chore(asset-catalog): 新增工具输出数据

This commit is contained in:
2026-06-10 18:45:33 +08:00
parent 86967bb256
commit 4c6c8db1a8
112 changed files with 116722 additions and 0 deletions
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,52 @@
{
"subfolder": "AutomaticDoor",
"source_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor",
"actor_blueprint_count": 0,
"non_actor_count": 6,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_AutoDoor",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_AutoDoorDouble",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_AutoLateralDoor",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_AutoLateralDoorDouble",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_BaseAutoDoor",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "DoorParts_Struct",
"ue_class_type": "UserDefinedStruct",
"note": [
"非 Actor 类型: UserDefinedStruct"
]
}
]
}
@@ -0,0 +1,38 @@
{
"subfolder": "AutomaticDoor/Curves",
"source_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Curves",
"actor_blueprint_count": 0,
"non_actor_count": 4,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "Curve_DoorBreakOpen",
"ue_class_type": "CurveFloat",
"note": [
"非 Actor 类型: CurveFloat"
]
},
{
"name": "Curve_DoorClose",
"ue_class_type": "CurveFloat",
"note": [
"非 Actor 类型: CurveFloat"
]
},
{
"name": "Curve_DoorOpen",
"ue_class_type": "CurveFloat",
"note": [
"非 Actor 类型: CurveFloat"
]
},
{
"name": "Curve_DoorRapidClose",
"ue_class_type": "CurveFloat",
"note": [
"非 Actor 类型: CurveFloat"
]
}
]
}
@@ -0,0 +1,122 @@
{
"subfolder": "AutomaticDoor/Sounds",
"source_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds",
"actor_blueprint_count": 0,
"non_actor_count": 16,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "BigDoor_Closing01",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "BigDoor_Closing02",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "BigDoor_Closing_Cue",
"ue_class_type": "SoundCue",
"note": [
"非 Actor 类型: SoundCue"
]
},
{
"name": "BigDoor_Moving01",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "BigDoor_Moving_Cue",
"ue_class_type": "SoundCue",
"note": [
"非 Actor 类型: SoundCue"
]
},
{
"name": "BigDoor_StartOpening01",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "BigDoor_StartOpening01_Cue",
"ue_class_type": "SoundCue",
"note": [
"非 Actor 类型: SoundCue"
]
},
{
"name": "DoorSoundAttenuation",
"ue_class_type": "SoundAttenuation",
"note": [
"非 Actor 蓝图: SoundAttenuation"
]
},
{
"name": "SimpleDoor_Closing01",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "SimpleDoor_Closing_Cue",
"ue_class_type": "SoundCue",
"note": [
"非 Actor 类型: SoundCue"
]
},
{
"name": "SimpleDoor_StarClosing01",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "SimpleDoor_StarClosing01_Cue",
"ue_class_type": "SoundCue",
"note": [
"非 Actor 类型: SoundCue"
]
},
{
"name": "SimpleDoor_StarClosing02",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "SimpleDoor_StartOpening01",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "SimpleDoor_StartOpening02",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "SimpleDoor_StartOpening_Cue",
"ue_class_type": "SoundCue",
"note": [
"非 Actor 类型: SoundCue"
]
}
]
}
+122
View File
@@ -0,0 +1,122 @@
{
"subfolder": "Decals",
"source_path": "/Game/BlockingStarterPack/Blueprints/Decals",
"actor_blueprint_count": 0,
"non_actor_count": 16,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_CircleZoneDecal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_OctagonZoneDecal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_ShapeArrow_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_ShapeCross_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_ShapeLess_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_ShapeSquare_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SquareZone_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SquareZoneBlue_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SquareZoneGreen_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SquareZoneRed_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SquareZoneYellow_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SripeZoneBlue_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SripeZoneGreen_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SripeZoneRed_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SripeZoneWhite_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SripeZoneYellow_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
}
]
}
@@ -0,0 +1,52 @@
{
"subfolder": "Decals/Class",
"source_path": "/Game/BlockingStarterPack/Blueprints/Decals/Class",
"actor_blueprint_count": 0,
"non_actor_count": 6,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_BlockingDecal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SimpleBlockingDecal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_ZoneDecal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "BlockingDecalData",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "BlockingDecalMaterialParameters_Struct",
"ue_class_type": "UserDefinedStruct",
"note": [
"非 Actor 类型: UserDefinedStruct"
]
},
{
"name": "DecalPivotPoint_Enum",
"ue_class_type": "UserDefinedEnum",
"note": [
"非 Actor 类型: UserDefinedEnum"
]
}
]
}
@@ -0,0 +1,31 @@
{
"subfolder": "Interactions",
"source_path": "/Game/BlockingStarterPack/Blueprints/Interactions",
"actor_blueprint_count": 0,
"non_actor_count": 3,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_FloorButton",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_PushButton",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_TriggerButton",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
}
]
}
@@ -0,0 +1,17 @@
{
"subfolder": "Interactions/Curves",
"source_path": "/Game/BlockingStarterPack/Blueprints/Interactions/Curves",
"actor_blueprint_count": 0,
"non_actor_count": 1,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "Curve_ButtonPress",
"ue_class_type": "CurveFloat",
"note": [
"非 Actor 类型: CurveFloat"
]
}
]
}
@@ -0,0 +1,17 @@
{
"subfolder": "Interactions/Types",
"source_path": "/Game/BlockingStarterPack/Blueprints/Interactions/Types",
"actor_blueprint_count": 0,
"non_actor_count": 1,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "ReplicatedPressedButton_Struct",
"ue_class_type": "UserDefinedStruct",
"note": [
"非 Actor 类型: UserDefinedStruct"
]
}
]
}
@@ -0,0 +1,80 @@
{
"subfolder": "Lights",
"source_path": "/Game/BlockingStarterPack/Blueprints/Lights",
"actor_blueprint_count": 0,
"non_actor_count": 10,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_BlockingLights",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_CeilingLight01",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_CeilingLight02a",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_CeilingLight03a",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_CeilingLight03b",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_CeilingLightBulb",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_CeilingLightFlat02a",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_FlamingTorchWithSupport",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_RoadLamp_01",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_RoadLight",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
}
]
}
@@ -0,0 +1,45 @@
{
"subfolder": "Others",
"source_path": "/Game/BlockingStarterPack/Blueprints/Others",
"actor_blueprint_count": 0,
"non_actor_count": 5,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_DisplayPanel",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_HumanScaleReference",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SimpleCameraPreview",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SplineArrow",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_TurnToCameraComponent",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
}
]
}
@@ -0,0 +1,24 @@
{
"subfolder": "Others/BlockingTooltip",
"source_path": "/Game/BlockingStarterPack/Blueprints/Others/BlockingTooltip",
"actor_blueprint_count": 0,
"non_actor_count": 2,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_BlockingTooltipActor",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "NS_BlockingTooltip",
"ue_class_type": "NiagaraSystem",
"note": [
"非 Actor 类型: NiagaraSystem"
]
}
]
}
@@ -0,0 +1,52 @@
{
"subfolder": "Procedural",
"source_path": "/Game/BlockingStarterPack/Blueprints/Procedural",
"actor_blueprint_count": 0,
"non_actor_count": 6,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_BarrierWall",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_Ladder_01",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_Ladder_02",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_ProceduralBlockoutActor",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_RoadSpeedBump",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_StairPlane",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
}
]
}
@@ -0,0 +1,24 @@
{
"subfolder": "StaticDoor",
"source_path": "/Game/BlockingStarterPack/Blueprints/StaticDoor",
"actor_blueprint_count": 0,
"non_actor_count": 2,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_StaticDoor",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_StaticDoorDouble",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
}
]
}
+102
View File
@@ -0,0 +1,102 @@
{
"started_at": "2026-06-10T11:57:44.766012",
"scan_root": "/Game/BlockingStarterPack",
"output_dir": "C:\\MiceCola\\Indi\\ChildHood\\output\\asset-catalog",
"steps": [
{
"name": "discover",
"status": "ok",
"total": 644,
"meshes": 425,
"materials": 86,
"blueprints": 78,
"others": 55,
"mesh_subfolders": [
"Architecture/Barriers",
"Architecture/BayWindows",
"Architecture/Beams",
"Architecture/Doors",
"Architecture/Floors",
"Architecture/Stairs",
"Architecture/Walls",
"Architecture/WindowsSet",
"Bathroom",
"Bedroom",
"BigBuildings",
"Decorations",
"DisplayPanels",
"Extra/Camera",
"Extra",
"Furnitures",
"Gears",
"Industrials",
"Interactions",
"LandMesh",
"Lights",
"Pipes",
"Primitives/Others",
"Primitives",
"Roads",
"SmallBuildings",
"Trashs",
"Vegetations",
"Vehicles",
"Weapons"
],
"material_subfolders": [
"Others/BlockingTooltip",
"",
"Blocking/Basics",
"Blocking",
"Blocking/TriPlanarLocalAligned",
"Blocking/TriPlanarWorldAligned",
"Decals",
"Editor",
"Glass",
"Light"
],
"blueprint_subfolders": [
"AutomaticDoor",
"AutomaticDoor/Curves",
"AutomaticDoor/Sounds",
"Decals",
"Decals/Class",
"Interactions",
"Interactions/Curves",
"Interactions/Types",
"Lights",
"Others",
"Others/BlockingTooltip",
"Procedural",
"StaticDoor"
],
"elapsed_sec": 4.2
},
{
"name": "mesh",
"status": "ok",
"total": 425,
"analyzed": 425,
"failed": 0,
"elapsed_sec": 1.5
},
{
"name": "material",
"status": "ok",
"total": 86,
"analyzed": 86,
"failed": 0,
"elapsed_sec": 0.5
},
{
"name": "blueprint",
"status": "ok",
"total": 78,
"actor_blueprints": 0,
"skipped_non_actor": 78,
"elapsed_sec": 0.6
}
],
"completed_at": "2026-06-10T11:57:51.806102",
"status": "ok"
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,82 @@
{
"subfolder": "Blocking",
"source_path": "/Game/BlockingStarterPack/Materials/Blocking",
"count": 2,
"completed": true,
"materials": {
"M_BlockingMaterial": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"unclassified"
]
},
"MI_DisplayPanelFace": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/MI_DisplayPanelFace.MI_DisplayPanelFace",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 0.0,
"g": 0.3398,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 5.0
},
{
"name": "UV Offset X",
"value": 0.0
},
{
"name": "UV Offset Y",
"value": 0.0
},
{
"name": "UV Scale X",
"value": 0.5
},
{
"name": "UV Scale Y",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#000000",
"style_tags": [
"display"
]
}
}
}
@@ -0,0 +1,595 @@
{
"subfolder": "Blocking/Basics",
"source_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics",
"count": 14,
"completed": true,
"materials": {
"MI_DevBlack": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBlack.MI_DevBlack",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0104,
"g": 0.0104,
"b": 0.0104,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 0.1615,
"g": 0.1615,
"b": 0.1615,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 2.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#030303",
"style_tags": [
"basic_color"
]
},
"MI_DevBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBlue.MI_DevBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 1.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 2.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#0000FF",
"style_tags": [
"basic_color"
]
},
"MI_DevBrown": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBrown.MI_DevBrown",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0729,
"g": 0.031,
"b": 0.0087,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 2.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#130802",
"style_tags": [
"basic_color"
]
},
"MI_DevFoliage": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevFoliage.MI_DevFoliage",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.151,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#002700",
"style_tags": [
"basic_color"
]
},
"MI_DevGray": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevGray.MI_DevGray",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0885,
"g": 0.0885,
"b": 0.0885,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RoughnessMax",
"value": 0.8
},
{
"name": "RoughnessMin",
"value": 0.6
},
{
"name": "WiresPower",
"value": 1.679003
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#171717",
"style_tags": [
"basic_color"
]
},
"MI_DevGreen": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevGreen.MI_DevGreen",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 2.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00FF00",
"style_tags": [
"basic_color"
]
},
"MI_DevOrange": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevOrange.MI_DevOrange",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.8308,
"g": 0.3238,
"b": 0.026,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "Wire Roughness",
"value": 0.6
},
{
"name": "UV Offset X",
"value": 0.0
},
{
"name": "UV Offset Y",
"value": 0.0
},
{
"name": "UV Scale X",
"value": 1.0
},
{
"name": "UV Scale Y",
"value": 1.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#D45307",
"style_tags": [
"basic_color"
]
},
"MI_DevPink": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevPink.MI_DevPink",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.3882,
"b": 0.8682,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF63DD",
"style_tags": [
"basic_color"
]
},
"MI_DevPurple": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevPurple.MI_DevPurple",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.6562,
"g": 0.0355,
"b": 0.413,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 2.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#A70969",
"style_tags": [
"basic_color"
]
},
"MI_DevRed": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevRed.MI_DevRed",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 2.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF0000",
"style_tags": [
"basic_color"
]
},
"MI_DevSkyBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevSkyBlue.MI_DevSkyBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.4038,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#0067FF",
"style_tags": [
"basic_color"
]
},
"MI_DevWhite": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevWhite.MI_DevWhite",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.3698,
"g": 0.3698,
"b": 0.3698,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "Line Grow Distance",
"value": 60000.0
},
{
"name": "Line Weight Multiply On Distance",
"value": 0.5
},
{
"name": "Wire Weight (Small)",
"value": 0.47
},
{
"name": "Wire Weight (Medium)",
"value": 0.465
},
{
"name": "Wire Weight (Large)",
"value": 0.475
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#5E5E5E",
"style_tags": [
"basic_color"
]
},
"MI_DevYellow": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevYellow.MI_DevYellow",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FFFF00",
"style_tags": [
"basic_color"
]
},
"MI_LightGreen": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_LightGreen.MI_LightGreen",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.4798,
"g": 1.0,
"b": 0.3867,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#7AFF63",
"style_tags": [
"unclassified"
]
}
}
}
@@ -0,0 +1,292 @@
{
"subfolder": "Blocking/TriPlanarLocalAligned",
"source_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned",
"count": 14,
"completed": true,
"materials": {
"MI_DevBlack_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevBlack_TPLA.MI_DevBlack_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBlack.MI_DevBlack",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevBlue_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevBlue_TPLA.MI_DevBlue_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBlue.MI_DevBlue",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevBrown_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevBrown_TPLA.MI_DevBrown_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBrown.MI_DevBrown",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevFoliage_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevFoliage_TPLA.MI_DevFoliage_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevFoliage.MI_DevFoliage",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevGray_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevGray_TPLA.MI_DevGray_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevGray.MI_DevGray",
"parameters": {
"vector": [],
"scalar": [
{
"name": "TriplanardSmooth",
"value": 0.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevGreen_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevGreen_TPLA.MI_DevGreen_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevGreen.MI_DevGreen",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevOrange_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevOrange_TPLA.MI_DevOrange_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevOrange.MI_DevOrange",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevPink_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevPink_TPLA.MI_DevPink_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevPink.MI_DevPink",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevPurple_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevPurple_TPLA.MI_DevPurple_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevPurple.MI_DevPurple",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevRed_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevRed_TPLA.MI_DevRed_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevRed.MI_DevRed",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevSkyBlue_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevSkyBlue_TPLA.MI_DevSkyBlue_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevSkyBlue.MI_DevSkyBlue",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevWhite_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevWhite_TPLA.MI_DevWhite_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevWhite.MI_DevWhite",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevYellow_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevYellow_TPLA.MI_DevYellow_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevYellow.MI_DevYellow",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_LightGreen_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_LightGreen_TPLA.MI_LightGreen_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_LightGreen.MI_LightGreen",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
}
}
}
@@ -0,0 +1,296 @@
{
"subfolder": "Blocking/TriPlanarWorldAligned",
"source_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned",
"count": 14,
"completed": true,
"materials": {
"MI_DevBlack_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevBlack_TPWA.MI_DevBlack_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBlack.MI_DevBlack",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevBlue_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevBlue_TPWA.MI_DevBlue_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBlue.MI_DevBlue",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevBrown_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevBrown_TPWA.MI_DevBrown_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBrown.MI_DevBrown",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevFoliage_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevFoliage_TPWA.MI_DevFoliage_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevFoliage.MI_DevFoliage",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevGray_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevGray_TPWA.MI_DevGray_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevGray.MI_DevGray",
"parameters": {
"vector": [],
"scalar": [
{
"name": "TriplanardSmooth",
"value": 0.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevGreen_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevGreen_TPWA.MI_DevGreen_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevGreen.MI_DevGreen",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevOange_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevOange_TPWA.MI_DevOange_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevOrange.MI_DevOrange",
"parameters": {
"vector": [],
"scalar": [
{
"name": "TriplanardSmooth",
"value": 0.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevPink_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevPink_TPWA.MI_DevPink_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevPink.MI_DevPink",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevPurple_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevPurple_TPWA.MI_DevPurple_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevPurple.MI_DevPurple",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevRed_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevRed_TPWA.MI_DevRed_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevRed.MI_DevRed",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevSkyBlue_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevSkyBlue_TPWA.MI_DevSkyBlue_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevSkyBlue.MI_DevSkyBlue",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevWhite_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevWhite_TPWA.MI_DevWhite_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevWhite.MI_DevWhite",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevYellow_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevYellow_TPWA.MI_DevYellow_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevYellow.MI_DevYellow",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_LightGreen_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_LightGreen_TPWA.MI_LightGreen_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_LightGreen.MI_LightGreen",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
}
}
}
+205
View File
@@ -0,0 +1,205 @@
{
"subfolder": "Decals",
"source_path": "/Game/BlockingStarterPack/Materials/Decals",
"count": 7,
"completed": true,
"materials": {
"M_StainDecalColor": {
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"decal",
"stain"
]
},
"MI_StainDecalColorBlack": {
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorBlack.MI_StainDecalColorBlack",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#000000",
"style_tags": [
"decal",
"stain"
]
},
"MI_StainDecalColorBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorBlue.MI_StainDecalColorBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#0000FF",
"style_tags": [
"decal",
"stain"
]
},
"MI_StainDecalColorGreen": {
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorGreen.MI_StainDecalColorGreen",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00FF00",
"style_tags": [
"decal",
"stain"
]
},
"MI_StainDecalColorRed": {
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorRed.MI_StainDecalColorRed",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF0000",
"style_tags": [
"decal",
"stain"
]
},
"MI_StainDecalColorSkyBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorSkyBlue.MI_StainDecalColorSkyBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.4038,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#0067FF",
"style_tags": [
