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ChildHood/tools/asset-catalog/outputs/materials/Light.json
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{
"subfolder": "Light",
"source_path": "/Game/BlockingStarterPack/Materials/Light",
"count": 9,
"completed": true,
"materials": {
"M_DevLight": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"unclassified"
]
},
"MI_DevLight_Green": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_Green.MI_DevLight_Green",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00FF00",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_NaturalBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalBlue.MI_DevLight_NaturalBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.4169,
"g": 0.5275,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#6A87FF",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_NaturalOrange": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalOrange.MI_DevLight_NaturalOrange",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.5116,
"b": 0.3404,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF8257",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_NaturalWhite": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalWhite.MI_DevLight_NaturalWhite",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_NaturalYellow": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_NaturalYellow.MI_DevLight_NaturalYellow",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.8803,
"b": 0.2678,
"a": 1.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FFE044",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_Off": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_Off.MI_DevLight_Off",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.2344,
"g": 0.2344,
"b": 0.2344,
"a": 1.0
}
}
],
"scalar": [
{
"name": "DirtScale",
"value": 0.1
},
{
"name": "Dirt Normal Scale",
"value": 0.01
},
{
"name": "Roughness",
"value": 0.1
},
{
"name": "Wire Roughness",
"value": 0.5
},
{
"name": "Metallic",
"value": 0.9
},
{
"name": "Light Intensity",
"value": 0.0
},
{
"name": "WiresPower",
"value": 2.0
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#3C3C3C",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_Red": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_Red.MI_DevLight_Red",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "Light Intensity",
"value": 2.2
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF0000",
"style_tags": [
"emissive",
"light_color"
]
},
"MI_DevLight_SkyBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Light/MI_DevLight_SkyBlue.MI_DevLight_SkyBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Light/M_DevLight.M_DevLight",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.4038,
"b": 1.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#0067FF",
"style_tags": [
"emissive",
"light_color"
]
}
}
}