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ChildHood/output/asset-catalog/blueprints/Decals_Class.json
T

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{
"subfolder": "Decals/Class",
"source_path": "/Game/BlockingStarterPack/Blueprints/Decals/Class",
"actor_blueprint_count": 0,
"non_actor_count": 6,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_BlockingDecal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_SimpleBlockingDecal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_ZoneDecal",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "BlockingDecalData",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "BlockingDecalMaterialParameters_Struct",
"ue_class_type": "UserDefinedStruct",
"note": [
"非 Actor 类型: UserDefinedStruct"
]
},
{
"name": "DecalPivotPoint_Enum",
"ue_class_type": "UserDefinedEnum",
"note": [
"非 Actor 类型: UserDefinedEnum"
]
}
]
}