"decal",
"stain"
]
},
"MI_StainDecalColorYellow": {
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorYellow.MI_StainDecalColorYellow",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FFFF00",
"style_tags": [
"decal",
"stain"
]
}
}
}
+354
View File
@@ -0,0 +1,354 @@
{
"subfolder": "Editor",
"source_path": "/Game/BlockingStarterPack/Materials/Editor",
"count": 8,
"completed": true,
"materials": {
"M_DevTriggerView": {
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"editor",
"debug"
]
},
"MI_DevArrowMoving": {
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevArrowMoving.MI_DevArrowMoving",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"parameters": {
"vector": [
{
"name": "ColorA",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "ColorB",
"value": {
"r": 0.0571,
"g": 0.3069,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "CoordX",
"value": 6.0
},
{
"name": "CoordY",
"value": 6.0
},
{
"name": "CustomPannerTime",
"value": 0.0
},
{
"name": "SpeedY",
"value": -1.0
},
{
"name": "PulseMin",
"value": 0.5
},
{
"name": "PulseSpeed",
"value": 0.5
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#000000",
"style_tags": [
"editor",
"debug"
]
},
"MI_DevArrowMoving2": {
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevArrowMoving2.MI_DevArrowMoving2",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"parameters": {
"vector": [
{
"name": "ColorA",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "ColorB",
"value": {
"r": 1.0,
"g": 0.4833,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "CoordX",
"value": 6.0
},
{
"name": "CoordY",
"value": 6.0
},
{
"name": "DepthFadeDistance",
"value": 15.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "CustomPannerTime",
"value": 0.0
},
{
"name": "SpeedX",
"value": -4.0
},
{
"name": "SpeedY",
"value": 0.1
},
{
"name": "PulseMin",
"value": 0.0
},
{
"name": "PulseSpeed",
"value": 1.0
},
{
"name": "CustomRotationTime",
"value": 0.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#000000",
"style_tags": [
"editor",
"debug"
]
},
"MI_DevArrowMoving3": {
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevArrowMoving3.MI_DevArrowMoving3",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"parameters": {
"vector": [
{
"name": "ColorA",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "ColorB",
"value": {
"r": 0.338,
"g": 0.0981,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "CoordX",
"value": 6.0
},
{
"name": "CoordY",
"value": 6.0
},
{
"name": "CustomPannerTime",
"value": 0.0
},
{
"name": "SpeedY",
"value": 0.5
},
{
"name": "CustomRotationTime",
"value": 0.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#000000",
"style_tags": [
"editor",
"debug"
]
},
"MI_DevTriggerViewBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevTriggerViewBlue.MI_DevTriggerViewBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"parameters": {
"vector": [
{
"name": "ColorB",
"value": {
"r": 0.0,
"g": 0.2832,
"b": 1.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#0048FF",
"style_tags": [
"editor",
"debug"
]
},
"MI_DevTriggerViewGreen": {
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevTriggerViewGreen.MI_DevTriggerViewGreen",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"parameters": {
"vector": [
{
"name": "ColorB",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00FF00",
"style_tags": [
"editor",
"debug"
]
},
"MI_DevTriggerViewOrange": {
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevTriggerViewOrange.MI_DevTriggerViewOrange",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"parameters": {
"vector": [
{
"name": "ColorB",
"value": {
"r": 1.0,
"g": 0.5,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF8000",
"style_tags": [
"editor",
"debug"
]
},
"MI_DevTriggerViewRed": {
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevTriggerViewRed.MI_DevTriggerViewRed",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"parameters": {
"vector": [
{
"name": "ColorB",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF0000",
"style_tags": [
"editor",
"debug"
]
}
}
}
+665
View File
@@ -0,0 +1,665 @@
{
"subfolder": "Glass",
"source_path": "/Game/BlockingStarterPack/Materials/Glass",
"count": 11,
"completed": true,
"materials": {
"M_DevGlass": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassBlue.MI_DevGlassBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.6714,
"b": 1.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 0.0,
"g": 0.6714,
"b": 1.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00ABFF",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassGreen": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassGreen.MI_DevGlassGreen",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00FF00",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassMetalBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalBlue.MI_DevGlassMetalBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.6714,
"b": 1.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 0.0,
"g": 0.6714,
"b": 1.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Metallic",
"value": 1.0
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00ABFF",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassMetalGreen": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalGreen.MI_DevGlassMetalGreen",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Metallic",
"value": 1.0
},
{
"name": "Wire Metallic",
"value": 1.0
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00FF00",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassMetalRed": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalRed.MI_DevGlassMetalRed",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Metallic",
"value": 1.0
},
{
"name": "Wire Metallic",
"value": 1.0
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF0000",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassMetalWhite": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalWhite.MI_DevGlassMetalWhite",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 0.0
}
},
{
"name": "Wire Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Metallic",
"value": 1.0
},
{
"name": "Wire Metallic",
"value": 1.0
},
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FFFFFF",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassMetalWhiteSoft": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalWhiteSoft.MI_DevGlassMetalWhiteSoft",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "Metallic",
"value": 1.0
},
{
"name": "Wire Metallic",
"value": 1.0
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.08
},
{
"name": "Wire Opacity",
"value": 0.12
},
{
"name": "OpacityMax",
"value": 0.12
},
{
"name": "OpacityMin",
"value": 0.08
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FFFFFF",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassRed": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassRed.MI_DevGlassRed",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF0000",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassWhite": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassWhite.MI_DevGlassWhite",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Wire Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#000000",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassWhiteSoft": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassWhiteSoft.MI_DevGlassWhiteSoft",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [],
"scalar": [
{
"name": "Metallic",
"value": 0.0
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.08
},
{
"name": "Wire Opacity",
"value": 0.12
},
{
"name": "OpacityMax",
"value": 0.12
},
{
"name": "OpacityMin",
"value": 0.08
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"glass",
"transparent"
]
}
}
}
+302
View File
@@ -0,0 +1,302 @@
{
"subfolder": "Light",
"source_path": "/Game/BlockingStarterPack/Materials/Light",
"count": 9,
"completed": true,
"materials": {
"M_DevLight": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"unclassified"
]
},
"MI_DevLight_Green": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_Green.MI_DevLight_Green",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00FF00",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_NaturalBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalBlue.MI_DevLight_NaturalBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.4169,
"g": 0.5275,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#6A87FF",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_NaturalOrange": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalOrange.MI_DevLight_NaturalOrange",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.5116,
"b": 0.3404,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF8257",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_NaturalWhite": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalWhite.MI_DevLight_NaturalWhite",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_NaturalYellow": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalYellow.MI_DevLight_NaturalYellow",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.8803,
"b": 0.2678,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FFE044",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_Off": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_Off.MI_DevLight_Off",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.2344,
"g": 0.2344,
"b": 0.2344,
"a": 1.0
}
}
],
"scalar": [
{
"name": "DirtScale",
"value": 0.1
},
{
"name": "Dirt Normal Scale",
"value": 0.01
},
{
"name": "Roughness",
"value": 0.1
},
{
"name": "Wire Roughness",
"value": 0.5
},
{
"name": "Metallic",
"value": 0.9
},
{
"name": "Light Intensity",
"value": 0.0
},
{
"name": "WiresPower",
"value": 2.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#3C3C3C",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_Red": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_Red.MI_DevLight_Red",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "Light Intensity",
"value": 2.2
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF0000",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_SkyBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_SkyBlue.MI_DevLight_SkyBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.4038,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#0067FF",
"style_tags": [
"emissive",
"light_color"
]
}
}
}
@@ -0,0 +1,40 @@
{
"subfolder": "Others/BlockingTooltip",
"source_path": "/Game/BlockingStarterPack/Materials/Others/BlockingTooltip",
"count": 2,
"completed": true,
"materials": {
"M_BlockingTooltipBase": {
"ue_path": "/Game/BlockingStarterPack/Blueprints/Others/BlockingTooltip/M_BlockingTooltipBase.M_BlockingTooltipBase",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Blueprints/Others/BlockingTooltip/M_BlockingTooltipBase.M_BlockingTooltipBase",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"unclassified"
]
},
"M_BlockingTooltipText": {
"ue_path": "/Game/BlockingStarterPack/Blueprints/Others/BlockingTooltip/M_BlockingTooltipText.M_BlockingTooltipText",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Blueprints/Others/BlockingTooltip/M_BlockingTooltipText.M_BlockingTooltipText",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"unclassified"
]
}
}
}
+132
View File
@@ -0,0 +1,132 @@
{
"subfolder": "",
"source_path": "/Game/BlockingStarterPack/Materials",
"count": 5,
"completed": true,
"materials": {
"M_OverviewLevelFloor": {
"ue_path": "/Game/BlockingStarterPack/Maps/M_OverviewLevelFloor.M_OverviewLevelFloor",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Maps/M_OverviewLevelFloor.M_OverviewLevelFloor",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"unclassified"
]
},
"M_OverviewLevelFloor2": {
"ue_path": "/Game/BlockingStarterPack/Maps/M_OverviewLevelFloor2.M_OverviewLevelFloor2",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Maps/M_OverviewLevelFloor2.M_OverviewLevelFloor2",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"unclassified"
]
},
"M_DevMirror": {
"ue_path": "/Game/BlockingStarterPack/Materials/M_DevMirror.M_DevMirror",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Materials/M_DevMirror.M_DevMirror",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"mirror",
"reflective"
]
},
"M_FullyBlack": {
"ue_path": "/Game/BlockingStarterPack/Materials/M_FullyBlack.M_FullyBlack",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Materials/M_FullyBlack.M_FullyBlack",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"special"
]
},
"MI_DevGrid": {
"ue_path": "/Game/BlockingStarterPack/Materials/MI_DevGrid.MI_DevGrid",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "Metallic",
"value": 1.0
},
{
"name": "Roughness",
"value": 0.55
},
{
"name": "Roughness Checkers Multiply",
"value": 0.9
},
{
"name": "Wire Metallic",
"value": 1.0
},
{
"name": "Wire Roughness",
"value": 0.198
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#000000",
"style_tags": [
"grid",
"debug"
]
}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,758 @@
{
"subfolder": "Architecture/BayWindows",
"source_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows",
"count": 12,
"completed": true,
"meshes": {
"SM_BayWindow_100x300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_100x300.SM_BayWindow_100x300",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
100.0,
3.969,
300.0
],
"size": [
100.0,
7.936,
300.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
49.999805450454005,
0.0015639066696166992
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindow_100x400": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_100x400.SM_BayWindow_100x400",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
100.0,
3.969,
400.0
],
"size": [
100.0,
7.936,
400.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
49.999805450454005,
0.001555800437927246
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindow_200x300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_200x300.SM_BayWindow_200x300",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
200.0,
3.969,
300.0
],
"size": [
200.0,
7.936,
300.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
99.99980926515127,
0.0015639066696166992
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindow_200x400": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_200x400.SM_BayWindow_200x400",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
200.0,
3.969,
400.0
],
"size": [
200.0,
7.936,
400.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
99.99980926515127,
0.001555800437927246
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindow_400x300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_400x300.SM_BayWindow_400x300",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
400.0,
3.969,
300.0
],
"size": [
400.0,
7.936,
300.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
199.99980163575674,
0.0015639066696166992
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindow_400x400": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_400x400.SM_BayWindow_400x400",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
400.0,
3.969,
400.0
],
"size": [
400.0,
7.936,
400.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
199.99980163575674,
0.001555800437927246
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindowDoor_200x300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoor_200x300.SM_BayWindowDoor_200x300",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
200.0,
3.969,
300.0
],
"size": [
200.0,
7.936,
300.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
99.99980926515127,
0.001558065414428711
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindowDoor_200x400": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoor_200x400.SM_BayWindowDoor_200x400",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
200.0,
3.969,
400.0
],
"size": [
200.0,
7.936,
400.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
99.99980926515127,
0.001555800437927246
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindowDoor_400x300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoor_400x300.SM_BayWindowDoor_400x300",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
400.0,
3.969,
300.0
],
"size": [
400.0,
7.936,
300.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
199.99980163575674,
0.001558065414428711
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindowDoor_400x400": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoor_400x400.SM_BayWindowDoor_400x400",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
400.0,
3.969,
400.0
],
"size": [
400.0,
7.936,
400.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
199.99980163575674,
0.001555800437927246
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindowDoorDouble_400x300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoorDouble_400x300.SM_BayWindowDoorDouble_400x300",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
400.0,
3.969,
300.0
],
"size": [
400.0,
7.936,
300.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
199.99980163575674,
0.001558065414428711
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindowDoorDouble_400x400": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoorDouble_400x400.SM_BayWindowDoorDouble_400x400",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
400.0,
3.969,
400.0
],
"size": [
400.0,
7.936,
400.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
199.99980163575674,
0.001555800437927246
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
}
}
}
@@ -0,0 +1,350 @@
{
"subfolder": "Architecture/Beams",
"source_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams",
"count": 6,
"completed": true,
"meshes": {
"SM_Beam_300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_Beam_300.SM_Beam_300",
"bounding_box": {
"min": [
-20.0,
-20.0,
0.0
],
"max": [
20.0,
20.0,
300.0
],
"size": [
40.0,
40.0,
300.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-2.47955322265625e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_Beam_400": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_Beam_400.SM_Beam_400",
"bounding_box": {
"min": [
-20.0,
-20.0,
0.0
],
"max": [
20.0,
20.0,
400.0
],
"size": [
40.0,
40.0,
400.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-3.24249267578125e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_Beam_400_45d": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_Beam_400_45d.SM_Beam_400_45d",
"bounding_box": {
"min": [
-19.999,
-419.999,
-0.0
],
"max": [
20.001,
-268.845,
296.749
],
"size": [
40.0,
151.155,
296.749
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0007476806640625,
-344.4219055175781
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_RoundedBeam_300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_RoundedBeam_300.SM_RoundedBeam_300",
"bounding_box": {
"min": [
-30.0,
-30.0,
0.0
],
"max": [
30.0,
30.0,
300.0
],
"size": [
60.0,
60.0,
300.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-2.47955322265625e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_RoundedBeam_400": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_RoundedBeam_400.SM_RoundedBeam_400",
"bounding_box": {
"min": [
-30.0,
-30.0,
0.0
],
"max": [
30.0,
30.0,
400.0
],
"size": [
60.0,
60.0,
400.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-3.4332275390625e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_RoundedBeam_400_45d": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_RoundedBeam_400_45d.SM_RoundedBeam_400_45d",
"bounding_box": {
"min": [
-30.0,
-429.981,
-0.291
],
"max": [
30.0,
-261.934,
303.597
],
"size": [
60.0,
168.047,
303.888
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-1.71661376953125e-05,
-345.957763671875
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"architecture",
"construction"
]
}
}
}
@@ -0,0 +1,939 @@
{
"subfolder": "Architecture/Doors",
"source_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors",
"count": 16,
"completed": true,
"meshes": {
"SM_DoorFrame": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_DoorFrame.SM_DoorFrame",
"bounding_box": {
"min": [
-66.0,
-12.0,
0.0
],
"max": [
66.0,
12.0,
232.0
],
"size": [
132.0,
24.0,
232.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.9073486328125e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_DoorFrameDouble": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_DoorFrameDouble.SM_DoorFrameDouble",
"bounding_box": {
"min": [
-116.0,
-12.0,
0.0
],
"max": [
116.0,
12.0,
232.0
],
"size": [
232.0,
24.0,
232.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.9073486328125e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_DoorFrameGarage": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_DoorFrameGarage.SM_DoorFrameGarage",
"bounding_box": {
"min": [
-166.0,
-12.0,
0.0
],
"max": [
166.0,
12.0,
292.0
],
"size": [
332.0,
24.0,
292.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-2.384185791015625e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_FakeDoor": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_FakeDoor.SM_FakeDoor",
"bounding_box": {
"min": [
-66.0,
-0.0,
0.0
],
"max": [
66.0,
12.0,
232.0
],
"size": [
132.0,
12.0,
232.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
5.999777317047119
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 2,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_FakeDoorDouble": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_FakeDoorDouble.SM_FakeDoorDouble",
"bounding_box": {
"min": [
-116.0,
-0.0,
0.0
],
"max": [
116.0,
12.0,
232.0
],
"size": [
232.0,
12.0,
232.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
7.62939453125e-06,
5.999777317047119
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 2,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_FakeFrameGarage": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_FakeFrameGarage.SM_FakeFrameGarage",
"bounding_box": {
"min": [
-166.0,
-0.002,
0.0
],
"max": [
166.0,
12.0,
292.0
],
"size": [
332.0,
12.002,
292.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
5.998886585235596
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_GarageDoor_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_GarageDoor_01.SM_GarageDoor_01",
"bounding_box": {
"min": [
-150.0,
-5.914,
0.0
],
"max": [
150.0,
5.914,
276.004
],
"size": [
300.0,
11.828,
276.004
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.430511474609375e-06
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_GarageDoor_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_GarageDoor_02.SM_GarageDoor_02",
"bounding_box": {
"min": [
-150.0,
-5.914,
-0.0
],
"max": [
150.0,
5.914,
276.004
],
"size": [
300.0,
11.828,
276.004
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.430511474609375e-06
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_GarageDoorOpen_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_GarageDoorOpen_01.SM_GarageDoorOpen_01",
"bounding_box": {
"min": [
-150.0,
-224.485,
219.986
],
"max": [
150.0,
5.914,
296.388
],
"size": [
300.0,
230.398,
76.401
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
-109.28529357910156
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_GarageDoorOpen_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_GarageDoorOpen_02.SM_GarageDoorOpen_02",
"bounding_box": {
"min": [
-150.0,
-224.484,
219.981
],
"max": [
150.0,
5.914,
296.388
],
"size": [
300.0,
230.398,
76.407
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-0.00019073486328125,
-109.28524470329285
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_LateralDoor": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_LateralDoor.SM_LateralDoor",
"bounding_box": {
"min": [
-10.0,
-8.0,
0.0
],
"max": [
150.0,
8.0,
250.0
],
"size": [
160.0,
16.0,
250.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
70.00001525878906,
-2.574920654296875e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_LateralDoorFrame_150": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_LateralDoorFrame_150.SM_LateralDoorFrame_150",
"bounding_box": {
"min": [
-75.0,
-55.236,
-0.0
],
"max": [
75.0,
55.236,
250.0
],
"size": [
150.0,
110.473,
250.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_LateralDoorFrame_300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_LateralDoorFrame_300.SM_LateralDoorFrame_300",
"bounding_box": {
"min": [
-150.0,
-55.236,
-0.0
],
"max": [
150.0,
55.236,
250.0
],
"size": [
300.0,
110.473,
250.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_RotativeDoor_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_RotativeDoor_01.SM_RotativeDoor_01",
