068907acdb
- 重命名 .uproject / .code-workspace / Source 目录及文件 - 更新所有 C++ 类名、模块名、日志类别、导出宏 - 更新 .code-workspace 中路径指向 - 添加 Content/ 蓝图、模型、贴图等 UE 内容 - 添加 Config/ 引擎配置 - 编译验证通过 (ChildHoodEditor Win64 Development)
628 lines
17 KiB
Plaintext
628 lines
17 KiB
Plaintext
{
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"folders": [
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{
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"name": "ChildHood",
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"path": "."
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},
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{
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"name": "UE5",
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"path": "E:\\Program Files\\Epic Games\\UE_5.7"
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}
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"settings": {
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"typescript.tsc.autoDetect": "off",
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"npm.autoDetect": "off",
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"terminal.integrated.env.windows": {
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"PATH": "E:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.412\\win-x64;${env:PATH}",
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"DOTNET_ROOT": "E:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.412\\win-x64",
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"DOTNET_HOST_PATH": "E:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.412\\win-x64\\dotnet.exe",
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"tasks": {
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"version": "2.0.0",
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{
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"label": "ChildHood Win64 Debug Build",
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"args": [
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"ChildHood",
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"Win64",
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{
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"label": "ChildHood Win64 Debug Rebuild",
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"-waitmutex"
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{
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"label": "ChildHood Win64 Debug Clean",
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{
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"ChildHood",
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"-waitmutex"
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"ChildHood Win64 DebugGame Clean"
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},
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{
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"label": "ChildHood Win64 DebugGame Clean",
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"group": "build",
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"ChildHood",
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"-waitmutex"
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{
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"label": "ChildHood Win64 Development Build",
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"group": "build",
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"command": "Engine\\Build\\BatchFiles\\Build.bat",
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"args": [
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"ChildHood",
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"Win64",
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"E:\\MiceCola\\work\\ChildHood\\ChildHood.uproject",
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"-waitmutex"
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{
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"label": "ChildHood Win64 Development Rebuild",
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"ChildHood",
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"E:\\MiceCola\\work\\ChildHood\\ChildHood.uproject",
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"-waitmutex"
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"problemMatcher": "$msCompile",
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"dependsOn": [
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"ChildHood Win64 Development Clean"
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"type": "shell",
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{
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"label": "ChildHood Win64 Development Clean",
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"ChildHood",
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"-waitmutex"
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},
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{
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"label": "ChildHood Win64 Test Build",
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"group": "build",
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"ChildHood",
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"-waitmutex"
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{
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"label": "ChildHood Win64 Test Rebuild",
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"group": "build",
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"-waitmutex"
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"dependsOn": [
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{
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"-waitmutex"
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}
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},
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{
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"label": "ChildHood Win64 Shipping Build",
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"group": "build",
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"command": "Engine\\Build\\BatchFiles\\Build.bat",
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"args": [
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"ChildHood",
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{
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"ChildHood",
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"-waitmutex"
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"ChildHood Win64 Shipping Clean"
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"label": "ChildHood Win64 Shipping Clean",
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"-waitmutex"
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{
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"label": "ChildHoodEditor Win64 Debug Build",
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"ChildHoodEditor",
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{
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"ChildHoodEditor",
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"-waitmutex"
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"ChildHoodEditor Win64 Debug Clean"
