3373 lines
130 KiB
JSON
3373 lines
130 KiB
JSON
{
|
|
"metadata": {
|
|
"generated_at": "2026-06-10T15:07:43.280454",
|
|
"scan_root": "/Game/BlockingStarterPack",
|
|
"total_assets": 644,
|
|
"by_type": {
|
|
"Blueprint": 52,
|
|
"CurveFloat": 5,
|
|
"UserDefinedStruct": 3,
|
|
"SoundWave": 9,
|
|
"SoundCue": 6,
|
|
"SoundAttenuation": 1,
|
|
"UserDefinedEnum": 1,
|
|
"Material": 11,
|
|
"NiagaraSystem": 1,
|
|
"Object": 1,
|
|
"World": 3,
|
|
"LevelSequence": 1,
|
|
"MaterialInstanceConstant": 75,
|
|
"MaterialFunction": 8,
|
|
"StaticMesh": 425,
|
|
"AnimSequence": 13,
|
|
"Skeleton": 3,
|
|
"SkeletalMesh": 4,
|
|
"PhysicsAsset": 4,
|
|
"Texture2D": 18
|
|
}
|
|
},
|
|
"meshes": {
|
|
"Architecture/Barriers": [
|
|
{
|
|
"name": "SM_Barrier01_100cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_Barrier01_100cm.SM_Barrier01_100cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Barrier01_200cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_Barrier01_200cm.SM_Barrier01_200cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Barrier01_50cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_Barrier01_50cm.SM_Barrier01_50cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Barrier02_100cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_Barrier02_100cm.SM_Barrier02_100cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Barrier02_200cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_Barrier02_200cm.SM_Barrier02_200cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Barrier02_50cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_Barrier02_50cm.SM_Barrier02_50cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Barrier03_200cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_Barrier03_200cm.SM_Barrier03_200cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Barrier03_500cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_Barrier03_500cm.SM_Barrier03_500cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierAngle01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierAngle01.SM_BarrierAngle01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierAngle02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierAngle02.SM_BarrierAngle02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierBeam01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierBeam01.SM_BarrierBeam01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierBeam02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierBeam02.SM_BarrierBeam02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierRounded01_45_200cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierRounded01_45_200cm.SM_BarrierRounded01_45_200cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierRounded01_45_400cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierRounded01_45_400cm.SM_BarrierRounded01_45_400cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierRounded01_45_600cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierRounded01_45_600cm.SM_BarrierRounded01_45_600cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierRounded01_45_800cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierRounded01_45_800cm.SM_BarrierRounded01_45_800cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierRounded01_90_200cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierRounded01_90_200cm.SM_BarrierRounded01_90_200cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierRounded01_90_400cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierRounded01_90_400cm.SM_BarrierRounded01_90_400cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierRounded01_90_600cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierRounded01_90_600cm.SM_BarrierRounded01_90_600cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierRounded01_90_800cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierRounded01_90_800cm.SM_BarrierRounded01_90_800cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierRounded02_45_200cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierRounded02_45_200cm.SM_BarrierRounded02_45_200cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierRounded02_45_400cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierRounded02_45_400cm.SM_BarrierRounded02_45_400cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierRounded02_45_600cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierRounded02_45_600cm.SM_BarrierRounded02_45_600cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierRounded02_45_800cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierRounded02_45_800cm.SM_BarrierRounded02_45_800cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierRounded02_90_200cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierRounded02_90_200cm.SM_BarrierRounded02_90_200cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierRounded02_90_400cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierRounded02_90_400cm.SM_BarrierRounded02_90_400cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierRounded02_90_600cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierRounded02_90_600cm.SM_BarrierRounded02_90_600cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierRounded02_90_800cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierRounded02_90_800cm.SM_BarrierRounded02_90_800cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierStair01_150cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierStair01_150cm.SM_BarrierStair01_150cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierStair01_300cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierStair01_300cm.SM_BarrierStair01_300cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierStair02_150cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierStair02_150cm.SM_BarrierStair02_150cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierStair02_300cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierStair02_300cm.SM_BarrierStair02_300cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierWall_200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierWall_200.SM_BarrierWall_200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierWall_400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierWall_400.SM_BarrierWall_400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierWall_600",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierWall_600.SM_BarrierWall_600",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierWallRoundedCorner_100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierWallRoundedCorner_100.SM_BarrierWallRoundedCorner_100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierWallRoundedCorner_200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierWallRoundedCorner_200.SM_BarrierWallRoundedCorner_200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierWallRoundedCorner_300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierWallRoundedCorner_300.SM_BarrierWallRoundedCorner_300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarrierWallRoundedCorner_400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_BarrierWallRoundedCorner_400.SM_BarrierWallRoundedCorner_400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairBarrierRounded01_45_200cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_StairBarrierRounded01_45_200cm.SM_StairBarrierRounded01_45_200cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairBarrierRounded01_45_400cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_StairBarrierRounded01_45_400cm.SM_StairBarrierRounded01_45_400cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairBarrierRounded01_45_600cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_StairBarrierRounded01_45_600cm.SM_StairBarrierRounded01_45_600cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairBarrierRounded01_45_800cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_StairBarrierRounded01_45_800cm.SM_StairBarrierRounded01_45_800cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairBarrierRounded01_90_200cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_StairBarrierRounded01_90_200cm.SM_StairBarrierRounded01_90_200cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairBarrierRounded01_90_400cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_StairBarrierRounded01_90_400cm.SM_StairBarrierRounded01_90_400cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairBarrierRounded01_90_600cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_StairBarrierRounded01_90_600cm.SM_StairBarrierRounded01_90_600cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairBarrierRounded01_90_800cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_StairBarrierRounded01_90_800cm.SM_StairBarrierRounded01_90_800cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairBarrierRounded02_45_200cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_StairBarrierRounded02_45_200cm.SM_StairBarrierRounded02_45_200cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairBarrierRounded02_45_400cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_StairBarrierRounded02_45_400cm.SM_StairBarrierRounded02_45_400cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairBarrierRounded02_45_600cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_StairBarrierRounded02_45_600cm.SM_StairBarrierRounded02_45_600cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairBarrierRounded02_45_800cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_StairBarrierRounded02_45_800cm.SM_StairBarrierRounded02_45_800cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairBarrierRounded02_90_200cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_StairBarrierRounded02_90_200cm.SM_StairBarrierRounded02_90_200cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairBarrierRounded02_90_400cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_StairBarrierRounded02_90_400cm.SM_StairBarrierRounded02_90_400cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairBarrierRounded02_90_600cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_StairBarrierRounded02_90_600cm.SM_StairBarrierRounded02_90_600cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairBarrierRounded02_90_800cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Barriers/SM_StairBarrierRounded02_90_800cm.SM_StairBarrierRounded02_90_800cm",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Architecture/BayWindows": [
|
|
{
|
|
"name": "SM_BayWindow_100x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_100x300.SM_BayWindow_100x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BayWindow_100x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_100x400.SM_BayWindow_100x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BayWindow_200x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_200x300.SM_BayWindow_200x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BayWindow_200x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_200x400.SM_BayWindow_200x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BayWindow_400x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_400x300.SM_BayWindow_400x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BayWindow_400x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_400x400.SM_BayWindow_400x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BayWindowDoor_200x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoor_200x300.SM_BayWindowDoor_200x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BayWindowDoor_200x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoor_200x400.SM_BayWindowDoor_200x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BayWindowDoor_400x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoor_400x300.SM_BayWindowDoor_400x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BayWindowDoor_400x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoor_400x400.SM_BayWindowDoor_400x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BayWindowDoorDouble_400x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoorDouble_400x300.SM_BayWindowDoorDouble_400x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BayWindowDoorDouble_400x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoorDouble_400x400.SM_BayWindowDoorDouble_400x400",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Architecture/Beams": [
|
|
{
|
|
"name": "SM_Beam_300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_Beam_300.SM_Beam_300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Beam_400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_Beam_400.SM_Beam_400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Beam_400_45d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_Beam_400_45d.SM_Beam_400_45d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RoundedBeam_300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_RoundedBeam_300.SM_RoundedBeam_300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RoundedBeam_400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_RoundedBeam_400.SM_RoundedBeam_400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RoundedBeam_400_45d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_RoundedBeam_400_45d.SM_RoundedBeam_400_45d",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Architecture/Doors": [
|
|
{
|
|