"bounding_box": {
"min": [
-100.0,
-12.0,
-0.0
],
"max": [
0.0,
11.991,
216.0
],
"size": [
100.0,
23.991,
216.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-49.99995422363281,
-0.004532814025878906
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_RotativeDoor_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_RotativeDoor_02.SM_RotativeDoor_02",
"bounding_box": {
"min": [
-100.0,
-12.0,
0.0
],
"max": [
0.0,
11.991,
216.0
],
"size": [
100.0,
23.991,
216.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-49.99995422363281,
-0.004460334777832031
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_RotativeDoor_03": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_RotativeDoor_03.SM_RotativeDoor_03",
"bounding_box": {
"min": [
-100.0,
-12.0,
0.0
],
"max": [
0.0,
11.991,
216.0
],
"size": [
100.0,
23.991,
216.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-49.99995422363281,
-0.004532814025878906
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,584 @@
{
"subfolder": "Architecture/Stairs",
"source_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs",
"count": 10,
"completed": true,
"meshes": {
"SM_Stair_100": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_Stair_100.SM_Stair_100",
"bounding_box": {
"min": [
0.0,
-0.0,
0.0
],
"max": [
200.0,
150.0,
102.0
],
"size": [
200.0,
150.0,
102.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
99.99999237056181,
74.99992302650207
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_Stair_200": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_Stair_200.SM_Stair_200",
"bounding_box": {
"min": [
0.0,
-0.0,
0.0
],
"max": [
200.0,
300.0,
202.0
],
"size": [
200.0,
300.0,
202.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
99.99999237056181,
149.99984621592557
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_StairPlane_100": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlane_100.SM_StairPlane_100",
"bounding_box": {
"min": [
0.0,
-0.0,
-20.0
],
"max": [
200.0,
150.0,
102.0
],
"size": [
200.0,
150.0,
122.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
99.99999237056181,
74.99992302650207
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair",
"vehicle"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_StairPlane_200": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlane_200.SM_StairPlane_200",
"bounding_box": {
"min": [
0.0,
-0.0,
-20.0
],
"max": [
200.0,
300.0,
202.0
],
"size": [
200.0,
300.0,
222.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
99.99999237056181,
149.99984621592557
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair",
"vehicle"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_StairPlaneRounded_300_45d": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlaneRounded_300_45d.SM_StairPlaneRounded_300_45d",
"bounding_box": {
"min": [
-300.0,
-212.132,
-20.0
],
"max": [
-70.71,
-0.0,
102.0
],
"size": [
229.29,
212.132,
122.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-185.35503768920898,
-106.06606129789725
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair",
"vehicle"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_StairPlaneRounded_300_90d": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlaneRounded_300_90d.SM_StairPlaneRounded_300_90d",
"bounding_box": {
"min": [
-300.0,
-300.0,
-20.0
],
"max": [
0.0,
-0.0,
202.0
],
"size": [
300.0,
300.0,
222.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-149.9999389648583,
-150.00014105534137
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair",
"vehicle"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_StairPlaneRounded_400_45d": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlaneRounded_400_45d.SM_StairPlaneRounded_400_45d",
"bounding_box": {
"min": [
-400.0,
-282.842,
-20.0
],
"max": [
-141.42,
-0.0,
102.0
],
"size": [
258.58,
282.842,
122.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-270.71009063720703,
-141.4214359519974
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair",
"vehicle"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_StairPlaneRounded_400_90d": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlaneRounded_400_90d.SM_StairPlaneRounded_400_90d",
"bounding_box": {
"min": [
-400.0,
-400.0,
-20.0
],
"max": [
0.0,
-0.0,
202.0
],
"size": [
400.0,
400.0,
222.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-199.9999023437631,
-200.0001722176312
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair",
"vehicle"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_StairRounded_300_45d": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairRounded_300_45d.SM_StairRounded_300_45d",
"bounding_box": {
"min": [
-300.0,
-212.132,
-0.0
],
"max": [
-70.711,
-0.0,
102.0
],
"size": [
229.289,
212.132,
102.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-185.35552597045898,
-106.066326141241
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_StairRounded_300_90d": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairRounded_300_90d.SM_StairRounded_300_90d",
"bounding_box": {
"min": [
-300.0,
-300.001,
-0.0
],
"max": [
-0.001,
-0.0,
202.0
],
"size": [
299.999,
300.001,
202.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-150.00024414039217,
-150.00042724603554
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair"
],
"scene_tags": [
"architecture",
"construction"
]
}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,491 @@
{
"subfolder": "Architecture/WindowsSet",
"source_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet",
"count": 9,
"completed": true,
"meshes": {
"SM_FakeWindowsFrame": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_FakeWindowsFrame.SM_FakeWindowsFrame",
"bounding_box": {
"min": [
-70.0,
0.001,
96.0
],
"max": [
70.0,
14.0,
260.0
],
"size": [
140.0,
13.999,
164.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
6.103515625e-05,
7.000284671783447
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_FakeWindowsFrameDouble": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_FakeWindowsFrameDouble.SM_FakeWindowsFrameDouble",
"bounding_box": {
"min": [
-140.0,
0.001,
96.0
],
"max": [
140.0,
14.0,
260.0
],
"size": [
280.0,
13.999,
164.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
6.103515625e-05,
7.000284671783447
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_FakeWindowsFrameUp": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_FakeWindowsFrameUp.SM_FakeWindowsFrameUp",
"bounding_box": {
"min": [
-70.0,
0.001,
206.0
],
"max": [
70.0,
14.0,
280.0
],
"size": [
140.0,
13.999,
74.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
6.103515625e-05,
7.000274658203125
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_WindowsFrame": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsFrame.SM_WindowsFrame",
"bounding_box": {
"min": [
-70.0,
-8.0,
96.0
],
"max": [
70.0,
14.0,
260.0
],
"size": [
140.0,
22.0,
164.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
6.103515625e-05,
3.000041961669922
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_WindowsFrameDouble": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsFrameDouble.SM_WindowsFrameDouble",
"bounding_box": {
"min": [
-140.0,
-8.0,
96.0
],
"max": [
140.0,
14.0,
260.0
],
"size": [
280.0,
22.0,
164.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0001220703125,
3.000041961669922
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_WindowsFrameUp": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsFrameUp.SM_WindowsFrameUp",
"bounding_box": {
"min": [
-70.0,
-8.0,
206.0
],
"max": [
70.0,
14.0,
280.0
],
"size": [
140.0,
22.0,
74.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
6.103515625e-05,
3.0000243186950684
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_WindowsGlass": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsGlass.SM_WindowsGlass",
"bounding_box": {
"min": [
-60.0,
-2.5,
114.0
],
"max": [
60.0,
-0.5,
248.0
],
"size": [
120.0,
2.0,
134.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
6.103515625e-05,
-1.4999669641256332
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_WindowsGlassDouble": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsGlassDouble.SM_WindowsGlassDouble",
"bounding_box": {
"min": [
-130.014,
-2.5,
114.0
],
"max": [
130.0,
-0.5,
248.0
],
"size": [
260.015,
2.0,
134.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-0.0072021484375,
-1.499966949224472
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_WindowsGlassUp": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsGlassUp.SM_WindowsGlassUp",
"bounding_box": {
"min": [
-60.0,
-2.5,
224.0
],
"max": [
60.0,
-0.5,
268.0
],
"size": [
120.0,
2.0,
44.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
6.103515625e-05,
-1.4999776035547256
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
}
}
}
+161
View File
@@ -0,0 +1,161 @@
{
"subfolder": "Bathroom",
"source_path": "/Game/BlockingStarterPack/Meshes/Bathroom",
"count": 3,
"completed": true,
"meshes": {
"SM_Toilet_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Bathroom/SM_Toilet_01.SM_Toilet_01",
"bounding_box": {
"min": [
-27.592,
-0.098,
0.0
],
"max": [
27.592,
83.459,
110.281
],
"size": [
55.184,
83.557,
110.281
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
41.68029033765197
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"bathroom"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_ToiletClosed_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Bathroom/SM_ToiletClosed_01.SM_ToiletClosed_01",
"bounding_box": {
"min": [
-27.592,
-0.098,
0.0
],
"max": [
27.592,
83.459,
91.443
],
"size": [
55.184,
83.557,
91.443
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
41.680294152349234
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"bathroom"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_Urinal_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Bathroom/SM_Urinal_01.SM_Urinal_01",
"bounding_box": {
"min": [
-15.94,
-0.0,
27.933
],
"max": [
15.94,
33.936,
114.852
],
"size": [
31.88,
33.936,
86.92
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
16.967912854770475
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"bathroom"
],
"scene_tags": [
"indoor",
"home"
]
}
}
}
+297
View File
@@ -0,0 +1,297 @@
{
"subfolder": "Bedroom",
"source_path": "/Game/BlockingStarterPack/Meshes/Bedroom",
"count": 5,
"completed": true,
"meshes": {
"SM_BedDouble": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Bedroom/SM_BedDouble.SM_BedDouble",
"bounding_box": {
"min": [
-85.077,
-1.573,
0.0
],
"max": [
87.896,
217.212,
66.416
],
"size": [
172.972,
218.785,
66.416
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
1.4094047546386719,
107.81991690397263
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 2,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"bed"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_BedDouble_Empty": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Bedroom/SM_BedDouble_Empty.SM_BedDouble_Empty",
"bounding_box": {
"min": [
-80.585,
1.886,
0.0
],
"max": [
79.585,
210.114,
48.479
],
"size": [
160.171,
208.228,
48.479
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-0.5,
106.0000130534172
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"bed"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_BedSingle": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Bedroom/SM_BedSingle.SM_BedSingle",
"bounding_box": {
"min": [
-57.178,
-1.195,
0.0
],
"max": [
58.988,
214.822,
68.025
],
"size": [
116.166,
216.018,
68.025
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.9050865173339844,
106.81362241506577
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 2,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"bed"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_BedSingle_Empty": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Bedroom/SM_BedSingle_Empty.SM_BedSingle_Empty",
"bounding_box": {
"min": [
-54.182,
1.886,
0.0
],
"max": [
54.182,
210.114,
48.407
],
"size": [
108.364,
208.228,
48.407
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
106.0000130534172
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"bed"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_Cushion": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Bedroom/SM_Cushion.SM_Cushion",
"bounding_box": {
"min": [
-35.539,
-25.104,
-0.22
],
"max": [
35.705,
24.997,
22.522
],
"size": [
71.244,
50.1,
22.741
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.08307075500488281,
-0.05356788635253906
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"indoor",
"home"
]
}
}
}
@@ -0,0 +1,257 @@
{
"subfolder": "BigBuildings",
"source_path": "/Game/BlockingStarterPack/Meshes/BigBuildings",
"count": 4,
"completed": true,
"meshes": {
"SM_Building_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/BigBuildings/SM_Building_01.SM_Building_01",
"bounding_box": {
"min": [
-925.0,
-725.001,
-0.0
],
"max": [
1025.0,
724.999,
4009.68
],
"size": [
1950.0,
1450.0,
4009.68
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
50.0001220703125,
-0.00091552734375
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"building"
]
},
"SM_Building_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/BigBuildings/SM_Building_02.SM_Building_02",
"bounding_box": {
"min": [
-1217.678,
-817.678,
-0.0
],
"max": [
917.678,
817.677,
3606.386
],
"size": [
2135.355,
1635.355,
3606.387
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-150.00003051757812,
-0.00054931640625
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"building"
]
},
"SM_Building_03": {
"ue_path": "/Game/BlockingStarterPack/Meshes/BigBuildings/SM_Building_03.SM_Building_03",
"bounding_box": {
"min": [
-724.999,
-625.001,
-0.0
],
"max": [
825.001,
624.999,
3420.0
],
"size": [
1550.0,
1250.0,
3420.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
50.000946044921875,
-0.000579833984375
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 4
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 3,
"slot_name": "WorldGridMaterial",
"material_name": "WorldGridMaterial"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"building"
]
},
"SM_Building_04": {
"ue_path": "/Game/BlockingStarterPack/Meshes/BigBuildings/SM_Building_04.SM_Building_04",
"bounding_box": {
"min": [
-423.097,
-607.678,
-0.0
],
"max": [
517.678,
623.097,
2320.0
],
"size": [
940.775,
1230.775,
2320.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
47.29034423828125,
7.709259033203125
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"building"
]
}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,448 @@
{
"subfolder": "DisplayPanels",
"source_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels",
"count": 8,
"completed": true,
"meshes": {
"SM_DisplayPanels_100x100": {
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_100x100.SM_DisplayPanels_100x100",
"bounding_box": {
"min": [
-50.0,
-0.0,
-50.0
],
"max": [
50.0,
8.0,
50.0
],
"size": [
100.0,
8.0,
100.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
3.9999978343316798
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DisplayPanelFace",
"material_name": "MI_DisplayPanelFace"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"display"
],
"scene_tags": [
"unclassified"
]
},
"SM_DisplayPanels_100x50": {
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_100x50.SM_DisplayPanels_100x50",
"bounding_box": {
"min": [
-50.0,
-0.0,
-25.0
],
"max": [
50.0,
8.0,
25.0
],
"size": [
100.0,
8.0,
50.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
3.999997963491296
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DisplayPanelFace",
"material_name": "MI_DisplayPanelFace"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"display"
],
"scene_tags": [
"unclassified"
]
},
"SM_DisplayPanels_200x100": {
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_200x100.SM_DisplayPanels_200x100",
"bounding_box": {
"min": [
-100.0,
-0.0,
-50.0
],
"max": [
100.0,
8.0,
50.0
],
"size": [
200.0,
8.0,
100.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
3.9999978343316798
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DisplayPanelFace",
"material_name": "MI_DisplayPanelFace"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"display"
],
"scene_tags": [
"unclassified"
]
},
"SM_DisplayPanels_200x200": {
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_200x200.SM_DisplayPanels_200x200",
"bounding_box": {
"min": [
-100.0,
-0.0,
-100.0
],
"max": [
100.0,
8.0,
100.0
],
"size": [
200.0,
8.0,
200.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
3.9999980528491506
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DisplayPanelFace",
"material_name": "MI_DisplayPanelFace"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"display"
],
"scene_tags": [
"unclassified"
]
},
"SM_DisplayPanels_200x50": {
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_200x50.SM_DisplayPanels_200x50",
"bounding_box": {
"min": [
-100.0,
-0.0,
-25.0
],
"max": [
100.0,
8.0,
25.0
],
"size": [
200.0,
8.0,
50.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
3.999997963491296
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DisplayPanelFace",
"material_name": "MI_DisplayPanelFace"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"display"
],
"scene_tags": [
"unclassified"
]
},
"SM_DisplayPanels_400x100": {
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_400x100.SM_DisplayPanels_400x100",
"bounding_box": {
"min": [
-200.0,
-0.0,
-50.0
],
"max": [
200.0,
8.0,
50.0
],
"size": [
400.0,
8.0,
100.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
3.9999978343316798
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DisplayPanelFace",
"material_name": "MI_DisplayPanelFace"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"display"
],
"scene_tags": [
"unclassified"
]
},
"SM_DisplayPanels_400x200": {
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_400x200.SM_DisplayPanels_400x200",
"bounding_box": {
"min": [
-200.0,
-0.0,
-100.0
],
"max": [
200.0,
8.0,
100.0
],
"size": [
400.0,
8.0,
200.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
3.9999980528491506
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DisplayPanelFace",
"material_name": "MI_DisplayPanelFace"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"display"
],
"scene_tags": [
"unclassified"
]
},
"SM_DisplayPanels_50x50": {
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_50x50.SM_DisplayPanels_50x50",
"bounding_box": {
"min": [
-25.0,
-0.0,
-25.0
],
"max": [
25.0,
8.0,
25.0
],
"size": [
50.0,
8.0,
50.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
-9.5367431640625e-07,
3.999997963491296
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DisplayPanelFace",
"material_name": "MI_DisplayPanelFace"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"display"
],
"scene_tags": [
"unclassified"
]
}
}
}
+968
View File
@@ -0,0 +1,968 @@
{
"subfolder": "Extra",
"source_path": "/Game/BlockingStarterPack/Meshes/Extra",
"count": 18,
"completed": true,
"meshes": {
"SM_ArrowBack": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_ArrowBack.SM_ArrowBack",
"bounding_box": {
"min": [
-10.0,
-10.0,
-5.0
],
"max": [
0.0,
10.0,
5.0
],
"size": [
10.0,
20.0,
10.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
-4.999997138977051,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_ArrowBody": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_ArrowBody.SM_ArrowBody",
"bounding_box": {
"min": [
0.0,
-10.0,
-5.0
],
"max": [
100.0,
10.0,
5.0
],
"size": [
100.0,
20.0,
10.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
50.00000762939453,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_ArrowHead": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_ArrowHead.SM_ArrowHead",
"bounding_box": {
"min": [
-9.367,
-35.168,
-5.0
],
"max": [
39.756,
35.168,
5.0
],
"size": [
49.123,
70.337,
10.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
15.194007873535156,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_Campfire": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Campfire.SM_Campfire",
"bounding_box": {
"min": [
-46.862,
-48.376,
-2.0
],
"max": [
43.333,
38.984,
44.874
],
"size": [
90.195,
87.36,
46.874
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
-1.7647247314453125,
-4.695959091186523
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 4,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevBrown",
"material_name": "MI_DevBrown"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_CirclePlatform": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_CirclePlatform.SM_CirclePlatform",
"bounding_box": {
"min": [
-48.142,
-48.142,
-0.0
],
"max": [
48.142,
48.142,
4.127
],
"size": [
96.284,
96.284,
4.127
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
-1.52587890625e-05,
1.9073486328125e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_HumanCage": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_HumanCage.SM_HumanCage",
"bounding_box": {
"min": [
-103.85,
-103.85,
-0.0
],
"max": [
103.85,
105.0,
252.0
],
"size": [
207.7,
208.85,
252.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
0.574981689453125
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 4,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"character",
"reference"
],
"scene_tags": [
"utility"
]
},
"SM_HumanCageWithFloor": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_HumanCageWithFloor.SM_HumanCageWithFloor",
"bounding_box": {
"min": [
-104.145,
-104.669,
-0.0
],
"max": [
104.145,
105.0,
255.0
],
"size": [
208.29,
209.669,
255.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
0.1656494140625
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 4,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"floor",
"character",
"reference"
],
"scene_tags": [
"utility"
]
},
"SM_HumanMesh_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_HumanMesh_01.SM_HumanMesh_01",
"bounding_box": {
"min": [
-32.505,
-48.533,
-0.0
],
"max": [
27.722,
58.396,
180.588
],
"size": [
60.227,
106.929,
180.588
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
-2.3918581008911133,
4.931615829467773
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"character",
"reference"
],
"scene_tags": [
"utility"
]
},
"SM_HumanMesh_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_HumanMesh_02.SM_HumanMesh_02",
"bounding_box": {
"min": [
-32.505,
-48.533,
-0.0
],
"max": [
27.722,
58.396,
180.871
],
"size": [
60.227,
106.929,
180.871
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
-2.3918581008911133,
4.931615829467773
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"character",
"reference"
],
"scene_tags": [
"utility"
]
},
"SM_Ladder_01_200": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Ladder_01_200.SM_Ladder_01_200",
"bounding_box": {
"min": [
-26.0,
-0.0,
-0.0
],
"max": [
26.0,
10.0,
200.0
],
"size": [
52.0,
10.0,
200.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
1.71661376953125e-05,
5.000001283501206
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"utility"
]
},
"SM_Ladder_01_Unit": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Ladder_01_Unit.SM_Ladder_01_Unit",
"bounding_box": {
"min": [
-26.0,
-0.0,
-0.0
],
"max": [
26.0,
10.0,
50.0
],
"size": [
52.0,
10.0,
50.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
5.7220458984375e-06,
5.000001283503707
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"utility"
]
},
"SM_Ladder_02_200": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Ladder_02_200.SM_Ladder_02_200",
"bounding_box": {
"min": [
-25.242,
-0.0,
8.332
],
"max": [
26.242,
17.706,
191.668
],
"size": [
51.484,
17.706,
183.337
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.5000038146972656,
8.852973078735886
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"utility"
]
},
"SM_Ladder_02_Unit": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Ladder_02_Unit.SM_Ladder_02_Unit",
"bounding_box": {
"min": [
-25.242,
-0.0,
-1.668
],
"max": [
26.242,
17.706,
1.668
],
"size": [
51.484,
17.706,
3.337
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.5000038146972656,
8.85298950987351
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"utility"
]
},
"SM_SnowMan_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_SnowMan_01.SM_SnowMan_01",
"bounding_box": {
"min": [
-80.553,
-47.722,
-0.609
],
"max": [
73.401,
46.405,
144.594
],
"size": [
153.954,
94.127,
145.203
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
-3.5764617919921875,
-0.6583805084228516
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 4
