2026-05-04 - 2026-11-04

Overview

11 Active Pull Requests
36 Active Issues
Excluding merges, 2 authors have pushed 82 commits to main and 152 commits to all branches. On main, 2242 files have changed and there have been 73191 additions and 15809 deletions.

11 Pull requests merged by 2 users

25 Issues closed from 2 users

Closed #43 P-018 v0.1 交互系统 — PersistenceSubsystem 命名/语义修正(交互物消耗状态) 2026-06-17 18:35:08 +08:00

Closed #41 P-016 v0.1 交互系统 — ⑥Widget表现层接通(叙事/通知UI) 2026-06-17 10:45:45 +08:00

Closed #33 P-013 v0.1 收集系统 — ⑥程序实现 2026-06-15 14:52:49 +08:00

Closed #40 P-015 v0.1 收集系统 — ④技术方案修订(架构解耦) 2026-06-15 10:58:59 +08:00

Closed #32 P-012 v0.1 交互系统 — ⑥程序实现 2026-06-15 00:08:47 +08:00

Closed #39 P-014 v0.1 交互系统 — ④技术方案修订(架构解耦) 2026-06-11 22:55:21 +08:00

Closed #27 P-011 v0.1 角色控制 — ⑥程序实现 2026-06-11 00:50:43 +08:00

Closed #20 P-009 v0.1 收集系统 — ④程序设计 2026-06-11 00:32:53 +08:00

Closed #18 P-007 v0.1 角色控制 — ④程序设计 2026-06-10 16:36:04 +08:00

Closed #17 P-006 v0.1 白模关卡搭建(6a) 2026-06-10 15:52:03 +08:00

Closed #22 临时测试 — 开关 2026-06-08 23:21:30 +08:00

Closed #21 测试 Issue — UTF-8 验证 🎮 2026-06-08 23:21:25 +08:00

Closed #19 P-008 v0.1 交互系统 — ④程序设计 2026-06-07 01:39:29 +08:00

Closed #16 D-001 v0.1 关卡执行案 — 城郊小街 2026-06-07 01:14:55 +08:00

Closed #12 P-005 v0.1 ⑦版本复盘 2026-06-07 00:30:18 +08:00

Closed #11 P-004 v0.1 ⑤美术 + ⑥程序实现 2026-06-07 00:30:04 +08:00

Closed #10 P-003 v0.1 ④程序设计 2026-06-07 00:29:55 +08:00

Closed #1 P-002b 收集系统执行案 2026-06-05 22:48:21 +08:00

Closed #3 P-002c 角色控制执行案 2026-06-05 22:48:14 +08:00

Closed #2 P-002a 交互系统执行案 2026-06-05 22:48:07 +08:00

Closed #9 P-001 原型阶段启动准备 2026-06-05 17:38:52 +08:00

Closed #7 临时测试 — 开关 2026-06-05 17:34:11 +08:00

Closed #6 测试 Issue — UTF-8 验证 🎮 2026-06-05 17:34:03 +08:00

Closed #5 临时测试 — 开关 2026-06-05 17:28:27 +08:00

Closed #4 测试 Issue — UTF-8 验证 🎮 2026-06-05 17:28:20 +08:00

36 Issues created by 2 users

Opened #1 P-002b 收集系统执行案 2026-06-05 14:53:01 +08:00

Opened #2 P-002a 交互系统执行案 2026-06-05 15:36:34 +08:00

Opened #3 P-002c 角色控制执行案 2026-06-05 15:36:54 +08:00

Opened #4 测试 Issue — UTF-8 验证 🎮 2026-06-05 17:28:19 +08:00

Opened #5 临时测试 — 开关 2026-06-05 17:28:23 +08:00

Opened #6 测试 Issue — UTF-8 验证 🎮 2026-06-05 17:34:02 +08:00

Opened #7 临时测试 — 开关 2026-06-05 17:34:07 +08:00

Opened #8 Pipeline Tracker — v0.1 2026-06-05 17:37:55 +08:00

Opened #9 P-001 原型阶段启动准备 2026-06-05 17:38:35 +08:00

Opened #10 P-003 v0.1 ④程序设计 2026-06-05 17:39:21 +08:00

Opened #11 P-004 v0.1 ⑤美术 + ⑥程序实现 2026-06-05 17:39:22 +08:00

Opened #12 P-005 v0.1 ⑦版本复盘 2026-06-05 17:39:23 +08:00

Opened #13 1.研究有提交直接给我飞书发消息 2026-06-05 23:06:48 +08:00

Opened #14 研究如何使用ai根据已有图片进行人物建模 2026-06-05 23:07:22 +08:00

Opened #15 研究如何用ai美术探索美术风格 2026-06-05 23:07:38 +08:00

Opened #16 D-001 v0.1 关卡执行案 — 城郊小街 2026-06-06 23:51:53 +08:00

Opened #17 P-006 v0.1 白模关卡搭建(6a) 2026-06-06 23:52:20 +08:00

Opened #18 P-007 v0.1 角色控制 — ④程序设计 2026-06-07 00:13:01 +08:00

Opened #19 P-008 v0.1 交互系统 — ④程序设计 2026-06-07 00:18:39 +08:00

Opened #20 P-009 v0.1 收集系统 — ④程序设计 2026-06-07 00:19:05 +08:00

Opened #21 测试 Issue — UTF-8 验证 🎮 2026-06-08 23:21:24 +08:00

Opened #22 临时测试 — 开关 2026-06-08 23:21:27 +08:00

Opened #23 P-010 Level Builder 代码重构优化 2026-06-08 23:29:13 +08:00

Opened #27 P-011 v0.1 角色控制 — ⑥程序实现 2026-06-10 16:37:50 +08:00

Opened #31 为AI白盒搭建白盒创建工具与流程 2026-06-10 18:56:37 +08:00

Opened #32 P-012 v0.1 交互系统 — ⑥程序实现 2026-06-11 00:34:30 +08:00

Opened #33 P-013 v0.1 收集系统 — ⑥程序实现 2026-06-11 00:34:51 +08:00

Opened #39 P-014 v0.1 交互系统 — ④技术方案修订(架构解耦) 2026-06-11 18:09:41 +08:00

Opened #40 P-015 v0.1 收集系统 — ④技术方案修订(架构解耦) 2026-06-11 22:58:04 +08:00

Opened #41 P-016 v0.1 交互系统 — ⑥Widget表现层接通(叙事/通知UI) 2026-06-15 00:37:27 +08:00

Opened #42 P-017 v0.1 交互系统 — ⑥交互物放置与Effect数据配置 2026-06-15 00:37:34 +08:00

Opened #43 P-018 v0.1 交互系统 — PersistenceSubsystem 命名/语义修正(交互物消耗状态) 2026-06-17 00:04:32 +08:00

Opened #44 研究如何使用ai根据已有图片进行建筑建模 2026-06-17 10:40:52 +08:00

Opened #45 研究如何使用ai根据已有图片进行物品建模 2026-06-17 10:41:04 +08:00

Opened #46 程序开发增加编排 2026-06-17 14:48:43 +08:00

Opened #47 研究程序自动生成UMG 2026-06-17 14:50:04 +08:00