg_ptr, num_strips, ptr0); }; /** * Turn an image into an oil painting * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * * `radius` - Radius of each paint particle * * `intesnity` - How artsy an Image should be * # Example * * ```no_run * // For example, to oil an image of type `PhotonImage`: * use photon_rs::effects::oil; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * oil(&mut img, 4i32, 55.0); * ``` * @param {PhotonImage} photon_image * @param {number} radius * @param {number} intensity */ module.exports.oil = function(photon_image, radius, intensity) { _assertClass(photon_image, PhotonImage); wasm.oil(photon_image.__wbg_ptr, radius, intensity); }; /** * Turn an image into an frosted glass see through * * # Arguments * * `img` - A PhotonImage that contains a view into the image. * # Example * * ```no_run * // For example, to turn an image of type `PhotonImage` into frosted glass see through: * use photon_rs::effects::frosted_glass; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * frosted_glass(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.frosted_glass = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.frosted_glass(photon_image.__wbg_ptr); }; /** * Pixelize an image. * * # Arguments * * `photon_image` - A PhotonImage that contains a view into the image. * * `pixel_size` - Targeted pixel size of generated image. * # Example * * ```no_run * // For example, to turn an image of type `PhotonImage` into a pixelized image with 50 pixels blocks: * use photon_rs::effects::pixelize; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * pixelize(&mut img, 50); * ``` * @param {PhotonImage} photon_image * @param {number} pixel_size */ module.exports.pixelize = function(photon_image, pixel_size) { _assertClass(photon_image, PhotonImage); wasm.pixelize(photon_image.__wbg_ptr, pixel_size); }; /** * Normalizes an image by remapping its range of pixels values. Only RGB * channels are processed and each channel is stretched to \[0, 255\] range * independently. This process is also known as contrast stretching. * # Arguments * * `photon_image` - A PhotonImage that contains a view into the image. * # Example * * ```no_run * // For example, to turn an image of type `PhotonImage` into a normalized image: * use photon_rs::effects::normalize; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * normalize(&mut img); * ``` * @param {PhotonImage} photon_image */ module.exports.normalize = function(photon_image) { _assertClass(photon_image, PhotonImage); wasm.normalize(photon_image.__wbg_ptr); }; /** * Applies Floyd-Steinberg dithering to an image. * Only RGB channels are processed, alpha remains unchanged. * # Arguments * * `photon_image` - A PhotonImage that contains a view into the image. * * `depth` - bits per channel. Clamped between 1 and 8. * # Example * * ```no_run * // For example, to turn an image of type `PhotonImage` into a dithered image: * use photon_rs::effects::dither; * use photon_rs::native::open_image; * * let mut img = open_image("img.jpg").expect("File should open"); * let depth = 1; * dither(&mut img, depth); * ``` * @param {PhotonImage} photon_image * @param {number} depth */ module.exports.dither = function(photon_image, depth) { _assertClass(photon_image, PhotonImage); wasm.dither(photon_image.__wbg_ptr, depth); }; /** * @param {PhotonImage} photon_image * @param {Rgb} color_a * @param {Rgb} color_b */ module.exports.duotone = function(photon_image, color_a, color_b) { _assertClass(photon_image, PhotonImage); _assertClass(color_a, Rgb); var ptr0 = color_a.