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 2,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 3,
"slot_name": "MI_DevBrown",
"material_name": "MI_DevBrown"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_SpikedBall_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_SpikedBall_01.SM_SpikedBall_01",
"bounding_box": {
"min": [
-95.153,
-90.584,
-77.056
],
"max": [
95.153,
90.584,
77.056
],
"size": [
190.307,
181.167,
154.111
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_SpikedBall_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_SpikedBall_02.SM_SpikedBall_02",
"bounding_box": {
"min": [
-98.749,
-93.916,
-95.386
],
"max": [
98.749,
93.916,
95.386
],
"size": [
197.498,
187.832,
190.773
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_SquarePlatform": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_SquarePlatform.SM_SquarePlatform",
"bounding_box": {
"min": [
-48.142,
-48.142,
-0.0
],
"max": [
48.142,
48.142,
4.127
],
"size": [
96.284,
96.284,
4.127
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_Tooltip": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Tooltip.SM_Tooltip",
"bounding_box": {
"min": [
-90.476,
-10.216,
-90.476
],
"max": [
90.476,
10.217,
90.476
],
"size": [
180.952,
20.433,
180.952
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
8.58306884765625e-06
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 4,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
}
}
}
@@ -0,0 +1,232 @@
{
"subfolder": "Extra/Camera",
"source_path": "/Game/BlockingStarterPack/Meshes/Extra/Camera",
"count": 4,
"completed": true,
"meshes": {
"SM_CameraPose_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/Camera/SM_CameraPose_01.SM_CameraPose_01",
"bounding_box": {
"min": [
-28.738,
-0.0,
-5.0
],
"max": [
9.707,
36.052,
19.577
],
"size": [
38.444,
36.052,
24.577
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-9.515390396118164,
18.02602195739746
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"character",
"reference"
],
"scene_tags": [
"utility"
]
},
"SM_CameraPose_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/Camera/SM_CameraPose_02.SM_CameraPose_02",
"bounding_box": {
"min": [
-13.143,
-0.0,
-12.372
],
"max": [
6.663,
49.957,
20.505
],
"size": [
19.806,
49.957,
32.877
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-3.2401342391967773,
24.978527069091797
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"character",
"reference"
],
"scene_tags": [
"utility"
]
},
"SM_CameraPose_03": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/Camera/SM_CameraPose_03.SM_CameraPose_03",
"bounding_box": {
"min": [
-7.134,
-0.0,
-5.0
],
"max": [
10.802,
53.498,
18.037
],
"size": [
17.936,
53.498,
23.037
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
1.833846092224121,
26.74910545349121
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"character",
"reference"
],
"scene_tags": [
"utility"
]
},
"SM_CameraPose_04": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/Camera/SM_CameraPose_04.SM_CameraPose_04",
"bounding_box": {
"min": [
-9.877,
-0.0,
-5.0
],
"max": [
28.251,
39.133,
19.577
],
"size": [
38.129,
39.133,
24.577
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
9.187077522277832,
19.566293716430664
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"character",
"reference"
],
"scene_tags": [
"utility"
]
}
}
}
+774
View File
@@ -0,0 +1,774 @@
{
"subfolder": "Furnitures",
"source_path": "/Game/BlockingStarterPack/Meshes/Furnitures",
"count": 13,
"completed": true,
"meshes": {
"SM_Armchair_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Armchair_01.SM_Armchair_01",
"bounding_box": {
"min": [
-41.732,
-63.941,
-0.0
],
"max": [
41.732,
26.887,
97.535
],
"size": [
83.465,
90.828,
97.535
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
-18.526857376098633
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"seating"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_Broom": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Broom.SM_Broom",
"bounding_box": {
"min": [
-19.699,
-6.32,
0.013
],
"max": [
19.699,
6.32,
150.0
],
"size": [
39.397,
12.64,
149.987
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"appliance"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_DiningChair_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_DiningChair_01.SM_DiningChair_01",
"bounding_box": {
"min": [
-21.212,
-30.703,
-0.0
],
"max": [
21.212,
20.555,
89.707
],
"size": [
42.424,
51.259,
89.707
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
9.5367431640625e-07,
-5.074070930480957
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"seating"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_DinnerTable_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_DinnerTable_01.SM_DinnerTable_01",
"bounding_box": {
"min": [
-80.647,
-43.814,
-0.0
],
"max": [
80.647,
43.814,
74.031
],
"size": [
161.295,
87.628,
74.031
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.1444091796875e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevBrown",
"material_name": "MI_DevBrown"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"table"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_DinnerTable_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_DinnerTable_02.SM_DinnerTable_02",
"bounding_box": {
"min": [
-119.647,
-49.814,
-0.0
],
"max": [
119.647,
49.814,
74.031
],
"size": [
239.295,
99.628,
74.031
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.1444091796875e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevBrown",
"material_name": "MI_DevBrown"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"table"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_DinnerTable_03": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_DinnerTable_03.SM_DinnerTable_03",
"bounding_box": {
"min": [
-119.647,
-49.814,
-0.0
],
"max": [
119.647,
49.814,
74.031
],
"size": [
239.295,
99.628,
74.031
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.1444091796875e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevBrown",
"material_name": "MI_DevBrown"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"table"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_Keyboard": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Keyboard.SM_Keyboard",
"bounding_box": {
"min": [
-30.726,
0.0,
0.009
],
"max": [
30.726,
23.418,
2.415
],
"size": [
61.452,
23.418,
2.406
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
11.708950996398926
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DevSkyBlue",
"material_name": "MI_DevSkyBlue"
},
{
"index": 2,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"electronics"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_Laptop": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Laptop.SM_Laptop",
"bounding_box": {
"min": [
-30.726,
-13.892,
0.0
],
"max": [
30.726,
30.726,
28.847
],
"size": [
61.452,
44.618,
28.847
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
8.417184829711914
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 4
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DevSkyBlue",
"material_name": "MI_DevSkyBlue"
},
{
"index": 2,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 3,
"slot_name": "MI_DevLight_Off",
"material_name": "MI_DevLight_Off"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"electronics"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_Monitor_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Monitor_01.SM_Monitor_01",
"bounding_box": {
"min": [
-27.355,
-14.255,
-0.0
],
"max": [
27.355,
4.479,
37.898
],
"size": [
54.711,
18.733,
37.898
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-4.887931823730469
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevLight_Off"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"electronics"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_OfficeChair_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_OfficeChair_01.SM_OfficeChair_01",
"bounding_box": {
"min": [
-38.937,
-35.402,
-0.015
],
"max": [
38.937,
30.099,
103.138
],
"size": [
77.874,
65.501,
103.153
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
-1.9073486328125e-06,
-2.651534080505371
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"seating"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_Radiator": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Radiator.SM_Radiator",
"bounding_box": {
"min": [
-55.0,
-0.0,
7.92
],
"max": [
54.967,
8.175,
64.467
],
"size": [
109.967,
8.175,
56.546
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-0.016643524169921875,
4.087569713592529
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"appliance"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_SimpleTable_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_SimpleTable_01.SM_SimpleTable_01",
"bounding_box": {
"min": [
-80.647,
-43.814,
0.0
],
"max": [
80.647,
43.814,
74.031
],
"size": [
161.295,
87.628,
74.031
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.1444091796875e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"table"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_SimpleTable_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_SimpleTable_02.SM_SimpleTable_02",
"bounding_box": {
"min": [
-119.647,
-49.814,
0.0
],
"max": [
119.647,
49.814,
74.031
],
"size": [
239.295,
99.628,
74.031
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.1444091796875e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"table"
],
"scene_tags": [
"indoor",
"home"
]
}
}
}
+283
View File
@@ -0,0 +1,283 @@
{
"subfolder": "Gears",
"source_path": "/Game/BlockingStarterPack/Meshes/Gears",
"count": 5,
"completed": true,
"meshes": {
"SM_Fan_Big": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Gears/SM_Fan_Big.SM_Fan_Big",
"bounding_box": {
"min": [
-74.232,
-81.115,
-6.5
],
"max": [
74.232,
81.112,
6.5
],
"size": [
148.464,
162.227,
13.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
-0.0002593994140625,
-0.0014495849609375
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"industrial"
]
},
"SM_GearAngle": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Gears/SM_GearAngle.SM_GearAngle",
"bounding_box": {
"min": [
-52.437,
-52.437,
-5.0
],
"max": [
52.437,
52.436,
5.0
],
"size": [
104.873,
104.873,
10.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.000194549560546875,
-0.000766754150390625
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"industrial"
]
},
"SM_GearBig": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Gears/SM_GearBig.SM_GearBig",
"bounding_box": {
"min": [
-102.469,
-102.469,
-6.5
],
"max": [
102.469,
102.469,
6.5
],
"size": [
204.938,
204.938,
13.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
-0.0001678466796875,
-5.340576171875e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"industrial"
]
},
"SM_GearMedium": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Gears/SM_GearMedium.SM_GearMedium",
"bounding_box": {
"min": [
-52.444,
-52.445,
-5.0
],
"max": [
52.444,
52.443,
5.0
],
"size": [
104.888,
104.888,
10.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.000194549560546875,
-0.00077056884765625
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"industrial"
]
},
"SM_GearSmall": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Gears/SM_GearSmall.SM_GearSmall",
"bounding_box": {
"min": [
-27.368,
-27.368,
-5.0
],
"max": [
27.368,
27.368,
5.0
],
"size": [
54.735,
54.735,
10.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"industrial"
]
}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,530 @@
{
"subfolder": "Interactions",
"source_path": "/Game/BlockingStarterPack/Meshes/Interactions",
"count": 9,
"completed": true,
"meshes": {
"SM_ButtonPush": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_ButtonPush.SM_ButtonPush",
"bounding_box": {
"min": [
-5.772,
3.0,
-5.772
],
"max": [
5.772,
6.0,
5.772
],
"size": [
11.545,
3.0,
11.545
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
4.49999725818634
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"gameplay"
]
},
"SM_ButtonSupport": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_ButtonSupport.SM_ButtonSupport",
"bounding_box": {
"min": [
-10.0,
-0.0,
-9.0
],
"max": [
10.0,
4.0,
9.0
],
"size": [
20.0,
4.0,
18.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
1.9999971747707264
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 2,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"gameplay"
]
},
"SM_FloorButtonPush": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_FloorButtonPush.SM_FloorButtonPush",
"bounding_box": {
"min": [
-42.086,
-42.086,
5.455
],
"max": [
42.086,
42.086,
18.09
],
"size": [
84.171,
84.171,
12.636
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
1.9073486328125e-06,
3.814697265625e-06
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "Light",
"material_name": "MI_DevLight_NaturalWhite"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"floor"
],
"scene_tags": [
"gameplay"
]
},
"SM_FloorButtonSupport": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_FloorButtonSupport.SM_FloorButtonSupport",
"bounding_box": {
"min": [
-60.0,
-60.0,
-0.0
],
"max": [
60.0,
60.0,
9.519
],
"size": [
120.0,
120.0,
9.519
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevLight",
"material_name": "M_DevLight"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"floor"
],
"scene_tags": [
"gameplay"
]
},
"SM_LeverStick": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_LeverStick.SM_LeverStick",
"bounding_box": {
"min": [
-8.0,
-3.8,
7.0
],
"max": [
8.0,
3.8,
115.0
],
"size": [
16.0,
7.6,
108.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
-2.384185791015625e-06
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 2,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"gameplay"
]
},
"SM_LeverSupport": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_LeverSupport.SM_LeverSupport",
"bounding_box": {
"min": [
-28.0,
-13.0,
-0.0
],
"max": [
28.0,
13.0,
20.0
],
"size": [
56.0,
26.0,
20.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-4.76837158203125e-07
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 2,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"gameplay"
]
},
"SM_Valve01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_Valve01.SM_Valve01",
"bounding_box": {
"min": [
-18.0,
-0.0,
-18.0
],
"max": [
18.0,
18.0,
18.0
],
"size": [
36.0,
18.0,
36.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
8.999943080567391
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"gameplay"
]
},
"SM_Valve02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_Valve02.SM_Valve02",
"bounding_box": {
"min": [
-18.0,
-0.0,
-4.0
],
"max": [
18.0,
23.464,
4.0
],
"size": [
36.0,
23.464,
8.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
11.732040283083023
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 2,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"gameplay"
]
},
"SM_ValveSupport": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Interactions/SM_ValveSupport.SM_ValveSupport",
"bounding_box": {
"min": [
-9.0,
-0.0,
-14.0
],
"max": [
9.0,
8.5,
14.0
],
"size": [
18.0,
8.5,
28.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
4.249997285500058
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 2,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"gameplay"
]
}
}
}
+208
View File
@@ -0,0 +1,208 @@
{
"subfolder": "LandMesh",
"source_path": "/Game/BlockingStarterPack/Meshes/LandMesh",
"count": 4,
"completed": true,
"meshes": {
"SM_Mounting01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/LandMesh/SM_Mounting01.SM_Mounting01",
"bounding_box": {
"min": [
-2000.009,
-2000.059,
-0.053
],
"max": [
2000.008,
2000.0,
922.055
],
"size": [
4000.017,
4000.059,
922.108
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
-0.0008544921875,
-0.0294189453125
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite_TPWA"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"vegetation"
],
"scene_tags": [
"unclassified"
]
},
"SM_Mounting02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/LandMesh/SM_Mounting02.SM_Mounting02",
"bounding_box": {
"min": [
-2000.005,
-2000.009,
-0.016
],
"max": [
2000.015,
2000.011,
719.167
],
"size": [
4000.02,
4000.021,
719.183
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.005126953125,
0.0009765625
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite_TPWA"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"vegetation"
],
"scene_tags": [
"unclassified"
]
},
"SM_Mounting03": {
"ue_path": "/Game/BlockingStarterPack/Meshes/LandMesh/SM_Mounting03.SM_Mounting03",
"bounding_box": {
"min": [
-2000.059,
-2000.039,
-0.043
],
"max": [
2000.016,
2000.064,
470.589
],
"size": [
4000.075,
4000.103,
470.632
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
-0.02117919921875,
0.01239013671875
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite_TPWA"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"vegetation"
],
"scene_tags": [
"unclassified"
]
},
"SM_Mounting04": {
"ue_path": "/Game/BlockingStarterPack/Meshes/LandMesh/SM_Mounting04.SM_Mounting04",
"bounding_box": {
"min": [
-2000.04,
-2000.019,
-0.173
],
"max": [
2000.006,
2000.021,
391.871
],
"size": [
4000.046,
4000.04,
392.044
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
-0.01654052734375,
0.000732421875
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite_TPWA"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"vegetation"
],
"scene_tags": [
"unclassified"
]
}
}
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+511
View File
@@ -0,0 +1,511 @@
{
"subfolder": "Primitives",
"source_path": "/Game/BlockingStarterPack/Meshes/Primitives",
"count": 10,
"completed": true,
"meshes": {
"SM_Cone": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_Cone.SM_Cone",
"bounding_box": {
"min": [
-50.0,
-50.0,
-0.0
],
"max": [
50.0,
50.0,
100.0
],
"size": [
100.0,
100.0,
100.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"outdoor",
"road"
],
"scene_tags": [
"utility"
]
},
"SM_ConeQuarter": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_ConeQuarter.SM_ConeQuarter",
"bounding_box": {
"min": [
-0.248,
0.211,
0.0
],
"max": [
99.752,
100.0,
100.147
],
"size": [
100.0,
99.789,
100.147
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
49.751712799072266,
50.10532472282648
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"outdoor",
"road",
"primitive"
],
"scene_tags": [
"utility"
]
},
"SM_Cube": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_Cube.SM_Cube",
"bounding_box": {
"min": [
0.0,
-0.0,
0.0
],
"max": [
100.0,
100.0,
100.0
],
"size": [
100.0,
100.0,
100.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
50.00000762939453,
49.999999483359716
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_Cylinder": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_Cylinder.SM_Cylinder",
"bounding_box": {
"min": [
-50.0,
-50.0,
-0.0
],
"max": [
50.0,
50.0,
100.0
],
"size": [
100.0,
100.0,
100.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-7.62939453125e-06
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_QuarterCylinder": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_QuarterCylinder.SM_QuarterCylinder",
"bounding_box": {
"min": [
-100.0,
-0.0,
0.0
],
"max": [
0.0,
100.0,
100.0
],
"size": [
100.0,
100.0,
100.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-49.999981065624524,
49.9999851360235
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"primitive"
],
"scene_tags": [
"utility"
]
},
"SM_QuarterPipe": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_QuarterPipe.SM_QuarterPipe",
"bounding_box": {
"min": [
-0.0,
0.0,
0.0
],
"max": [
100.0,
100.0,
100.0
],
"size": [
100.0,
100.0,
100.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
49.999997595912646,
50.000041961673105
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"primitive"
],
"scene_tags": [
"utility"
]
},
"SM_Ramp": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_Ramp.SM_Ramp",
"bounding_box": {
"min": [
0.0,
-0.0,
0.0
],
"max": [
100.0,
100.0,
100.0
],
"size": [
100.0,
100.0,
100.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
50.00000762939453,
49.999999483359716
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_Sphere": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_Sphere.SM_Sphere",
"bounding_box": {
"min": [
-50.0,
-50.0,
-50.0
],
"max": [
50.0,
50.0,
50.0
],
"size": [
100.0,
100.0,
100.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
7.62939453125e-06,
-7.62939453125e-06
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_SphereOctant": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_SphereOctant.SM_SphereOctant",
"bounding_box": {
"min": [
-0.0,
-0.0,
0.0
],
"max": [
100.0,
100.0,
100.0
],
"size": [
100.0,
100.0,
100.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
49.99998474121094,
49.99997659517703
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_SphereOctantInvert": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/SM_SphereOctantInvert.SM_SphereOctantInvert",
"bounding_box": {
"min": [
-0.0,
0.0,
0.0
],
"max": [
100.0,
100.0,
100.0
],
"size": [
100.0,
100.0,
100.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
49.9999621710449,
50.00003814697702
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
}
}
}
@@ -0,0 +1,658 @@
{
"subfolder": "Primitives/Others",
"source_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others",
"count": 13,
"completed": true,
"meshes": {
"SM_CylinderBend_150": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_CylinderBend_150.SM_CylinderBend_150",
"bounding_box": {
"min": [
-200.0,
-200.0,
-50.0
],
"max": [
0.0,
0.0,
50.0
],
"size": [
200.0,
200.0,
100.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-99.99999618530273,
-99.99998939037323
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_CylinderBend_250": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_CylinderBend_250.SM_CylinderBend_250",
"bounding_box": {
"min": [
-300.0,
-300.0,
-50.0
],
"max": [
0.0,
0.0,
50.0
],
"size": [
300.0,
300.0,
100.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-149.9999885559082,
-149.99999701976776
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_CylinderBend_350": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_CylinderBend_350.SM_CylinderBend_350",
"bounding_box": {
"min": [
-400.0,
-400.0,
-50.0
],
"max": [
0.0,
0.0,
50.0
],
"size": [
400.0,
400.0,
100.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-199.99996948242188,
-200.0000275373459
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_CylinderBend_450": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_CylinderBend_450.SM_CylinderBend_450",
"bounding_box": {
"min": [
-500.0,
-500.0,
-50.0
],
"max": [
0.0,
0.0,
50.0
],
"size": [
500.0,
500.0,
100.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-249.9999828338623,
-250.00008857250214
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_CylinderBend_50": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_CylinderBend_50.SM_CylinderBend_50",
"bounding_box": {
"min": [
-100.0,
-100.0,
-50.0
],
"max": [
0.0,
0.0,
50.0
],
"size": [
100.0,
100.0,
100.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-49.99999848426398,
-49.999993205070496
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_RectangleAngle_150": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleAngle_150.SM_RectangleAngle_150",
"bounding_box": {
"min": [
-200.0,
-200.0,
-0.0
],
"max": [
0.0,
0.0,
100.0
],
"size": [
200.0,
200.0,
100.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-99.99999920533719,
-99.99999292665234
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_RectangleAngle_250": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleAngle_250.SM_RectangleAngle_250",
"bounding_box": {
"min": [
-300.0,
-300.0,
-0.0
],
"max": [
0.0,
0.0,
100.0
],
"size": [
300.0,
300.0,
100.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-150.0,
-150.0000021453725
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_RectangleAngle_350": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleAngle_350.SM_RectangleAngle_350",
"bounding_box": {
"min": [
-400.0,
-400.0,
-0.0
],
"max": [
-0.0,
0.0,
100.0
],
"size": [
400.0,
400.0,
100.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-200.0000035764756,
-199.99999777423363
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_RectangleAngle_450": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleAngle_450.SM_RectangleAngle_450",