"name": "SM_DoorFrame",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_DoorFrame.SM_DoorFrame",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_DoorFrameDouble",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_DoorFrameDouble.SM_DoorFrameDouble",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_DoorFrameGarage",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_DoorFrameGarage.SM_DoorFrameGarage",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FakeDoor",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_FakeDoor.SM_FakeDoor",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FakeDoorDouble",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_FakeDoorDouble.SM_FakeDoorDouble",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FakeFrameGarage",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_FakeFrameGarage.SM_FakeFrameGarage",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_GarageDoor_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_GarageDoor_01.SM_GarageDoor_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_GarageDoor_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_GarageDoor_02.SM_GarageDoor_02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_GarageDoorOpen_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_GarageDoorOpen_01.SM_GarageDoorOpen_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_GarageDoorOpen_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_GarageDoorOpen_02.SM_GarageDoorOpen_02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_LateralDoor",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_LateralDoor.SM_LateralDoor",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_LateralDoorFrame_150",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_LateralDoorFrame_150.SM_LateralDoorFrame_150",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_LateralDoorFrame_300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_LateralDoorFrame_300.SM_LateralDoorFrame_300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RotativeDoor_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_RotativeDoor_01.SM_RotativeDoor_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RotativeDoor_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_RotativeDoor_02.SM_RotativeDoor_02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RotativeDoor_03",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_RotativeDoor_03.SM_RotativeDoor_03",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Architecture/Floors": [
|
|
{
|
|
"name": "SM_Floor_1000x1000",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_1000x1000.SM_Floor_1000x1000",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Floor_100x100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_100x100.SM_Floor_100x100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Floor_100x200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_100x200.SM_Floor_100x200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Floor_100x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_100x300.SM_Floor_100x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Floor_100x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_100x400.SM_Floor_100x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Floor_200x150",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_200x150.SM_Floor_200x150",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Floor_200x200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_200x200.SM_Floor_200x200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Floor_200x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_200x300.SM_Floor_200x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Floor_200x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_200x400.SM_Floor_200x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Floor_300x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_300x300.SM_Floor_300x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Floor_300x300_Trap100x100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_300x300_Trap100x100.SM_Floor_300x300_Trap100x100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Floor_300x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_300x400.SM_Floor_300x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Floor_400x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_400x400.SM_Floor_400x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Floor_400x400_Trap200x200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_Floor_400x400_Trap200x200.SM_Floor_400x400_Trap200x200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorCorner_200x200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorCorner_200x200.SM_FloorCorner_200x200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorCorner_300x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorCorner_300x300.SM_FloorCorner_300x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorCorner_400x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorCorner_400x400.SM_FloorCorner_400x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorRounded_100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRounded_100.SM_FloorRounded_100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorRounded_200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRounded_200.SM_FloorRounded_200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorRounded_300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRounded_300.SM_FloorRounded_300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorRounded_400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRounded_400.SM_FloorRounded_400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorRoundedIn_100_200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRoundedIn_100_200.SM_FloorRoundedIn_100_200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorRoundedIn_200_200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRoundedIn_200_200.SM_FloorRoundedIn_200_200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorRoundedIn_200_400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRoundedIn_200_400.SM_FloorRoundedIn_200_400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorRoundedIn_300_300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRoundedIn_300_300.SM_FloorRoundedIn_300_300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorRoundedIn_300_400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRoundedIn_300_400.SM_FloorRoundedIn_300_400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorRoundedIn_400_400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorRoundedIn_400_400.SM_FloorRoundedIn_400_400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorTriangle_100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorTriangle_100.SM_FloorTriangle_100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorTriangle_200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorTriangle_200.SM_FloorTriangle_200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorTriangle_300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorTriangle_300.SM_FloorTriangle_300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorTriangle_400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Floors/SM_FloorTriangle_400.SM_FloorTriangle_400",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Architecture/Stairs": [
|
|
{
|
|
"name": "SM_Stair_100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_Stair_100.SM_Stair_100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Stair_200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_Stair_200.SM_Stair_200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairPlane_100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlane_100.SM_StairPlane_100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairPlane_200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlane_200.SM_StairPlane_200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairPlaneRounded_300_45d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlaneRounded_300_45d.SM_StairPlaneRounded_300_45d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairPlaneRounded_300_90d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlaneRounded_300_90d.SM_StairPlaneRounded_300_90d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairPlaneRounded_400_45d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlaneRounded_400_45d.SM_StairPlaneRounded_400_45d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairPlaneRounded_400_90d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlaneRounded_400_90d.SM_StairPlaneRounded_400_90d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairRounded_300_45d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairRounded_300_45d.SM_StairRounded_300_45d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_StairRounded_300_90d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairRounded_300_90d.SM_StairRounded_300_90d",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Architecture/Walls": [
|
|
{
|
|
"name": "SM_Wall_100x100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_Wall_100x100.SM_Wall_100x100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Wall_100x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_Wall_100x300.SM_Wall_100x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Wall_100x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_Wall_100x400.SM_Wall_100x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Wall_200x100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_Wall_200x100.SM_Wall_200x100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Wall_200x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_Wall_200x300.SM_Wall_200x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Wall_200x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_Wall_200x400.SM_Wall_200x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Wall_400x100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_Wall_400x100.SM_Wall_400x100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Wall_400x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_Wall_400x300.SM_Wall_400x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Wall_400x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_Wall_400x400.SM_Wall_400x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallDoor_200x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallDoor_200x300.SM_WallDoor_200x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallDoor_200x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallDoor_200x400.SM_WallDoor_200x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallDoor_400x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallDoor_400x300.SM_WallDoor_400x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallDoor_400x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallDoor_400x400.SM_WallDoor_400x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallDoorDouble_400x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallDoorDouble_400x300.SM_WallDoorDouble_400x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallDoorDouble_400x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallDoorDouble_400x400.SM_WallDoorDouble_400x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallDoorGarage_400x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallDoorGarage_400x300.SM_WallDoorGarage_400x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallDoorGarage_400x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallDoorGarage_400x400.SM_WallDoorGarage_400x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallRoundedCorner_100x300_45d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallRoundedCorner_100x300_45d.SM_WallRoundedCorner_100x300_45d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallRoundedCorner_100x300_90d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallRoundedCorner_100x300_90d.SM_WallRoundedCorner_100x300_90d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallRoundedCorner_100x400_45d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallRoundedCorner_100x400_45d.SM_WallRoundedCorner_100x400_45d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallRoundedCorner_100x400_90d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallRoundedCorner_100x400_90d.SM_WallRoundedCorner_100x400_90d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallRoundedCorner_200x300_45d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallRoundedCorner_200x300_45d.SM_WallRoundedCorner_200x300_45d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallRoundedCorner_200x300_90d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallRoundedCorner_200x300_90d.SM_WallRoundedCorner_200x300_90d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallRoundedCorner_200x400_45d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallRoundedCorner_200x400_45d.SM_WallRoundedCorner_200x400_45d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallRoundedCorner_200x400_90d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallRoundedCorner_200x400_90d.SM_WallRoundedCorner_200x400_90d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallRoundedCorner_300x300_45d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallRoundedCorner_300x300_45d.SM_WallRoundedCorner_300x300_45d