__destroy_into_raw(); _assertClass(color_b, Rgb); var ptr1 = color_b.__destroy_into_raw(); wasm.duotone(photon_image.__wbg_ptr, ptr0, ptr1); }; /** * Add bordered-text to an image. * The only font available as of now is Roboto. * Note: A graphic design/text-drawing library is currently being developed, so stay tuned. * * # Arguments * * `photon_image` - A PhotonImage. * * `text` - Text string to be drawn to the image. * * `x` - x-coordinate of where first letter's 1st pixel should be drawn. * * `y` - y-coordinate of where first letter's 1st pixel should be drawn. * * `font_size` - Font size in pixels of the text to be drawn. * * # Example * * ```no_run * // For example to draw the string "Welcome to Photon!" at 10, 10: * use photon_rs::native::open_image; * use photon_rs::text::draw_text_with_border; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * draw_text_with_border(&mut img, "Welcome to Photon!", 10_i32, 10_i32, 90_f32); * ``` * @param {PhotonImage} photon_img * @param {string} text * @param {number} x * @param {number} y * @param {number} font_size */ module.exports.draw_text_with_border = function(photon_img, text, x, y, font_size) { _assertClass(photon_img, PhotonImage); const ptr0 = passStringToWasm0(text, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; wasm.draw_text_with_border(photon_img.__wbg_ptr, ptr0, len0, x, y, font_size); }; /** * Add text to an image. * The only font available as of now is Roboto. * Note: A graphic design/text-drawing library is currently being developed, so stay tuned. * * # Arguments * * `photon_image` - A PhotonImage. * * `text` - Text string to be drawn to the image. * * `x` - x-coordinate of where first letter's 1st pixel should be drawn. * * `y` - y-coordinate of where first letter's 1st pixel should be drawn. * * `font_size` - Font size in pixels of the text to be drawn. * * # Example * * ```no_run * // For example to draw the string "Welcome to Photon!" at 10, 10: * use photon_rs::native::open_image; * use photon_rs::text::draw_text; * * // Open the image. A PhotonImage is returned. * let mut img = open_image("img.jpg").expect("File should open"); * draw_text(&mut img, "Welcome to Photon!", 10_i32, 10_i32, 90_f32); * ``` * @param {PhotonImage} photon_img * @param {string} text * @param {number} x * @param {number} y * @param {number} font_size */ module.exports.draw_text = function(photon_img, text, x, y, font_size) { _assertClass(photon_img, PhotonImage); const ptr0 = passStringToWasm0(text, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; wasm.draw_text(photon_img.__wbg_ptr, ptr0, len0, x, y, font_size); }; function passArray8ToWasm0(arg, malloc) { const ptr = malloc(arg.length * 1, 1) >>> 0; getUint8ArrayMemory0().set(arg, ptr / 1); WASM_VECTOR_LEN = arg.length; return ptr; } function getArrayU8FromWasm0(ptr, len) { ptr = ptr >>> 0; return getUint8ArrayMemory0().subarray(ptr / 1, ptr / 1 + len); } function takeFromExternrefTable0(idx) { const value = wasm.__wbindgen_export_2.get(idx); wasm.__externref_table_dealloc(idx); return value; } /** *! [temp] Check if WASM is supported. */ module.exports.run = function() { const ret = wasm.run(); if (ret[1]) { throw takeFromExternrefTable0(ret[0]); } }; /** * Get the ImageData from a 2D canvas context * @param {HTMLCanvasElement} canvas * @param {CanvasRenderingContext2D} ctx * @returns {ImageData} */ module.exports.get_image_data = function(canvas, ctx) { const ret = wasm.get_image_data(canvas, ctx); return ret; }; /** * Place a PhotonImage onto a 2D canvas. * @param {HTMLCanvasElement} canvas * @param {CanvasRenderingContext2D} ctx * @param {PhotonImage} new_image */ module.exports.putImageData = function(canvas, ctx, new_image) { _assertClass(new_image, PhotonImage); var ptr0 = new_image.