"bounding_box": {
"min": [
-500.0,
-500.0,
-0.0
],
"max": [
0.0,
0.0,
100.0
],
"size": [
500.0,
500.0,
100.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-250.0,
-249.99999234942516
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_RectangleBend_150": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleBend_150.SM_RectangleBend_150",
"bounding_box": {
"min": [
-200.0,
-200.0,
-0.0
],
"max": [
0.0,
0.0,
100.0
],
"size": [
200.0,
200.0,
100.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-100.0,
-100.00000032762864
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_RectangleBend_250": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleBend_250.SM_RectangleBend_250",
"bounding_box": {
"min": [
-300.0,
-300.0,
-0.0
],
"max": [
-0.0,
0.0,
100.0
],
"size": [
300.0,
300.0,
100.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-150.0000021111623,
-150.00000172323962
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_RectangleBend_350": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleBend_350.SM_RectangleBend_350",
"bounding_box": {
"min": [
-400.0,
-400.0,
-0.0
],
"max": [
0.0,
0.0,
100.0
],
"size": [
400.0,
400.0,
100.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-200.0,
-199.99999176416532
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_RectangleBend_450": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Primitives/Others/SM_RectangleBend_450.SM_RectangleBend_450",
"bounding_box": {
"min": [
-500.0,
-500.0,
-0.0
],
"max": [
0.0,
0.0,
100.0
],
"size": [
500.0,
500.0,
100.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-250.0,
-249.99999260843288
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,252 @@
{
"subfolder": "SmallBuildings",
"source_path": "/Game/BlockingStarterPack/Meshes/SmallBuildings",
"count": 4,
"completed": true,
"meshes": {
"SM_House_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/SmallBuildings/SM_House_01.SM_House_01",
"bounding_box": {
"min": [
-230.0,
-220.0,
-0.0
],
"max": [
230.0,
320.0,
418.815
],
"size": [
460.0,
540.0,
418.815
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-0.00048828125,
50.00010681152344
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"building"
]
},
"SM_House_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/SmallBuildings/SM_House_02.SM_House_02",
"bounding_box": {
"min": [
-450.0,
-420.0,
-0.0
],
"max": [
620.0,
520.0,
850.0
],
"size": [
1070.0,
940.0,
850.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
85.0,
49.999908447265625
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"building"
]
},
"SM_House_03": {
"ue_path": "/Game/BlockingStarterPack/Meshes/SmallBuildings/SM_House_03.SM_House_03",
"bounding_box": {
"min": [
-450.0,
-330.0,
-0.0
],
"max": [
620.0,
520.0,
850.0
],
"size": [
1070.0,
850.0,
850.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
85.00048828125,
94.99954223632812
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"building"
]
},
"SM_House_04": {
"ue_path": "/Game/BlockingStarterPack/Meshes/SmallBuildings/SM_House_04.SM_House_04",
"bounding_box": {
"min": [
-830.0,
-730.0,
-0.0
],
"max": [
1000.0,
620.0,
860.0
],
"size": [
1830.0,
1350.0,
860.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
84.9998779296875,
-55.0001220703125
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"building"
]
}
}
}
+181
View File
@@ -0,0 +1,181 @@
{
"subfolder": "Trashs",
"source_path": "/Game/BlockingStarterPack/Meshes/Trashs",
"count": 3,
"completed": true,
"meshes": {
"SM_TrashCans_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Trashs/SM_TrashCans_01.SM_TrashCans_01",
"bounding_box": {
"min": [
-26.772,
-41.259,
-0.0
],
"max": [
26.772,
30.107,
118.053
],
"size": [
53.544,
71.365,
118.053
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
-5.575996398925781
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"decoration",
"prop"
],
"scene_tags": [
"unclassified"
]
},
"SM_TrashCansLid_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Trashs/SM_TrashCansLid_01.SM_TrashCansLid_01",
"bounding_box": {
"min": [
-26.772,
-3.41,
-3.414
],
"max": [
26.772,
67.894,
4.922
],
"size": [
53.544,
71.303,
8.336
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
32.24182963371277
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "MI_DevWhite",
"material_name": "WorldGridMaterial"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"decoration",
"prop"
],
"scene_tags": [
"unclassified"
]
},
"SM_TrashCansOpen_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Trashs/SM_TrashCansOpen_01.SM_TrashCansOpen_01",
"bounding_box": {
"min": [
-25.876,
-41.259,
-0.0
],
"max": [
25.876,
29.458,
116.204
],
"size": [
51.751,
70.716,
116.204
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
-5.900461196899414
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"decoration",
"prop"
],
"scene_tags": [
"unclassified"
]
}
}
}
@@ -0,0 +1,64 @@
{
"subfolder": "Vegetations",
"source_path": "/Game/BlockingStarterPack/Meshes/Vegetations",
"count": 1,
"completed": true,
"meshes": {
"SM_Tree_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Vegetations/SM_Tree_01.SM_Tree_01",
"bounding_box": {
"min": [
-352.275,
-349.306,
-0.0
],
"max": [
409.714,
453.989,
844.847
],
"size": [
761.99,
803.295,
844.847
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
28.719573974609375,
52.34193420410156
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevBrown",
"material_name": "MI_DevBrown"
},
{
"index": 1,
"slot_name": "MI_DevGreen",
"material_name": "MI_DevFoliage"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"vegetation"
],
"scene_tags": [
"outdoor",
"nature"
]
}
}
}
File diff suppressed because it is too large Load Diff
+625
View File
@@ -0,0 +1,625 @@
{
"subfolder": "Weapons",
"source_path": "/Game/BlockingStarterPack/Meshes/Weapons",
"count": 11,
"completed": true,
"meshes": {
"SM_ArrowTargets_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_ArrowTargets_01.SM_ArrowTargets_01",
"bounding_box": {
"min": [
-50.734,
-0.0,
-50.734
],
"max": [
50.734,
5.99,
50.734
],
"size": [
101.468,
5.99,
101.468
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
2.995025396347046
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 4,
"num_sections": 5
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevYellow",
"material_name": "MI_DevYellow"
},
{
"index": 2,
"slot_name": "MI_DevRed",
"material_name": "MI_DevRed"
},
{
"index": 3,
"slot_name": "MI_DevBlue",
"material_name": "MI_DevBlue"
},
{
"index": 4,
"slot_name": "MI_DevBlack",
"material_name": "MI_DevBlack"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"weapon"
],
"scene_tags": [
"gameplay"
]
},
"SM_ArrowTargetsFloor_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_ArrowTargetsFloor_01.SM_ArrowTargetsFloor_01",
"bounding_box": {
"min": [
-50.734,
-2.435,
-150.0
],
"max": [
50.734,
5.99,
50.734
],
"size": [
101.468,
8.426,
200.734
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
1.7772796154022217
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 4,
"num_sections": 6
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevYellow",
"material_name": "MI_DevYellow"
},
{
"index": 2,
"slot_name": "MI_DevRed",
"material_name": "MI_DevRed"
},
{
"index": 3,
"slot_name": "MI_DevBlue",
"material_name": "MI_DevBlue"
},
{
"index": 4,
"slot_name": "MI_DevBlack",
"material_name": "MI_DevBlack"
},
{
"index": 5,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"floor",
"weapon"
],
"scene_tags": [
"gameplay"
]
},
"SM_Dagger": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_Dagger.SM_Dagger",
"bounding_box": {
"min": [
-2.716,
-8.536,
-43.055
],
"max": [
2.716,
8.536,
21.865
],
"size": [
5.432,
17.073,
64.92
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-2.384185791015625e-07,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"weapon"
],
"scene_tags": [
"gameplay"
]
},
"SM_Pistol": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_Pistol.SM_Pistol",
"bounding_box": {
"min": [
-1.823,
-4.764,
-5.379
],
"max": [
1.823,
21.751,
9.604
],
"size": [
3.645,
26.515,
14.983
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-1.1920928955078125e-07,
8.493474006652832
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"weapon"
],
"scene_tags": [
"gameplay"
]
},
"SM_Sniper": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_Sniper.SM_Sniper",
"bounding_box": {
"min": [
-3.221,
-23.04,
-9.415
],
"max": [
3.221,
138.697,
18.629
],
"size": [
6.442,
161.737,
28.044
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
57.828269958496094
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"weapon"
],
"scene_tags": [
"gameplay"
]
},
"SM_SubmachineGun": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_SubmachineGun.SM_SubmachineGun",
"bounding_box": {
"min": [
-2.262,
-23.04,
-9.677
],
"max": [
2.262,
53.58,
12.624
],
"size": [
4.523,
76.62,
22.301
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
15.269956588745117
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"gameplay"
]
},
"SM_Sword": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_Sword.SM_Sword",
"bounding_box": {
"min": [
-2.582,
-9.071,
-85.003
],
"max": [
2.582,
9.071,
13.202
],
"size": [
5.164,
18.143,
98.205
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
1.52587890625e-05,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"weapon"
],
"scene_tags": [
"gameplay"
]
},
"SM_Target_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_Target_01.SM_Target_01",
"bounding_box": {
"min": [
-50.734,
-0.0,
-50.734
],
"max": [
50.734,
5.99,
50.734
],
"size": [
101.468,
5.99,
101.468
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
2.995025396347046
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevRed",
"material_name": "MI_DevRed"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"weapon"
],
"scene_tags": [
"gameplay"
]
},
"SM_Target_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_Target_02.SM_Target_02",
"bounding_box": {
"min": [
-29.407,
-0.2,
-48.565
],
"max": [
29.407,
1.99,
47.298
],
"size": [
58.814,
2.19,
95.863
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
0.8950489163398743
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"weapon"
],
"scene_tags": [
"gameplay"
]
},
"SM_TargetFoot_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_TargetFoot_01.SM_TargetFoot_01",
"bounding_box": {
"min": [
-50.734,
-2.436,
0.0
],
"max": [
50.734,
5.99,
200.734
],
"size": [
101.468,
8.426,
200.734
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
1.7772552967071533
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevRed",
"material_name": "MI_DevRed"
},
{
"index": 2,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"weapon"
],
"scene_tags": [
"gameplay"
]
},
"SM_TargetFoot_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Weapons/SM_TargetFoot_02.SM_TargetFoot_02",
"bounding_box": {
"min": [
-29.407,
-2.436,
0.0
],
"max": [
29.407,
1.99,
197.835
],
"size": [
58.814,
4.426,
197.835
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-0.2227482795715332
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"weapon"
],
"scene_tags": [
"gameplay"
]
}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,52 @@
{
"subfolder": "AutomaticDoor",
"source_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor",
"actor_blueprint_count": 0,
"non_actor_count": 6,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_AutoDoor",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_AutoDoorDouble",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_AutoLateralDoor",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_AutoLateralDoorDouble",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_BaseAutoDoor",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "DoorParts_Struct",
"ue_class_type": "UserDefinedStruct",
"note": [
"非 Actor 类型: UserDefinedStruct"
]
}
]
}
@@ -0,0 +1,38 @@
{
"subfolder": "AutomaticDoor/Curves",
"source_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Curves",
"actor_blueprint_count": 0,
"non_actor_count": 4,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "Curve_DoorBreakOpen",
"ue_class_type": "CurveFloat",
"note": [
"非 Actor 类型: CurveFloat"
]
},
{
"name": "Curve_DoorClose",
"ue_class_type": "CurveFloat",
"note": [
"非 Actor 类型: CurveFloat"
]
},
{
"name": "Curve_DoorOpen",
"ue_class_type": "CurveFloat",
"note": [
"非 Actor 类型: CurveFloat"
]
},
{
"name": "Curve_DoorRapidClose",
"ue_class_type": "CurveFloat",
"note": [
"非 Actor 类型: CurveFloat"
]
}
]
}
@@ -0,0 +1,122 @@
{
"subfolder": "AutomaticDoor/Sounds",
"source_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds",
"actor_blueprint_count": 0,
"non_actor_count": 16,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "BigDoor_Closing01",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "BigDoor_Closing02",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "BigDoor_Closing_Cue",
"ue_class_type": "SoundCue",
"note": [
"非 Actor 类型: SoundCue"
]
},
{
"name": "BigDoor_Moving01",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "BigDoor_Moving_Cue",
"ue_class_type": "SoundCue",
"note": [
"非 Actor 类型: SoundCue"
]
},
{
"name": "BigDoor_StartOpening01",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "BigDoor_StartOpening01_Cue",
"ue_class_type": "SoundCue",
"note": [
"非 Actor 类型: SoundCue"
]
},
{
"name": "DoorSoundAttenuation",
"ue_class_type": "SoundAttenuation",
"note": [
"非 Actor 蓝图: SoundAttenuation"
]
},
{
"name": "SimpleDoor_Closing01",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "SimpleDoor_Closing_Cue",
"ue_class_type": "SoundCue",
"note": [
"非 Actor 类型: SoundCue"
]
},
{
"name": "SimpleDoor_StarClosing01",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "SimpleDoor_StarClosing01_Cue",
"ue_class_type": "SoundCue",
"note": [
"非 Actor 类型: SoundCue"
]
},
{
"name": "SimpleDoor_StarClosing02",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "SimpleDoor_StartOpening01",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "SimpleDoor_StartOpening02",
"ue_class_type": "SoundWave",
"note": [
"非 Actor 类型: SoundWave"
]
},
{
"name": "SimpleDoor_StartOpening_Cue",
"ue_class_type": "SoundCue",
"note": [
"非 Actor 类型: SoundCue"
]
}
]
}
@@ -0,0 +1,122 @@
{
"subfolder": "Decals",
"source_path": "/Game/BlockingStarterPack/Blueprints/Decals",
"actor_blueprint_count": 0,
"non_actor_count": 16,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_CircleZoneDecal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_OctagonZoneDecal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_ShapeArrow_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_ShapeCross_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_ShapeLess_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_ShapeSquare_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SquareZone_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SquareZoneBlue_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SquareZoneGreen_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SquareZoneRed_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SquareZoneYellow_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SripeZoneBlue_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SripeZoneGreen_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SripeZoneRed_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SripeZoneWhite_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SripeZoneYellow_Decal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
}
]
}
@@ -0,0 +1,52 @@
{
"subfolder": "Decals/Class",
"source_path": "/Game/BlockingStarterPack/Blueprints/Decals/Class",
"actor_blueprint_count": 0,
"non_actor_count": 6,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_BlockingDecal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SimpleBlockingDecal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_ZoneDecal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "BlockingDecalData",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "BlockingDecalMaterialParameters_Struct",
"ue_class_type": "UserDefinedStruct",
"note": [
"非 Actor 类型: UserDefinedStruct"
]
},
{
"name": "DecalPivotPoint_Enum",
"ue_class_type": "UserDefinedEnum",
"note": [
"非 Actor 类型: UserDefinedEnum"
]
}
]
}
@@ -0,0 +1,31 @@
{
"subfolder": "Interactions",
"source_path": "/Game/BlockingStarterPack/Blueprints/Interactions",
"actor_blueprint_count": 0,
"non_actor_count": 3,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_FloorButton",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_PushButton",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_TriggerButton",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
}
]
}
@@ -0,0 +1,17 @@
{
"subfolder": "Interactions/Curves",
"source_path": "/Game/BlockingStarterPack/Blueprints/Interactions/Curves",
"actor_blueprint_count": 0,
"non_actor_count": 1,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "Curve_ButtonPress",
"ue_class_type": "CurveFloat",
"note": [
"非 Actor 类型: CurveFloat"
]
}
]
}
@@ -0,0 +1,17 @@
{
"subfolder": "Interactions/Types",
"source_path": "/Game/BlockingStarterPack/Blueprints/Interactions/Types",
"actor_blueprint_count": 0,
"non_actor_count": 1,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "ReplicatedPressedButton_Struct",
"ue_class_type": "UserDefinedStruct",
"note": [
"非 Actor 类型: UserDefinedStruct"
]
}
]
}
@@ -0,0 +1,80 @@
{
"subfolder": "Lights",
"source_path": "/Game/BlockingStarterPack/Blueprints/Lights",
"actor_blueprint_count": 0,
"non_actor_count": 10,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_BlockingLights",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_CeilingLight01",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_CeilingLight02a",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_CeilingLight03a",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_CeilingLight03b",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_CeilingLightBulb",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_CeilingLightFlat02a",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_FlamingTorchWithSupport",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_RoadLamp_01",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_RoadLight",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
}
]
}
@@ -0,0 +1,45 @@
{
"subfolder": "Others",
"source_path": "/Game/BlockingStarterPack/Blueprints/Others",
"actor_blueprint_count": 0,
"non_actor_count": 5,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_DisplayPanel",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_HumanScaleReference",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SimpleCameraPreview",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SplineArrow",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_TurnToCameraComponent",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
}
]
}
@@ -0,0 +1,24 @@
{
"subfolder": "Others/BlockingTooltip",
"source_path": "/Game/BlockingStarterPack/Blueprints/Others/BlockingTooltip",
"actor_blueprint_count": 0,
"non_actor_count": 2,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_BlockingTooltipActor",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "NS_BlockingTooltip",
"ue_class_type": "NiagaraSystem",
"note": [
"非 Actor 类型: NiagaraSystem"
]
}
]
}
@@ -0,0 +1,52 @@
{
"subfolder": "Procedural",
"source_path": "/Game/BlockingStarterPack/Blueprints/Procedural",
"actor_blueprint_count": 0,
"non_actor_count": 6,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_BarrierWall",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_Ladder_01",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_Ladder_02",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_ProceduralBlockoutActor",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_RoadSpeedBump",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_StairPlane",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
}
]
}
@@ -0,0 +1,24 @@
{
"subfolder": "StaticDoor",
"source_path": "/Game/BlockingStarterPack/Blueprints/StaticDoor",
"actor_blueprint_count": 0,
"non_actor_count": 2,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_StaticDoor",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_StaticDoorDouble",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
}
]
}
@@ -0,0 +1,102 @@
{
"started_at": "2026-06-10T15:07:41.558593",
"scan_root": "/Game/BlockingStarterPack",
"output_dir": "C:\\MiceCola\\Indi\\ChildHood\\tools\\asset-catalog\\outputs",
"steps": [
{
"name": "discover",
"status": "ok",
"total": 644,
"meshes": 425,
"materials": 86,
"blueprints": 78,
"others": 55,
"mesh_subfolders": [
"Architecture/Barriers",
"Architecture/BayWindows",
"Architecture/Beams",
"Architecture/Doors",
"Architecture/Floors",
"Architecture/Stairs",
"Architecture/Walls",
"Architecture/WindowsSet",
"Bathroom",
"Bedroom",
"BigBuildings",
"Decorations",
"DisplayPanels",
"Extra/Camera",
"Extra",
"Furnitures",
"Gears",
"Industrials",
"Interactions",
"LandMesh",
"Lights",
"Pipes",
"Primitives/Others",
"Primitives",
"Roads",
"SmallBuildings",
"Trashs",
"Vegetations",
"Vehicles",
"Weapons"
],
"material_subfolders": [
"Others/BlockingTooltip",
"",
"Blocking/Basics",
"Blocking",
"Blocking/TriPlanarLocalAligned",
"Blocking/TriPlanarWorldAligned",
"Decals",
"Editor",
"Glass",
"Light"
],
"blueprint_subfolders": [
"AutomaticDoor",
"AutomaticDoor/Curves",
"AutomaticDoor/Sounds",
"Decals",
"Decals/Class",
"Interactions",
"Interactions/Curves",
"Interactions/Types",
"Lights",
"Others",
"Others/BlockingTooltip",
"Procedural",
"StaticDoor"
],
"elapsed_sec": 1.7
},
{
"name": "mesh",
"status": "ok",
"total": 425,
"analyzed": 425,
"failed": 0,
"elapsed_sec": 1.5
},
{
"name": "material",
"status": "ok",
"total": 86,
"analyzed": 86,
"failed": 0,
"elapsed_sec": 0.5
},
{
"name": "blueprint",
"status": "ok",
"total": 78,
"actor_blueprints": 0,
"skipped_non_actor": 78,
"elapsed_sec": 0.6
}
],
"completed_at": "2026-06-10T15:07:46.173840",
"status": "ok"
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,82 @@
{
"subfolder": "Blocking",
"source_path": "/Game/BlockingStarterPack/Materials/Blocking",
"count": 2,
"completed": true,
"materials": {
"M_BlockingMaterial": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"unclassified"
]
},
"MI_DisplayPanelFace": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/MI_DisplayPanelFace.MI_DisplayPanelFace",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 0.0,
"g": 0.3398,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 5.0
},
{
"name": "UV Offset X",
"value": 0.0
},
{
"name": "UV Offset Y",
"value": 0.0
},
{
"name": "UV Scale X",
"value": 0.5
},
{
"name": "UV Scale Y",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#000000",
"style_tags": [
"display"
]
}
}
}
@@ -0,0 +1,595 @@
{
"subfolder": "Blocking/Basics",
"source_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics",
"count": 14,
"completed": true,
"materials": {
"MI_DevBlack": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBlack.MI_DevBlack",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0104,
"g": 0.0104,
"b": 0.0104,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 0.1615,
"g": 0.1615,
"b": 0.1615,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 2.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#030303",
"style_tags": [
"basic_color"
]
},
"MI_DevBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBlue.MI_DevBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 1.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 2.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#0000FF",
"style_tags": [
"basic_color"
]
},
"MI_DevBrown": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBrown.MI_DevBrown",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0729,
"g": 0.031,
"b": 0.0087,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 2.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#130802",
"style_tags": [
"basic_color"
]
},
"MI_DevFoliage": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevFoliage.MI_DevFoliage",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.151,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#002700",
"style_tags": [
"basic_color"
]
},
"MI_DevGray": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevGray.MI_DevGray",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0885,
"g": 0.0885,
"b": 0.0885,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RoughnessMax",
"value": 0.8
},
{
"name": "RoughnessMin",
"value": 0.6
},
{
"name": "WiresPower",
"value": 1.679003
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#171717",