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallRoundedCorner_300x300_90d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallRoundedCorner_300x300_90d.SM_WallRoundedCorner_300x300_90d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallRoundedCorner_300x400_45d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallRoundedCorner_300x400_45d.SM_WallRoundedCorner_300x400_45d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallRoundedCorner_300x400_90d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallRoundedCorner_300x400_90d.SM_WallRoundedCorner_300x400_90d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallRoundedCorner_400x300_45d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallRoundedCorner_400x300_45d.SM_WallRoundedCorner_400x300_45d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallRoundedCorner_400x300_90d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallRoundedCorner_400x300_90d.SM_WallRoundedCorner_400x300_90d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallRoundedCorner_400x400_45d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallRoundedCorner_400x400_45d.SM_WallRoundedCorner_400x400_45d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallRoundedCorner_400x400_90d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallRoundedCorner_400x400_90d.SM_WallRoundedCorner_400x400_90d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallWindow_200x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallWindow_200x300.SM_WallWindow_200x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallWindow_200x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallWindow_200x400.SM_WallWindow_200x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallWindow_400x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallWindow_400x300.SM_WallWindow_400x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallWindow_400x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallWindow_400x400.SM_WallWindow_400x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallWindowDouble_400x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallWindowDouble_400x300.SM_WallWindowDouble_400x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallWindowDouble_400x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallWindowDouble_400x400.SM_WallWindowDouble_400x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallWindowSmall02_200x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallWindowSmall02_200x400.SM_WallWindowSmall02_200x400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallWindowSmall_200x300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallWindowSmall_200x300.SM_WallWindowSmall_200x300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WallWindowSmall_200x400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Walls/SM_WallWindowSmall_200x400.SM_WallWindowSmall_200x400",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Architecture/WindowsSet": [
|
|
{
|
|
"name": "SM_FakeWindowsFrame",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_FakeWindowsFrame.SM_FakeWindowsFrame",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FakeWindowsFrameDouble",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_FakeWindowsFrameDouble.SM_FakeWindowsFrameDouble",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FakeWindowsFrameUp",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_FakeWindowsFrameUp.SM_FakeWindowsFrameUp",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WindowsFrame",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsFrame.SM_WindowsFrame",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WindowsFrameDouble",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsFrameDouble.SM_WindowsFrameDouble",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WindowsFrameUp",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsFrameUp.SM_WindowsFrameUp",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WindowsGlass",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsGlass.SM_WindowsGlass",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WindowsGlassDouble",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsGlassDouble.SM_WindowsGlassDouble",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WindowsGlassUp",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsGlassUp.SM_WindowsGlassUp",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Bathroom": [
|
|
{
|
|
"name": "SM_Toilet_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Bathroom/SM_Toilet_01.SM_Toilet_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_ToiletClosed_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Bathroom/SM_ToiletClosed_01.SM_ToiletClosed_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Urinal_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Bathroom/SM_Urinal_01.SM_Urinal_01",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Bedroom": [
|
|
{
|
|
"name": "SM_BedDouble",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Bedroom/SM_BedDouble.SM_BedDouble",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BedDouble_Empty",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Bedroom/SM_BedDouble_Empty.SM_BedDouble_Empty",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BedSingle",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Bedroom/SM_BedSingle.SM_BedSingle",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BedSingle_Empty",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Bedroom/SM_BedSingle_Empty.SM_BedSingle_Empty",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Cushion",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Bedroom/SM_Cushion.SM_Cushion",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"BigBuildings": [
|
|
{
|
|
"name": "SM_Building_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/BigBuildings/SM_Building_01.SM_Building_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Building_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/BigBuildings/SM_Building_02.SM_Building_02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Building_03",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/BigBuildings/SM_Building_03.SM_Building_03",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Building_04",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/BigBuildings/SM_Building_04.SM_Building_04",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Decorations": [
|
|
{
|
|
"name": "SM_Books_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_Books_01.SM_Books_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BooksOpen_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_BooksOpen_01.SM_BooksOpen_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Bottle_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_Bottle_01.SM_Bottle_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Bottle_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_Bottle_02.SM_Bottle_02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Bottle_03",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_Bottle_03.SM_Bottle_03",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Bucket_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_Bucket_01.SM_Bucket_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Can_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_Can_01.SM_Can_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Flask_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_Flask_01.SM_Flask_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_GlassFlask_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_GlassFlask_01.SM_GlassFlask_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_GlassFlask_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_GlassFlask_02.SM_GlassFlask_02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_GlassFlask_03",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_GlassFlask_03.SM_GlassFlask_03",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_GlassFlask_04",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_GlassFlask_04.SM_GlassFlask_04",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Mug_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_Mug_01.SM_Mug_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Padlock_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_Padlock_01.SM_Padlock_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Padlock_Break",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_Padlock_Break.SM_Padlock_Break",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Padlock_Open",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_Padlock_Open.SM_Padlock_Open",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Plate_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_Plate_01.SM_Plate_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SimplePlug_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_SimplePlug_01.SM_SimplePlug_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SimpleSwitch_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_SimpleSwitch_01.SM_SimpleSwitch_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_ToiletPaper_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_ToiletPaper_01.SM_ToiletPaper_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_ToiletPaper_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_ToiletPaper_02.SM_ToiletPaper_02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WaterGlass_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Decorations/SM_WaterGlass_01.SM_WaterGlass_01",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"DisplayPanels": [
|
|
{
|
|
"name": "SM_DisplayPanels_100x100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_100x100.SM_DisplayPanels_100x100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_DisplayPanels_100x50",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_100x50.SM_DisplayPanels_100x50",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_DisplayPanels_200x100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_200x100.SM_DisplayPanels_200x100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_DisplayPanels_200x200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_200x200.SM_DisplayPanels_200x200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_DisplayPanels_200x50",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_200x50.SM_DisplayPanels_200x50",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_DisplayPanels_400x100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_400x100.SM_DisplayPanels_400x100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_DisplayPanels_400x200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_400x200.SM_DisplayPanels_400x200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_DisplayPanels_50x50",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_50x50.SM_DisplayPanels_50x50",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Extra/Camera": [
|
|
{
|
|
"name": "SM_CameraPose_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/Camera/SM_CameraPose_01.SM_CameraPose_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_CameraPose_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/Camera/SM_CameraPose_02.SM_CameraPose_02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_CameraPose_03",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/Camera/SM_CameraPose_03.SM_CameraPose_03",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_CameraPose_04",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/Camera/SM_CameraPose_04.SM_CameraPose_04",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Extra": [
|
|
{
|
|
"name": "SM_ArrowBack",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_ArrowBack.SM_ArrowBack",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_ArrowBody",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_ArrowBody.SM_ArrowBody",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_ArrowHead",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_ArrowHead.SM_ArrowHead",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Campfire",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Campfire.SM_Campfire",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_CirclePlatform",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_CirclePlatform.SM_CirclePlatform",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_HumanCage",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_HumanCage.SM_HumanCage",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_HumanCageWithFloor",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_HumanCageWithFloor.SM_HumanCageWithFloor",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_HumanMesh_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_HumanMesh_01.SM_HumanMesh_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_HumanMesh_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_HumanMesh_02.SM_HumanMesh_02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Ladder_01_200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Ladder_01_200.SM_Ladder_01_200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Ladder_01_Unit",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Ladder_01_Unit.SM_Ladder_01_Unit",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Ladder_02_200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Ladder_02_200.SM_Ladder_02_200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Ladder_02_Unit",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Ladder_02_Unit.SM_Ladder_02_Unit",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SnowMan_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_SnowMan_01.SM_SnowMan_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SpikedBall_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_SpikedBall_01.SM_SpikedBall_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SpikedBall_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_SpikedBall_02.SM_SpikedBall_02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SquarePlatform",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_SquarePlatform.SM_SquarePlatform",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Tooltip",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Tooltip.SM_Tooltip",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Furnitures": [