__destroy_into_raw(); wasm.putImageData(canvas, ctx, ptr0); }; /** * Convert a HTML5 Canvas Element to a PhotonImage. * * This converts the ImageData found in the canvas context to a PhotonImage, * which can then have effects or filters applied to it. * @param {HTMLCanvasElement} canvas * @param {CanvasRenderingContext2D} ctx * @returns {PhotonImage} */ module.exports.open_image = function(canvas, ctx) { const ret = wasm.open_image(canvas, ctx); return PhotonImage.__wrap(ret); }; /** * Convert ImageData to a raw pixel vec of u8s. * @param {ImageData} imgdata * @returns {Uint8Array} */ module.exports.to_raw_pixels = function(imgdata) { const ret = wasm.to_raw_pixels(imgdata); var v1 = getArrayU8FromWasm0(ret[0], ret[1]).slice(); wasm.__wbindgen_free(ret[0], ret[1] * 1, 1); return v1; }; /** * Convert a base64 string to a PhotonImage. * @param {string} base64 * @returns {PhotonImage} */ module.exports.base64_to_image = function(base64) { const ptr0 = passStringToWasm0(base64, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; const ret = wasm.base64_to_image(ptr0, len0); return PhotonImage.__wrap(ret); }; /** * Convert a base64 string to a Vec of u8s. * @param {string} base64 * @returns {Uint8Array} */ module.exports.base64_to_vec = function(base64) { const ptr0 = passStringToWasm0(base64, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; const ret = wasm.base64_to_vec(ptr0, len0); var v2 = getArrayU8FromWasm0(ret[0], ret[1]).slice(); wasm.__wbindgen_free(ret[0], ret[1] * 1, 1); return v2; }; /** * Convert a PhotonImage to JS-compatible ImageData. * @param {PhotonImage} photon_image * @returns {ImageData} */ module.exports.to_image_data = function(photon_image) { _assertClass(photon_image, PhotonImage); var ptr0 = photon_image.__destroy_into_raw(); const ret = wasm.to_image_data(ptr0); return ret; }; function isLikeNone(x) { return x === undefined || x === null; } function addToExternrefTable0(obj) { const idx = wasm.__externref_table_alloc(); wasm.__wbindgen_export_2.set(idx, obj); return idx; } function handleError(f, args) { try { return f.apply(this, args); } catch (e) { const idx = addToExternrefTable0(e); wasm.__wbindgen_exn_store(idx); } } let cachedUint8ClampedArrayMemory0 = null; function getUint8ClampedArrayMemory0() { if (cachedUint8ClampedArrayMemory0 === null || cachedUint8ClampedArrayMemory0.byteLength === 0) { cachedUint8ClampedArrayMemory0 = new Uint8ClampedArray(wasm.memory.buffer); } return cachedUint8ClampedArrayMemory0; } function getClampedArrayU8FromWasm0(ptr, len) { ptr = ptr >>> 0; return getUint8ClampedArrayMemory0().subarray(ptr / 1, ptr / 1 + len); } module.exports.SamplingFilter = Object.freeze({ Nearest:1,"1":"Nearest",Triangle:2,"2":"Triangle",CatmullRom:3,"3":"CatmullRom",Gaussian:4,"4":"Gaussian",Lanczos3:5,"5":"Lanczos3", }); const PhotonImageFinalization = (typeof FinalizationRegistry === 'undefined') ? { register: () => {}, unregister: () => {} } : new FinalizationRegistry(ptr => wasm.__wbg_photonimage_free(ptr >>> 0, 1)); /** * Provides the image's height, width, and contains the image's raw pixels. * For use when communicating between JS and WASM, and also natively. */ class PhotonImage { static __wrap(ptr) { ptr = ptr >>> 0; const obj = Object.create(PhotonImage.prototype); obj.__wbg_ptr = ptr; PhotonImageFinalization.register(obj, obj.__wbg_ptr, obj); return obj; } __destroy_into_raw() { const ptr = this.__wbg_ptr; this.