"style_tags": [
"basic_color"
]
},
"MI_DevGreen": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevGreen.MI_DevGreen",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 2.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00FF00",
"style_tags": [
"basic_color"
]
},
"MI_DevOrange": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevOrange.MI_DevOrange",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.8308,
"g": 0.3238,
"b": 0.026,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "Wire Roughness",
"value": 0.6
},
{
"name": "UV Offset X",
"value": 0.0
},
{
"name": "UV Offset Y",
"value": 0.0
},
{
"name": "UV Scale X",
"value": 1.0
},
{
"name": "UV Scale Y",
"value": 1.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#D45307",
"style_tags": [
"basic_color"
]
},
"MI_DevPink": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevPink.MI_DevPink",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.3882,
"b": 0.8682,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF63DD",
"style_tags": [
"basic_color"
]
},
"MI_DevPurple": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevPurple.MI_DevPurple",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.6562,
"g": 0.0355,
"b": 0.413,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 2.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#A70969",
"style_tags": [
"basic_color"
]
},
"MI_DevRed": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevRed.MI_DevRed",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 2.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF0000",
"style_tags": [
"basic_color"
]
},
"MI_DevSkyBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevSkyBlue.MI_DevSkyBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.4038,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#0067FF",
"style_tags": [
"basic_color"
]
},
"MI_DevWhite": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevWhite.MI_DevWhite",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.3698,
"g": 0.3698,
"b": 0.3698,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "Line Grow Distance",
"value": 60000.0
},
{
"name": "Line Weight Multiply On Distance",
"value": 0.5
},
{
"name": "Wire Weight (Small)",
"value": 0.47
},
{
"name": "Wire Weight (Medium)",
"value": 0.465
},
{
"name": "Wire Weight (Large)",
"value": 0.475
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#5E5E5E",
"style_tags": [
"basic_color"
]
},
"MI_DevYellow": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevYellow.MI_DevYellow",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FFFF00",
"style_tags": [
"basic_color"
]
},
"MI_LightGreen": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_LightGreen.MI_LightGreen",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.4798,
"g": 1.0,
"b": 0.3867,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#7AFF63",
"style_tags": [
"unclassified"
]
}
}
}
@@ -0,0 +1,292 @@
{
"subfolder": "Blocking/TriPlanarLocalAligned",
"source_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned",
"count": 14,
"completed": true,
"materials": {
"MI_DevBlack_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevBlack_TPLA.MI_DevBlack_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBlack.MI_DevBlack",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevBlue_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevBlue_TPLA.MI_DevBlue_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBlue.MI_DevBlue",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevBrown_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevBrown_TPLA.MI_DevBrown_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBrown.MI_DevBrown",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevFoliage_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevFoliage_TPLA.MI_DevFoliage_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevFoliage.MI_DevFoliage",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevGray_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevGray_TPLA.MI_DevGray_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevGray.MI_DevGray",
"parameters": {
"vector": [],
"scalar": [
{
"name": "TriplanardSmooth",
"value": 0.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevGreen_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevGreen_TPLA.MI_DevGreen_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevGreen.MI_DevGreen",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevOrange_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevOrange_TPLA.MI_DevOrange_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevOrange.MI_DevOrange",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevPink_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevPink_TPLA.MI_DevPink_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevPink.MI_DevPink",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevPurple_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevPurple_TPLA.MI_DevPurple_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevPurple.MI_DevPurple",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevRed_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevRed_TPLA.MI_DevRed_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevRed.MI_DevRed",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevSkyBlue_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevSkyBlue_TPLA.MI_DevSkyBlue_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevSkyBlue.MI_DevSkyBlue",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevWhite_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevWhite_TPLA.MI_DevWhite_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevWhite.MI_DevWhite",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_DevYellow_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_DevYellow_TPLA.MI_DevYellow_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevYellow.MI_DevYellow",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
},
"MI_LightGreen_TPLA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarLocalAligned/MI_LightGreen_TPLA.MI_LightGreen_TPLA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_LightGreen.MI_LightGreen",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"local_aligned"
]
}
}
}
@@ -0,0 +1,296 @@
{
"subfolder": "Blocking/TriPlanarWorldAligned",
"source_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned",
"count": 14,
"completed": true,
"materials": {
"MI_DevBlack_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevBlack_TPWA.MI_DevBlack_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBlack.MI_DevBlack",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevBlue_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevBlue_TPWA.MI_DevBlue_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBlue.MI_DevBlue",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevBrown_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevBrown_TPWA.MI_DevBrown_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevBrown.MI_DevBrown",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevFoliage_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevFoliage_TPWA.MI_DevFoliage_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevFoliage.MI_DevFoliage",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevGray_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevGray_TPWA.MI_DevGray_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevGray.MI_DevGray",
"parameters": {
"vector": [],
"scalar": [
{
"name": "TriplanardSmooth",
"value": 0.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevGreen_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevGreen_TPWA.MI_DevGreen_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevGreen.MI_DevGreen",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevOange_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevOange_TPWA.MI_DevOange_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevOrange.MI_DevOrange",
"parameters": {
"vector": [],
"scalar": [
{
"name": "TriplanardSmooth",
"value": 0.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevPink_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevPink_TPWA.MI_DevPink_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevPink.MI_DevPink",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevPurple_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevPurple_TPWA.MI_DevPurple_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevPurple.MI_DevPurple",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevRed_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevRed_TPWA.MI_DevRed_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevRed.MI_DevRed",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevSkyBlue_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevSkyBlue_TPWA.MI_DevSkyBlue_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevSkyBlue.MI_DevSkyBlue",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevWhite_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevWhite_TPWA.MI_DevWhite_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevWhite.MI_DevWhite",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_DevYellow_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_DevYellow_TPWA.MI_DevYellow_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_DevYellow.MI_DevYellow",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
},
"MI_LightGreen_TPWA": {
"ue_path": "/Game/BlockingStarterPack/Materials/Blocking/TriPlanarWorldAligned/MI_LightGreen_TPWA.MI_LightGreen_TPWA",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/Basics/MI_LightGreen.MI_LightGreen",
"parameters": {
"vector": [],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"tri_planar",
"world_aligned"
]
}
}
}
@@ -0,0 +1,205 @@
{
"subfolder": "Decals",
"source_path": "/Game/BlockingStarterPack/Materials/Decals",
"count": 7,
"completed": true,
"materials": {
"M_StainDecalColor": {
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"decal",
"stain"
]
},
"MI_StainDecalColorBlack": {
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorBlack.MI_StainDecalColorBlack",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#000000",
"style_tags": [
"decal",
"stain"
]
},
"MI_StainDecalColorBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorBlue.MI_StainDecalColorBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#0000FF",
"style_tags": [
"decal",
"stain"
]
},
"MI_StainDecalColorGreen": {
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorGreen.MI_StainDecalColorGreen",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00FF00",
"style_tags": [
"decal",
"stain"
]
},
"MI_StainDecalColorRed": {
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorRed.MI_StainDecalColorRed",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF0000",
"style_tags": [
"decal",
"stain"
]
},
"MI_StainDecalColorSkyBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorSkyBlue.MI_StainDecalColorSkyBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.4038,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#0067FF",
"style_tags": [
"decal",
"stain"
]
},
"MI_StainDecalColorYellow": {
"ue_path": "/Game/BlockingStarterPack/Materials/Decals/MI_StainDecalColorYellow.MI_StainDecalColorYellow",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Decals/M_StainDecalColor.M_StainDecalColor",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FFFF00",
"style_tags": [
"decal",
"stain"
]
}
}
}
@@ -0,0 +1,354 @@
{
"subfolder": "Editor",
"source_path": "/Game/BlockingStarterPack/Materials/Editor",
"count": 8,
"completed": true,
"materials": {
"M_DevTriggerView": {
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"editor",
"debug"
]
},
"MI_DevArrowMoving": {
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevArrowMoving.MI_DevArrowMoving",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"parameters": {
"vector": [
{
"name": "ColorA",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "ColorB",
"value": {
"r": 0.0571,
"g": 0.3069,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "CoordX",
"value": 6.0
},
{
"name": "CoordY",
"value": 6.0
},
{
"name": "CustomPannerTime",
"value": 0.0
},
{
"name": "SpeedY",
"value": -1.0
},
{
"name": "PulseMin",
"value": 0.5
},
{
"name": "PulseSpeed",
"value": 0.5
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#000000",
"style_tags": [
"editor",
"debug"
]
},
"MI_DevArrowMoving2": {
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevArrowMoving2.MI_DevArrowMoving2",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"parameters": {
"vector": [
{
"name": "ColorA",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "ColorB",
"value": {
"r": 1.0,
"g": 0.4833,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "CoordX",
"value": 6.0
},
{
"name": "CoordY",
"value": 6.0
},
{
"name": "DepthFadeDistance",
"value": 15.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "CustomPannerTime",
"value": 0.0
},
{
"name": "SpeedX",
"value": -4.0
},
{
"name": "SpeedY",
"value": 0.1
},
{
"name": "PulseMin",
"value": 0.0
},
{
"name": "PulseSpeed",
"value": 1.0
},
{
"name": "CustomRotationTime",
"value": 0.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#000000",
"style_tags": [
"editor",
"debug"
]
},
"MI_DevArrowMoving3": {
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevArrowMoving3.MI_DevArrowMoving3",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"parameters": {
"vector": [
{
"name": "ColorA",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "ColorB",
"value": {
"r": 0.338,
"g": 0.0981,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "CoordX",
"value": 6.0
},
{
"name": "CoordY",
"value": 6.0
},
{
"name": "CustomPannerTime",
"value": 0.0
},
{
"name": "SpeedY",
"value": 0.5
},
{
"name": "CustomRotationTime",
"value": 0.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#000000",
"style_tags": [
"editor",
"debug"
]
},
"MI_DevTriggerViewBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevTriggerViewBlue.MI_DevTriggerViewBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"parameters": {
"vector": [
{
"name": "ColorB",
"value": {
"r": 0.0,
"g": 0.2832,
"b": 1.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#0048FF",
"style_tags": [
"editor",
"debug"
]
},
"MI_DevTriggerViewGreen": {
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevTriggerViewGreen.MI_DevTriggerViewGreen",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"parameters": {
"vector": [
{
"name": "ColorB",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00FF00",
"style_tags": [
"editor",
"debug"
]
},
"MI_DevTriggerViewOrange": {
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevTriggerViewOrange.MI_DevTriggerViewOrange",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"parameters": {
"vector": [
{
"name": "ColorB",
"value": {
"r": 1.0,
"g": 0.5,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF8000",
"style_tags": [
"editor",
"debug"
]
},
"MI_DevTriggerViewRed": {
"ue_path": "/Game/BlockingStarterPack/Materials/Editor/MI_DevTriggerViewRed.MI_DevTriggerViewRed",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Editor/M_DevTriggerView.M_DevTriggerView",
"parameters": {
"vector": [
{
"name": "ColorB",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF0000",
"style_tags": [
"editor",
"debug"
]
}
}
}
@@ -0,0 +1,665 @@
{
"subfolder": "Glass",
"source_path": "/Game/BlockingStarterPack/Materials/Glass",
"count": 11,
"completed": true,
"materials": {
"M_DevGlass": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassBlue.MI_DevGlassBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.6714,
"b": 1.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 0.0,
"g": 0.6714,
"b": 1.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00ABFF",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassGreen": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassGreen.MI_DevGlassGreen",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00FF00",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassMetalBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalBlue.MI_DevGlassMetalBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.6714,
"b": 1.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 0.0,
"g": 0.6714,
"b": 1.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Metallic",
"value": 1.0
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00ABFF",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassMetalGreen": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalGreen.MI_DevGlassMetalGreen",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Metallic",
"value": 1.0
},
{
"name": "Wire Metallic",
"value": 1.0
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00FF00",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassMetalRed": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalRed.MI_DevGlassMetalRed",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Metallic",
"value": 1.0
},
{
"name": "Wire Metallic",
"value": 1.0
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF0000",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassMetalWhite": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalWhite.MI_DevGlassMetalWhite",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 0.0
}
},
{
"name": "Wire Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Metallic",
"value": 1.0
},
{
"name": "Wire Metallic",
"value": 1.0
},
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FFFFFF",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassMetalWhiteSoft": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalWhiteSoft.MI_DevGlassMetalWhiteSoft",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "Metallic",
"value": 1.0
},
{
"name": "Wire Metallic",
"value": 1.0
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.08
},
{
"name": "Wire Opacity",
"value": 0.12
},
{
"name": "OpacityMax",
"value": 0.12
},
{
"name": "OpacityMin",
"value": 0.08
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FFFFFF",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassRed": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassRed.MI_DevGlassRed",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF0000",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassWhite": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassWhite.MI_DevGlassWhite",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Wire Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#000000",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassWhiteSoft": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassWhiteSoft.MI_DevGlassWhiteSoft",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [],
"scalar": [
{
"name": "Metallic",
"value": 0.0
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.08
},
{
"name": "Wire Opacity",
"value": 0.12
},
{
"name": "OpacityMax",
"value": 0.12
},
{
"name": "OpacityMin",
"value": 0.08
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"glass",
"transparent"
]
}
}
}
@@ -0,0 +1,302 @@
{
"subfolder": "Light",
"source_path": "/Game/BlockingStarterPack/Materials/Light",
"count": 9,
"completed": true,
"materials": {
"M_DevLight": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"unclassified"
]
},
"MI_DevLight_Green": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_Green.MI_DevLight_Green",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00FF00",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_NaturalBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalBlue.MI_DevLight_NaturalBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.4169,
"g": 0.5275,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#6A87FF",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_NaturalOrange": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalOrange.MI_DevLight_NaturalOrange",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.5116,
"b": 0.3404,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF8257",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_NaturalWhite": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalWhite.MI_DevLight_NaturalWhite",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_NaturalYellow": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalYellow.MI_DevLight_NaturalYellow",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.8803,
"b": 0.2678,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FFE044",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_Off": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_Off.MI_DevLight_Off",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.2344,
"g": 0.2344,
"b": 0.2344,
"a": 1.0
}
}
],
"scalar": [
{
"name": "DirtScale",
"value": 0.1
},
{
"name": "Dirt Normal Scale",
"value": 0.01
},
{
"name": "Roughness",
"value": 0.1
},
{
"name": "Wire Roughness",
"value": 0.5
},
{
"name": "Metallic",
"value": 0.9
},
{
"name": "Light Intensity",
"value": 0.0
},
{
"name": "WiresPower",
"value": 2.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#3C3C3C",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_Red": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_Red.MI_DevLight_Red",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "Light Intensity",
"value": 2.2
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF0000",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_SkyBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_SkyBlue.MI_DevLight_SkyBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.4038,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#0067FF",
"style_tags": [
"emissive",
"light_color"
]
}
}
}
@@ -0,0 +1,40 @@
{
"subfolder": "Others/BlockingTooltip",
"source_path": "/Game/BlockingStarterPack/Materials/Others/BlockingTooltip",
"count": 2,
"completed": true,
"materials": {
"M_BlockingTooltipBase": {
"ue_path": "/Game/BlockingStarterPack/Blueprints/Others/BlockingTooltip/M_BlockingTooltipBase.M_BlockingTooltipBase",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Blueprints/Others/BlockingTooltip/M_BlockingTooltipBase.M_BlockingTooltipBase",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"unclassified"
]
},
"M_BlockingTooltipText": {
"ue_path": "/Game/BlockingStarterPack/Blueprints/Others/BlockingTooltip/M_BlockingTooltipText.M_BlockingTooltipText",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Blueprints/Others/BlockingTooltip/M_BlockingTooltipText.M_BlockingTooltipText",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"unclassified"
]
}
}
}
@@ -0,0 +1,132 @@
{
"subfolder": "",
"source_path": "/Game/BlockingStarterPack/Materials",
"count": 5,
"completed": true,
"materials": {
"M_OverviewLevelFloor": {
"ue_path": "/Game/BlockingStarterPack/Maps/M_OverviewLevelFloor.M_OverviewLevelFloor",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Maps/M_OverviewLevelFloor.M_OverviewLevelFloor",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"unclassified"
]
},
"M_OverviewLevelFloor2": {
"ue_path": "/Game/BlockingStarterPack/Maps/M_OverviewLevelFloor2.M_OverviewLevelFloor2",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Maps/M_OverviewLevelFloor2.M_OverviewLevelFloor2",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"unclassified"
]
},
"M_DevMirror": {
"ue_path": "/Game/BlockingStarterPack/Materials/M_DevMirror.M_DevMirror",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Materials/M_DevMirror.M_DevMirror",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"mirror",
"reflective"
]
},
"M_FullyBlack": {
"ue_path": "/Game/BlockingStarterPack/Materials/M_FullyBlack.M_FullyBlack",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Materials/M_FullyBlack.M_FullyBlack",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"special"
]
},
"MI_DevGrid": {
"ue_path": "/Game/BlockingStarterPack/Materials/MI_DevGrid.MI_DevGrid",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Blocking/M_BlockingMaterial.M_BlockingMaterial",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "Metallic",
"value": 1.0
},
{
"name": "Roughness",
"value": 0.55
},
{
"name": "Roughness Checkers Multiply",
"value": 0.9
},
{
"name": "Wire Metallic",
"value": 1.0
},
{
"name": "Wire Roughness",
"value": 0.198
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#000000",
"style_tags": [
"grid",
"debug"
]
}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,758 @@
{
"subfolder": "Architecture/BayWindows",
"source_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows",
"count": 12,
"completed": true,
"meshes": {
