制作一个铁块,UV不拉伸的,验证接缝问题,铁块需要细分面数

This commit is contained in:
zhangqing
2025-11-14 19:10:13 +08:00
parent 1b97830536
commit 2bcbd01c78
15 changed files with 1 additions and 1 deletions
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@@ -120,7 +120,7 @@ UTextureRenderTarget2D* AIronBlock::CreateDeformRT(const FString& RTName, int32
RenderTarget->AddressX = TA_Clamp;
RenderTarget->AddressY = TA_Clamp;
// 定义你要清除的颜色 (R=0.5, G=0.5, B=0.5)
const FLinearColor ClearColor(128.0f, 128.0f, 128.0f, 256.0f);
const FLinearColor ClearColor(0.5, 0.5, 0.5, 1);
// 调用 Kismet Rendering Library 的清除函数
UKismetRenderingLibrary::ClearRenderTarget2D(
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