|
|
{
|
|
"name": "SM_Armchair_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Armchair_01.SM_Armchair_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Broom",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Broom.SM_Broom",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_DiningChair_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_DiningChair_01.SM_DiningChair_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_DinnerTable_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_DinnerTable_01.SM_DinnerTable_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_DinnerTable_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_DinnerTable_02.SM_DinnerTable_02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_DinnerTable_03",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_DinnerTable_03.SM_DinnerTable_03",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Keyboard",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Keyboard.SM_Keyboard",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Laptop",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Laptop.SM_Laptop",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Monitor_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Monitor_01.SM_Monitor_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_OfficeChair_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_OfficeChair_01.SM_OfficeChair_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Radiator",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Radiator.SM_Radiator",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SimpleTable_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_SimpleTable_01.SM_SimpleTable_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SimpleTable_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_SimpleTable_02.SM_SimpleTable_02",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Gears": [
|
|
{
|
|
"name": "SM_Fan_Big",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Gears/SM_Fan_Big.SM_Fan_Big",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_GearAngle",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Gears/SM_GearAngle.SM_GearAngle",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_GearBig",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Gears/SM_GearBig.SM_GearBig",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_GearMedium",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Gears/SM_GearMedium.SM_GearMedium",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_GearSmall",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Gears/SM_GearSmall.SM_GearSmall",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Industrials": [
|
|
{
|
|
"name": "SM_Barrel",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_Barrel.SM_Barrel",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BigDumpster",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_BigDumpster.SM_BigDumpster",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Container_Large",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_Container_Large.SM_Container_Large",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Container_Normal",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_Container_Normal.SM_Container_Normal",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_ContainerClosed_Large",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_ContainerClosed_Large.SM_ContainerClosed_Large",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_ContainerClosed_Normal",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_ContainerClosed_Normal.SM_ContainerClosed_Normal",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_ContainerDoor_Left",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_ContainerDoor_Left.SM_ContainerDoor_Left",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_ContainerDoor_Right",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_ContainerDoor_Right.SM_ContainerDoor_Right",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_ExplosiveBarrel",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_ExplosiveBarrel.SM_ExplosiveBarrel",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Fence_Normal_100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_Fence_Normal_100.SM_Fence_Normal_100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Fence_Normal_200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_Fence_Normal_200.SM_Fence_Normal_200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Fence_Normal_300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_Fence_Normal_300.SM_Fence_Normal_300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Fence_Normal_400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_Fence_Normal_400.SM_Fence_Normal_400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Fence_Small_100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_Fence_Small_100.SM_Fence_Small_100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Fence_Small_200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_Fence_Small_200.SM_Fence_Small_200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Fence_Small_300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_Fence_Small_300.SM_Fence_Small_300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Fence_Small_400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_Fence_Small_400.SM_Fence_Small_400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SmallLocomotive",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_SmallLocomotive.SM_SmallLocomotive",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SmallRail_1000",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_SmallRail_1000.SM_SmallRail_1000",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SmallRail_200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_SmallRail_200.SM_SmallRail_200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SmallRail_400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_SmallRail_400.SM_SmallRail_400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SmallRail_500",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_SmallRail_500.SM_SmallRail_500",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SmallRailTurn_45d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_SmallRailTurn_45d.SM_SmallRailTurn_45d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SmallRailTurn_90d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_SmallRailTurn_90d.SM_SmallRailTurn_90d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SmallWagon_Large",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_SmallWagon_Large.SM_SmallWagon_Large",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SmallWagon_Normal",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_SmallWagon_Normal.SM_SmallWagon_Normal",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WoodenBox_Large",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_WoodenBox_Large.SM_WoodenBox_Large",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WoodenBox_Normal",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_WoodenBox_Normal.SM_WoodenBox_Normal",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WoodenBox_Small",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_WoodenBox_Small.SM_WoodenBox_Small",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WoodenCrate_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_WoodenCrate_01.SM_WoodenCrate_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WoodenPallet_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_WoodenPallet_01.SM_WoodenPallet_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_WoodenPallet_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Industrials/SM_WoodenPallet_02.SM_WoodenPallet_02",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Interactions": [
|
|
{
|
|
"name": "SM_ButtonPush",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_ButtonPush.SM_ButtonPush",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_ButtonSupport",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_ButtonSupport.SM_ButtonSupport",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorButtonPush",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_FloorButtonPush.SM_FloorButtonPush",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FloorButtonSupport",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_FloorButtonSupport.SM_FloorButtonSupport",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_LeverStick",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_LeverStick.SM_LeverStick",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_LeverSupport",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_LeverSupport.SM_LeverSupport",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Valve01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_Valve01.SM_Valve01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Valve02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_Valve02.SM_Valve02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_ValveSupport",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_ValveSupport.SM_ValveSupport",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"LandMesh": [
|
|
{
|
|
"name": "SM_Mounting01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/LandMesh/SM_Mounting01.SM_Mounting01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Mounting02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/LandMesh/SM_Mounting02.SM_Mounting02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Mounting03",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/LandMesh/SM_Mounting03.SM_Mounting03",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Mounting04",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/LandMesh/SM_Mounting04.SM_Mounting04",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Lights": [
|
|
{
|
|
"name": "SM_CeilingLight01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Lights/SM_CeilingLight01.SM_CeilingLight01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_CeilingLight02a",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Lights/SM_CeilingLight02a.SM_CeilingLight02a",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_CeilingLight02b",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Lights/SM_CeilingLight02b.SM_CeilingLight02b",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_CeilingLight03a",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Lights/SM_CeilingLight03a.SM_CeilingLight03a",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_CeilingLight03b",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Lights/SM_CeilingLight03b.SM_CeilingLight03b",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_CeilingLightBulb",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Lights/SM_CeilingLightBulb.SM_CeilingLightBulb",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_CeilingLightBulbBreak",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Lights/SM_CeilingLightBulbBreak.SM_CeilingLightBulbBreak",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_CeilingLightFlat02a",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Lights/SM_CeilingLightFlat02a.SM_CeilingLightFlat02a",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_CeilingLightFlat02b",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Lights/SM_CeilingLightFlat02b.SM_CeilingLightFlat02b",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_CeilingLightRotaryWarning",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Lights/SM_CeilingLightRotaryWarning.SM_CeilingLightRotaryWarning",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FlamingTorch",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Lights/SM_FlamingTorch.SM_FlamingTorch",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FlamingTorch_Support",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Lights/SM_FlamingTorch_Support.SM_FlamingTorch_Support",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FlamingTorchWithSupport",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Lights/SM_FlamingTorchWithSupport.SM_FlamingTorchWithSupport",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_FlashLight",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Lights/SM_FlashLight.SM_FlashLight",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RoadLamp_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Lights/SM_RoadLamp_01.SM_RoadLamp_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SpotLight",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Lights/SM_SpotLight.SM_SpotLight",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SpotLight_Support",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Lights/SM_SpotLight_Support.SM_SpotLight_Support",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Pipes": [