"SM_BayWindow_100x300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_100x300.SM_BayWindow_100x300",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
100.0,
3.969,
300.0
],
"size": [
100.0,
7.936,
300.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
49.999805450454005,
0.0015639066696166992
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindow_100x400": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_100x400.SM_BayWindow_100x400",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
100.0,
3.969,
400.0
],
"size": [
100.0,
7.936,
400.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
49.999805450454005,
0.001555800437927246
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindow_200x300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_200x300.SM_BayWindow_200x300",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
200.0,
3.969,
300.0
],
"size": [
200.0,
7.936,
300.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
99.99980926515127,
0.0015639066696166992
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindow_200x400": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_200x400.SM_BayWindow_200x400",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
200.0,
3.969,
400.0
],
"size": [
200.0,
7.936,
400.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
99.99980926515127,
0.001555800437927246
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindow_400x300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_400x300.SM_BayWindow_400x300",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
400.0,
3.969,
300.0
],
"size": [
400.0,
7.936,
300.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
199.99980163575674,
0.0015639066696166992
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindow_400x400": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindow_400x400.SM_BayWindow_400x400",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
400.0,
3.969,
400.0
],
"size": [
400.0,
7.936,
400.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
199.99980163575674,
0.001555800437927246
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindowDoor_200x300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoor_200x300.SM_BayWindowDoor_200x300",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
200.0,
3.969,
300.0
],
"size": [
200.0,
7.936,
300.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
99.99980926515127,
0.001558065414428711
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindowDoor_200x400": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoor_200x400.SM_BayWindowDoor_200x400",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
200.0,
3.969,
400.0
],
"size": [
200.0,
7.936,
400.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
99.99980926515127,
0.001555800437927246
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindowDoor_400x300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoor_400x300.SM_BayWindowDoor_400x300",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
400.0,
3.969,
300.0
],
"size": [
400.0,
7.936,
300.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
199.99980163575674,
0.001558065414428711
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindowDoor_400x400": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoor_400x400.SM_BayWindowDoor_400x400",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
400.0,
3.969,
400.0
],
"size": [
400.0,
7.936,
400.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
199.99980163575674,
0.001555800437927246
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindowDoorDouble_400x300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoorDouble_400x300.SM_BayWindowDoorDouble_400x300",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
400.0,
3.969,
300.0
],
"size": [
400.0,
7.936,
300.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
199.99980163575674,
0.001558065414428711
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_BayWindowDoorDouble_400x400": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/BayWindows/SM_BayWindowDoorDouble_400x400.SM_BayWindowDoorDouble_400x400",
"bounding_box": {
"min": [
-0.0,
-3.966,
-0.0
],
"max": [
400.0,
3.969,
400.0
],
"size": [
400.0,
7.936,
400.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
199.99980163575674,
0.001555800437927246
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "Face",
"material_name": "MI_DevWhite"
},
{
"index": 2,
"slot_name": "Join",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
}
}
}
@@ -0,0 +1,350 @@
{
"subfolder": "Architecture/Beams",
"source_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams",
"count": 6,
"completed": true,
"meshes": {
"SM_Beam_300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_Beam_300.SM_Beam_300",
"bounding_box": {
"min": [
-20.0,
-20.0,
0.0
],
"max": [
20.0,
20.0,
300.0
],
"size": [
40.0,
40.0,
300.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-2.47955322265625e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_Beam_400": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_Beam_400.SM_Beam_400",
"bounding_box": {
"min": [
-20.0,
-20.0,
0.0
],
"max": [
20.0,
20.0,
400.0
],
"size": [
40.0,
40.0,
400.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-3.24249267578125e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_Beam_400_45d": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_Beam_400_45d.SM_Beam_400_45d",
"bounding_box": {
"min": [
-19.999,
-419.999,
-0.0
],
"max": [
20.001,
-268.845,
296.749
],
"size": [
40.0,
151.155,
296.749
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0007476806640625,
-344.4219055175781
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_RoundedBeam_300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_RoundedBeam_300.SM_RoundedBeam_300",
"bounding_box": {
"min": [
-30.0,
-30.0,
0.0
],
"max": [
30.0,
30.0,
300.0
],
"size": [
60.0,
60.0,
300.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-2.47955322265625e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_RoundedBeam_400": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_RoundedBeam_400.SM_RoundedBeam_400",
"bounding_box": {
"min": [
-30.0,
-30.0,
0.0
],
"max": [
30.0,
30.0,
400.0
],
"size": [
60.0,
60.0,
400.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-3.4332275390625e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_RoundedBeam_400_45d": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Beams/SM_RoundedBeam_400_45d.SM_RoundedBeam_400_45d",
"bounding_box": {
"min": [
-30.0,
-429.981,
-0.291
],
"max": [
30.0,
-261.934,
303.597
],
"size": [
60.0,
168.047,
303.888
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-1.71661376953125e-05,
-345.957763671875
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"architecture",
"construction"
]
}
}
}
@@ -0,0 +1,939 @@
{
"subfolder": "Architecture/Doors",
"source_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors",
"count": 16,
"completed": true,
"meshes": {
"SM_DoorFrame": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_DoorFrame.SM_DoorFrame",
"bounding_box": {
"min": [
-66.0,
-12.0,
0.0
],
"max": [
66.0,
12.0,
232.0
],
"size": [
132.0,
24.0,
232.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.9073486328125e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_DoorFrameDouble": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_DoorFrameDouble.SM_DoorFrameDouble",
"bounding_box": {
"min": [
-116.0,
-12.0,
0.0
],
"max": [
116.0,
12.0,
232.0
],
"size": [
232.0,
24.0,
232.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.9073486328125e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_DoorFrameGarage": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_DoorFrameGarage.SM_DoorFrameGarage",
"bounding_box": {
"min": [
-166.0,
-12.0,
0.0
],
"max": [
166.0,
12.0,
292.0
],
"size": [
332.0,
24.0,
292.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-2.384185791015625e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_FakeDoor": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_FakeDoor.SM_FakeDoor",
"bounding_box": {
"min": [
-66.0,
-0.0,
0.0
],
"max": [
66.0,
12.0,
232.0
],
"size": [
132.0,
12.0,
232.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
5.999777317047119
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 2,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_FakeDoorDouble": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_FakeDoorDouble.SM_FakeDoorDouble",
"bounding_box": {
"min": [
-116.0,
-0.0,
0.0
],
"max": [
116.0,
12.0,
232.0
],
"size": [
232.0,
12.0,
232.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
7.62939453125e-06,
5.999777317047119
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 2,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_FakeFrameGarage": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_FakeFrameGarage.SM_FakeFrameGarage",
"bounding_box": {
"min": [
-166.0,
-0.002,
0.0
],
"max": [
166.0,
12.0,
292.0
],
"size": [
332.0,
12.002,
292.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
5.998886585235596
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_GarageDoor_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_GarageDoor_01.SM_GarageDoor_01",
"bounding_box": {
"min": [
-150.0,
-5.914,
0.0
],
"max": [
150.0,
5.914,
276.004
],
"size": [
300.0,
11.828,
276.004
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.430511474609375e-06
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_GarageDoor_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_GarageDoor_02.SM_GarageDoor_02",
"bounding_box": {
"min": [
-150.0,
-5.914,
-0.0
],
"max": [
150.0,
5.914,
276.004
],
"size": [
300.0,
11.828,
276.004
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.430511474609375e-06
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_GarageDoorOpen_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_GarageDoorOpen_01.SM_GarageDoorOpen_01",
"bounding_box": {
"min": [
-150.0,
-224.485,
219.986
],
"max": [
150.0,
5.914,
296.388
],
"size": [
300.0,
230.398,
76.401
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
-109.28529357910156
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_GarageDoorOpen_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_GarageDoorOpen_02.SM_GarageDoorOpen_02",
"bounding_box": {
"min": [
-150.0,
-224.484,
219.981
],
"max": [
150.0,
5.914,
296.388
],
"size": [
300.0,
230.398,
76.407
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-0.00019073486328125,
-109.28524470329285
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_LateralDoor": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_LateralDoor.SM_LateralDoor",
"bounding_box": {
"min": [
-10.0,
-8.0,
0.0
],
"max": [
150.0,
8.0,
250.0
],
"size": [
160.0,
16.0,
250.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
70.00001525878906,
-2.574920654296875e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_LateralDoorFrame_150": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_LateralDoorFrame_150.SM_LateralDoorFrame_150",
"bounding_box": {
"min": [
-75.0,
-55.236,
-0.0
],
"max": [
75.0,
55.236,
250.0
],
"size": [
150.0,
110.473,
250.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_LateralDoorFrame_300": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_LateralDoorFrame_300.SM_LateralDoorFrame_300",
"bounding_box": {
"min": [
-150.0,
-55.236,
-0.0
],
"max": [
150.0,
55.236,
250.0
],
"size": [
300.0,
110.473,
250.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_RotativeDoor_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_RotativeDoor_01.SM_RotativeDoor_01",
"bounding_box": {
"min": [
-100.0,
-12.0,
-0.0
],
"max": [
0.0,
11.991,
216.0
],
"size": [
100.0,
23.991,
216.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-49.99995422363281,
-0.004532814025878906
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_RotativeDoor_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_RotativeDoor_02.SM_RotativeDoor_02",
"bounding_box": {
"min": [
-100.0,
-12.0,
0.0
],
"max": [
0.0,
11.991,
216.0
],
"size": [
100.0,
23.991,
216.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-49.99995422363281,
-0.004460334777832031
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_RotativeDoor_03": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Doors/SM_RotativeDoor_03.SM_RotativeDoor_03",
"bounding_box": {
"min": [
-100.0,
-12.0,
0.0
],
"max": [
0.0,
11.991,
216.0
],
"size": [
100.0,
23.991,
216.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-49.99995422363281,
-0.004532814025878906
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"door"
],
"scene_tags": [
"architecture",
"construction"
]
}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,584 @@
{
"subfolder": "Architecture/Stairs",
"source_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs",
"count": 10,
"completed": true,
"meshes": {
"SM_Stair_100": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_Stair_100.SM_Stair_100",
"bounding_box": {
"min": [
0.0,
-0.0,
0.0
],
"max": [
200.0,
150.0,
102.0
],
"size": [
200.0,
150.0,
102.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
99.99999237056181,
74.99992302650207
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_Stair_200": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_Stair_200.SM_Stair_200",
"bounding_box": {
"min": [
0.0,
-0.0,
0.0
],
"max": [
200.0,
300.0,
202.0
],
"size": [
200.0,
300.0,
202.0
]
},
"pivot": {
"type": "CORNER",
"offset_xy": [
99.99999237056181,
149.99984621592557
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_StairPlane_100": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlane_100.SM_StairPlane_100",
"bounding_box": {
"min": [
0.0,
-0.0,
-20.0
],
"max": [
200.0,
150.0,
102.0
],
"size": [
200.0,
150.0,
122.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
99.99999237056181,
74.99992302650207
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair",
"vehicle"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_StairPlane_200": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlane_200.SM_StairPlane_200",
"bounding_box": {
"min": [
0.0,
-0.0,
-20.0
],
"max": [
200.0,
300.0,
202.0
],
"size": [
200.0,
300.0,
222.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
99.99999237056181,
149.99984621592557
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair",
"vehicle"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_StairPlaneRounded_300_45d": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlaneRounded_300_45d.SM_StairPlaneRounded_300_45d",
"bounding_box": {
"min": [
-300.0,
-212.132,
-20.0
],
"max": [
-70.71,
-0.0,
102.0
],
"size": [
229.29,
212.132,
122.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-185.35503768920898,
-106.06606129789725
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair",
"vehicle"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_StairPlaneRounded_300_90d": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlaneRounded_300_90d.SM_StairPlaneRounded_300_90d",
"bounding_box": {
"min": [
-300.0,
-300.0,
-20.0
],
"max": [
0.0,
-0.0,
202.0
],
"size": [
300.0,
300.0,
222.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-149.9999389648583,
-150.00014105534137
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair",
"vehicle"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_StairPlaneRounded_400_45d": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlaneRounded_400_45d.SM_StairPlaneRounded_400_45d",
"bounding_box": {
"min": [
-400.0,
-282.842,
-20.0
],
"max": [
-141.42,
-0.0,
102.0
],
"size": [
258.58,
282.842,
122.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-270.71009063720703,
-141.4214359519974
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair",
"vehicle"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_StairPlaneRounded_400_90d": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairPlaneRounded_400_90d.SM_StairPlaneRounded_400_90d",
"bounding_box": {
"min": [
-400.0,
-400.0,
-20.0
],
"max": [
0.0,
-0.0,
202.0
],
"size": [
400.0,
400.0,
222.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-199.9999023437631,
-200.0001722176312
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair",
"vehicle"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_StairRounded_300_45d": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairRounded_300_45d.SM_StairRounded_300_45d",
"bounding_box": {
"min": [
-300.0,
-212.132,
-0.0
],
"max": [
-70.711,
-0.0,
102.0
],
"size": [
229.289,
212.132,
102.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-185.35552597045898,
-106.066326141241
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_StairRounded_300_90d": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/Stairs/SM_StairRounded_300_90d.SM_StairRounded_300_90d",
"bounding_box": {
"min": [
-300.0,
-300.001,
-0.0
],
"max": [
-0.001,
-0.0,
202.0
],
"size": [
299.999,
300.001,
202.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-150.00024414039217,
-150.00042724603554
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"stair"
],
"scene_tags": [
"architecture",
"construction"
]
}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,491 @@
{
"subfolder": "Architecture/WindowsSet",
"source_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet",
"count": 9,
"completed": true,
"meshes": {
"SM_FakeWindowsFrame": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_FakeWindowsFrame.SM_FakeWindowsFrame",
"bounding_box": {
"min": [
-70.0,
0.001,
96.0
],
"max": [
70.0,
14.0,
260.0
],
"size": [
140.0,
13.999,
164.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
6.103515625e-05,
7.000284671783447
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_FakeWindowsFrameDouble": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_FakeWindowsFrameDouble.SM_FakeWindowsFrameDouble",
"bounding_box": {
"min": [
-140.0,
0.001,
96.0
],
"max": [
140.0,
14.0,
260.0
],
"size": [
280.0,
13.999,
164.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
6.103515625e-05,
7.000284671783447
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_FakeWindowsFrameUp": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_FakeWindowsFrameUp.SM_FakeWindowsFrameUp",
"bounding_box": {
"min": [
-70.0,
0.001,
206.0
],
"max": [
70.0,
14.0,
280.0
],
"size": [
140.0,
13.999,
74.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
6.103515625e-05,
7.000274658203125
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_WindowsFrame": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsFrame.SM_WindowsFrame",
"bounding_box": {
"min": [
-70.0,
-8.0,
96.0
],
"max": [
70.0,
14.0,
260.0
],
"size": [
140.0,
22.0,
164.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
6.103515625e-05,
3.000041961669922
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_WindowsFrameDouble": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsFrameDouble.SM_WindowsFrameDouble",
"bounding_box": {
"min": [
-140.0,
-8.0,
96.0
],
"max": [
140.0,
14.0,
260.0
],
"size": [
280.0,
22.0,
164.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0001220703125,
3.000041961669922
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_WindowsFrameUp": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsFrameUp.SM_WindowsFrameUp",
"bounding_box": {
"min": [
-70.0,
-8.0,
206.0
],
"max": [
70.0,
14.0,
280.0
],
"size": [
140.0,
22.0,
74.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
6.103515625e-05,
3.0000243186950684
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_WindowsGlass": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsGlass.SM_WindowsGlass",
"bounding_box": {
"min": [
-60.0,
-2.5,
114.0
],
"max": [
60.0,
-0.5,
248.0
],
"size": [
120.0,
2.0,
134.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
6.103515625e-05,
-1.4999669641256332
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_WindowsGlassDouble": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsGlassDouble.SM_WindowsGlassDouble",
"bounding_box": {
"min": [
-130.014,
-2.5,
114.0
],
"max": [
130.0,
-0.5,
248.0
],
"size": [
260.015,
2.0,
134.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-0.0072021484375,
-1.499966949224472
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
},
"SM_WindowsGlassUp": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Architecture/WindowsSet/SM_WindowsGlassUp.SM_WindowsGlassUp",
"bounding_box": {
"min": [
-60.0,
-2.5,
224.0
],
"max": [
60.0,
-0.5,
268.0
],
"size": [
120.0,
2.0,
44.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
6.103515625e-05,
-1.4999776035547256
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevGlass",
"material_name": "MI_DevGlassMetalWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"window"
],
"scene_tags": [
"architecture",
"construction"
]
}
}
}
@@ -0,0 +1,161 @@
{
"subfolder": "Bathroom",
"source_path": "/Game/BlockingStarterPack/Meshes/Bathroom",
"count": 3,
"completed": true,
"meshes": {
"SM_Toilet_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Bathroom/SM_Toilet_01.SM_Toilet_01",
"bounding_box": {
"min": [
-27.592,
-0.098,
0.0
],
"max": [
27.592,
83.459,
110.281
],
"size": [
55.184,
83.557,
110.281
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
41.68029033765197
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"bathroom"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_ToiletClosed_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Bathroom/SM_ToiletClosed_01.SM_ToiletClosed_01",
"bounding_box": {
"min": [
-27.592,
-0.098,
0.0
],
"max": [
27.592,
83.459,
91.443
],
"size": [
55.184,
83.557,
91.443
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
41.680294152349234
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"bathroom"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_Urinal_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Bathroom/SM_Urinal_01.SM_Urinal_01",
"bounding_box": {
"min": [
-15.94,
-0.0,
27.933
],
"max": [
15.94,
33.936,
114.852
],
"size": [
31.88,
33.936,
86.92
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
16.967912854770475
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"bathroom"
],
"scene_tags": [
"indoor",
"home"
]
}
}
}
@@ -0,0 +1,297 @@
{
"subfolder": "Bedroom",
"source_path": "/Game/BlockingStarterPack/Meshes/Bedroom",
"count": 5,
"completed": true,
"meshes": {
"SM_BedDouble": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Bedroom/SM_BedDouble.SM_BedDouble",
"bounding_box": {
"min": [
-85.077,
-1.573,
0.0
],
"max": [
87.896,
217.212,
66.416
],
"size": [
172.972,
218.785,
66.416
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
1.4094047546386719,
107.81991690397263
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 2,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"bed"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_BedDouble_Empty": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Bedroom/SM_BedDouble_Empty.SM_BedDouble_Empty",
"bounding_box": {
"min": [
-80.585,
1.886,
0.0
],
"max": [
79.585,
210.114,
48.479
],
"size": [
160.171,
208.228,
48.479
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-0.5,
106.0000130534172
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"bed"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_BedSingle": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Bedroom/SM_BedSingle.SM_BedSingle",
"bounding_box": {
"min": [
-57.178,
-1.195,
0.0
],
"max": [
58.988,
214.822,
68.025
],
"size": [
116.166,
216.018,
68.025
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.9050865173339844,
106.81362241506577
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 2,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"bed"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_BedSingle_Empty": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Bedroom/SM_BedSingle_Empty.SM_BedSingle_Empty",
"bounding_box": {
"min": [
-54.182,
1.886,
0.0
],
"max": [
54.182,
210.114,
48.407
],
"size": [
108.364,
208.228,
48.407
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
106.0000130534172
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"bed"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_Cushion": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Bedroom/SM_Cushion.SM_Cushion",
"bounding_box": {
"min": [
-35.539,
-25.104,
-0.22
],
"max": [
35.705,
24.997,
22.522
],
"size": [
71.244,
50.1,
22.741
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.08307075500488281,
-0.05356788635253906
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"indoor",
"home"
]
}
}
}
@@ -0,0 +1,257 @@
{
"subfolder": "BigBuildings",
"source_path": "/Game/BlockingStarterPack/Meshes/BigBuildings",
