Commit Graph

6 Commits

Author SHA1 Message Date
starmen1265 56cb314799 docs: 归档原 plans 目录,迁移实施清单到 impl/
原 docs/plans/ 下的 10 份混合文档(需求+设计混杂)归档到 docs/_archive/plans/ 作为决策考古用途。hammer-deformation-enhancement 实施清单迁移到 docs/impl/。后续工作产出统一进入 docs/requirements/ 与 docs/design/ 两个清晰分层。

Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent)

Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
2026-08-11 08:57:46 +08:00
starmen1265 c787beee89 docs: 完成测试文档和功能文档
- Task 11: 创建测试场景和验证
  - 创建 docs/tests/hammer-deformation-test-results.md
  - 包含4个测试用例模板
  - 包含性能数据表格和调试工具检查清单

- Task 13: 文档更新
  - 更新 CLAUDE.md 添加阶段1核心系统说明
  - 创建 docs/features/hammer-deformation-system.md
  - 更新架构概览、数据流、关键类关系

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-23 22:50:20 +08:00
zhangqing 10e831efb9 应力设计文档 2026-01-23 18:52:18 +08:00
starmen1265 8c27c82856 新增设计 2026-01-23 00:31:21 +08:00
zhangqing 61016f9c2a Add plastic deformation voxel system implementation plan to project
Move plan from user directory to project docs for cross-machine sync.
This plan describes the two-phase GPU-based deformation system:
stress propagation and displacement calculation.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-20 19:29:49 +08:00
zhangqing 5e237b8466 Add vertex deformation quality improvement design
Design document for improving mesh topology and UV quality during
plastic deformation. Uses Laplacian smoothing + edge length constraints
to prevent triangle degradation and texture tearing.

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-20 19:23:27 +08:00