|
|
{
|
|
"name": "SM_Pipe30Turn_90d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_Pipe30Turn_90d.SM_Pipe30Turn_90d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Pipe_100cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_Pipe_100cm.SM_Pipe_100cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Pipe_200cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_Pipe_200cm.SM_Pipe_200cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Pipe_20cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_Pipe_20cm.SM_Pipe_20cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Pipe_30cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_Pipe_30cm.SM_Pipe_30cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Pipe_400cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_Pipe_400cm.SM_Pipe_400cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Pipe_50cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_Pipe_50cm.SM_Pipe_50cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Pipe_600cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_Pipe_600cm.SM_Pipe_600cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Pipe_T",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_Pipe_T.SM_Pipe_T",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Pipe_X",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_Pipe_X.SM_Pipe_X",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_PipeBigTurn_15d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_PipeBigTurn_15d.SM_PipeBigTurn_15d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_PipeBigTurn_45d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_PipeBigTurn_45d.SM_PipeBigTurn_45d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_PipeBigTurn_90d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_PipeBigTurn_90d.SM_PipeBigTurn_90d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_PipeCurvature_100cm",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_PipeCurvature_100cm.SM_PipeCurvature_100cm",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_PipeDraining",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_PipeDraining.SM_PipeDraining",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_PipeSmallTurn_15d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_PipeSmallTurn_15d.SM_PipeSmallTurn_15d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_PipeSmallTurn_45d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_PipeSmallTurn_45d.SM_PipeSmallTurn_45d",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_PipeSmallTurn_90d",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Pipes/SM_PipeSmallTurn_90d.SM_PipeSmallTurn_90d",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Primitives/Others": [
|
|
{
|
|
"name": "SM_CylinderBend_150",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_CylinderBend_150.SM_CylinderBend_150",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_CylinderBend_250",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_CylinderBend_250.SM_CylinderBend_250",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_CylinderBend_350",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_CylinderBend_350.SM_CylinderBend_350",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_CylinderBend_450",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_CylinderBend_450.SM_CylinderBend_450",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_CylinderBend_50",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_CylinderBend_50.SM_CylinderBend_50",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RectangleAngle_150",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleAngle_150.SM_RectangleAngle_150",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RectangleAngle_250",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleAngle_250.SM_RectangleAngle_250",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RectangleAngle_350",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleAngle_350.SM_RectangleAngle_350",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RectangleAngle_450",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleAngle_450.SM_RectangleAngle_450",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RectangleBend_150",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleBend_150.SM_RectangleBend_150",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RectangleBend_250",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleBend_250.SM_RectangleBend_250",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RectangleBend_350",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleBend_350.SM_RectangleBend_350",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RectangleBend_450",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleBend_450.SM_RectangleBend_450",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Primitives": [
|
|
{
|
|
"name": "SM_Cone",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_Cone.SM_Cone",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_ConeQuarter",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_ConeQuarter.SM_ConeQuarter",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Cube",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_Cube.SM_Cube",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Cylinder",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_Cylinder.SM_Cylinder",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_QuarterCylinder",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_QuarterCylinder.SM_QuarterCylinder",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_QuarterPipe",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_QuarterPipe.SM_QuarterPipe",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Ramp",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_Ramp.SM_Ramp",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Sphere",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_Sphere.SM_Sphere",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SphereOctant",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_SphereOctant.SM_SphereOctant",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SphereOctantInvert",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_SphereOctantInvert.SM_SphereOctantInvert",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Roads": [
|
|
{
|
|
"name": "SM_Barricade_200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_Barricade_200.SM_Barricade_200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Barricade_300",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_Barricade_300.SM_Barricade_300",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Barricade_400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_Barricade_400.SM_Barricade_400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarricadeBlocks_100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_BarricadeBlocks_100.SM_BarricadeBlocks_100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarricadeBlocks_200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_BarricadeBlocks_200.SM_BarricadeBlocks_200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_BarricadeWall_100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_BarricadeWall_100.SM_BarricadeWall_100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_MetalPost_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_MetalPost_01.SM_MetalPost_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RoadCone_Big",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_RoadCone_Big.SM_RoadCone_Big",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RoadCone_Normal",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_RoadCone_Normal.SM_RoadCone_Normal",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RoadCone_Small",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_RoadCone_Small.SM_RoadCone_Small",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_RoadLight",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_RoadLight.SM_RoadLight",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SpeedBump_100",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_SpeedBump_100.SM_SpeedBump_100",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SpeedBump_200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_SpeedBump_200.SM_SpeedBump_200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SpeedBump_400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_SpeedBump_400.SM_SpeedBump_400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SpeedBump_600",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_SpeedBump_600.SM_SpeedBump_600",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SpeedBumpEnd",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_SpeedBumpEnd.SM_SpeedBumpEnd",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SpeedBumpWithEnds_200",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_SpeedBumpWithEnds_200.SM_SpeedBumpWithEnds_200",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SpeedBumpWithEnds_400",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_SpeedBumpWithEnds_400.SM_SpeedBumpWithEnds_400",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SpeedBumpWithEnds_600",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Roads/SM_SpeedBumpWithEnds_600.SM_SpeedBumpWithEnds_600",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"SmallBuildings": [
|
|
{
|
|
"name": "SM_House_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/SmallBuildings/SM_House_01.SM_House_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_House_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/SmallBuildings/SM_House_02.SM_House_02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_House_03",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/SmallBuildings/SM_House_03.SM_House_03",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_House_04",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/SmallBuildings/SM_House_04.SM_House_04",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Trashs": [
|
|
{
|
|
"name": "SM_TrashCans_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Trashs/SM_TrashCans_01.SM_TrashCans_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_TrashCansLid_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Trashs/SM_TrashCansLid_01.SM_TrashCansLid_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_TrashCansOpen_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Trashs/SM_TrashCansOpen_01.SM_TrashCansOpen_01",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Vegetations": [
|
|
{
|
|
"name": "SM_Tree_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vegetations/SM_Tree_01.SM_Tree_01",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Vehicles": [
|
|
{
|
|
"name": "SM_Boat_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_Boat_01.SM_Boat_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Boat_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_Boat_02.SM_Boat_02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Bus_Big",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_Bus_Big.SM_Bus_Big",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Car01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_Car01.SM_Car01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Car02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_Car02.SM_Car02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_ContainerShip_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_ContainerShip_01.SM_ContainerShip_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_ContainerShipEmpty_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_ContainerShipEmpty_01.SM_ContainerShipEmpty_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_HoodTruckWithoutTrailer",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_HoodTruckWithoutTrailer.SM_HoodTruckWithoutTrailer",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Metro_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_Metro_01.SM_Metro_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Plane_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_Plane_01.SM_Plane_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SimpleRims",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_SimpleRims.SM_SimpleRims",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SimpleTire",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_SimpleTire.SM_SimpleTire",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SimpleWheel",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_SimpleWheel.SM_SimpleWheel",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Trailer_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_Trailer_01.SM_Trailer_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Trailer_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_Trailer_02.SM_Trailer_02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Trailer_03",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_Trailer_03.SM_Trailer_03",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Truck01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_Truck01.SM_Truck01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Truck02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_Truck02.SM_Truck02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_TruckRims",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_TruckRims.SM_TruckRims",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_TruckWheel",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_TruckWheel.SM_TruckWheel",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_TruckWithoutTrailer",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Vehicles/SM_TruckWithoutTrailer.SM_TruckWithoutTrailer",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