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{
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"ChildHoodEditor",
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{
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"-waitmutex"
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{
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"-waitmutex"
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{
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"ChildHoodEditor",
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"Win64",
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"DebugGame",
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"-waitmutex"
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"ChildHoodEditor",
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"Win64",
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"-waitmutex"
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{
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"label": "ChildHoodEditor Win64 Development Rebuild",
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"ChildHoodEditor",
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"Win64",
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"-waitmutex"
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"ChildHoodEditor Win64 Development Clean"
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"label": "ChildHoodEditor Win64 Development Clean",
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"ChildHoodEditor",
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]
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},
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"launch": {
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Launch ChildHood (Debug)",
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"request": "launch",
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"program": "E:\\MiceCola\\work\\ChildHood\\Binaries\\Win64\\UnrealGame-Win64-Debug.exe",
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"preLaunchTask": "ChildHood Win64 Debug Build",
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"args": [
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"D:\\build\\++UE5\\Sync": "E:\\Program Files\\Epic Games\\UE_5.7"
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}
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},
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{
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"name": "Launch ChildHood (DebugGame)",
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"request": "launch",
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"program": "E:\\MiceCola\\work\\ChildHood\\Binaries\\Win64\\UnrealGame-Win64-DebugGame.exe",
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},
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{
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"name": "Launch ChildHood (Development)",
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"request": "launch",
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|
|
"D:\\build\\++UE5\\Sync": "E:\\Program Files\\Epic Games\\UE_5.7"
|
|
}
|
|
},
|
|
{
|
|
"name": "Launch ChildHood (Test)",
|
|
"request": "launch",
|
|
"program": "E:\\MiceCola\\work\\ChildHood\\Binaries\\Win64\\UnrealGame-Win64-Test.exe",
|
|
"preLaunchTask": "ChildHood Win64 Test Build",
|
|
"args": [
|
|
],
|
|
"cwd": "E:\\Program Files\\Epic Games\\UE_5.7",
|
|
"stopAtEntry": false,
|
|
"console": "integratedTerminal",
|
|
"type": "cppvsdbg",
|
|
"visualizerFile": "E:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
|
"sourceFileMap": {
|
|
"D:\\build\\++UE5\\Sync": "E:\\Program Files\\Epic Games\\UE_5.7"
|
|
}
|
|
},
|
|
{
|
|
"name": "Launch ChildHood (Shipping)",
|
|
"request": "launch",
|
|
"program": "E:\\MiceCola\\work\\ChildHood\\Binaries\\Win64\\UnrealGame-Win64-Shipping.exe",
|
|
"preLaunchTask": "ChildHood Win64 Shipping Build",
|
|
"args": [
|
|
],
|
|
"cwd": "E:\\Program Files\\Epic Games\\UE_5.7",
|
|
"stopAtEntry": false,
|
|
"console": "integratedTerminal",
|
|
"type": "cppvsdbg",
|
|
"visualizerFile": "E:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
|
"sourceFileMap": {
|
|
"D:\\build\\++UE5\\Sync": "E:\\Program Files\\Epic Games\\UE_5.7"
|
|
}
|
|
},
|
|
{
|
|
"name": "Launch ChildHoodEditor (Debug)",
|
|
"request": "launch",
|
|
"program": "E:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Binaries\\Win64\\UnrealEditor-Win64-Debug.exe",
|
|
"preLaunchTask": "ChildHoodEditor Win64 Debug Build",
|
|
"args": [
|
|
"E:\\MiceCola\\work\\ChildHood\\ChildHood.uproject"
|
|
],
|
|
"cwd": "E:\\Program Files\\Epic Games\\UE_5.7",
|
|
"stopAtEntry": false,
|
|
"console": "integratedTerminal",
|
|
"type": "cppvsdbg",
|
|
"visualizerFile": "E:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
|
"sourceFileMap": {
|
|
"D:\\build\\++UE5\\Sync": "E:\\Program Files\\Epic Games\\UE_5.7"
|
|
}
|
|
},
|
|
{
|
|
"name": "Launch ChildHoodEditor (DebugGame)",
|
|
"request": "launch",
|
|
"program": "E:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Binaries\\Win64\\UnrealEditor-Win64-DebugGame.exe",
|
|
"preLaunchTask": "ChildHoodEditor Win64 DebugGame Build",
|
|
"args": [
|
|
"E:\\MiceCola\\work\\ChildHood\\ChildHood.uproject"
|
|
],
|
|
"cwd": "E:\\Program Files\\Epic Games\\UE_5.7",
|
|
"stopAtEntry": false,
|
|
"console": "integratedTerminal",
|
|
"type": "cppvsdbg",
|
|
"visualizerFile": "E:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
|
"sourceFileMap": {
|
|
"D:\\build\\++UE5\\Sync": "E:\\Program Files\\Epic Games\\UE_5.7"
|
|
}
|
|
},
|
|
{
|
|
"name": "Launch ChildHoodEditor (Development)",
|
|
"request": "launch",
|
|
"program": "E:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Binaries\\Win64\\UnrealEditor.exe",
|
|
"preLaunchTask": "ChildHoodEditor Win64 Development Build",
|
|
"args": [
|
|
"E:\\MiceCola\\work\\ChildHood\\ChildHood.uproject"
|
|
],
|
|
"cwd": "E:\\Program Files\\Epic Games\\UE_5.7",
|
|
"stopAtEntry": false,
|
|
"console": "integratedTerminal",
|
|
"type": "cppvsdbg",
|
|
"visualizerFile": "E:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
|
"sourceFileMap": {
|
|
"D:\\build\\++UE5\\Sync": "E:\\Program Files\\Epic Games\\UE_5.7"
|
|
}
|
|
},
|
|
{
|
|
"name": "Generate Project Files",
|
|
"type": "coreclr",
|
|
"request": "launch",
|
|
"preLaunchTask": "UnrealBuildTool Win64 Development Build",
|
|
"program": "E:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Build\\BatchFiles\\RunUBT.bat",
|
|
"args": [
|
|
"-projectfiles",
|
|
"-vscode",
|
|
"-project=E:\\MiceCola\\work\\ChildHood\\ChildHood.uproject",
|
|
"-game",
|
|
"-engine",
|
|
"-dotnet"
|
|
],
|
|
"env": {
|
|
"PATH": "E:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.412\\win-x64;${env:PATH}",
|
|
"DOTNET_ROOT": "E:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.412\\win-x64",
|
|
"DOTNET_HOST_PATH": "E:\\Program Files\\Epic Games\\UE_5.7\\Engine\\Binaries\\ThirdParty\\DotNet\\8.0.412\\win-x64\\dotnet.exe",
|
|
"DOTNET_MULTILEVEL_LOOKUP": "0",
|
|
"DOTNET_ROLL_FORWARD": "LatestMajor"
|
|
},
|
|
"console": "integratedTerminal",
|
|
"stopAtEntry": false,
|
|
"cwd": "E:\\Program Files\\Epic Games\\UE_5.7"
|
|
}
|
|
]
|
|
}
|
|
}
|