Files
ChildHood/output/asset-catalog/blueprints/AutomaticDoor.json
T

52 lines
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{
"subfolder": "AutomaticDoor",
"source_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor",
"actor_blueprint_count": 0,
"non_actor_count": 6,
"completed": true,
"actor_blueprints": {},
"skipped_non_actor": [
{
"name": "B_AutoDoor",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_AutoDoorDouble",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_AutoLateralDoor",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_AutoLateralDoorDouble",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "B_BaseAutoDoor",
"ue_class_type": "Blueprint",
"note": [
"非 Actor 蓝图: Blueprint"
]
},
{
"name": "DoorParts_Struct",
"ue_class_type": "UserDefinedStruct",
"note": [
"非 Actor 类型: UserDefinedStruct"
]
}
]
}