"count": 4,
"completed": true,
"meshes": {
"SM_Building_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/BigBuildings/SM_Building_01.SM_Building_01",
"bounding_box": {
"min": [
-925.0,
-725.001,
-0.0
],
"max": [
1025.0,
724.999,
4009.68
],
"size": [
1950.0,
1450.0,
4009.68
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
50.0001220703125,
-0.00091552734375
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"building"
]
},
"SM_Building_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/BigBuildings/SM_Building_02.SM_Building_02",
"bounding_box": {
"min": [
-1217.678,
-817.678,
-0.0
],
"max": [
917.678,
817.677,
3606.386
],
"size": [
2135.355,
1635.355,
3606.387
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-150.00003051757812,
-0.00054931640625
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"building"
]
},
"SM_Building_03": {
"ue_path": "/Game/BlockingStarterPack/Meshes/BigBuildings/SM_Building_03.SM_Building_03",
"bounding_box": {
"min": [
-724.999,
-625.001,
-0.0
],
"max": [
825.001,
624.999,
3420.0
],
"size": [
1550.0,
1250.0,
3420.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
50.000946044921875,
-0.000579833984375
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 4
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 3,
"slot_name": "WorldGridMaterial",
"material_name": "WorldGridMaterial"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"building"
]
},
"SM_Building_04": {
"ue_path": "/Game/BlockingStarterPack/Meshes/BigBuildings/SM_Building_04.SM_Building_04",
"bounding_box": {
"min": [
-423.097,
-607.678,
-0.0
],
"max": [
517.678,
623.097,
2320.0
],
"size": [
940.775,
1230.775,
2320.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
47.29034423828125,
7.709259033203125
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"building"
]
}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,448 @@
{
"subfolder": "DisplayPanels",
"source_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels",
"count": 8,
"completed": true,
"meshes": {
"SM_DisplayPanels_100x100": {
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_100x100.SM_DisplayPanels_100x100",
"bounding_box": {
"min": [
-50.0,
-0.0,
-50.0
],
"max": [
50.0,
8.0,
50.0
],
"size": [
100.0,
8.0,
100.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
3.9999978343316798
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DisplayPanelFace",
"material_name": "MI_DisplayPanelFace"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"display"
],
"scene_tags": [
"unclassified"
]
},
"SM_DisplayPanels_100x50": {
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_100x50.SM_DisplayPanels_100x50",
"bounding_box": {
"min": [
-50.0,
-0.0,
-25.0
],
"max": [
50.0,
8.0,
25.0
],
"size": [
100.0,
8.0,
50.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
3.999997963491296
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DisplayPanelFace",
"material_name": "MI_DisplayPanelFace"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"display"
],
"scene_tags": [
"unclassified"
]
},
"SM_DisplayPanels_200x100": {
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_200x100.SM_DisplayPanels_200x100",
"bounding_box": {
"min": [
-100.0,
-0.0,
-50.0
],
"max": [
100.0,
8.0,
50.0
],
"size": [
200.0,
8.0,
100.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
3.9999978343316798
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DisplayPanelFace",
"material_name": "MI_DisplayPanelFace"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"display"
],
"scene_tags": [
"unclassified"
]
},
"SM_DisplayPanels_200x200": {
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_200x200.SM_DisplayPanels_200x200",
"bounding_box": {
"min": [
-100.0,
-0.0,
-100.0
],
"max": [
100.0,
8.0,
100.0
],
"size": [
200.0,
8.0,
200.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
3.9999980528491506
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DisplayPanelFace",
"material_name": "MI_DisplayPanelFace"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"display"
],
"scene_tags": [
"unclassified"
]
},
"SM_DisplayPanels_200x50": {
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_200x50.SM_DisplayPanels_200x50",
"bounding_box": {
"min": [
-100.0,
-0.0,
-25.0
],
"max": [
100.0,
8.0,
25.0
],
"size": [
200.0,
8.0,
50.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
3.999997963491296
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DisplayPanelFace",
"material_name": "MI_DisplayPanelFace"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"display"
],
"scene_tags": [
"unclassified"
]
},
"SM_DisplayPanels_400x100": {
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_400x100.SM_DisplayPanels_400x100",
"bounding_box": {
"min": [
-200.0,
-0.0,
-50.0
],
"max": [
200.0,
8.0,
50.0
],
"size": [
400.0,
8.0,
100.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
3.9999978343316798
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DisplayPanelFace",
"material_name": "MI_DisplayPanelFace"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"display"
],
"scene_tags": [
"unclassified"
]
},
"SM_DisplayPanels_400x200": {
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_400x200.SM_DisplayPanels_400x200",
"bounding_box": {
"min": [
-200.0,
-0.0,
-100.0
],
"max": [
200.0,
8.0,
100.0
],
"size": [
400.0,
8.0,
200.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
3.9999980528491506
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DisplayPanelFace",
"material_name": "MI_DisplayPanelFace"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"display"
],
"scene_tags": [
"unclassified"
]
},
"SM_DisplayPanels_50x50": {
"ue_path": "/Game/BlockingStarterPack/Meshes/DisplayPanels/SM_DisplayPanels_50x50.SM_DisplayPanels_50x50",
"bounding_box": {
"min": [
-25.0,
-0.0,
-25.0
],
"max": [
25.0,
8.0,
25.0
],
"size": [
50.0,
8.0,
50.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
-9.5367431640625e-07,
3.999997963491296
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DisplayPanelFace",
"material_name": "MI_DisplayPanelFace"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"display"
],
"scene_tags": [
"unclassified"
]
}
}
}
@@ -0,0 +1,968 @@
{
"subfolder": "Extra",
"source_path": "/Game/BlockingStarterPack/Meshes/Extra",
"count": 18,
"completed": true,
"meshes": {
"SM_ArrowBack": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_ArrowBack.SM_ArrowBack",
"bounding_box": {
"min": [
-10.0,
-10.0,
-5.0
],
"max": [
0.0,
10.0,
5.0
],
"size": [
10.0,
20.0,
10.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
-4.999997138977051,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_ArrowBody": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_ArrowBody.SM_ArrowBody",
"bounding_box": {
"min": [
0.0,
-10.0,
-5.0
],
"max": [
100.0,
10.0,
5.0
],
"size": [
100.0,
20.0,
10.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
50.00000762939453,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_ArrowHead": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_ArrowHead.SM_ArrowHead",
"bounding_box": {
"min": [
-9.367,
-35.168,
-5.0
],
"max": [
39.756,
35.168,
5.0
],
"size": [
49.123,
70.337,
10.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
15.194007873535156,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_Campfire": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Campfire.SM_Campfire",
"bounding_box": {
"min": [
-46.862,
-48.376,
-2.0
],
"max": [
43.333,
38.984,
44.874
],
"size": [
90.195,
87.36,
46.874
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
-1.7647247314453125,
-4.695959091186523
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 4,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevBrown",
"material_name": "MI_DevBrown"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_CirclePlatform": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_CirclePlatform.SM_CirclePlatform",
"bounding_box": {
"min": [
-48.142,
-48.142,
-0.0
],
"max": [
48.142,
48.142,
4.127
],
"size": [
96.284,
96.284,
4.127
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
-1.52587890625e-05,
1.9073486328125e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_HumanCage": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_HumanCage.SM_HumanCage",
"bounding_box": {
"min": [
-103.85,
-103.85,
-0.0
],
"max": [
103.85,
105.0,
252.0
],
"size": [
207.7,
208.85,
252.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
0.574981689453125
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 4,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"character",
"reference"
],
"scene_tags": [
"utility"
]
},
"SM_HumanCageWithFloor": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_HumanCageWithFloor.SM_HumanCageWithFloor",
"bounding_box": {
"min": [
-104.145,
-104.669,
-0.0
],
"max": [
104.145,
105.0,
255.0
],
"size": [
208.29,
209.669,
255.0
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
0.1656494140625
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 4,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"floor",
"character",
"reference"
],
"scene_tags": [
"utility"
]
},
"SM_HumanMesh_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_HumanMesh_01.SM_HumanMesh_01",
"bounding_box": {
"min": [
-32.505,
-48.533,
-0.0
],
"max": [
27.722,
58.396,
180.588
],
"size": [
60.227,
106.929,
180.588
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
-2.3918581008911133,
4.931615829467773
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"character",
"reference"
],
"scene_tags": [
"utility"
]
},
"SM_HumanMesh_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_HumanMesh_02.SM_HumanMesh_02",
"bounding_box": {
"min": [
-32.505,
-48.533,
-0.0
],
"max": [
27.722,
58.396,
180.871
],
"size": [
60.227,
106.929,
180.871
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
-2.3918581008911133,
4.931615829467773
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"character",
"reference"
],
"scene_tags": [
"utility"
]
},
"SM_Ladder_01_200": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Ladder_01_200.SM_Ladder_01_200",
"bounding_box": {
"min": [
-26.0,
-0.0,
-0.0
],
"max": [
26.0,
10.0,
200.0
],
"size": [
52.0,
10.0,
200.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
1.71661376953125e-05,
5.000001283501206
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"utility"
]
},
"SM_Ladder_01_Unit": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Ladder_01_Unit.SM_Ladder_01_Unit",
"bounding_box": {
"min": [
-26.0,
-0.0,
-0.0
],
"max": [
26.0,
10.0,
50.0
],
"size": [
52.0,
10.0,
50.0
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
5.7220458984375e-06,
5.000001283503707
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"utility"
]
},
"SM_Ladder_02_200": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Ladder_02_200.SM_Ladder_02_200",
"bounding_box": {
"min": [
-25.242,
-0.0,
8.332
],
"max": [
26.242,
17.706,
191.668
],
"size": [
51.484,
17.706,
183.337
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.5000038146972656,
8.852973078735886
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"utility"
]
},
"SM_Ladder_02_Unit": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Ladder_02_Unit.SM_Ladder_02_Unit",
"bounding_box": {
"min": [
-25.242,
-0.0,
-1.668
],
"max": [
26.242,
17.706,
1.668
],
"size": [
51.484,
17.706,
3.337
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.5000038146972656,
8.85298950987351
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"architecture",
"structure"
],
"scene_tags": [
"utility"
]
},
"SM_SnowMan_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_SnowMan_01.SM_SnowMan_01",
"bounding_box": {
"min": [
-80.553,
-47.722,
-0.609
],
"max": [
73.401,
46.405,
144.594
],
"size": [
153.954,
94.127,
145.203
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
-3.5764617919921875,
-0.6583805084228516
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 4
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 2,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 3,
"slot_name": "MI_DevBrown",
"material_name": "MI_DevBrown"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_SpikedBall_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_SpikedBall_01.SM_SpikedBall_01",
"bounding_box": {
"min": [
-95.153,
-90.584,
-77.056
],
"max": [
95.153,
90.584,
77.056
],
"size": [
190.307,
181.167,
154.111
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_SpikedBall_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_SpikedBall_02.SM_SpikedBall_02",
"bounding_box": {
"min": [
-98.749,
-93.916,
-95.386
],
"max": [
98.749,
93.916,
95.386
],
"size": [
197.498,
187.832,
190.773
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_SquarePlatform": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_SquarePlatform.SM_SquarePlatform",
"bounding_box": {
"min": [
-48.142,
-48.142,
-0.0
],
"max": [
48.142,
48.142,
4.127
],
"size": [
96.284,
96.284,
4.127
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
},
"SM_Tooltip": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/SM_Tooltip.SM_Tooltip",
"bounding_box": {
"min": [
-90.476,
-10.216,
-90.476
],
"max": [
90.476,
10.217,
90.476
],
"size": [
180.952,
20.433,
180.952
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
8.58306884765625e-06
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 4,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevOrange",
"material_name": "MI_DevOrange"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"utility"
]
}
}
}
@@ -0,0 +1,232 @@
{
"subfolder": "Extra/Camera",
"source_path": "/Game/BlockingStarterPack/Meshes/Extra/Camera",
"count": 4,
"completed": true,
"meshes": {
"SM_CameraPose_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/Camera/SM_CameraPose_01.SM_CameraPose_01",
"bounding_box": {
"min": [
-28.738,
-0.0,
-5.0
],
"max": [
9.707,
36.052,
19.577
],
"size": [
38.444,
36.052,
24.577
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-9.515390396118164,
18.02602195739746
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"character",
"reference"
],
"scene_tags": [
"utility"
]
},
"SM_CameraPose_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/Camera/SM_CameraPose_02.SM_CameraPose_02",
"bounding_box": {
"min": [
-13.143,
-0.0,
-12.372
],
"max": [
6.663,
49.957,
20.505
],
"size": [
19.806,
49.957,
32.877
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-3.2401342391967773,
24.978527069091797
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"character",
"reference"
],
"scene_tags": [
"utility"
]
},
"SM_CameraPose_03": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/Camera/SM_CameraPose_03.SM_CameraPose_03",
"bounding_box": {
"min": [
-7.134,
-0.0,
-5.0
],
"max": [
10.802,
53.498,
18.037
],
"size": [
17.936,
53.498,
23.037
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
1.833846092224121,
26.74910545349121
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"character",
"reference"
],
"scene_tags": [
"utility"
]
},
"SM_CameraPose_04": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Extra/Camera/SM_CameraPose_04.SM_CameraPose_04",
"bounding_box": {
"min": [
-9.877,
-0.0,
-5.0
],
"max": [
28.251,
39.133,
19.577
],
"size": [
38.129,
39.133,
24.577
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
9.187077522277832,
19.566293716430664
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"character",
"reference"
],
"scene_tags": [
"utility"
]
}
}
}
@@ -0,0 +1,774 @@
{
"subfolder": "Furnitures",
"source_path": "/Game/BlockingStarterPack/Meshes/Furnitures",
"count": 13,
"completed": true,
"meshes": {
"SM_Armchair_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Armchair_01.SM_Armchair_01",
"bounding_box": {
"min": [
-41.732,
-63.941,
-0.0
],
"max": [
41.732,
26.887,
97.535
],
"size": [
83.465,
90.828,
97.535
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
-18.526857376098633
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"seating"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_Broom": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Broom.SM_Broom",
"bounding_box": {
"min": [
-19.699,
-6.32,
0.013
],
"max": [
19.699,
6.32,
150.0
],
"size": [
39.397,
12.64,
149.987
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"appliance"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_DiningChair_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_DiningChair_01.SM_DiningChair_01",
"bounding_box": {
"min": [
-21.212,
-30.703,
-0.0
],
"max": [
21.212,
20.555,
89.707
],
"size": [
42.424,
51.259,
89.707
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
9.5367431640625e-07,
-5.074070930480957
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"seating"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_DinnerTable_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_DinnerTable_01.SM_DinnerTable_01",
"bounding_box": {
"min": [
-80.647,
-43.814,
-0.0
],
"max": [
80.647,
43.814,
74.031
],
"size": [
161.295,
87.628,
74.031
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.1444091796875e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevBrown",
"material_name": "MI_DevBrown"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"table"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_DinnerTable_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_DinnerTable_02.SM_DinnerTable_02",
"bounding_box": {
"min": [
-119.647,
-49.814,
-0.0
],
"max": [
119.647,
49.814,
74.031
],
"size": [
239.295,
99.628,
74.031
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.1444091796875e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevBrown",
"material_name": "MI_DevBrown"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"table"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_DinnerTable_03": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_DinnerTable_03.SM_DinnerTable_03",
"bounding_box": {
"min": [
-119.647,
-49.814,
-0.0
],
"max": [
119.647,
49.814,
74.031
],
"size": [
239.295,
99.628,
74.031
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.1444091796875e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevBrown",
"material_name": "MI_DevBrown"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"table"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_Keyboard": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Keyboard.SM_Keyboard",
"bounding_box": {
"min": [
-30.726,
0.0,
0.009
],
"max": [
30.726,
23.418,
2.415
],
"size": [
61.452,
23.418,
2.406
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
11.708950996398926
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DevSkyBlue",
"material_name": "MI_DevSkyBlue"
},
{
"index": 2,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"electronics"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_Laptop": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Laptop.SM_Laptop",
"bounding_box": {
"min": [
-30.726,
-13.892,
0.0
],
"max": [
30.726,
30.726,
28.847
],
"size": [
61.452,
44.618,
28.847
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
0.0,
8.417184829711914
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 4
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "MI_DevSkyBlue",
"material_name": "MI_DevSkyBlue"
},
{
"index": 2,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 3,
"slot_name": "MI_DevLight_Off",
"material_name": "MI_DevLight_Off"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"electronics"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_Monitor_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Monitor_01.SM_Monitor_01",
"bounding_box": {
"min": [
-27.355,
-14.255,
-0.0
],
"max": [
27.355,
4.479,
37.898
],
"size": [
54.711,
18.733,
37.898
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-4.887931823730469
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevLight_Off"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"electronics"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_OfficeChair_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_OfficeChair_01.SM_OfficeChair_01",
"bounding_box": {
"min": [
-38.937,
-35.402,
-0.015
],
"max": [
38.937,
30.099,
103.138
],
"size": [
77.874,
65.501,
103.153
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
-1.9073486328125e-06,
-2.651534080505371
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"seating"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_Radiator": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_Radiator.SM_Radiator",
"bounding_box": {
"min": [
-55.0,
-0.0,
7.92
],
"max": [
54.967,
8.175,
64.467
],
"size": [
109.967,
8.175,
56.546
]
},
"pivot": {
"type": "OTHER",
"offset_xy": [
-0.016643524169921875,
4.087569713592529
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 3
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 2,
"slot_name": "M_DevOrange",
"material_name": "MI_DevOrange"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"appliance"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_SimpleTable_01": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_SimpleTable_01.SM_SimpleTable_01",
"bounding_box": {
"min": [
-80.647,
-43.814,
0.0
],
"max": [
80.647,
43.814,
74.031
],
"size": [
161.295,
87.628,
74.031
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.1444091796875e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"table"
],
"scene_tags": [
"indoor",
"home"
]
},
"SM_SimpleTable_02": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Furnitures/SM_SimpleTable_02.SM_SimpleTable_02",
"bounding_box": {
"min": [
-119.647,
-49.814,
0.0
],
"max": [
119.647,
49.814,
74.031
],
"size": [
239.295,
99.628,
74.031
]
},
"pivot": {
"type": "CENTER_BOTTOM",
"offset_xy": [
0.0,
-1.1444091796875e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "MI_DevWhite",
"material_name": "MI_DevWhite"
},
{
"index": 1,
"slot_name": "MI_DevGray",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"furniture",
"table"
],
"scene_tags": [
"indoor",
"home"
]
}
}
}
@@ -0,0 +1,283 @@
{
"subfolder": "Gears",
"source_path": "/Game/BlockingStarterPack/Meshes/Gears",
"count": 5,
"completed": true,
"meshes": {
"SM_Fan_Big": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Gears/SM_Fan_Big.SM_Fan_Big",
"bounding_box": {
"min": [
-74.232,
-81.115,
-6.5
],
"max": [
74.232,
81.112,
6.5
],
"size": [
148.464,
162.227,
13.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
-0.0002593994140625,
-0.0014495849609375
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"industrial"
]
},
"SM_GearAngle": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Gears/SM_GearAngle.SM_GearAngle",
"bounding_box": {
"min": [
-52.437,
-52.437,
-5.0
],
"max": [
52.437,
52.436,
5.0
],
"size": [
104.873,
104.873,
10.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.000194549560546875,
-0.000766754150390625
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"industrial"
]
},
"SM_GearBig": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Gears/SM_GearBig.SM_GearBig",
"bounding_box": {
"min": [
-102.469,
-102.469,
-6.5
],
"max": [
102.469,
102.469,
6.5
],
"size": [
204.938,
204.938,
13.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
-0.0001678466796875,
-5.340576171875e-05
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"industrial"
]
},
"SM_GearMedium": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Gears/SM_GearMedium.SM_GearMedium",
"bounding_box": {
"min": [
-52.444,
-52.445,
-5.0
],
"max": [
52.444,
52.443,
5.0
],
"size": [
104.888,
104.888,
10.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.000194549560546875,
-0.00077056884765625
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 2
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
},
{
"index": 1,
"slot_name": "M_DevWhite",
"material_name": "MI_DevWhite"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"industrial"
]
},
"SM_GearSmall": {
"ue_path": "/Game/BlockingStarterPack/Meshes/Gears/SM_GearSmall.SM_GearSmall",
"bounding_box": {
"min": [
-27.368,
-27.368,
-5.0
],
"max": [
27.368,
27.368,
5.0
],
"size": [
54.735,
54.735,
10.0
]
},
"pivot": {
"type": "CENTER",
"offset_xy": [
0.0,
0.0
]
},
"mesh_complexity": {
"num_verts": null,
"num_triangles": null,
"num_lods": 1,
"num_sections": 1
},
"sockets": [],
"material_slots": [
{
"index": 0,
"slot_name": "M_DevBlack",
"material_name": "MI_DevGray"
}
],
"analysis_notes": [],
"key_surfaces": [],
"ground_sink_estimate": null,
"style_tags": [
"unknown"
],
"scene_tags": [
"outdoor",
"industrial"
]
}
}
}
File diff suppressed because it is too large Load Diff

Some files were not shown because too many files have changed in this diff Show More