],
|
|
"Weapons": [
|
|
{
|
|
"name": "SM_ArrowTargets_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_ArrowTargets_01.SM_ArrowTargets_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_ArrowTargetsFloor_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_ArrowTargetsFloor_01.SM_ArrowTargetsFloor_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Dagger",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_Dagger.SM_Dagger",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Pistol",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_Pistol.SM_Pistol",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Sniper",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_Sniper.SM_Sniper",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_SubmachineGun",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_SubmachineGun.SM_SubmachineGun",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Sword",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_Sword.SM_Sword",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Target_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_Target_01.SM_Target_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_Target_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_Target_02.SM_Target_02",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_TargetFoot_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_TargetFoot_01.SM_TargetFoot_01",
|
|
"ue_class_type": "StaticMesh"
|
|
},
|
|
{
|
|
"name": "SM_TargetFoot_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_TargetFoot_02.SM_TargetFoot_02",
|
|
"ue_class_type": "StaticMesh"
|
|
}
|
|
]
|
|
},
|
|
"materials": {
|
|
"Others/BlockingTooltip": [
|
|
{
|
|
"name": "M_BlockingTooltipBase",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Others/BlockingTooltip/M_BlockingTooltipBase.M_BlockingTooltipBase",
|
|
"ue_class_type": "Material"
|
|
},
|
|
{
|
|
"name": "M_BlockingTooltipText",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Others/BlockingTooltip/M_BlockingTooltipText.M_BlockingTooltipText",
|
|
"ue_class_type": "Material"
|
|
}
|
|
],
|
|
"": [
|
|
{
|
|
"name": "M_OverviewLevelFloor",
|
|
"ue_path": "/Game/BlockingStarterPack/Maps/M_OverviewLevelFloor.M_OverviewLevelFloor",
|
|
"ue_class_type": "Material"
|
|
},
|
|
{
|
|
"name": "M_OverviewLevelFloor2",
|
|
"ue_path": "/Game/BlockingStarterPack/Maps/M_OverviewLevelFloor2.M_OverviewLevelFloor2",
|
|
"ue_class_type": "Material"
|
|
},
|
|
{
|
|
"name": "M_DevMirror",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/M_DevMirror.M_DevMirror",
|
|
"ue_class_type": "Material"
|
|
},
|
|
{
|
|
"name": "M_FullyBlack",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/M_FullyBlack.M_FullyBlack",
|
|
"ue_class_type": "Material"
|
|
},
|
|
{
|
|
"name": "MI_DevGrid",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/MI_DevGrid.MI_DevGrid",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
}
|
|
],
|
|
"Blocking/Basics": [
|
|
{
|
|
"name": "MI_DevBlack",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBlack.MI_DevBlack",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevBlue",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBlue.MI_DevBlue",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevBrown",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBrown.MI_DevBrown",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevFoliage",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevFoliage.MI_DevFoliage",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevGray",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevGray.MI_DevGray",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevGreen",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevGreen.MI_DevGreen",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevOrange",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevOrange.MI_DevOrange",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevPink",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevPink.MI_DevPink",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevPurple",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevPurple.MI_DevPurple",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevRed",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevRed.MI_DevRed",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevSkyBlue",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevSkyBlue.MI_DevSkyBlue",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevWhite",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevWhite.MI_DevWhite",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevYellow",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevYellow.MI_DevYellow",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_LightGreen",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_LightGreen.MI_LightGreen",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
}
|
|
],
|
|
"Blocking": [
|
|
{
|
|
"name": "M_BlockingMaterial",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
|
|
"ue_class_type": "Material"
|
|
},
|
|
{
|
|
"name": "MI_DisplayPanelFace",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/MI_DisplayPanelFace.MI_DisplayPanelFace",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
}
|
|
],
|
|
"Blocking/TriPlanarLocalAligned": [
|
|
{
|
|
"name": "MI_DevBlack_TPLA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevBlack_TPLA.MI_DevBlack_TPLA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevBlue_TPLA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevBlue_TPLA.MI_DevBlue_TPLA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevBrown_TPLA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevBrown_TPLA.MI_DevBrown_TPLA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevFoliage_TPLA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevFoliage_TPLA.MI_DevFoliage_TPLA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevGray_TPLA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevGray_TPLA.MI_DevGray_TPLA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevGreen_TPLA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevGreen_TPLA.MI_DevGreen_TPLA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevOrange_TPLA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevOrange_TPLA.MI_DevOrange_TPLA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevPink_TPLA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevPink_TPLA.MI_DevPink_TPLA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevPurple_TPLA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevPurple_TPLA.MI_DevPurple_TPLA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevRed_TPLA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevRed_TPLA.MI_DevRed_TPLA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevSkyBlue_TPLA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevSkyBlue_TPLA.MI_DevSkyBlue_TPLA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevWhite_TPLA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevWhite_TPLA.MI_DevWhite_TPLA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevYellow_TPLA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevYellow_TPLA.MI_DevYellow_TPLA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_LightGreen_TPLA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_LightGreen_TPLA.MI_LightGreen_TPLA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
}
|
|
],
|
|
"Blocking/TriPlanarWorldAligned": [
|
|
{
|
|
"name": "MI_DevBlack_TPWA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevBlack_TPWA.MI_DevBlack_TPWA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevBlue_TPWA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevBlue_TPWA.MI_DevBlue_TPWA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevBrown_TPWA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevBrown_TPWA.MI_DevBrown_TPWA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevFoliage_TPWA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevFoliage_TPWA.MI_DevFoliage_TPWA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevGray_TPWA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevGray_TPWA.MI_DevGray_TPWA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevGreen_TPWA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevGreen_TPWA.MI_DevGreen_TPWA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevOange_TPWA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevOange_TPWA.MI_DevOange_TPWA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevPink_TPWA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevPink_TPWA.MI_DevPink_TPWA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevPurple_TPWA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevPurple_TPWA.MI_DevPurple_TPWA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevRed_TPWA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevRed_TPWA.MI_DevRed_TPWA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevSkyBlue_TPWA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevSkyBlue_TPWA.MI_DevSkyBlue_TPWA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevWhite_TPWA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevWhite_TPWA.MI_DevWhite_TPWA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevYellow_TPWA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevYellow_TPWA.MI_DevYellow_TPWA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_LightGreen_TPWA",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_LightGreen_TPWA.MI_LightGreen_TPWA",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
}
|
|
],
|
|
"Decals": [
|
|
{
|
|
"name": "M_StainDecalColor",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor",
|
|
"ue_class_type": "Material"
|
|
},
|
|
{
|
|
"name": "MI_StainDecalColorBlack",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorBlack.MI_StainDecalColorBlack",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_StainDecalColorBlue",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorBlue.MI_StainDecalColorBlue",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_StainDecalColorGreen",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorGreen.MI_StainDecalColorGreen",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_StainDecalColorRed",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorRed.MI_StainDecalColorRed",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_StainDecalColorSkyBlue",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorSkyBlue.MI_StainDecalColorSkyBlue",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_StainDecalColorYellow",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorYellow.MI_StainDecalColorYellow",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
}
|
|
],
|
|
"Editor": [
|
|
{
|
|
"name": "M_DevTriggerView",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
|
|
"ue_class_type": "Material"
|
|
},
|
|
{
|
|
"name": "MI_DevArrowMoving",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevArrowMoving.MI_DevArrowMoving",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevArrowMoving2",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevArrowMoving2.MI_DevArrowMoving2",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevArrowMoving3",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevArrowMoving3.MI_DevArrowMoving3",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevTriggerViewBlue",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevTriggerViewBlue.MI_DevTriggerViewBlue",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevTriggerViewGreen",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevTriggerViewGreen.MI_DevTriggerViewGreen",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevTriggerViewOrange",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevTriggerViewOrange.MI_DevTriggerViewOrange",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevTriggerViewRed",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevTriggerViewRed.MI_DevTriggerViewRed",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
}
|
|
],
|
|
"Glass": [
|
|
{
|
|
"name": "M_DevGlass",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
|
|
"ue_class_type": "Material"
|
|
},
|
|
{
