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ChildHood/output/asset-catalog/materials/Glass.json
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{
"subfolder": "Glass",
"source_path": "/Game/BlockingStarterPack/Materials/Glass",
"count": 11,
"completed": true,
"materials": {
"M_DevGlass": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"ue_class_type": "Material",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [],
"scalar": []
},
"analysis_notes": [
"基础 Material,参数需从实例推断"
],
"base_color_hex": "",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassBlue.MI_DevGlassBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.6714,
"b": 1.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 0.0,
"g": 0.6714,
"b": 1.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00ABFF",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassGreen": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassGreen.MI_DevGlassGreen",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00FF00",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassMetalBlue": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalBlue.MI_DevGlassMetalBlue",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 0.6714,
"b": 1.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 0.0,
"g": 0.6714,
"b": 1.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Metallic",
"value": 1.0
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00ABFF",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassMetalGreen": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalGreen.MI_DevGlassMetalGreen",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 0.0,
"g": 1.0,
"b": 0.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Metallic",
"value": 1.0
},
{
"name": "Wire Metallic",
"value": 1.0
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#00FF00",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassMetalRed": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalRed.MI_DevGlassMetalRed",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Metallic",
"value": 1.0
},
{
"name": "Wire Metallic",
"value": 1.0
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF0000",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassMetalWhite": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalWhite.MI_DevGlassMetalWhite",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 0.0
}
},
{
"name": "Wire Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Metallic",
"value": 1.0
},
{
"name": "Wire Metallic",
"value": 1.0
},
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FFFFFF",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassMetalWhiteSoft": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassMetalWhiteSoft.MI_DevGlassMetalWhiteSoft",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
}
],
"scalar": [
{
"name": "Metallic",
"value": 1.0
},
{
"name": "Wire Metallic",
"value": 1.0
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.08
},
{
"name": "Wire Opacity",
"value": 0.12
},
{
"name": "OpacityMax",
"value": 0.12
},
{
"name": "OpacityMin",
"value": 0.08
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FFFFFF",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassRed": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassRed.MI_DevGlassRed",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Color",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "Wire Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 1.0,
"g": 0.0,
"b": 0.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#FF0000",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassWhite": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassWhite.MI_DevGlassWhite",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [
{
"name": "Wire Color",
"value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 1.0
}
},
{
"name": "GlassColor",
"value": {
"r": 1.0,
"g": 1.0,
"b": 1.0,
"a": 0.0
}
}
],
"scalar": [
{
"name": "WiresPower",
"value": 0.5
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.4
},
{
"name": "Wire Opacity",
"value": 0.5
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "#000000",
"style_tags": [
"glass",
"transparent"
]
},
"MI_DevGlassWhiteSoft": {
"ue_path": "/Game/BlockingStarterPack/Materials/Glass/MI_DevGlassWhiteSoft.MI_DevGlassWhiteSoft",
"ue_class_type": "MaterialInstanceConstant",
"parent_material": "/Game/BlockingStarterPack/Materials/Glass/M_DevGlass.M_DevGlass",
"parameters": {
"vector": [],
"scalar": [
{
"name": "Metallic",
"value": 0.0
},
{
"name": "Specular",
"value": 1.0
},
{
"name": "Wire Specular",
"value": 1.0
},
{
"name": "Opacity",
"value": 0.08
},
{
"name": "Wire Opacity",
"value": 0.12
},
{
"name": "OpacityMax",
"value": 0.12
},
{
"name": "OpacityMin",
"value": 0.08
},
{
"name": "RefractionDepthBias",
"value": 0.0
}
]
},
"analysis_notes": [],
"base_color_hex": "",
"style_tags": [
"glass",
"transparent"
]
}
}
}