__wbg_ptr = 0; PhotonImageFinalization.unregister(this); return ptr; } free() { const ptr = this.__destroy_into_raw(); wasm.__wbg_photonimage_free(ptr, 0); } /** * Create a new PhotonImage from a Vec of u8s, which represent raw pixels. * @param {Uint8Array} raw_pixels * @param {number} width * @param {number} height */ constructor(raw_pixels, width, height) { const ptr0 = passArray8ToWasm0(raw_pixels, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; const ret = wasm.photonimage_new(ptr0, len0, width, height); this.__wbg_ptr = ret >>> 0; PhotonImageFinalization.register(this, this.__wbg_ptr, this); return this; } /** * Create a new PhotonImage from a base64 string. * @param {string} base64 * @returns {PhotonImage} */ static new_from_base64(base64) { const ptr0 = passStringToWasm0(base64, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len0 = WASM_VECTOR_LEN; const ret = wasm.base64_to_image(ptr0, len0); return PhotonImage.__wrap(ret); } /** * Create a new PhotonImage from a byteslice. * @param {Uint8Array} vec * @returns {PhotonImage} */ static new_from_byteslice(vec) { const ptr0 = passArray8ToWasm0(vec, wasm.__wbindgen_malloc); const len0 = WASM_VECTOR_LEN; const ret = wasm.photonimage_new_from_byteslice(ptr0, len0); return PhotonImage.__wrap(ret); } /** * Create a new PhotonImage from a Blob/File. * @param {Blob} blob * @returns {PhotonImage} */ static new_from_blob(blob) { const ret = wasm.photonimage_new_from_blob(blob); return PhotonImage.__wrap(ret); } /** * Create a new PhotonImage from a HTMLImageElement * @param {HTMLImageElement} image * @returns {PhotonImage} */ static new_from_image(image) { const ret = wasm.photonimage_new_from_image(image); return PhotonImage.__wrap(ret); } /** * Get the width of the PhotonImage. * @returns {number} */ get_width() { const ret = wasm.photonimage_get_width(this.__wbg_ptr); return ret >>> 0; } /** * Get the PhotonImage's pixels as a Vec of u8s. * @returns {Uint8Array} */ get_raw_pixels() { const ret = wasm.photonimage_get_raw_pixels(this.__wbg_ptr); var v1 = getArrayU8FromWasm0(ret[0], ret[1]).slice(); wasm.__wbindgen_free(ret[0], ret[1] * 1, 1); return v1; } /** * Get the height of the PhotonImage. * @returns {number} */ get_height() { const ret = wasm.photonimage_get_height(this.__wbg_ptr); return ret >>> 0; } /** * Convert the PhotonImage to base64. * @returns {string} */ get_base64() { let deferred1_0; let deferred1_1; try { const ret = wasm.photonimage_get_base64(this.__wbg_ptr); deferred1_0 = ret[0]; deferred1_1 = ret[1]; return getStringFromWasm0(ret[0], ret[1]); } finally { wasm.__wbindgen_free(deferred1_0, deferred1_1, 1); } } /** * Convert the PhotonImage to raw bytes. Returns PNG. * @returns {Uint8Array} */ get_bytes() { const ret = wasm.photonimage_get_bytes(this.__wbg_ptr); var v1 = getArrayU8FromWasm0(ret[0], ret[1]).slice(); wasm.__wbindgen_free(ret[0], ret[1] * 1, 1); return v1; } /** * Convert the PhotonImage to raw bytes. Returns a JPEG. * @param {number} quality * @returns {Uint8Array} */ get_bytes_jpeg(quality) { const ret = wasm.photonimage_get_bytes_jpeg(this.__wbg_ptr, quality); var v1 = getArrayU8FromWasm0(ret[0], ret[1]).slice(); wasm.__wbindgen_free(ret[0], ret[1] * 1, 1); return v1; } /** * Convert the PhotonImage to raw bytes. Returns a WEBP. * @returns {Uint8Array} */ get_bytes_webp() { const ret = wasm.photonimage_get_bytes_webp(this.__wbg_ptr); var v1 = getArrayU8FromWasm0(ret[0], ret[1]).slice(); wasm.__wbindgen_free(ret[0], ret[1] * 1, 1); return v1; } /** * Convert the PhotonImage's raw pixels to JS-compatible ImageData. * @returns {ImageData} */ get_image_data() { const ret = wasm.photonimage_get_image_data(this.