|
|
"name": "MI_DevGlassBlue",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassBlue.MI_DevGlassBlue",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevGlassGreen",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassGreen.MI_DevGlassGreen",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevGlassMetalBlue",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalBlue.MI_DevGlassMetalBlue",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevGlassMetalGreen",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalGreen.MI_DevGlassMetalGreen",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevGlassMetalRed",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalRed.MI_DevGlassMetalRed",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevGlassMetalWhite",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalWhite.MI_DevGlassMetalWhite",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevGlassMetalWhiteSoft",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalWhiteSoft.MI_DevGlassMetalWhiteSoft",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevGlassRed",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassRed.MI_DevGlassRed",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevGlassWhite",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassWhite.MI_DevGlassWhite",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevGlassWhiteSoft",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassWhiteSoft.MI_DevGlassWhiteSoft",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
}
|
|
],
|
|
"Light": [
|
|
{
|
|
"name": "M_DevLight",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
|
|
"ue_class_type": "Material"
|
|
},
|
|
{
|
|
"name": "MI_DevLight_Green",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_Green.MI_DevLight_Green",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevLight_NaturalBlue",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalBlue.MI_DevLight_NaturalBlue",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevLight_NaturalOrange",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalOrange.MI_DevLight_NaturalOrange",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevLight_NaturalWhite",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalWhite.MI_DevLight_NaturalWhite",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevLight_NaturalYellow",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalYellow.MI_DevLight_NaturalYellow",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevLight_Off",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_Off.MI_DevLight_Off",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevLight_Red",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_Red.MI_DevLight_Red",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
},
|
|
{
|
|
"name": "MI_DevLight_SkyBlue",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_SkyBlue.MI_DevLight_SkyBlue",
|
|
"ue_class_type": "MaterialInstanceConstant"
|
|
}
|
|
]
|
|
},
|
|
"blueprints": {
|
|
"AutomaticDoor": [
|
|
{
|
|
"name": "B_AutoDoor",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/B_AutoDoor.B_AutoDoor",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_AutoDoorDouble",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/B_AutoDoorDouble.B_AutoDoorDouble",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_AutoLateralDoor",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/B_AutoLateralDoor.B_AutoLateralDoor",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_AutoLateralDoorDouble",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/B_AutoLateralDoorDouble.B_AutoLateralDoorDouble",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_BaseAutoDoor",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/B_BaseAutoDoor.B_BaseAutoDoor",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "DoorParts_Struct",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/DoorParts_Struct.DoorParts_Struct",
|
|
"ue_class_type": "UserDefinedStruct"
|
|
}
|
|
],
|
|
"AutomaticDoor/Curves": [
|
|
{
|
|
"name": "Curve_DoorBreakOpen",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Curves/Curve_DoorBreakOpen.Curve_DoorBreakOpen",
|
|
"ue_class_type": "CurveFloat"
|
|
},
|
|
{
|
|
"name": "Curve_DoorClose",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Curves/Curve_DoorClose.Curve_DoorClose",
|
|
"ue_class_type": "CurveFloat"
|
|
},
|
|
{
|
|
"name": "Curve_DoorOpen",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Curves/Curve_DoorOpen.Curve_DoorOpen",
|
|
"ue_class_type": "CurveFloat"
|
|
},
|
|
{
|
|
"name": "Curve_DoorRapidClose",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Curves/Curve_DoorRapidClose.Curve_DoorRapidClose",
|
|
"ue_class_type": "CurveFloat"
|
|
}
|
|
],
|
|
"AutomaticDoor/Sounds": [
|
|
{
|
|
"name": "BigDoor_Closing01",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/BigDoor_Closing01.BigDoor_Closing01",
|
|
"ue_class_type": "SoundWave"
|
|
},
|
|
{
|
|
"name": "BigDoor_Closing02",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/BigDoor_Closing02.BigDoor_Closing02",
|
|
"ue_class_type": "SoundWave"
|
|
},
|
|
{
|
|
"name": "BigDoor_Closing_Cue",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/BigDoor_Closing_Cue.BigDoor_Closing_Cue",
|
|
"ue_class_type": "SoundCue"
|
|
},
|
|
{
|
|
"name": "BigDoor_Moving01",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/BigDoor_Moving01.BigDoor_Moving01",
|
|
"ue_class_type": "SoundWave"
|
|
},
|
|
{
|
|
"name": "BigDoor_Moving_Cue",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/BigDoor_Moving_Cue.BigDoor_Moving_Cue",
|
|
"ue_class_type": "SoundCue"
|
|
},
|
|
{
|
|
"name": "BigDoor_StartOpening01",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/BigDoor_StartOpening01.BigDoor_StartOpening01",
|
|
"ue_class_type": "SoundWave"
|
|
},
|
|
{
|
|
"name": "BigDoor_StartOpening01_Cue",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/BigDoor_StartOpening01_Cue.BigDoor_StartOpening01_Cue",
|
|
"ue_class_type": "SoundCue"
|
|
},
|
|
{
|
|
"name": "DoorSoundAttenuation",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/DoorSoundAttenuation.DoorSoundAttenuation",
|
|
"ue_class_type": "SoundAttenuation"
|
|
},
|
|
{
|
|
"name": "SimpleDoor_Closing01",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/SimpleDoor_Closing01.SimpleDoor_Closing01",
|
|
"ue_class_type": "SoundWave"
|
|
},
|
|
{
|
|
"name": "SimpleDoor_Closing_Cue",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/SimpleDoor_Closing_Cue.SimpleDoor_Closing_Cue",
|
|
"ue_class_type": "SoundCue"
|
|
},
|
|
{
|
|
"name": "SimpleDoor_StarClosing01",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/SimpleDoor_StarClosing01.SimpleDoor_StarClosing01",
|
|
"ue_class_type": "SoundWave"
|
|
},
|
|
{
|
|
"name": "SimpleDoor_StarClosing01_Cue",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/SimpleDoor_StarClosing01_Cue.SimpleDoor_StarClosing01_Cue",
|
|
"ue_class_type": "SoundCue"
|
|
},
|
|
{
|
|
"name": "SimpleDoor_StarClosing02",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/SimpleDoor_StarClosing02.SimpleDoor_StarClosing02",
|
|
"ue_class_type": "SoundWave"
|
|
},
|
|
{
|
|
"name": "SimpleDoor_StartOpening01",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/SimpleDoor_StartOpening01.SimpleDoor_StartOpening01",
|
|
"ue_class_type": "SoundWave"
|
|
},
|
|
{
|
|
"name": "SimpleDoor_StartOpening02",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/SimpleDoor_StartOpening02.SimpleDoor_StartOpening02",
|
|
"ue_class_type": "SoundWave"
|
|
},
|
|
{
|
|
"name": "SimpleDoor_StartOpening_Cue",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds/SimpleDoor_StartOpening_Cue.SimpleDoor_StartOpening_Cue",
|
|
"ue_class_type": "SoundCue"
|
|
}
|
|
],
|
|
"Decals": [
|
|
{
|
|
"name": "B_CircleZoneDecal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_CircleZoneDecal.B_CircleZoneDecal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_OctagonZoneDecal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_OctagonZoneDecal.B_OctagonZoneDecal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_ShapeArrow_Decal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_ShapeArrow_Decal.B_ShapeArrow_Decal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_ShapeCross_Decal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_ShapeCross_Decal.B_ShapeCross_Decal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_ShapeLess_Decal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_ShapeLess_Decal.B_ShapeLess_Decal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_ShapeSquare_Decal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_ShapeSquare_Decal.B_ShapeSquare_Decal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_SquareZone_Decal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_SquareZone_Decal.B_SquareZone_Decal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_SquareZoneBlue_Decal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_SquareZoneBlue_Decal.B_SquareZoneBlue_Decal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_SquareZoneGreen_Decal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_SquareZoneGreen_Decal.B_SquareZoneGreen_Decal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_SquareZoneRed_Decal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_SquareZoneRed_Decal.B_SquareZoneRed_Decal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_SquareZoneYellow_Decal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_SquareZoneYellow_Decal.B_SquareZoneYellow_Decal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_SripeZoneBlue_Decal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_SripeZoneBlue_Decal.B_SripeZoneBlue_Decal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_SripeZoneGreen_Decal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_SripeZoneGreen_Decal.B_SripeZoneGreen_Decal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_SripeZoneRed_Decal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_SripeZoneRed_Decal.B_SripeZoneRed_Decal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_SripeZoneWhite_Decal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_SripeZoneWhite_Decal.B_SripeZoneWhite_Decal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_SripeZoneYellow_Decal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/B_SripeZoneYellow_Decal.B_SripeZoneYellow_Decal",
|
|
"ue_class_type": "Blueprint"
|
|
}
|
|
],
|
|
"Decals/Class": [
|
|
{
|
|
"name": "B_BlockingDecal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/Class/B_BlockingDecal.B_BlockingDecal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_SimpleBlockingDecal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/Class/B_SimpleBlockingDecal.B_SimpleBlockingDecal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_ZoneDecal",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/Class/B_ZoneDecal.B_ZoneDecal",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "BlockingDecalData",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/Class/BlockingDecalData.BlockingDecalData",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "BlockingDecalMaterialParameters_Struct",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/Class/BlockingDecalMaterialParameters_Struct.BlockingDecalMaterialParameters_Struct",
|
|
"ue_class_type": "UserDefinedStruct"
|
|
},
|
|
{
|
|
"name": "DecalPivotPoint_Enum",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Decals/Class/DecalPivotPoint_Enum.DecalPivotPoint_Enum",
|
|
"ue_class_type": "UserDefinedEnum"
|
|
}
|
|
],
|
|
"Interactions": [
|
|
{
|
|
"name": "B_FloorButton",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Interactions/B_FloorButton.B_FloorButton",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_PushButton",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Interactions/B_PushButton.B_PushButton",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_TriggerButton",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Interactions/B_TriggerButton.B_TriggerButton",
|
|
"ue_class_type": "Blueprint"
|
|
}
|
|
],
|
|
"Interactions/Curves": [
|
|
{
|
|
"name": "Curve_ButtonPress",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Interactions/Curves/Curve_ButtonPress.Curve_ButtonPress",
|
|
"ue_class_type": "CurveFloat"
|
|
}
|
|
],
|
|
"Interactions/Types": [
|
|
{
|
|
"name": "ReplicatedPressedButton_Struct",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Interactions/Types/ReplicatedPressedButton_Struct.ReplicatedPressedButton_Struct",
|
|
"ue_class_type": "UserDefinedStruct"
|
|
}
|
|
],
|
|
"Lights": [
|
|
{
|
|
