Commit Graph

9 Commits

Author SHA1 Message Date
starmen1265 c14c63f30d refactor(interaction): 适配v1.1架构的角色/管理器/交互物改动
- Character: 替换UInteractionManager为UInteractionPromptComponent
- GameInstance: 空壳化,持久数据迁移至PersistenceSubsystem
- InteractionManager: 重写为普通C++ FInteractionManager
- InteractableComponent: 碰撞回调接入ASystemDriver注册

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 23:21:46 +08:00
starmen1265 4bf678b937 feat(interaction): 交互系统v1.1 Effect/Action架构实现
新增:
- EffectManager: Effect Timeline调度 + Action执行分发
- SystemDriver: AInfo全局驱动器, 持有FInteractionManager/FEffectManager
- InteractionPromptComponent: 独立Prompt UI组件(只读Manager缓存)
- DoorActor/DoorInteractableComponent: 门派生类

修改:
- InteractionManager: 从UActorComponent重写为普通C++ FInteractionManager
- Character: 替换旧InteractionManager为PromptComponent, 通过Driver访问Manager
- GameInstance: 空壳化, 持久数据迁移至PersistenceSubsystem
- InteractableComponent: 碰撞回调接入ASystemDriver注册路径

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 23:21:38 +08:00
starmen1265 690cfeb29d docs(technical): 收集系统技术方案 v1.0:Effect/Action 解耦架构修订 2026-06-11 23:08:27 +08:00
starmen1265 39a34577da merge: 合并main分支,解决冲突并统一交互输入架构 2026-06-11 14:26:44 +08:00
starmen1265 85c2062318 feat(interaction): 新增UI Widget基类并集成到InteractionManager 2026-06-11 11:43:10 +08:00
starmen1265 5df451011c feat(interaction): Character和PlayerController集成交互系统 2026-06-11 11:25:30 +08:00
starmen1265 00ca7044c7 feat(interaction): 新增交互系统核心C++框架(6a-6f) 2026-06-11 11:25:15 +08:00
starmen1265 3c69445d90 feat(player-controller): 实现v0.1角色控制系统
- 移除跳跃逻辑:删除JumpAction、DoJumpStart/End
- 调整CMC参数:MaxWalkSpeed=450, Acceleration=2250, Brake=1500, RotationRate=720
- 调整SpringArm:TargetArmLength=350, SocketOffset.Z=80, CameraLag=6, ProbeSize=12
- 添加Pitch限幅:ViewPitchMin=-30, ViewPitchMax=45, 初始俯角-15°
- 新增交互状态:bIsInteracting + SetInteracting/IsInteracting/IsRunning
- 新增交互IA:InteractAction/CancelAction/SwitchInteractAction(占位回调)
- DoMove添加交互中忽略移动输入检查

Task: P-011
2026-06-10 17:39:37 +08:00
DESKTOP-2K5TJI4\admin 05b1e1bd95 config: 初始化UE5项目文件与C++源码
- ChildHood.uproject + Config/ 引擎配置
- Source/ 含第三人称模板、战斗/平台/横版变体
- .vsconfig Visual Studio依赖配置
2026-06-01 18:26:28 +08:00