__wbg_ptr); return ret; } /** * Convert ImageData to raw pixels, and update the PhotonImage's raw pixels to this. * @param {ImageData} img_data */ set_imgdata(img_data) { wasm.photonimage_set_imgdata(this.__wbg_ptr, img_data); } /** * Calculates estimated filesize and returns number of bytes * @returns {bigint} */ get_estimated_filesize() { const ret = wasm.photonimage_get_estimated_filesize(this.__wbg_ptr); return BigInt.asUintN(64, ret); } } module.exports.PhotonImage = PhotonImage; const RgbFinalization = (typeof FinalizationRegistry === 'undefined') ? { register: () => {}, unregister: () => {} } : new FinalizationRegistry(ptr => wasm.__wbg_rgb_free(ptr >>> 0, 1)); /** * RGB color type. */ class Rgb { __destroy_into_raw() { const ptr = this.__wbg_ptr; this.__wbg_ptr = 0; RgbFinalization.unregister(this); return ptr; } free() { const ptr = this.__destroy_into_raw(); wasm.__wbg_rgb_free(ptr, 0); } /** * Create a new RGB struct. * @param {number} r * @param {number} g * @param {number} b */ constructor(r, g, b) { const ret = wasm.rgb_new(r, g, b); this.__wbg_ptr = ret >>> 0; RgbFinalization.register(this, this.__wbg_ptr, this); return this; } /** * Set the Red value. * @param {number} r */ set_red(r) { wasm.rgb_set_red(this.__wbg_ptr, r); } /** * Get the Green value. * @param {number} g */ set_green(g) { wasm.rgb_set_green(this.__wbg_ptr, g); } /** * Set the Blue value. * @param {number} b */ set_blue(b) { wasm.rgb_set_blue(this.__wbg_ptr, b); } /** * Get the Red value. * @returns {number} */ get_red() { const ret = wasm.rgb_get_red(this.__wbg_ptr); return ret; } /** * Get the Green value. * @returns {number} */ get_green() { const ret = wasm.rgb_get_green(this.__wbg_ptr); return ret; } /** * Get the Blue value. * @returns {number} */ get_blue() { const ret = wasm.rgb_get_blue(this.__wbg_ptr); return ret; } } module.exports.Rgb = Rgb; const RgbaFinalization = (typeof FinalizationRegistry === 'undefined') ? { register: () => {}, unregister: () => {} } : new FinalizationRegistry(ptr => wasm.__wbg_rgba_free(ptr >>> 0, 1)); /** * RGBA color type. */ class Rgba { __destroy_into_raw() { const ptr = this.__wbg_ptr; this.__wbg_ptr = 0; RgbaFinalization.unregister(this); return ptr; } free() { const ptr = this.__destroy_into_raw(); wasm.__wbg_rgba_free(ptr, 0); } /** * Create a new RGBA struct. * @param {number} r * @param {number} g * @param {number} b * @param {number} a */ constructor(r, g, b, a) { const ret = wasm.rgba_new(r, g, b, a); this.__wbg_ptr = ret >>> 0; RgbaFinalization.register(this, this.__wbg_ptr, this); return this; } /** * Set the Red value. * @param {number} r */ set_red(r) { wasm.rgb_set_red(this.__wbg_ptr, r); } /** * Get the Green value. * @param {number} g */ set_green(g) { wasm.rgb_set_green(this.__wbg_ptr, g); } /** * Set the Blue value. * @param {number} b */ set_blue(b) { wasm.rgb_set_blue(this.__wbg_ptr, b); } /** * Set the alpha value. * @param {number} a */ set_alpha(a) { wasm.rgba_set_alpha(this.__wbg_ptr, a); } /** * Get the Red value. * @returns {number} */ get_red() { const ret = wasm.rgb_get_red(this.__wbg_ptr); return ret; } /** * Get the Green value. * @returns {number} */ get_green() { const ret = wasm.rgb_get_green(this.__wbg_ptr); return ret; } /** * Get the Blue value. * @returns {number} */ get_blue() { const ret = wasm.rgb_get_blue(this.__wbg_ptr); return ret; } /** * Get the alpha value for this color. * @returns {number} */ get_alpha() { const ret = wasm.rgba_get_alpha(this.