chore(asset-catalog): 新增工具输出数据
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@@ -0,0 +1,122 @@
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{
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"subfolder": "AutomaticDoor/Sounds",
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"source_path": "/Game/BlockingStarterPack/Blueprints/AutomaticDoor/Sounds",
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"actor_blueprint_count": 0,
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"non_actor_count": 16,
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"completed": true,
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"actor_blueprints": {},
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"skipped_non_actor": [
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{
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"name": "BigDoor_Closing01",
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"ue_class_type": "SoundWave",
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"note": [
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"非 Actor 类型: SoundWave"
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]
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},
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{
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"name": "BigDoor_Closing02",
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"ue_class_type": "SoundWave",
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"note": [
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"非 Actor 类型: SoundWave"
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]
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},
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{
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"name": "BigDoor_Closing_Cue",
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"ue_class_type": "SoundCue",
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"note": [
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"非 Actor 类型: SoundCue"
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]
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},
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{
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"name": "BigDoor_Moving01",
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"ue_class_type": "SoundWave",
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"note": [
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"非 Actor 类型: SoundWave"
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]
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},
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{
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"name": "BigDoor_Moving_Cue",
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"ue_class_type": "SoundCue",
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"note": [
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"非 Actor 类型: SoundCue"
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]
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},
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{
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"name": "BigDoor_StartOpening01",
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"ue_class_type": "SoundWave",
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"note": [
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"非 Actor 类型: SoundWave"
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]
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},
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{
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"name": "BigDoor_StartOpening01_Cue",
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"ue_class_type": "SoundCue",
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"note": [
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"非 Actor 类型: SoundCue"
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]
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},
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{
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"name": "DoorSoundAttenuation",
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"ue_class_type": "SoundAttenuation",
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"note": [
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"非 Actor 蓝图: SoundAttenuation"
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]
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},
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{
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"name": "SimpleDoor_Closing01",
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"ue_class_type": "SoundWave",
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"note": [
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"非 Actor 类型: SoundWave"
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]
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},
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{
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"name": "SimpleDoor_Closing_Cue",
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"ue_class_type": "SoundCue",
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"note": [
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"非 Actor 类型: SoundCue"
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]
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},
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{
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"name": "SimpleDoor_StarClosing01",
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"ue_class_type": "SoundWave",
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"note": [
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"非 Actor 类型: SoundWave"
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]
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},
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{
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"name": "SimpleDoor_StarClosing01_Cue",
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"ue_class_type": "SoundCue",
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"note": [
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"非 Actor 类型: SoundCue"
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]
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},
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{
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"name": "SimpleDoor_StarClosing02",
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"ue_class_type": "SoundWave",
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"note": [
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"非 Actor 类型: SoundWave"
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]
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},
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{
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"name": "SimpleDoor_StartOpening01",
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"ue_class_type": "SoundWave",
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"note": [
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"非 Actor 类型: SoundWave"
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]
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},
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{
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"name": "SimpleDoor_StartOpening02",
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"ue_class_type": "SoundWave",
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"note": [
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"非 Actor 类型: SoundWave"
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]
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},
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{
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"name": "SimpleDoor_StartOpening_Cue",
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"ue_class_type": "SoundCue",
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"note": [
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"非 Actor 类型: SoundCue"
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]
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}
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]
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}
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