"name": "B_BlockingLights",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_BlockingLights.B_BlockingLights",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_CeilingLight01",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_CeilingLight01.B_CeilingLight01",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_CeilingLight02a",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_CeilingLight02a.B_CeilingLight02a",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_CeilingLight03a",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_CeilingLight03a.B_CeilingLight03a",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_CeilingLight03b",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_CeilingLight03b.B_CeilingLight03b",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_CeilingLightBulb",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_CeilingLightBulb.B_CeilingLightBulb",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_CeilingLightFlat02a",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_CeilingLightFlat02a.B_CeilingLightFlat02a",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_FlamingTorchWithSupport",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_FlamingTorchWithSupport.B_FlamingTorchWithSupport",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_RoadLamp_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_RoadLamp_01.B_RoadLamp_01",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_RoadLight",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Lights/B_RoadLight.B_RoadLight",
|
|
"ue_class_type": "Blueprint"
|
|
}
|
|
],
|
|
"Others": [
|
|
{
|
|
"name": "B_DisplayPanel",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Others/B_DisplayPanel.B_DisplayPanel",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_HumanScaleReference",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Others/B_HumanScaleReference.B_HumanScaleReference",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_SimpleCameraPreview",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Others/B_SimpleCameraPreview.B_SimpleCameraPreview",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_SplineArrow",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Others/B_SplineArrow.B_SplineArrow",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_TurnToCameraComponent",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Others/B_TurnToCameraComponent.B_TurnToCameraComponent",
|
|
"ue_class_type": "Blueprint"
|
|
}
|
|
],
|
|
"Others/BlockingTooltip": [
|
|
{
|
|
"name": "B_BlockingTooltipActor",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Others/BlockingTooltip/B_BlockingTooltipActor.B_BlockingTooltipActor",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "NS_BlockingTooltip",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Others/BlockingTooltip/NS_BlockingTooltip.NS_BlockingTooltip",
|
|
"ue_class_type": "NiagaraSystem"
|
|
}
|
|
],
|
|
"Procedural": [
|
|
{
|
|
"name": "B_BarrierWall",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Procedural/B_BarrierWall.B_BarrierWall",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_Ladder_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Procedural/B_Ladder_01.B_Ladder_01",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_Ladder_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Procedural/B_Ladder_02.B_Ladder_02",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_ProceduralBlockoutActor",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Procedural/B_ProceduralBlockoutActor.B_ProceduralBlockoutActor",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_RoadSpeedBump",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Procedural/B_RoadSpeedBump.B_RoadSpeedBump",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_StairPlane",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/Procedural/B_StairPlane.B_StairPlane",
|
|
"ue_class_type": "Blueprint"
|
|
}
|
|
],
|
|
"StaticDoor": [
|
|
{
|
|
"name": "B_StaticDoor",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/StaticDoor/B_StaticDoor.B_StaticDoor",
|
|
"ue_class_type": "Blueprint"
|
|
},
|
|
{
|
|
"name": "B_StaticDoorDouble",
|
|
"ue_path": "/Game/BlockingStarterPack/Blueprints/StaticDoor/B_StaticDoorDouble.B_StaticDoorDouble",
|
|
"ue_class_type": "Blueprint"
|
|
}
|
|
]
|
|
},
|
|
"others": {
|
|
"Interactions": [
|
|
{
|
|
"name": "SK_Button_Skeleton",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SK_Button_Skeleton.SK_Button_Skeleton",
|
|
"ue_class_type": "Skeleton"
|
|
},
|
|
{
|
|
"name": "SK_Lever_Skeleton",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SK_Lever_Skeleton.SK_Lever_Skeleton",
|
|
"ue_class_type": "Skeleton"
|
|
},
|
|
{
|
|
"name": "SK_Valve01_Skeleton",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SK_Valve01_Skeleton.SK_Valve01_Skeleton",
|
|
"ue_class_type": "Skeleton"
|
|
},
|
|
{
|
|
"name": "SKM_Button",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SKM_Button.SKM_Button",
|
|
"ue_class_type": "SkeletalMesh"
|
|
},
|
|
{
|
|
"name": "SKM_Button_Physics",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SKM_Button_Physics.SKM_Button_Physics",
|
|
"ue_class_type": "PhysicsAsset"
|
|
},
|
|
{
|
|
"name": "SKM_Lever",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SKM_Lever.SKM_Lever",
|
|
"ue_class_type": "SkeletalMesh"
|
|
},
|
|
{
|
|
"name": "SKM_Lever_Physics",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SKM_Lever_Physics.SKM_Lever_Physics",
|
|
"ue_class_type": "PhysicsAsset"
|
|
},
|
|
{
|
|
"name": "SKM_Valve_01",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SKM_Valve_01.SKM_Valve_01",
|
|
"ue_class_type": "SkeletalMesh"
|
|
},
|
|
{
|
|
"name": "SKM_Valve_01_Physics",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SKM_Valve_01_Physics.SKM_Valve_01_Physics",
|
|
"ue_class_type": "PhysicsAsset"
|
|
},
|
|
{
|
|
"name": "SKM_Valve_02",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SKM_Valve_02.SKM_Valve_02",
|
|
"ue_class_type": "SkeletalMesh"
|
|
},
|
|
{
|
|
"name": "SKM_Valve_02_Physics",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SKM_Valve_02_Physics.SKM_Valve_02_Physics",
|
|
"ue_class_type": "PhysicsAsset"
|
|
}
|
|
],
|
|
"": [
|
|
{
|
|
"name": "BlockoutStarterPack_SrtingTables",
|
|
"ue_path": "/Game/BlockingStarterPack/Maps/BlockoutStarterPack_SrtingTables.BlockoutStarterPack_SrtingTables",
|
|
"ue_class_type": "Object"
|
|
},
|
|
{
|
|
"name": "Demonstration1",
|
|
"ue_path": "/Game/BlockingStarterPack/Maps/Demonstration1.Demonstration1",
|
|
"ue_class_type": "World"
|
|
},
|
|
{
|
|
"name": "Demonstration2",
|
|
"ue_path": "/Game/BlockingStarterPack/Maps/Demonstration2.Demonstration2",
|
|
"ue_class_type": "World"
|
|
},
|
|
{
|
|
"name": "Overview",
|
|
"ue_path": "/Game/BlockingStarterPack/Maps/Overview.Overview",
|
|
"ue_class_type": "World"
|
|
},
|
|
{
|
|
"name": "PlaneAnimation",
|
|
"ue_path": "/Game/BlockingStarterPack/Maps/PlaneAnimation.PlaneAnimation",
|
|
"ue_class_type": "LevelSequence"
|
|
},
|
|
{
|
|
"name": "Stripe",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/Stripe.Stripe",
|
|
"ue_class_type": "Texture2D"
|
|
},
|
|
{
|
|
"name": "T_ArrowMovingDown",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/T_ArrowMovingDown.T_ArrowMovingDown",
|
|
"ue_class_type": "Texture2D"
|
|
},
|
|
{
|
|
"name": "T_ArrowMovingLeft",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/T_ArrowMovingLeft.T_ArrowMovingLeft",
|
|
"ue_class_type": "Texture2D"
|
|
},
|
|
{
|
|
"name": "T_ArrowMovingRight",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/T_ArrowMovingRight.T_ArrowMovingRight",
|
|
"ue_class_type": "Texture2D"
|
|
},
|
|
{
|
|
"name": "T_ArrowMovingUp",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/T_ArrowMovingUp.T_ArrowMovingUp",
|
|
"ue_class_type": "Texture2D"
|
|
},
|
|
{
|
|
"name": "T_Cross",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/T_Cross.T_Cross",
|
|
"ue_class_type": "Texture2D"
|
|
},
|
|
{
|
|
"name": "T_Dev_BaseColor",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/T_Dev_BaseColor.T_Dev_BaseColor",
|
|
"ue_class_type": "Texture2D"
|
|
},
|
|
{
|
|
"name": "T_Dev_Mask",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/T_Dev_Mask.T_Dev_Mask",
|
|
"ue_class_type": "Texture2D"
|
|
},
|
|
{
|
|
"name": "T_Dev_Normal",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/T_Dev_Normal.T_Dev_Normal",
|
|
"ue_class_type": "Texture2D"
|
|
},
|
|
{
|
|
"name": "T_DevGlass_D",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/T_DevGlass_D.T_DevGlass_D",
|
|
"ue_class_type": "Texture2D"
|
|
},
|
|
{
|
|
"name": "T_DevGrid_BaseColor",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/T_DevGrid_BaseColor.T_DevGrid_BaseColor",
|
|
"ue_class_type": "Texture2D"
|
|
},
|
|
{
|
|
"name": "T_DevGrid_Mask",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/T_DevGrid_Mask.T_DevGrid_Mask",
|
|
"ue_class_type": "Texture2D"
|
|
},
|
|
{
|
|
"name": "T_DevGrid_Normal",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/T_DevGrid_Normal.T_DevGrid_Normal",
|
|
"ue_class_type": "Texture2D"
|
|
},
|
|
{
|
|
"name": "T_DevTileChecker_N",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/T_DevTileChecker_N.T_DevTileChecker_N",
|
|
"ue_class_type": "Texture2D"
|
|
},
|
|
{
|
|
"name": "T_DevTileDirt_N",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/T_DevTileDirt_N.T_DevTileDirt_N",
|
|
"ue_class_type": "Texture2D"
|
|
},
|
|
{
|
|
"name": "T_DevTileMask_D",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/T_DevTileMask_D.T_DevTileMask_D",
|
|
"ue_class_type": "Texture2D"
|
|
},
|
|
{
|
|
"name": "T_Less",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/T_Less.T_Less",
|
|
"ue_class_type": "Texture2D"
|
|
},
|
|
{
|
|
"name": "T_Square",
|
|
"ue_path": "/Game/BlockingStarterPack/Textures/T_Square.T_Square",
|
|
"ue_class_type": "Texture2D"
|
|
}
|
|
],
|
|
"MaterialFunctions/CamerasDistance": [
|
|
{
|
|
"name": "MF_BlockingDistanceFieldMask",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/MaterialFunctions/CamerasDistance/MF_BlockingDistanceFieldMask.MF_BlockingDistanceFieldMask",
|
|
"ue_class_type": "MaterialFunction"
|
|
},
|
|
{
|
|
"name": "MF_BlockingDistanceFieldNormalMask",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/MaterialFunctions/CamerasDistance/MF_BlockingDistanceFieldNormalMask.MF_BlockingDistanceFieldNormalMask",
|
|
"ue_class_type": "MaterialFunction"
|
|
}
|
|
],
|
|
"MaterialFunctions": [
|
|
{
|
|
"name": "MF_BlockingMaterial",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/MaterialFunctions/MF_BlockingMaterial.MF_BlockingMaterial",
|
|
"ue_class_type": "MaterialFunction"
|
|
},
|
|
{
|
|
"name": "MF_BlockingTilePattern",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/MaterialFunctions/MF_BlockingTilePattern.MF_BlockingTilePattern",
|
|
"ue_class_type": "MaterialFunction"
|
|
},
|
|
{
|
|
"name": "MF_BlockingTiles",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/MaterialFunctions/MF_BlockingTiles.MF_BlockingTiles",
|
|
"ue_class_type": "MaterialFunction"
|
|
},
|
|
{
|
|
"name": "MF_BlockingTryPlanarMasks",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/MaterialFunctions/MF_BlockingTryPlanarMasks.MF_BlockingTryPlanarMasks",
|
|
"ue_class_type": "MaterialFunction"
|
|
},
|
|
{
|
|
"name": "MF_BlockingTryPlanarMasksSimple",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/MaterialFunctions/MF_BlockingTryPlanarMasksSimple.MF_BlockingTryPlanarMasksSimple",
|
|
"ue_class_type": "MaterialFunction"
|
|
},
|
|
{
|
|
"name": "MF_BlockingTryPlanarUV",
|
|
"ue_path": "/Game/BlockingStarterPack/Materials/MaterialFunctions/MF_BlockingTryPlanarUV.MF_BlockingTryPlanarUV",
|
|
"ue_class_type": "MaterialFunction"
|
|
}
|
|
],
|
|
"Interactions/Anim": [
|
|
{
|
|
"name": "ButtonIdle",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ButtonIdle.ButtonIdle",
|
|
"ue_class_type": "AnimSequence"
|
|
},
|
|
{
|
|
"name": "ButtonOnePress",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ButtonOnePress.ButtonOnePress",
|
|
"ue_class_type": "AnimSequence"
|
|
},
|
|
{
|
|
"name": "ButtonPressedIdle",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ButtonPressedIdle.ButtonPressedIdle",
|
|
"ue_class_type": "AnimSequence"
|
|
},
|
|
{
|
|
"name": "ButtonPressIn",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ButtonPressIn.ButtonPressIn",
|
|
"ue_class_type": "AnimSequence"
|
|
},
|
|
{
|
|
"name": "ButtonPressOut",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ButtonPressOut.ButtonPressOut",
|
|
"ue_class_type": "AnimSequence"
|
|
},
|
|
{
|
|
"name": "LeverActive",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/LeverActive.LeverActive",
|
|
"ue_class_type": "AnimSequence"
|
|
},
|
|
{
|
|
"name": "LeverActiveIdle",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/LeverActiveIdle.LeverActiveIdle",
|
|
"ue_class_type": "AnimSequence"
|
|
},
|
|
{
|
|
"name": "LeverDesactive",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/LeverDesactive.LeverDesactive",
|
|
"ue_class_type": "AnimSequence"
|
|
},
|
|
{
|
|
"name": "LeverDesactiveIdle",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/LeverDesactiveIdle.LeverDesactiveIdle",
|
|
"ue_class_type": "AnimSequence"
|
|
},
|
|
{
|
|
"name": "ValveActive",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ValveActive.ValveActive",
|
|
"ue_class_type": "AnimSequence"
|
|
},
|
|
{
|
|
"name": "ValveActiveIdle",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ValveActiveIdle.ValveActiveIdle",
|
|
"ue_class_type": "AnimSequence"
|
|
},
|
|
{
|
|
"name": "ValveDesactive",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ValveDesactive.ValveDesactive",
|
|
"ue_class_type": "AnimSequence"
|
|
},
|
|
{
|
|
"name": "ValveDesactiveIdle",
|
|
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/Anim/ValveDesactiveIdle.ValveDesactiveIdle",
|
|
"ue_class_type": "AnimSequence"
|
|
}
|
|
]
|
|
}
|
|
} |