__wbg_ptr); return ret; } } module.exports.Rgba = Rgba; module.exports.__wbg_new_abda76e883ba8a5f = function() { const ret = new Error(); return ret; }; module.exports.__wbg_stack_658279fe44541cf6 = function(arg0, arg1) { const ret = arg1.stack; const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len1 = WASM_VECTOR_LEN; getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true); getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true); }; module.exports.__wbg_error_f851667af71bcfc6 = function(arg0, arg1) { let deferred0_0; let deferred0_1; try { deferred0_0 = arg0; deferred0_1 = arg1; console.error(getStringFromWasm0(arg0, arg1)); } finally { wasm.__wbindgen_free(deferred0_0, deferred0_1, 1); } }; module.exports.__wbg_instanceof_Window_c4b70662a0d2c5ec = function(arg0) { let result; try { result = arg0 instanceof Window; } catch (_) { result = false; } const ret = result; return ret; }; module.exports.__wbg_document_e5c1786dea6542e4 = function(arg0) { const ret = arg0.document; return isLikeNone(ret) ? 0 : addToExternrefTable0(ret); }; module.exports.__wbg_body_e70ae6abd01ae584 = function(arg0) { const ret = arg0.body; return isLikeNone(ret) ? 0 : addToExternrefTable0(ret); }; module.exports.__wbg_createElement_5d4c76f218b78145 = function() { return handleError(function (arg0, arg1, arg2) { const ret = arg0.createElement(getStringFromWasm0(arg1, arg2)); return ret; }, arguments) }; module.exports.__wbg_width_4c6f0048d64cf86b = function(arg0) { const ret = arg0.width; return ret; }; module.exports.__wbg_height_21f0d3fd8f753394 = function(arg0) { const ret = arg0.height; return ret; }; module.exports.__wbg_width_79e0847ed5883b03 = function(arg0) { const ret = arg0.width; return ret; }; module.exports.__wbg_height_e4e4e4779f8feac0 = function(arg0) { const ret = arg0.height; return ret; }; module.exports.__wbg_data_fda507064d127f5b = function(arg0, arg1) { const ret = arg1.data; const ptr1 = passArray8ToWasm0(ret, wasm.__wbindgen_malloc); const len1 = WASM_VECTOR_LEN; getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true); getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true); }; module.exports.__wbg_newwithu8clampedarrayandsh_1fddccb3a94a5e05 = function() { return handleError(function (arg0, arg1, arg2, arg3) { const ret = new ImageData(getClampedArrayU8FromWasm0(arg0, arg1), arg2 >>> 0, arg3 >>> 0); return ret; }, arguments) }; module.exports.__wbg_instanceof_CanvasRenderingContext2d_3abbe7ec7af32cae = function(arg0) { let result; try { result = arg0 instanceof CanvasRenderingContext2D; } catch (_) { result = false; } const ret = result; return ret; }; module.exports.__wbg_drawImage_fede06db74e39a60 = function() { return handleError(function (arg0, arg1, arg2, arg3) { arg0.drawImage(arg1, arg2, arg3); }, arguments) }; module.exports.__wbg_drawImage_f395c8e43c79a909 = function() { return handleError(function (arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9) { arg0.drawImage(arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9); }, arguments) }; module.exports.__wbg_getImageData_5e1c242046e6b59e = function() { return handleError(function (arg0, arg1, arg2, arg3, arg4) { const ret = arg0.getImageData(arg1, arg2, arg3, arg4); return ret; }, arguments) }; module.exports.__wbg_putImageData_a8b3e177ee06d521 = function() { return handleError(function (arg0, arg1, arg2, arg3) { arg0.putImageData(arg1, arg2, arg3); }, arguments) }; module.exports.__wbg_instanceof_HtmlCanvasElement_25d964a0dde6717e = function(arg0) { let result; try { result = arg0 instanceof HTMLCanvasElement; } catch (_) { result = false; } const ret = result; return ret; }; module.exports.__wbg_width_dc225e55343b745e = function(arg0) { const ret = arg0.width; return ret; }; module.exports.__wbg_setwidth_488780db69b08846 = function(arg0, arg1) { arg0.width = arg1 >>> 0; }; module.exports.__wbg_height_3a8bec2f3fe71b26 = function(arg0) { const ret = arg0.height; return ret; }; module.exports.__wbg_setheight_1761808c18403921 = function(arg0, arg1) { arg0.height = arg1 >>> 0; }; module.exports.__wbg_getContext_fc99dbd3a9a7e318 = function() { return handleError(function (arg0, arg1, arg2) { const ret = arg0.getContext(getStringFromWasm0(arg1, arg2)); return isLikeNone(ret) ? 0 : addToExternrefTable0(ret); }, arguments) }; module.exports.__wbg_settextContent_f82a86a8df347e1c = function(arg0, arg1, arg2) { arg0.textContent = arg1 === 0 ? undefined : getStringFromWasm0(arg1, arg2); }; module.exports.__wbg_appendChild_fa3b00dade9fc4cf = function() { return handleError(function (arg0, arg1) { const ret = arg0.appendChild(arg1); return ret; }, arguments) }; module.exports.__wbg_newnoargs_e643855c6572a4a8 = function(arg0, arg1) { const ret = new Function(getStringFromWasm0(arg0, arg1)); return ret; }; module.exports.__wbg_call_f96b398515635514 = function() { return handleError(function (arg0, arg1) { const ret = arg0.call(arg1); return ret; }, arguments) }; module.exports.__wbg_self_b9aad7f1c618bfaf = function() { return handleError(function () { const ret = self.self; return ret; }, arguments) }; module.exports.__wbg_window_55e469842c98b086 = function() { return handleError(function () { const ret = window.window; return ret; }, arguments) }; module.exports.__wbg_globalThis_d0957e302752547e = function() { return handleError(function () { const ret = globalThis.globalThis; return ret; }, arguments) }; module.exports.__wbg_global_ae2f87312b8987fb = function() { return handleError(function () { const ret = global.global; return ret; }, arguments) }; module.exports.__wbindgen_is_undefined = function(arg0) { const ret = arg0 === undefined; return ret; }; module.exports.__wbg_buffer_fcbfb6d88b2732e9 = function(arg0) { const ret = arg0.buffer; return ret; }; module.exports.__wbg_new_bc5d9aad3f9ac80e = function(arg0) { const ret = new Uint8Array(arg0); return ret; }; module.exports.__wbg_set_4b3aa8445ac1e91c = function(arg0, arg1, arg2) { arg0.set(arg1, arg2 >>> 0); }; module.exports.__wbg_length_d9c4ded7e708c6a1 = function(arg0) { const ret = arg0.length; return ret; }; module.exports.__wbindgen_debug_string = function(arg0, arg1) { const ret = debugString(arg1); const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc); const len1 = WASM_VECTOR_LEN; getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true); getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true); }; module.exports.__wbindgen_throw = function(arg0, arg1) { throw new Error(getStringFromWasm0(arg0, arg1)); }; module.exports.__wbindgen_memory = function() { const ret = wasm.memory; return ret; }; module.exports.__wbindgen_init_externref_table = function() { const table = wasm.__wbindgen_export_2; const offset = table.grow(4); table.set(0, undefined); table.set(offset + 0, undefined); table.set(offset + 1, null); table.set(offset + 2, true); table.set(offset + 3, false); ; }; const path = require('path').join(__dirname, 'photon_rs_bg.wasm'); const bytes = require('fs').readFileSync(path); const wasmModule = new WebAssembly.Module(bytes); const wasmInstance = new WebAssembly.Instance(wasmModule, imports); wasm = wasmInstance.exports; module.exports.__wasm = wasm; wasm.__wbindgen_start();